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I have been reading up on these three for ages and cant decide which one to roll, i tried lotro about 2 years ago and wasnt too imressed but i hear its improved plenty.
Also been reading lods on how much vanguard has improved.
so thats the question:
what should i buy:
My favourite aspects of a game are deep crafting that actually feels like you have created something not just clicked a button, grouping of some kind, raiding / dungeons etc, some form of PVP.
so bearing these in mind, what do you think?x
Played: Wow, EQ2, LoTRo, SRO, KO, DAoC, RFO, LoA.
Waiting for: Darkfall, Aion, WoTLK.
"Talking with friends on Vent is what makes a game" - Me
Comments
I have played all three so here is my take:
If you want a deep crafting system then I recomend VG. LotRO is like Wow' in that you have the reagents then click a button and wait while a progress bar fills. At higher levels it gets a little harder but not much. WAR crafting is a joke, what you make isn't even worth using.
For best PVE my vote goes to LoTRO. They have added a lot of content so there is plenty to do for solo and group questing. There are tons of quests and the quests have a better storyline and are more immersive. Second best is VG, mostly losing points in that despite what people say on the net that game is still more broke after 2 years than LoTRo or WAR were on release. VG has quests but you quickly run out and then have to just grind for xp. There are parts of the world that just feel unfinished and empty and the game is just lacking a soul. If you don't like questing and prefer grinding though VG may be for you. The world feels shallow and uninspired in my opinion. War has the worst pve. The map tells you exactly where to go and it takes longer to run to the quest location than actually do it. If you like questing that takes no thought and you can do while you sleep than WAR pve is for you. War does have public quests (PQ) although I thought these were lame and just added one more reason not to group. People all help out to do a public quest roll for loot at the end modified by your performance. You don't need to group or talk to complete them and from what I saw before I quit no one was doing them anyway.
I can't speak fo VG's raiding as I never stuck with the game that long. I just know they don't go with instances which is good to some and bad for others. There are plenty of LoTRO instances and raids and it follows a WoW style format on endgame progression although not as gear oriented and they seem easier to me. My kinship went into Helegrod the first time and had no clue what was going on and managed to down a boss before we quit for the evening. Usually WoW raids if you haven't studied the whole thing rpior and have exactly the right gear you fail. hard to say though. War raiding is only for city raiding which is pvp oriented. As far as I know there is no pve raiding or end game instanced dungeons.
For pvp WAR is the best as that is what it is all about. LoTRO monster play is pretty fun and severly underrated. You can only do it in a special zone so there is no worldwide pvp or faction based pvp (ala horde v. alliance) VG pvp is just thrown in there a an afterthought and the worst IMO.
So my pick overall would be LoTRO (although that is what I play so i am biased), then VG then WAR. WOW is still the best game out now but it is old, stale and the community is the worst. The next best is Lotro more because everything else out there sucks more rather than LoTRo being great in its own right.
okay thanks for taking the time to reply in depth! Im really a pve player so lotro is most suited for me i guess, and the pvp that lotro sounds fun too. For now i'll leave it. I'll try WotLK and if its as boring and bleak as TBC i'll re sub to LotRo for sure. What better world to traverse aroung than middle earth anyway!
thanks again x
Played: Wow, EQ2, LoTRo, SRO, KO, DAoC, RFO, LoA.
Waiting for: Darkfall, Aion, WoTLK.
"Talking with friends on Vent is what makes a game" - Me