yeah, when mythic balanced out the fairness or how renoun points where distributed, it really brings out the crybabies.
why does everyone want to have an unfair advantage?
if you think tha tthere is a huge problem with healers, then do something about it, quitting and crying on forums isnt going get a damn thing done about it.
so far i havent seen a single complaint about the rebalance of renoun points except here from you, and you quit anyway so why does any of this matter?
i think i get it, you quit and are angy and emotional, so you want to see more people quit over the problem you had...right?
your complaint apparently is not in the majority as you can see on this thread, sometimes people play just to have fun, not to be the best, level the fastest, or be part of an absolutley perfect and balanced game. Fun trumps all, sorry. Better luck in another game though.
Just been playing few scenarios this morning. All of a sudden there is not a SINGLE healer or SINGLE tank in Order side. AM are just dpsing and soloing and who wants to play the crap order tanks ? Just came up against a 3 mauraders - 2 tanks - 3 healing dps and one shaman. Guess what happened ? Mythic just neferd the crap out of the only intresting part of Order side. This was the last straw for me. Its either join the destruction armies dominating ALL servers atm or just stop paying and playing. I desided to do the latter. I have very little belive in a dev team that can't see the real problems. Problems that one side of the game is crap and boring to play while the other is strong in PVP, intresting classes and looks, fun to play and OFC therefor DOMINATING the whole game. No thx. GB:
What did they nerf?
I play Order on Sylvania and we won 3/5 scenarios last night... one was with only 1 WP as the healer.
They nerfed the healing exp so now there are no healers playing or they are trying to dps on the order side. That would be ok if destruction would not have 4 !!!!! strong walkover INTRESTING melee classes while order has crap melee and now squissy dps healers....
No thx.
This incorrect. What they have nerfed is the renown gain for healing. And the reduction was only for cross group healing. They brought the number in line to what you get if you do cross group damage or AoE. Exp gained for healing was not changed one bit. The renown loss is hardly noticible as I witnessed healers on both sides earning up to 3k renown in one scenario while everyone else was lucky to pull 600. Of course in these cases they were pure healers with as little as 2k to 3k damage.
If people stopped playing healers because of this change, then chances are they weren't healing people to win anyway. The only way this is noticible is if a healer solo's a scenario and Spams Hots across the board without actually caring who was healed.
Please be sure to read the changes fully in the future to avoid such broad speculations.
The Changes were as follows
* Renown gained from healing players was granting more renown than intended over long periods of time. Players who heal other players will still earn renown for aiding their friends in combat, but large heals or repeated heal-over-time spells will result in lesser renown gains than before.
* While going over the data collected for renown gained by healing, we discovered a few incorrect values that led to players earning far more renown than designed. To ensure equal renown gains for players regardless of their chosen career and whether they group or not inside scenarios, we have made several adjustments to the way renown is granted from healing other players:
*Earning renown from healing players was erroneously granting renown while outside of RvR. This has been adjusted so getting renown for healing players outside of RvR or from a player that is not RvR flagged will occur less frequently.
*Healing players will grant renown correctly if the healed player has earned renown from killing other players recently.
Do YOU have a healer? Maybe there is a void because you haven't filled it yet. Maybe you spending the time complaining about not having a healer would be better spent creating and perfecting the playstyle.
Just been playing few scenarios this morning. All of a sudden there is not a SINGLE healer or SINGLE tank in Order side. AM are just dpsing and soloing and who wants to play the crap order tanks ? Just came up against a 3 mauraders - 2 tanks - 3 healing dps and one shaman. Guess what happened ? Mythic just neferd the crap out of the only intresting part of Order side. This was the last straw for me. Its either join the destruction armies dominating ALL servers atm or just stop paying and playing. I desided to do the latter. I have very little belive in a dev team that can't see the real problems. Problems that one side of the game is crap and boring to play while the other is strong in PVP, intresting classes and looks, fun to play and OFC therefor DOMINATING the whole game. No thx. GB:
Just been playing few scenarios this morning. All of a sudden there is not a SINGLE healer or SINGLE tank in Order side. AM are just dpsing and soloing and who wants to play the crap order tanks ? Just came up against a 3 mauraders - 2 tanks - 3 healing dps and one shaman. Guess what happened ? Mythic just neferd the crap out of the only intresting part of Order side. This was the last straw for me. Its either join the destruction armies dominating ALL servers atm or just stop paying and playing. I desided to do the latter. I have very little belive in a dev team that can't see the real problems. Problems that one side of the game is crap and boring to play while the other is strong in PVP, intresting classes and looks, fun to play and OFC therefor DOMINATING the whole game. No thx. GB:
Join a guild, cry baby
I agree...
of all the players who have stated numerous times to either get a group of friends or a guild to RvR or scenario, some people just refuse to and try going in solo.
Join scenarios in a party, a party with tanks healers and dd's. This avoids the risk of joining alone and getting stuck on a team of all bright wizards or all greenskins.
The reason you keep comming up against a well balanced team on the destruction side is because they are joining in a well balanced party, so why not do the same?
Just been playing few scenarios this morning. All of a sudden there is not a SINGLE healer or SINGLE tank in Order side. AM are just dpsing and soloing and who wants to play the crap order tanks ? Just came up against a 3 mauraders - 2 tanks - 3 healing dps and one shaman. Guess what happened ? Mythic just neferd the crap out of the only intresting part of Order side. This was the last straw for me. Its either join the destruction armies dominating ALL servers atm or just stop paying and playing. I desided to do the latter. I have very little belive in a dev team that can't see the real problems. Problems that one side of the game is crap and boring to play while the other is strong in PVP, intresting classes and looks, fun to play and OFC therefor DOMINATING the whole game. No thx. GB:
I have a problem with scenarios too, when some person who doesnt know how to play their class ruins it for me. Tanks dont push, healers choose to dps over heal (some healers do a really good job, most dont). However thats normal, go to any game and you will find someone not playing their class correctly. As far as class balancing..I have played Destruction and ORder and I much rather play order classes. The classes from my understanding are balanced. However you cant force people to tank or heal or do the right thing at the right time in a pvp or pve objective. You have to change your tactic with every new group of players you meet/play with. And uhh its luck of the dice, if you want a specific friend or class to acompany you...make some friends first (I know its hard for some here) invite them to your group and join as a group for the Scenario. Problem solved...not so difficult was it?
But if the op is that ignorant WH I played with today L2FP.
Talkn sh*t to me about healing when I got 2nd in healing and beat his 1k dps to my 8k. Plus I actualy killed a few people while he killed 0.
AM are suppose to do damage It makes us heal better. Plus Ap draining Destruc healers while damaging and throwing insta heals helps a team out more than babysitting a tanks health at full.
AMs have alot of tricks to keep people alive, let us do our job.
Sorry for the rant but a WH ticked me off today and the op hit that nerve.
Yes i totally agree with the poster on this and anyone that says the game is balanced should make an alt on ever server and take a look at the game map, you will soon notice a recurent theme that desto dominate the board. Their healers do more dps their melee healers are just has powerful at dps as witchlelves are. The tanks have self heals (i was playing a lvl 6 IB and with a lvl 10 SM and a lvl 7 WH all of us taken down but a lvl 9 BO).
At end game the magus is completely over powered and the amount of tanks and melee healers means they will win in most of the scenarios that are (in tier 4) close quarters and if they are not you will just get pulled to close quarter my the magus. most if not all of the sc at tier 4 its an average of 100 points to 400-450 or win to desto. I have a captain rank so have been in many scenarios and through the tiers desto dominated. I say this even though i have played desto and found it not that much of a challenge at all ready and found it fairly easy to take down pretty much any class without a worry.
Yes i totally agree with the poster on this and anyone that says the game is balanced should make an alt on ever server and take a look at the game map, you will soon notice a recurent theme that desto dominate the board. Their healers do more dps their melee healers are just has powerful at dps as witchlelves are. The tanks have self heals (i was playing a lvl 6 IB and with a lvl 10 SM and a lvl 7 WH all of us taken down but a lvl 9 BO). At end game the magus is completely over powered and the amount of tanks and melee healers means they will win in most of the scenarios that are (in tier 4) close quarters and if they are not you will just get pulled to close quarter my the magus. most if not all of the sc at tier 4 its an average of 100 points to 400-450 or win to desto. I have a captain rank so have been in many scenarios and through the tiers desto dominated. I say this even though i have played desto and found it not that much of a challenge at all ready and found it fairly easy to take down pretty much any class without a worry.
And if i say it is the same for order. What then. Am I the liar even though my experience says other wise. Or are you the liar even though you have seen different.
Or maybe it depends on the individual players.
Ive played both Destro and Order on alot of servers. Ive seen my realm steam roll the other in RvR and in scenarios but then on some days and on some servers, you wanna break your keyboard.
Yes i totally agree with the poster on this and anyone that says the game is balanced should make an alt on ever server and take a look at the game map, you will soon notice a recurent theme that desto dominate the board. Their healers do more dps their melee healers are just has powerful at dps as witchlelves are. The tanks have self heals (i was playing a lvl 6 IB and with a lvl 10 SM and a lvl 7 WH all of us taken down but a lvl 9 BO). At end game the magus is completely over powered and the amount of tanks and melee healers means they will win in most of the scenarios that are (in tier 4) close quarters and if they are not you will just get pulled to close quarter my the magus. most if not all of the sc at tier 4 its an average of 100 points to 400-450 or win to desto. I have a captain rank so have been in many scenarios and through the tiers desto dominated. I say this even though i have played desto and found it not that much of a challenge at all ready and found it fairly easy to take down pretty much any class without a worry.
And if i say it is the same for order. What then. Am I the liar even though my experience says other wise. Or are you the liar even though you have seen different.
Or maybe it depends on the individual players.
Ive played both Destro and Order on alot of servers. Ive seen my realm steam roll the other in RvR and in scenarios but then on some days and on some servers, you wanna break your keyboard.
Im not talking about the ups and downs of pvp here. Have you played any tier 4 yet?
Just been playing few scenarios this morning. All of a sudden there is not a SINGLE healer or SINGLE tank in Order side. AM are just dpsing and soloing and who wants to play the crap order tanks ? Just came up against a 3 mauraders - 2 tanks - 3 healing dps and one shaman. Guess what happened ? Mythic just neferd the crap out of the only intresting part of Order side. This was the last straw for me. Its either join the destruction armies dominating ALL servers atm or just stop paying and playing. I desided to do the latter. I have very little belive in a dev team that can't see the real problems. Problems that one side of the game is crap and boring to play while the other is strong in PVP, intresting classes and looks, fun to play and OFC therefor DOMINATING the whole game. No thx. GB:
What did they nerf?
I play Order on Sylvania and we won 3/5 scenarios last night... one was with only 1 WP as the healer.
They nerfed the healing exp so now there are no healers playing or they are trying to dps on the order side. That would be ok if destruction would not have 4 !!!!! strong walkover INTRESTING melee classes while order has crap melee and now squissy dps healers....
No thx.
I take the warrior priest and white lion classes on order side over Marauder and Disciple of Khaine class anyday. My warrior priest lasts longer in fights and can take more punishment. My white lion is funner to play than the marauder AND IMO can beat the marauder class anyday.
Just been playing few scenarios this morning. All of a sudden there is not a SINGLE healer or SINGLE tank in Order side. AM are just dpsing and soloing and who wants to play the crap order tanks ? Just came up against a 3 mauraders - 2 tanks - 3 healing dps and one shaman. Guess what happened ? Mythic just neferd the crap out of the only intresting part of Order side. This was the last straw for me. Its either join the destruction armies dominating ALL servers atm or just stop paying and playing. I desided to do the latter. I have very little belive in a dev team that can't see the real problems. Problems that one side of the game is crap and boring to play while the other is strong in PVP, intresting classes and looks, fun to play and OFC therefor DOMINATING the whole game. No thx. GB:
What did they nerf?
I play Order on Sylvania and we won 3/5 scenarios last night... one was with only 1 WP as the healer.
They nerfed the healing exp so now there are no healers playing or they are trying to dps on the order side. That would be ok if destruction would not have 4 !!!!! strong walkover INTRESTING melee classes while order has crap melee and now squissy dps healers....
No thx.
I take the warrior priest and white lion classes on order side over Marauder and Disciple of Khaine class anyday. My warrior priest lasts longer in fights and can take more punishment. My white lion is funner to play than the marauder AND IMO can beat the marauder class anyday.
I like my WL but patiently await the Hammer class to be put back in. WP from what I can see and have been told dont really come into there own until T4. DoK rapes face and then gets toned down a bit at T4. It really seems like the game does not blance out until T4.
"War is cruelty. There is no use in refining it. The crueler it is, the sooner it is over."
why is it, that every other day your on here crying about how much they are breaking the game and all these GAMESTOPING PROBLEMS!!!! if you dont like the game, great! dont play it.
Comments
yeah, when mythic balanced out the fairness or how renoun points where distributed, it really brings out the crybabies.
why does everyone want to have an unfair advantage?
if you think tha tthere is a huge problem with healers, then do something about it, quitting and crying on forums isnt going get a damn thing done about it.
so far i havent seen a single complaint about the rebalance of renoun points except here from you, and you quit anyway so why does any of this matter?
i think i get it, you quit and are angy and emotional, so you want to see more people quit over the problem you had...right?
your complaint apparently is not in the majority as you can see on this thread, sometimes people play just to have fun, not to be the best, level the fastest, or be part of an absolutley perfect and balanced game. Fun trumps all, sorry. Better luck in another game though.
What did they nerf?
I play Order on Sylvania and we won 3/5 scenarios last night... one was with only 1 WP as the healer.
They nerfed the healing exp so now there are no healers playing or they are trying to dps on the order side. That would be ok if destruction would not have 4 !!!!! strong walkover INTRESTING melee classes while order has crap melee and now squissy dps healers....
No thx.
This incorrect. What they have nerfed is the renown gain for healing. And the reduction was only for cross group healing. They brought the number in line to what you get if you do cross group damage or AoE. Exp gained for healing was not changed one bit. The renown loss is hardly noticible as I witnessed healers on both sides earning up to 3k renown in one scenario while everyone else was lucky to pull 600. Of course in these cases they were pure healers with as little as 2k to 3k damage.
If people stopped playing healers because of this change, then chances are they weren't healing people to win anyway. The only way this is noticible is if a healer solo's a scenario and Spams Hots across the board without actually caring who was healed.
Please be sure to read the changes fully in the future to avoid such broad speculations.
The Changes were as follows
* Renown gained from healing players was granting more renown than intended over long periods of time. Players who heal other players will still earn renown for aiding their friends in combat, but large heals or repeated heal-over-time spells will result in lesser renown gains than before.
* While going over the data collected for renown gained by healing, we discovered a few incorrect values that led to players earning far more renown than designed. To ensure equal renown gains for players regardless of their chosen career and whether they group or not inside scenarios, we have made several adjustments to the way renown is granted from healing other players:
*Earning renown from healing players was erroneously granting renown while outside of RvR. This has been adjusted so getting renown for healing players outside of RvR or from a player that is not RvR flagged will occur less frequently.
*Healing players will grant renown correctly if the healed player has earned renown from killing other players recently.
Frobner,
Do YOU have a healer? Maybe there is a void because you haven't filled it yet. Maybe you spending the time complaining about not having a healer would be better spent creating and perfecting the playstyle.
Maybe YOU are a part of the solution.
Join a guild, cry baby
Join a guild, cry baby
I agree...
of all the players who have stated numerous times to either get a group of friends or a guild to RvR or scenario, some people just refuse to and try going in solo.
Join scenarios in a party, a party with tanks healers and dd's. This avoids the risk of joining alone and getting stuck on a team of all bright wizards or all greenskins.
The reason you keep comming up against a well balanced team on the destruction side is because they are joining in a well balanced party, so why not do the same?
I have a problem with scenarios too, when some person who doesnt know how to play their class ruins it for me. Tanks dont push, healers choose to dps over heal (some healers do a really good job, most dont). However thats normal, go to any game and you will find someone not playing their class correctly. As far as class balancing..I have played Destruction and ORder and I much rather play order classes. The classes from my understanding are balanced. However you cant force people to tank or heal or do the right thing at the right time in a pvp or pve objective. You have to change your tactic with every new group of players you meet/play with. And uhh its luck of the dice, if you want a specific friend or class to acompany you...make some friends first (I know its hard for some here) invite them to your group and join as a group for the Scenario. Problem solved...not so difficult was it?
I saw plenty of healers today. Alot of RP.
But if the op is that ignorant WH I played with today L2FP.
Talkn sh*t to me about healing when I got 2nd in healing and beat his 1k dps to my 8k. Plus I actualy killed a few people while he killed 0.
AM are suppose to do damage It makes us heal better. Plus Ap draining Destruc healers while damaging and throwing insta heals helps a team out more than babysitting a tanks health at full.
AMs have alot of tricks to keep people alive, let us do our job.
Sorry for the rant but a WH ticked me off today and the op hit that nerve.
Order is doing just fine.
Yes i totally agree with the poster on this and anyone that says the game is balanced should make an alt on ever server and take a look at the game map, you will soon notice a recurent theme that desto dominate the board. Their healers do more dps their melee healers are just has powerful at dps as witchlelves are. The tanks have self heals (i was playing a lvl 6 IB and with a lvl 10 SM and a lvl 7 WH all of us taken down but a lvl 9 BO).
At end game the magus is completely over powered and the amount of tanks and melee healers means they will win in most of the scenarios that are (in tier 4) close quarters and if they are not you will just get pulled to close quarter my the magus. most if not all of the sc at tier 4 its an average of 100 points to 400-450 or win to desto. I have a captain rank so have been in many scenarios and through the tiers desto dominated. I say this even though i have played desto and found it not that much of a challenge at all ready and found it fairly easy to take down pretty much any class without a worry.
And if i say it is the same for order. What then. Am I the liar even though my experience says other wise. Or are you the liar even though you have seen different.
Or maybe it depends on the individual players.
Ive played both Destro and Order on alot of servers. Ive seen my realm steam roll the other in RvR and in scenarios but then on some days and on some servers, you wanna break your keyboard.
And if i say it is the same for order. What then. Am I the liar even though my experience says other wise. Or are you the liar even though you have seen different.
Or maybe it depends on the individual players.
Ive played both Destro and Order on alot of servers. Ive seen my realm steam roll the other in RvR and in scenarios but then on some days and on some servers, you wanna break your keyboard.
Im not talking about the ups and downs of pvp here. Have you played any tier 4 yet?
What did they nerf?
I play Order on Sylvania and we won 3/5 scenarios last night... one was with only 1 WP as the healer.
They nerfed the healing exp so now there are no healers playing or they are trying to dps on the order side. That would be ok if destruction would not have 4 !!!!! strong walkover INTRESTING melee classes while order has crap melee and now squissy dps healers....
No thx.
I take the warrior priest and white lion classes on order side over Marauder and Disciple of Khaine class anyday. My warrior priest lasts longer in fights and can take more punishment. My white lion is funner to play than the marauder AND IMO can beat the marauder class anyday.
What did they nerf?
I play Order on Sylvania and we won 3/5 scenarios last night... one was with only 1 WP as the healer.
They nerfed the healing exp so now there are no healers playing or they are trying to dps on the order side. That would be ok if destruction would not have 4 !!!!! strong walkover INTRESTING melee classes while order has crap melee and now squissy dps healers....
No thx.
I take the warrior priest and white lion classes on order side over Marauder and Disciple of Khaine class anyday. My warrior priest lasts longer in fights and can take more punishment. My white lion is funner to play than the marauder AND IMO can beat the marauder class anyday.
I like my WL but patiently await the Hammer class to be put back in. WP from what I can see and have been told dont really come into there own until T4. DoK rapes face and then gets toned down a bit at T4. It really seems like the game does not blance out until T4.
"War is cruelty. There is no use in refining it. The crueler it is, the sooner it is over."
why is it, that every other day your on here crying about how much they are breaking the game and all these GAMESTOPING PROBLEMS!!!! if you dont like the game, great! dont play it.
Divine
Strength and Honor
www.divineguild.com