Spellborn is not a sandbox. As quest based and closed ended as it gets. They're focusing on real combat, combat specializations, tweaking combat stats, and taking it a lot further than most MMOs do. It won't be bad, it'll actually be pretty good; but not a sand box.
If you want to see the simulation extreme of sandboxes you could glance at WurmOnline if you don't mind heavy indiness(not buggy though). Full world control; build a house anywhere, 100% uninstanced, 99.99999% of items crafted by players, towns(except starting) made by players, terraforming(control tree populations to your liking, control animal populations to a much lesser extent, form the land to your liking(remove the hills, flatten areas for towns/farms), tunnel through mountains). Wild/PvP server is premium only but if you don't mind skill caps you can play as long as you want on home.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
hehe I was just reading up on wurm.That game may be too realistic for me.Like having to loging for real time just to eat and drink might be too much tasking for me that is.Some people who enjoy a lot of control would probably love it though.I really just want a game like AC was where you had to look for and discover questsnroam everywhere .No farming was necessary other than if you had craftings skills to make items such as arrows,potions and imbues on certain weapons
Keep your eye on TCoS then. While it is pretty linear, instanced content, and a few other things. It won't be bad at all and it'd be hard to not enjoy it if you like action based games (if you try to take down starter area mobs standing still, not dodging hits, and/or not aimming well you will die) especially since you can end up and survive in areas people considerably stronger than you die in because you're decent. TCoS while it's not the sandbox game people are looking for it does bring combat that puts a lot of games to shame (enemies can interecept your healing spells, your attacks can hit allies, including your magic ones). and will have the PvP action people are craving for (assuming they aren't "I don't care about mechanics, I need loots and shinies"*).
Really don't worry if a game is sandbox or not. It's just a shiny word that can be hooked onto a few games because they're designed to respond to players more than a normal game. Doesn't remotely exclude fun in a lot of cases.
*identical mind set to PvE players by the way
I find it amazing that by 2020 first world countries will be competing to get immigrants.
mortal online or go to eve that been out for awhile, pass on darkfall, thats a train wreck just waiting to happen.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Spellborne is not a sandbox at all............... Future sandboxes:
1) Darkfall
2) Mortal Online
3) Fallen Earth (Post-Nuclear)
4) Earthrise (SCI-FI)
This.
And i know you asked for games comming out, but if you havent yet looked at EVE, i would suggest checking it out.
It is a great sandbox if you can get yourself into that kind of playstyle. Im definitely more of a fantasy player, but i still enjoyed EVE for its sandbox nature and challenge.
Thanks for the replies guys.I will keep an eye out for those games,maybe at least one of them will be what we are all looking for.I would love a new Asherons call 1 remake with same system but updated graphics but I guess that would be wishing for too much
Comments
Spellborn is not a sandbox. As quest based and closed ended as it gets. They're focusing on real combat, combat specializations, tweaking combat stats, and taking it a lot further than most MMOs do. It won't be bad, it'll actually be pretty good; but not a sand box.
If you want to see the simulation extreme of sandboxes you could glance at WurmOnline if you don't mind heavy indiness(not buggy though). Full world control; build a house anywhere, 100% uninstanced, 99.99999% of items crafted by players, towns(except starting) made by players, terraforming(control tree populations to your liking, control animal populations to a much lesser extent, form the land to your liking(remove the hills, flatten areas for towns/farms), tunnel through mountains). Wild/PvP server is premium only but if you don't mind skill caps you can play as long as you want on home.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Ahh okies I didnt know spellborn was like that.I thought it was supposed to be a lot like AC was?
hehe I was just reading up on wurm.That game may be too realistic for me.Like having to loging for real time just to eat and drink might be too much tasking for me that is.Some people who enjoy a lot of control would probably love it though.I really just want a game like AC was where you had to look for and discover questsnroam everywhere .No farming was necessary other than if you had craftings skills to make items such as arrows,potions and imbues on certain weapons
Keep your eye on TCoS then. While it is pretty linear, instanced content, and a few other things. It won't be bad at all and it'd be hard to not enjoy it if you like action based games (if you try to take down starter area mobs standing still, not dodging hits, and/or not aimming well you will die) especially since you can end up and survive in areas people considerably stronger than you die in because you're decent. TCoS while it's not the sandbox game people are looking for it does bring combat that puts a lot of games to shame (enemies can interecept your healing spells, your attacks can hit allies, including your magic ones). and will have the PvP action people are craving for (assuming they aren't "I don't care about mechanics, I need loots and shinies"*).
Really don't worry if a game is sandbox or not. It's just a shiny word that can be hooked onto a few games because they're designed to respond to players more than a normal game. Doesn't remotely exclude fun in a lot of cases.
*identical mind set to PvE players by the way
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Darkfall.
They just came out with a new gameplay video.
Blessings,
MMO migrant.
op, check out mortal online.
mortal online or go to eve that been out for awhile, pass on darkfall, thats a train wreck just waiting to happen.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
FallenEarth
-----------------------
...I'm in your panties
Spellborne is not a sandbox at all...............
Future sandboxes:
1) Darkfall
2) Mortal Online
3) Fallen Earth (Post-Nuclear)
4) Earthrise (SCI-FI)
This.
And i know you asked for games comming out, but if you havent yet looked at EVE, i would suggest checking it out.
It is a great sandbox if you can get yourself into that kind of playstyle. Im definitely more of a fantasy player, but i still enjoyed EVE for its sandbox nature and challenge.
---sig---
Click this for lulz: http://www.mmorpg.com/discussion2.cfm/thread/173737/page/6
Thanks for the replies guys.I will keep an eye out for those games,maybe at least one of them will be what we are all looking for.I would love a new Asherons call 1 remake with same system but updated graphics but I guess that would be wishing for too much