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Why is it that Blizzard must steal ideas from other games to be successful?

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  • ArckenArcken Member Posts: 2,431
    Originally posted by etomai

    Originally posted by SignusM

    Originally posted by etomai

    Originally posted by SignusM

    Originally posted by SonofSeth

    Originally posted by etomai

    Originally posted by SignusM


    I'm still waiting for someone to give me a single unique feature WoW has that wasn't done better in another MMO.
    The only unique thing WoW did was make a casual MMO for the kids that haven't figured out basic math yet, because thats about as complicated as WoW gets. It is EverQuest watered down, plain and simple, every single mechanic.

    The only unique thing that email did was make a casual mode of communication for the kids that haven't figured out basic horseback riding yet, because thats about as complicated as email gets.  It is pony express watered down, plain and simple, every single mechanic.

     

     

    Damn Signus, you got served!!

    That analogy made absolutely no sense at all. You cannot compare the passing of information getting faster, to a company that has never had a single idea in its entire conception. I mean, cool analogy, but it doesn't old any weight.

    Ah, the trick is: neither does yours.

    I didn't make an analogy. Go back to grade school kid.

    Like I've said before, theres a difference between building on what came before, and stealing every single piece of it and adding nothing new.

    DAoC added RvR to the EverQuest formula. WoW...just has the EverQuest formula with sprinklings from other games. Nothing really new.

    No, you didn't make an analogy.  You made a broadly ridiculous argument that feature lists define quality and that something simpler must be worse.  I replied with an equally absurd argument based on that assumption.  It's a rhetorical device called reducto ad absurdum.  Can we move away from the pissing contest now?  Calling people "kid" on the internet just makes you look bad.  If you want to talk details rather than sound bites, it takes a lot longer and isn't nearly as entertaining.

    I'll toss this one out.  WoW made a simpler leveling experience, the combination of many features and design decisions, that vastly more people found more entertaining than the system in EQ, DAoC, EQ2, etc...  Is that a novel feature?  Who cares.  Entertaining to lots of people is about as good a metric as you'll get for the quality of a game.

    What WoW did was turn baseball into wiffle ball.

     

     

  • JetrpgJetrpg Member UncommonPosts: 2,347


    What WoW did was turn baseball into wiffle ball.

     
     

     

    Both of which i could not play for i was too in aww of runescape.

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • ArconaArcona Member UncommonPosts: 1,182

    Why do people discuss idea-stealing in mmorpgs only?  Its done in all games. Imagine if Westwood Studios got royalties from all the RTS games that came after Dune 2 

  • TarkaTarka Member Posts: 1,662
    Originally posted by Arcona


    Why do people discuss idea-stealing in mmorpgs only?  Its done in all games.



     Very true, even WAR stole ideas in the form of its UI and other typical MMO mechanics.

    Why re-invent the wheel, when you can refine it.  And WoW refined it well for a mass market.

  • ArckenArcken Member Posts: 2,431
    Originally posted by zymurgeist

    Originally posted by Arcken


    What WoW did was turn baseball into wiffle ball.

     
     



     

    Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......



     

    Yes, because making money is the most important thing.

    Disgruntled nerds? Again validates my point that WoW has brought more disrespectful young people to the genre than anything else.

  • Guardian30Guardian30 Member UncommonPosts: 5

    What I think is funny is that  everyone always wants to compare WoW to Warhammer online. Granted they both have similarities; but, they recieved their stories and lore from very different sources. Warhammer which I play tabletop in the form of minitures is blatanly where the game was derived from ontop of it's D&D and Lord of the Rings aspecs just like any other fantasy that has those characters within it. WoW if anyone is old enough to recall has been around for a very long time in the form of a strategy game a decade before the online game ever came out.. So instead of ranting on a dead subject that keeps getting brought up it seems everyday why don't players just enjoy what they have or move on to something else.

  • ArckenArcken Member Posts: 2,431
    Originally posted by Guardian30


    What I think is funny is that  everyone always wants to compare WoW to Warhammer online. Granted they both have similarities; but, they recieved their stories and lore from very different sources. Warhammer which I play tabletop in the form of minitures is blatanly where the game was derived from ontop of it's D&D and Lord of the Rings aspecs just like any other fantasy that has those characters within it. WoW if anyone is old enough to recall has been around for a very long time in the form of a strategy game a decade before the online game ever came out.. So instead of ranting on a dead subject that keeps getting brought up it seems everyday why don't players just enjoy what they have or move on to something else.



     

    Gotta have athiests to their cult. Its balance.

  • ThekandyThekandy Member Posts: 621
    Originally posted by Guardian30


    What I think is funny is that  everyone always wants to compare WoW to Warhammer online. Granted they both have similarities; but, they recieved their stories and lore from very different sources. Warhammer which I play tabletop in the form of minitures is blatanly where the game was derived from ontop of it's D&D and Lord of the Rings aspecs just like any other fantasy that has those characters within it. WoW if anyone is old enough to recall has been around for a very long time in the form of a strategy game a decade before the online game ever came out.. So instead of ranting on a dead subject that keeps getting brought up it seems everyday why don't players just enjoy what they have or move on to something else.

     

    I'd reckon it's because there are those few that to enjoy something they must try and devalue someone else's enjoyment.

    Just my thoughts.

  • RavZterzRavZterz Member UncommonPosts: 618

    Blizzard doesn't have to steal ideas to be successful, it just helps.  The main reason companies don't go out and make completely new concepts is because it is such a huge risk.  It really is all about the money just like other people have posted.  Thats the same reason that games are released before they should be...the "If you waited and made the game perfect before release you'd have more subscribers and be richer" isn't true.  Taking good ideas cuts out a lot of effort in coming up with them and how to implement them. 

     

    Make games you want to play.

    http://www.youtube.com/user/RavikAztar


  • DouhkDouhk Member Posts: 1,019
    Originally posted by Servase


    I mean, why can't they just make their own game and be happy. The new WOTLK expansion is stealing even MORE ideas from Warhammer. Not like they didn't do enough when blizzard basically copied the whole concept and artwork of Warhammer. But now they're taking more of the great ideas of Mythic.
     
    In WOTLK, you will be able to queue to BG's anywhere. You will be able to earn EXP from PVP and obtain random gear drops from PVP. They're adding a whole zone just for PVP as well as siege weapons.
     
    The list goes on of what they're 'stealing' from WAR and what they've already stolen from the Warhammer Ip and other games.
     
    When will they make their "own" game? When I look at WoW, I just see a bunch of other great concepts smashed into one. It's like Runescape but in third person.
     
    /discuss



     

    Who gives a crap? If it works and the general consesus enjoy it, why the hell not add it to their game. Your saying this as if WAR is something special and completely unique. The "I hate WoW because it's successful" trends are pretty dull. At least give a valid reason to hate the game, and do it on their forums.

    image If only SW:TOR could be this epic...

  • SabradinSabradin Member Posts: 772
    Originally posted by Servase


    I mean, why can't they just make their own game and be happy. The new WOTLK expansion is stealing even MORE ideas from Warhammer. Not like they didn't do enough when blizzard basically copied the whole concept and artwork of Warhammer. But now they're taking more of the great ideas of Mythic.
     
    In WOTLK, you will be able to queue to BG's anywhere. You will be able to earn EXP from PVP and obtain random gear drops from PVP. They're adding a whole zone just for PVP as well as siege weapons.
     
    The list goes on of what they're 'stealing' from WAR and what they've already stolen from the Warhammer Ip and other games.
     
    When will they make their "own" game? When I look at WoW, I just see a bunch of other great concepts smashed into one. It's like Runescape but in third person.
     
    /discuss



     

    Its smart.

    Take the best from all mmorpg and put it into one.

    New games DONT FUCKING UNDERSTAND THAT

    they try to do something new themselves

    and they dont understand that they should just mesh together everything else into one

    Just when you think you have all the answers, I change the questions.

  • GhistGhist Member Posts: 275
    Originally posted by Arcken

    Originally posted by SgtFrog


    every game company copies each other in some way shape or form.



     

    Again Blizzards fault, companies want to tap into that cash cow, and thats what drives the MMO market, and thats why most MMOs right now are mindless cartoons with 0 complexity and challenge.

    And yet somehow the fanbois want me to say thanks? Get real.

     



     

    You have to face it Blizzard just did it better than anyone else could.  It became the cash cow because they are better.

     

    Any other game has 5 times the problems and one half of the vision to keep the game successful.  They may not be that original(but who exactly is in this market) but they are better programmers.

    Waiting for the next thing

  • ValheraValhera Member UncommonPosts: 19
    Originally posted by Arcken

    Originally posted by zymurgeist

    Originally posted by Arcken


    What WoW did was turn baseball into wiffle ball.

     
     



     

    Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......



     

    Yes, because making money is the most important thing.

    Disgruntled nerds? Again validates my point that WoW has brought more disrespectful young people to the genre than anything else.

    Blizzard is still a company as far as I know. You know what company are here for, right ?

    Tell Jacobs that if his game storyline was about pink horses and fairies he'd have 10 millions subscribers within the first few months, he'd be shutting down WAR the next day and making sure that every single employee is working on pink horses and fairies MMO.

     

  • severiusseverius Member UncommonPosts: 1,516
    Originally posted by Servase


    I mean, why can't they just make their own game and be happy. The new WOTLK expansion is stealing even MORE ideas from Warhammer. Not like they didn't do enough when blizzard basically copied the whole concept and artwork of Warhammer. But now they're taking more of the great ideas of Mythic.
     
    In WOTLK, you will be able to queue to BG's anywhere. You will be able to earn EXP from PVP and obtain random gear drops from PVP. They're adding a whole zone just for PVP as well as siege weapons.
     
    The list goes on of what they're 'stealing' from WAR and what they've already stolen from the Warhammer Ip and other games.
     
    When will they make their "own" game? When I look at WoW, I just see a bunch of other great concepts smashed into one. It's like Runescape but in third person.
     
    /discuss



     

    Honestly, since when has Blizzard been known for coming up with their own ideas?   They have always taken what other people have done, refined it, polished it, and put a small twist on it (usually making things easier).  Over the past week we heard that a bunch of folks from Blizzard were not permitted into the WAR beta, had they been in the beta they would have added pq's to WotLK.

  • DeathPriestDeathPriest Member Posts: 61

    ALL games borrow from other games, im by no means a wow fanboi, i dont event play wow..  but the fact remains, i would be pissed if mmos didnt play others, and use some of the best ideas from them, think of how bland mmo's would be if they didnt.   its not just wow,  its ALL of them.  welcome to the genre.

    Divine
    Strength and Honor
    www.divineguild.com

  • ArckenArcken Member Posts: 2,431
    Originally posted by zymurgeist

    Originally posted by Arcken

    Originally posted by zymurgeist

    Originally posted by Arcken


    What WoW did was turn baseball into wiffle ball.

     
     



     

    Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......



     

    Yes, because making money is the most important thing.

    Disgruntled nerds? Again validates my point that WoW has brought more disrespectful young people to the genre than anything else.



     

    Yes for a Corporation making money is the most important thing. In fact it's the only thing. It's their entire reason for existance. Dude I'm hardly a disrespectful young person new to the genre. I'll be fifty in July. I don't play WoW. I don't enjoy the game. I've been playing MMOs for as long as they have existed. Before that MUDs before that BBS door games like tradewars. Would you please buy a clue? They're dreadfully cheap.  



     

    Dude, I apologize, its brought many disrespectful people, young  and old, as youve so eloquenty made clear. Truly Im starting to agree that age is no indication of maturity. Dude.

  • ArckenArcken Member Posts: 2,431
    Originally posted by Ghist

    Originally posted by Arcken

    Originally posted by SgtFrog


    every game company copies each other in some way shape or form.



     

    Again Blizzards fault, companies want to tap into that cash cow, and thats what drives the MMO market, and thats why most MMOs right now are mindless cartoons with 0 complexity and challenge.

    And yet somehow the fanbois want me to say thanks? Get real.

     



     

    You have to face it Blizzard just did it better than anyone else could.  It became the cash cow because they are better.

     

    Any other game has 5 times the problems and one half of the vision to keep the game successful.  They may not be that original(but who exactly is in this market) but they are better programmers.



     

    The only two things that I think Blizzard has done better than anyone else, is bank on brand recognition, and make a game that can be played on any old system out there. Thats it, theyve done nothing else better than any other compnay.

  • SignusMSignusM Member Posts: 2,225
    Originally posted by Arcken

    Originally posted by Ghist

    Originally posted by Arcken

    Originally posted by SgtFrog


    every game company copies each other in some way shape or form.



     

    Again Blizzards fault, companies want to tap into that cash cow, and thats what drives the MMO market, and thats why most MMOs right now are mindless cartoons with 0 complexity and challenge.

    And yet somehow the fanbois want me to say thanks? Get real.

     



     

    You have to face it Blizzard just did it better than anyone else could.  It became the cash cow because they are better.

     

    Any other game has 5 times the problems and one half of the vision to keep the game successful.  They may not be that original(but who exactly is in this market) but they are better programmers.



     

    The only two things that I think Blizzard has done better than anyone else, is bank on brand recognition, and make a game that can be played on any old system out there. Thats it, theyve done nothing else better than any other compnay.

    Completely agree. Blizzard did nothing new. They did nothing better. As I said at the birth of this thread, I'm still waiting for someone to post a unique feature WoW has. Someone tried, but I destroyed his concept of the world I guess, so no one has since then.

    Really, just one unique feature. Just one.

  • stayontargetstayontarget Member RarePosts: 6,519
    Originally posted by DeathPriest


    ALL games borrow from other games, im by no means a wow fanboi, i dont event play wow..  but the fact remains, i would be pissed if mmos didnt play others, and use some of the best ideas from them, think of how bland mmo's would be if they didnt.   its not just wow,  its ALL of them.  welcome to the genre.

    Bingo, There is nothing wrong for a company to use the best idea's from other games. and still you can't please everyone....If you dont like it, don't play it. No need to flame the people that like the game you hate.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • SignusMSignusM Member Posts: 2,225
    Originally posted by stayontarget

    Originally posted by DeathPriest


    ALL games borrow from other games, im by no means a wow fanboi, i dont event play wow..  but the fact remains, i would be pissed if mmos didnt play others, and use some of the best ideas from them, think of how bland mmo's would be if they didnt.   its not just wow,  its ALL of them.  welcome to the genre.

    Bingo, There is nothing wrong for a company to use the best idea's from other games. and still you can't please everyone....If you dont like it, don't play it. No need to flame the people that like the game you hate.

     

    Its not that they used "some of the best ideas from other games". Its that ALL their ideas were from other games, primarily EverQuest. Most companies use familiar features and build on them, making them better, and add in a few new things no one has done before, thats how the market evolves. The best companies use a few familiar features and mainly make their own game with new ideas.

    Blizzard, did neither of these. Blizzard just used the concepts from all the MMOs before it and made them easier and simpler. That's it. They didn't add any new dynamic, they didn't create any new content, no new mechanics. Not a single thing.

  • GhistGhist Member Posts: 275

    Blizzard is one of the first to have a completely adaptable interface.  That thing goes way beyond anyone elses dreams. 

     

    But that's beside the point, a lot of their ideas may not be revolutionary, but they function twice as well as any other on the market.

    Waiting for the next thing

  • TheBrewerTheBrewer Member Posts: 110
    Originally posted by SignusM

    Originally posted by bodypass

    Originally posted by SignusM


    Ok, I'll break this up into two sections, and I'd LOVE for someone to prove me wrong.
    I'll go small scope first. World of Warcraft. That game has absolutely ZERO unique features. Not a single one. Not a single original idea. Never has been. Its always been done by another game, and better.
     
    Now Blizzard as a whole. When they created Starcraft and Warcraft they did so under the assumption that they'd get the rights to Warhammer. They did not, so they just changed the name from Warhammer to Warcraft, and switched a few things up. They got sued to hell and back, but hey, didn't stop people from buying the cheaper and easier knock off.
     
    Now, I'd love for someone to tell me a "unique" feature from WoW, and I'll give you a game that had it first.



     

    OK Here we go:

    Did YOU know that BG and world PvP give daily experience/gold since patch 2.3 !!! (Launched Oct 2007)

    Already been done in 2001 by Dark Age of Camelot.

    So OR WAR copied that or WAR was released in Sep 2007?

    Did you know that daily heroic dungeons are UNIQUE to WOW?

    Dungeons are not unique to WoW, nor are Heroic Dungeons. They've been in just about every game since EQ1 in 2000. As for the difficulty settings in dungeons, both City of Heroes and Dungeons and Dragons Online had this feature.

    Did you know that WOW/TBC has a complete open seamless world you can fly all over and land anywhere you want to adventure in (from lakes, to mountains, to forest, to cities).

    Does not have a seamless world even remotely. There are zones and instances. Instances are not seamless. Instances are the opposite of seamless. There is one SEAMLESS MMO right now, and that's Vanguard. As for being able to explore a world... that's been the main feature of MMOs since their conception in 1997, not unique to WoW even a little, in fact its probably the LEAST unique features you mentioned. 

     

    WoW was the first game to go AWAY from seamless worlds by instancing everything. EQ had a few instances towards the later years, as did Dark Age of Camelot, but WoW instances just about everyone and uses quests and fake barriers to funnel you and tell you where to go. This is the exact opposite of a seamless world and it is why WoW is considered the mother of all theme park MMOS.

    Could go on pages of this FIRST used "unique" programming" features.

    ------------------------

    And talking of LORE !!!!

    Did you know that I could go on for the complete "lore" thing in WOW that is FAR more complicated than that WAAAAARRGGHH principle.

    Warhammer has 40 years of Lore. Lord of the Rings has the most Lore out of any game ever, because its based on the stories that INVENTED fantasy.

    WoW has whatever WoW they took from Warcraft and absolutely butchered. Not to mention that Warcraft is just a cheap knock off of Warhammer.  When they made Warcraft they thought they'd get the license to Warhammer, but they didn't, so they changed a few names and released it as Warcraft.

    Using Lore as a "unique feature" is kind of pathetic though.

    In WOW  NO one is good or evil. Every race is corrupted by the demons and try to fight as much the other side AS THE EVIL WITHIN.

    That's pure BS. Horde is evil, Alliance is good. Can't get more simple than that. And again, thats not even a unique feature, thats a state of mind thats not even represented by the game your talking about. If I were to take that sentence, I'd think you were talking about Middle Earth Online, which had an alignment system. No bad guys, just people making good choices, or being corrupted by the temptations of power. Sadly, this fresh new idea never made it to market, because a year before release, Middle Earth Online changed its name to LotRO, and totally changed its focus to be WoW styled.

    You know the LITCH KING is nobody else but a corrupted Arthas, the main Hero Paladin of Warcraft 3. Books like The Cycle of Hatred show that Lady Proudmoore betrayed her own father to save the peace with the Hordes and her friendship with Thrall - the freed enslaved Orc - is legendary.

    Where have I heard that one before...let me think...could it be... The Witch King of Arnor? Who was once a great virtuous king of men, but got corrupted by his lust for power?

    So as an MMORPG WAR is a very very very small and narrowed down copy of WOW. And Lore wise WOW stands on its own feet and is very very very much interesting than Waaaaaggghhh.

    <chokes> wait what? Are you serious? Do you actually believe that WoW has been around longer than Warhammer? WoW is BASED on Warhammer in the same way that Dungeons and Dragons is based on Lord of the Rings.

    War is only the good vs the bad. Wow is the "struggle" within. A man's struggle to fight the demons within.

    But of course if you don't read your quests, don't play mmo RPG's, only play WAR (which has ZERO RP elements) where no one ever even has to read the content, then you say such things.

    If ever there was a game with shallow quests, it was WoW. It INVENTED the shallow quest, so I guess thats its one unique feature. Before WoW, quests were actually meaningful. You didn't just grab 10 of them from a town and watch the magical markers guide you to some monster you had to kill for 10 pieces of its ear.

    So I PROVED you wrong, both in MMO techniques and in LORE.

    Now what ? ....you're plain wrong.

     

     

     

    <sigh> for a second here I thought you may have done it, but, time to show you that you're wrong.

     

    Sadly, you did not prove me wrong, I await someone who can. At least know what you're talking about before you post, saves me time.



     

    If you actually pay attention to the lore you'd learn horde is NOT actually evil. They are NOT the bad guys... period. Seems he did prove you wrong aww shucks!!!

  • TheBrewerTheBrewer Member Posts: 110
    Originally posted by SignusM

    Originally posted by branko2307


    Blizzard was succesfull before warhammer was even in development, Blizzard was sucesfull before wow was in development ur topic is pointless.

     

    Warcraft is BASED on Warhammer. How many times do we have to drive this home?

    Warhammer was around a lot longer than WoW.

     

    As far as the MMOs are concerned. WAR has several unique features. WoW has none.

     

    http://www.penny-arcade.com/comic/2006/04/10/

    and Warhammer is based on the works of tolkein, whats your point?

     

  • SonofSethSonofSeth Member UncommonPosts: 1,884
    Originally posted by TheBrewer

    Originally posted by SignusM

    Originally posted by branko2307


    Blizzard was succesfull before warhammer was even in development, Blizzard was sucesfull before wow was in development ur topic is pointless.

     

    Warcraft is BASED on Warhammer. How many times do we have to drive this home?

    Warhammer was around a lot longer than WoW.

     

    As far as the MMOs are concerned. WAR has several unique features. WoW has none.

     

    http://www.penny-arcade.com/comic/2006/04/10/

    and Warhammer is based on the works of tolkein, whats your point?

     

     

    It has it's Orcses green, so it's revolutionary and unique.

    image

  • ArckenArcken Member Posts: 2,431
    Originally posted by TheBrewer

    Originally posted by SignusM

    Originally posted by branko2307


    Blizzard was succesfull before warhammer was even in development, Blizzard was sucesfull before wow was in development ur topic is pointless.

     

    Warcraft is BASED on Warhammer. How many times do we have to drive this home?

    Warhammer was around a lot longer than WoW.

     

    As far as the MMOs are concerned. WAR has several unique features. WoW has none.

     

    http://www.penny-arcade.com/comic/2006/04/10/

    and Warhammer is based on the works of tolkein, whats your point?

     



     

    Are you trying to make any sort of cognitive, insightful posts? Or are you just trying to drive up your post count while waiting for your other account to be unbanned?

    Everything is based on Tolkien for the most part. The difference is, someone didnt copy his work almost exactly and try to sell it as a "new" literary work.

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