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Wow besides the halloween festivities, I reached lvl 80 today! I also participated in my first siege, it was totally bug free, it was the funnest pvp experience I have ever had in any game, ever. We won to! Ive also been doing a few raids lately with my guild and I must say so far this has been the best trip to end game I have ever had in a game bar none, Im sure it helps that Im in one of the best guilds on Cimmeria however so I do get to participate in more then most casual players will. I'll give everyone an update of what I think on the post-80 game after Ive had plenty of time to play it.
Comments
Informercial script writer? Or maybe random email from dating site writer?
Which siege are you speaking about ?
on Cimmeria server?
on that day the Aquilonian Alliance was defending their keep from Imperium and their hired mercenaries.
ya if you were there, you did more than win, you dominated. but excluding the details for now.
That siege was indeed indeed bug free, the winning side were able to house a full 48 man raid, the other side respectfully had two guilds as well if it were 48 that is unknown.
though the siege was smooth with little lag ( on my screen) sieges are still exploit worthy , which something that will be dealt with quite harshly from what i am told in the near future.
IF again, you were on Cimmeria server of that time of that siege, i urge you to come to the next one thats happening Tonight, the Alliance will be defending once more of one of their other territories against another opposing force, bad blood and drama aside this will be a heated battle.
Again, Congrats and Be there!
Yeah Im with Know Thyself, we were defending against Imperium, and yes Im coming to defend Guardians from Anvil of Crom tonight. Oh and thanks to CoI, D&D, Guardians, Amazons, and any others that came to help us out. It really was a landslide victory we only had 200 T1 materials worth of repairs lol.
Informercial script writer? Or maybe random email from dating site writer?
Of course I am my man. We all know anyone who has a good time in AOC is getting paid for Funcom duh...
Be sure to have one of the guys fraps this siege, Revenge is going to be on a all time high this night.
I had fun in AoC once, but I didn't get paid
To OP.. Yes, being on a populated server and in a big guild seems to be the best way to enjoy AoC at the moment. It just sucks that most players cannot do that. They have toons stuck on dead servers or their guilds are not big enough to enjoy endgame.
I had fun in AoC once, but I didn't get paid
To OP.. Yes, being on a populated server and in a big guild seems to be the best way to enjoy AoC at the moment. It just sucks that most players cannot do that. They have toons stuck on dead servers or their guilds are not big enough to enjoy endgame.
I had fun today and will go back having more fun after I finish my post here and my meal.
When did you play AoC last?
Well Polik, I dont agree with your views on most things but your right they do need to get server merges in already. No one wants to be on an empty server, I rerolled onto cimmeria when i already had an almost max lvl character on another server with not as good of a population. I think once they get the server mergers or transfers(whichever they plan on doing) going it will really help the population and the how people see the game. That is if they dont take forever and a day to get them done, which they probably will unfortunately, but hey look how long it took Vanguard to do server merges.
Another thing thats really pissing me off right now is the murder system bug where these damn low lvls are coming into kesh and causing us all to gain murder points and some guilds are purposely exploiting it!Funcom really needs to get a hotfix in for that shit quick.
I quit AoC a while back but my friend is still playing now and then because he got suckered into buying that 6 month subscription. He hates the game but keeps playing it couple times a week just because he has paid for it. It's like when you rent a movie, you have to watch all of it even if it sucks.
By the way, It's funny how in every post you say you are having "fun" or "great fun" or you ask people to "join the fun" .
I don't know anything about game development but I think it's strange that merges take so long time to do. Sure they have to do a lot of things like guild cities, name changes, etc. but why didn't they design a system for that in the first place. I mean weren't they expecting any merges? Server merges should have been designed and tested during beta so that when/if the time comes, it would be ready. I blame management for not expecting server merges.
And server merges are just the first step. Merges help current players but don't really bring any new subs. Second step is to give us a trial. I would go for at least a 10-day trial so people have time to get into the game and see more than Tortage. If they do those 2 steps and FAST, AoC might still have a future.
I don't know anything about game development but I think it's strange that merges take so long time to do. Sure they have to do a lot of things like guild cities, name changes, etc. but why didn't they design a system for that in the first place. I mean weren't they expecting any merges? Server merges should have been designed and tested during beta so that when/if the time comes, it would be ready. I blame management for not expecting server merges.
And server merges are just the first step. Merges help current players but don't really bring any new subs. Second step is to give us a trial. I would go for at least a 10-day trial so people have time to get into the game and see more than Tortage. If they do those 2 steps and FAST, AoC might still have a future.
I honestly dont see the server merges happening any time soon(Although I would love for them to get it in right now) but Funcom is pretty crazy and tend to only tell people somethings going to release a week or two before so you never know. Again i agree with you that they should have some type of server merge plan from the offset but realize that MMO's are still in an early stage right now and no mmo ever released has had something like that so Im not going to get mad at Funcom for not doing it.
Look at LOTRO for instance they dont even have many servers but quite a few of the ones they do have are pretty dead and they dont have any plans in the works as far as server merges are concerned as far as i know.
Also Warhammer from what i hear(stopped playing after beta) isn't doing to hot on many of their servers and i dont see their server transfers/merges up yet.
I remember WOW didnt have server transfers for a long time after release and even then they costed money when they finally did come out. (Although they really didnt need server merges with their huge population)
Anyways I just think some of you guys on this forum are to judgemental on AOC, yeah they did botch quite a few things, but most of the stuff theyre accused of is the same crap in every other MMO so really it doesnt make it the worst game ever lol.
A 10-day trial is a bit much. Thats a huge cost to them as far as bandwidth, account registration, distribution etc.. Although I agree they should release like a 3-day trial(What most mmo's have). Id say they should wait till after the next patch though when they get Ymir's in the game and close up that content gap in the 55-70 range.
Yes, WAR lost many subscribers after the first month, me included. They have many low population servers but I believe they announced merges a week ago or something. Don't know what's happening with that but it sounded like Mythic was anticipating that and they were prepared.
You might be right about 10-day trial being too costly. However I still think AoC needs a long trial because trials usually just introduce new players to the game so they get some feeling for it before they purchase. In AoC's case the most important job of a trial is to WIN BACK people who already left (80-90%) and I don't think 3 days is enough time to convince them.
Of course they could also use the "Return to Hyboria" program and give ex-subscribers a free month.
Mythic is currently doing free transfers off the 22 lowest population servers onto 8 medium population servers.
Mythic recognised the problem almost immediatly and worked towards a solution within a couple of weeks, completly the oposite to funcom who 4 or 5 months after the problem started are still talking about it and for the first 3 months they hid the problem and locked or moved population/server merge topics.
Mythic are also giving people moved 20% extra renown and experience for a few days to make up for the inconvience.
Other than the shocking way they handled the dupe funcoms attitude to population problems has been their biggest mistake since launch and will have cost them 10's of thousands + of subscriptions.
While that is true they should really done a full merge instead but they can't because they have earlier said that server transfers is a sign of a dying game. Still, it was very fast done, problem with funcom is that they are so dang slow.
But WAR really needed the transfers fast, at least AoCs PvE servers handle ok with not to big populations, PvP depends a lot more on that.
AoCs current manager are hopefully doing what needs to be done, and so are Mythic I really hope these two games survive all this. Theres always the chance that FC dies off or that EA kills WAR the same way they killed sims online but booth games do have a lot to offer so let's hope it ain't come to that.
Also the WAR and AoC fans on this forum should really stop these stupid rivalries we seen lately, were in the same boat. If you have to flame something, try Wow instead. Why do you bother with posting flames on eachothers forums anyways, both games are not bad even thoug they needs work?
I agree that merges would have been a better option than free transfers because of guilds, but easy quick free transfers with bonus xp is a very very good solution to arrive so quick.
I disagree with you that war needs it more than aoc though, other than a few aoc servers you will really struggle to get dungeon groups, raid groups, minigame pvp groups, seigeing, there is only really 4 servers with acceptable aoc populations and even they are on the low end of acceptable.
There are lots of war servers where you can easily get into very large group activitys. I was in a 24 man raid group at lunchtime on thursday fighting a similar number of destruction in open RvR and then we went and took down 2 keeps, once we were done I then started doing scenarios for a little while and had to wait 2 or 3 mins max between scenarios.
Even back in july in aoc you'd never be able to see anything like that at lunchtime est.
Opps I did mythic a disservice, they also have a guild transfer system in place, I think this is just as good as a server merge now, I'm probably about to cancel my war sub and play wow but I'll leave with the greatest respect for mythic and hope they do well in the future.
While that is true they should really done a full merge instead but they can't because they have earlier said that server transfers is a sign of a dying game. Still, it was very fast done, problem with funcom is that they are so dang slow.
But WAR really needed the transfers fast, at least AoCs PvE servers handle ok with not to big populations, PvP depends a lot more on that.
AoCs current manager are hopefully doing what needs to be done, and so are Mythic I really hope these two games survive all this. Theres always the chance that FC dies off or that EA kills WAR the same way they killed sims online but booth games do have a lot to offer so let's hope it ain't come to that.
Also the WAR and AoC fans on this forum should really stop these stupid rivalries we seen lately, were in the same boat. If you have to flame something, try Wow instead. Why do you bother with posting flames on eachothers forums anyways, both games are not bad even thoug they needs work?
I wasnt bashing War or saying it was a bad game. I was just pointing out that AOC isnt the first game that has neeeded server transfers/merges and hasnt gotten them for quite some time. However I didnt know WAR already had transfers going so my mistake, and right on Mythic I wish Funcom could get shit done as fast as them.
Mythic is currently doing free transfers off the 22 lowest population servers onto 8 medium population servers.
Mythic recognised the problem almost immediatly and worked towards a solution within a couple of weeks, completly the oposite to funcom who 4 or 5 months after the problem started are still talking about it and for the first 3 months they hid the problem and locked or moved population/server merge topics.
Mythic are also giving people moved 20% extra renown and experience for a few days to make up for the inconvience.
Other than the shocking way they handled the dupe funcoms attitude to population problems has been their biggest mistake since launch and will have cost them 10's of thousands + of subscriptions.
If you don't count lack of anti-ganking system for the first 160+ days which probably wiped the first 300,000-400,000 subscribers off the books. The lack of server merges or character transfers, the lack of any favorable option for the majority of players has given them 2 real choices. Re-roll on another server, which about 1 in 3 were willing to do in my guild when it became obvious our server was dying or quit the game, which is what the overwhelming majority of players were doing and probably still are doing.
I'm sorry to say it but AOC is dead if they dont merge servers by X-mas. Great patch, I hear a lot of players are unhappy with combat changes, and the 2nd half of the PVP system, a system which has been in concept for years, development for months, testing for extended weeks, is rampantly being exploited by players attacking those just under 80 without fear of retaliation and with the support of Funcom's own Royal NPC Guard.
Nobody saw that screw up coming right? Uh huh.
The fundamental problem funcom has, is they don't listen to their customers, they don't intrepret what they are saying correctly, they also don't prioritize their customer needs because they don't actively search out or implement the value adding, product improvement, suggestions made by their customers. Until that changes, the game will continue to decline and be a hard sell.
{ Mod Edit }
Mythic is currently doing free transfers off the 22 lowest population servers onto 8 medium population servers.
Mythic recognised the problem almost immediatly and worked towards a solution within a couple of weeks, completly the oposite to funcom who 4 or 5 months after the problem started are still talking about it and for the first 3 months they hid the problem and locked or moved population/server merge topics.
Mythic are also giving people moved 20% extra renown and experience for a few days to make up for the inconvience.
Other than the shocking way they handled the dupe funcoms attitude to population problems has been their biggest mistake since launch and will have cost them 10's of thousands + of subscriptions.
If you don't count lack of anti-ganking system for the first 160+ days which probably wiped the first 300,000-400,000 subscribers off the books. The lack of server merges or character transfers, the lack of any favorable option for the majority of players has given them 2 real choices. Re-roll on another server, which about 1 in 3 were willing to do in my guild when it became obvious our server was dying or quit the game, which is what the overwhelming majority of players were doing and probably still are doing.
I'm sorry to say it but AOC is dead if they dont merge servers by X-mas. Great patch, I hear a lot of players are unhappy with combat changes, and the 2nd half of the PVP system, a system which has been in concept for years, development for months, testing for extended weeks, is rampantly being exploited by players attacking those just under 80 without fear of retaliation and with the support of Funcom's own Royal NPC Guard.
Nobody saw that screw up coming right? Uh huh.
The fundamental problem funcom has, is they don't listen to their customers, they don't intrepret what they are saying correctly, they also don't prioritize their customer needs because they don't actively search out or implement the value adding, product improvement, suggestions made by their customers. Until that changes, the game will continue to decline and be a hard sell.
{ Mod Edit }
This is the most confusing thing I have read in a while. Let me just reassure you that other developers are as bad if not worse. I.e. I was trying to play WAR sometime back, but I was unable to run it due to bugs and performance issues. I posted and posted hoping to get help with my game, but I would not get anything else but fanbois telling me to shut my lies up. Look, where WAR is today. It is down the drain and already merging 22 servers out of operation. Do you think it's because they are so fantastic listeners. Hardly.. Keep things in perspective. And yes, I have seen suggestions from people ingame in AoC being implemented and complains being taken into consideration. FC is not a saint but this image you are projecting of just another developer is just completely off the charts.
This is the most confusing thing I have read in a while. Let me just reassure you that other developers are as bad if not worse. I.e. I was trying to play WAR sometime back, but I was unable to run it due to bugs and performance issues. I posted and posted hoping to get help with my game, but I would not get anything else but fanbois telling me to shut my lies up. Look, where WAR is today. It is down the drain and already merging 22 servers out of operation. Do you think it's because they are so fantastic listeners. Hardly.. Keep things in perspective. And yes, I have seen suggestions from people ingame in AoC being implemented and complains being taken into consideration. FC is not a saint but this image you are projecting of just another developer is just completely off the charts.
Oddly enough, I had the exact same problems in the first 3 months trying to play AoC (how long has War been out?)
If you would read the AoC forums (specificly the TL forums), you will see that the test players complain about bugs, then when the patch hits live, those bugs are still there, meaning that AoC doesn't listen to their players.
Aoc ignored the problems for four full months before admitting that there were problems, sure they are being addressed now, but they have already proven that they could give a rodent's behind about you aor anyone that plays their games. And it isn't just AoC, they did the same thing with AO, they didn't get their crap together for 8-9 months with that game.
FC has a history of lying to and ignoring their customers, I'm not saying that they are the only company that does this, but FC has done this for the two MMOs they have made that I played.
Mythic is currently doing free transfers off the 22 lowest population servers onto 8 medium population servers.
Mythic recognised the problem almost immediatly and worked towards a solution within a couple of weeks, completly the oposite to funcom who 4 or 5 months after the problem started are still talking about it and for the first 3 months they hid the problem and locked or moved population/server merge topics.
Mythic are also giving people moved 20% extra renown and experience for a few days to make up for the inconvience.
Other than the shocking way they handled the dupe funcoms attitude to population problems has been their biggest mistake since launch and will have cost them 10's of thousands + of subscriptions.
If you don't count lack of anti-ganking system for the first 160+ days which probably wiped the first 300,000-400,000 subscribers off the books. The lack of server merges or character transfers, the lack of any favorable option for the majority of players has given them 2 real choices. Re-roll on another server, which about 1 in 3 were willing to do in my guild when it became obvious our server was dying or quit the game, which is what the overwhelming majority of players were doing and probably still are doing.
I'm sorry to say it but AOC is dead if they dont merge servers by X-mas. Great patch, I hear a lot of players are unhappy with combat changes, and the 2nd half of the PVP system, a system which has been in concept for years, development for months, testing for extended weeks, is rampantly being exploited by players attacking those just under 80 without fear of retaliation and with the support of Funcom's own Royal NPC Guard.
Nobody saw that screw up coming right? Uh huh.
The fundamental problem funcom has, is they don't listen to their customers, they don't intrepret what they are saying correctly, they also don't prioritize their customer needs because they don't actively search out or implement the value adding, product improvement, suggestions made by their customers. Until that changes, the game will continue to decline and be a hard sell.
{ Mod Edit }
This is the most confusing thing I have read in a while. Let me just reassure you that other developers are as bad if not worse. I.e. I was trying to play WAR sometime back, but I was unable to run it due to bugs and performance issues. I posted and posted hoping to get help with my game, but I would not get anything else but fanbois telling me to shut my lies up. Look, where WAR is today. It is down the drain and already merging 22 servers out of operation. Do you think it's because they are so fantastic listeners. Hardly.. Keep things in perspective. And yes, I have seen suggestions from people ingame in AoC being implemented and complains being taken into consideration. FC is not a saint but this image you are projecting of just another developer is just completely off the charts.
What "bugs and performance issues" are you talking about? I don't really care for WAR, but it was definitly more than playable on the day of release. Minor bugs aside, I have yet to find a serious bug that even crashes the game. Sounds like your issues are your own. As far as the rest of your jibberish, if you still feel that Funcom is such a great company that listens to its customers then good for you. Hundreds of thousands of ex-subscribers, however, have a different opinion than the one through your rose-colored glasses. Funcom has made a point to turn a deaf ear to its customers and has proven that they don't care what players have to say. Take for instance the "(less than) Great PVP Patch". From day one that Funcom announced it was going to penalize open PVP'ers players voiced a concern, over and over, that the system could be abused. Guess what? Funcom released a system full of exploits anyway, and people are exploiting the system.
Hey Cobra nevermind the fact that you took my handle from my character and my handle in AOC, but why do you bother to suggest that I'm giving a perspective of AOC or Funcom that is not accurate?
I'm not saying Warhammer didn't fail in certain aspects but just because your computer configuration didn't work with Warhammer doesn't mean everybody exprienced what you did. Indeed the fact that AOC uses more than 2 gigs of ram to run its program did mean that XP users could not play the game without a chopfest, that the memory leaks that existed for months meant that AOC sucked balls everytime a player would move from one zone to another.
Sure AOC is BAD, Funcom is the worst company in the world, save Enron. But seriously, is it your case or point that my postings about AOC, the exprience I had with them for 150 some days, is inaccurate just because the other MMO's have a similar customers service/implemenation scheme?
Get a clue dude. Warhammer was a better game at launch because they didn't make all these claims for stuff and they delivered. I didn't play it but that is what I read and what has consistently been stated both from players and reviewers. There isn't even a hint of awesome in AOC from players, except the viral marketers who are misrepresenting the game (beta) because they are being compensated to do so.
Why don't you get a handel of your own before you try imposing as me there or here, and pretending that you have something of credibility to offer people by stating that I don't know what I'm talking about.
Mythic is currently doing free transfers off the 22 lowest population servers onto 8 medium population servers.
Mythic recognised the problem almost immediatly and worked towards a solution within a couple of weeks, completly the oposite to funcom who 4 or 5 months after the problem started are still talking about it and for the first 3 months they hid the problem and locked or moved population/server merge topics.
Mythic are also giving people moved 20% extra renown and experience for a few days to make up for the inconvience.
Other than the shocking way they handled the dupe funcoms attitude to population problems has been their biggest mistake since launch and will have cost them 10's of thousands + of subscriptions.
If you don't count lack of anti-ganking system for the first 160+ days which probably wiped the first 300,000-400,000 subscribers off the books. The lack of server merges or character transfers, the lack of any favorable option for the majority of players has given them 2 real choices. Re-roll on another server, which about 1 in 3 were willing to do in my guild when it became obvious our server was dying or quit the game, which is what the overwhelming majority of players were doing and probably still are doing.
I'm sorry to say it but AOC is dead if they dont merge servers by X-mas. Great patch, I hear a lot of players are unhappy with combat changes, and the 2nd half of the PVP system, a system which has been in concept for years, development for months, testing for extended weeks, is rampantly being exploited by players attacking those just under 80 without fear of retaliation and with the support of Funcom's own Royal NPC Guard.
Nobody saw that screw up coming right? Uh huh.
The fundamental problem funcom has, is they don't listen to their customers, they don't intrepret what they are saying correctly, they also don't prioritize their customer needs because they don't actively search out or implement the value adding, product improvement, suggestions made by their customers. Until that changes, the game will continue to decline and be a hard sell.
{ Mod Edit }
This is the most confusing thing I have read in a while. Let me just reassure you that other developers are as bad if not worse. I.e. I was trying to play WAR sometime back, but I was unable to run it due to bugs and performance issues. I posted and posted hoping to get help with my game, but I would not get anything else but fanbois telling me to shut my lies up. Look, where WAR is today. It is down the drain and already merging 22 servers out of operation. Do you think it's because they are so fantastic listeners. Hardly.. Keep things in perspective. And yes, I have seen suggestions from people ingame in AoC being implemented and complains being taken into consideration. FC is not a saint but this image you are projecting of just another developer is just completely off the charts.
What "bugs and performance issues" are you talking about? I don't really care for WAR, but it was definitly more than playable on the day of release. Minor bugs aside, I have yet to find a serious bug that even crashes the game. Sounds like your issues are your own. As far as the rest of your jibberish, if you still feel that Funcom is such a great company that listens to its customers then good for you. Hundreds of thousands of ex-subscribers, however, have a different opinion than the one through your rose-colored glasses. Funcom has made a point to turn a deaf ear to its customers and has proven that they don't care what players have to say. Take for instance the "(less than) Great PVP Patch". From day one that Funcom announced it was going to penalize open PVP'ers players voiced a concern, over and over, that the system could be abused. Guess what? Funcom released a system full of exploits anyway, and people are exploiting the system.
OMG.. "less than great PvP patch". What are you talking about. When introducing a consequence system, you know it is working when people bitch. It would obviously not be much of a patch if the consequences did not really kick in for the population not addherring to the social rules in the game. I am sure there are thousands of people readapting their playstyle in AoC right now due to the new consequences and that does not happen in silence if that's what you imagine. Patch 3.0 was great for people that just really want to PvP without a guy 40 lvl higher picking on you. (read jedijefs review for more info on how annoying that can be). I like patch 3.0. as do these guys
forums.ageofconan.com/showthread.php
forums.ageofconan.com/showthread.php
When it comes to my word about FC, I think it was very clear that I said FC is no saint, BUT look at them in perspective to other devs. They are not that bad. Finally, I have WAR on my shelf, but I had to resub because my PC is alergic to that code. FPS is disasterous (at least was when I quit), lag making AoC look like a smooth crisp winterbreeze. Also the last day of my sub I also had a crash to desktop..nice.. Why are you trying to pass of this game as a launch success.... Anyway, this is no pissing match but read up a bit. WAR is certainly not as bugfree or performing as well as you seem to think.
Mythic is currently doing free transfers off the 22 lowest population servers onto 8 medium population servers.
Mythic recognised the problem almost immediatly and worked towards a solution within a couple of weeks, completly the oposite to funcom who 4 or 5 months after the problem started are still talking about it and for the first 3 months they hid the problem and locked or moved population/server merge topics.
Mythic are also giving people moved 20% extra renown and experience for a few days to make up for the inconvience.
Other than the shocking way they handled the dupe funcoms attitude to population problems has been their biggest mistake since launch and will have cost them 10's of thousands + of subscriptions.
If you don't count lack of anti-ganking system for the first 160+ days which probably wiped the first 300,000-400,000 subscribers off the books. The lack of server merges or character transfers, the lack of any favorable option for the majority of players has given them 2 real choices. Re-roll on another server, which about 1 in 3 were willing to do in my guild when it became obvious our server was dying or quit the game, which is what the overwhelming majority of players were doing and probably still are doing.
I'm sorry to say it but AOC is dead if they dont merge servers by X-mas. Great patch, I hear a lot of players are unhappy with combat changes, and the 2nd half of the PVP system, a system which has been in concept for years, development for months, testing for extended weeks, is rampantly being exploited by players attacking those just under 80 without fear of retaliation and with the support of Funcom's own Royal NPC Guard.
Nobody saw that screw up coming right? Uh huh.
The fundamental problem funcom has, is they don't listen to their customers, they don't intrepret what they are saying correctly, they also don't prioritize their customer needs because they don't actively search out or implement the value adding, product improvement, suggestions made by their customers. Until that changes, the game will continue to decline and be a hard sell.
{ Mod Edit }
This is the most confusing thing I have read in a while. Let me just reassure you that other developers are as bad if not worse. I.e. I was trying to play WAR sometime back, but I was unable to run it due to bugs and performance issues. I posted and posted hoping to get help with my game, but I would not get anything else but fanbois telling me to shut my lies up. Look, where WAR is today. It is down the drain and already merging 22 servers out of operation. Do you think it's because they are so fantastic listeners. Hardly.. Keep things in perspective. And yes, I have seen suggestions from people ingame in AoC being implemented and complains being taken into consideration. FC is not a saint but this image you are projecting of just another developer is just completely off the charts.
What "bugs and performance issues" are you talking about? I don't really care for WAR, but it was definitly more than playable on the day of release. Minor bugs aside, I have yet to find a serious bug that even crashes the game. Sounds like your issues are your own. As far as the rest of your jibberish, if you still feel that Funcom is such a great company that listens to its customers then good for you. Hundreds of thousands of ex-subscribers, however, have a different opinion than the one through your rose-colored glasses. Funcom has made a point to turn a deaf ear to its customers and has proven that they don't care what players have to say. Take for instance the "(less than) Great PVP Patch". From day one that Funcom announced it was going to penalize open PVP'ers players voiced a concern, over and over, that the system could be abused. Guess what? Funcom released a system full of exploits anyway, and people are exploiting the system.
OMG.. "less than great PvP patch". What are you talking about. When introducing a consequence system, you know it is working when people bitch. It would obviously not be much of a patch if the consequences did not really kick in for the population not addherring to the social rules in the game. I am sure there are thousands of people readapting their playstyle in AoC right now due to the new consequences and that does not happen in silence if that's what you imagine. Patch 3.0 was great for people that just really want to PvP without a guy 40 lvl higher picking on you. (read jedijefs review for more info on how annoying that can be). I like patch 3.0. as do these guys
forums.ageofconan.com/showthread.php
forums.ageofconan.com/showthread.php
When it comes to my word about FC, I think it was very clear that I said FC is no saint, BUT look at them in perspective to other devs. They are not that bad. Finally, I have WAR on my shelf, but I had to resub because my PC is alergic to that code. FPS is disasterous (at least was when I quit), lag making AoC look like a smooth crisp winterbreeze. Also the last day of my sub I also had a crash to desktop..nice.. Why are you trying to pass of this game as a launch success.... Anyway, this is no pissing match but read up a bit. WAR is certainly not as bugfree or performing as well as you seem to think.
http://forums.ageofconan.com/showthread.php?t=171811
You can see on the official feed back thread for patch 3.0 that the majority dislike the patch. I am glad you like it, however please accept the fact that many did not. Not only that but it came with several issue's that made PvP bad in many peoples eye's.
Not trying to change your mind on AoC, just trying to keep things a bit realistic. You liked it, this makes it great for YOU. The Majority did not, this makes it bad for them.
Some of the issue's were fixed with a hotfix patch so not as bad as it was but now Many are outraged that FC isn't doing anything about the Murder points recieved that many of the players should not have recieved as well as them refusing to roll back the PvP Xp many recieved by using the exploit the hotfix fixed.
People that are complaining about becoming murders are complaining because....
1) Lowbie's are intentionaly attacking higher levels in an attempt to get them to fight back which gives the higher level a criminal/murder point.
2) Lowbies are intentionaly running up and jumping into AoE's and such to get others flagged as criminals and give them murder points.
3) App'd lowbies gave murder points even though the higher level player only saw there app'd level. If they show as 79 but were realy 69 and a level 80 killed them the level 80 would get a murder point.
Again I am not trying to change your mind, but you aren't being overly truthful. If you are merely stating what you posted as your opinion fine, just don't try and say others are not credible when they disagree. Sad thing is many of the problems that came with this pacth FC was warned about from those on test and from people that just looked at what they were planning on doing and could see it happening without ever trying it lol .
Mythic is currently doing free transfers off the 22 lowest population servers onto 8 medium population servers.
Mythic recognised the problem almost immediatly and worked towards a solution within a couple of weeks, completly the oposite to funcom who 4 or 5 months after the problem started are still talking about it and for the first 3 months they hid the problem and locked or moved population/server merge topics.
Mythic are also giving people moved 20% extra renown and experience for a few days to make up for the inconvience.
Other than the shocking way they handled the dupe funcoms attitude to population problems has been their biggest mistake since launch and will have cost them 10's of thousands + of subscriptions.
If you don't count lack of anti-ganking system for the first 160+ days which probably wiped the first 300,000-400,000 subscribers off the books. The lack of server merges or character transfers, the lack of any favorable option for the majority of players has given them 2 real choices. Re-roll on another server, which about 1 in 3 were willing to do in my guild when it became obvious our server was dying or quit the game, which is what the overwhelming majority of players were doing and probably still are doing.
I'm sorry to say it but AOC is dead if they dont merge servers by X-mas. Great patch, I hear a lot of players are unhappy with combat changes, and the 2nd half of the PVP system, a system which has been in concept for years, development for months, testing for extended weeks, is rampantly being exploited by players attacking those just under 80 without fear of retaliation and with the support of Funcom's own Royal NPC Guard.
Nobody saw that screw up coming right? Uh huh.
The fundamental problem funcom has, is they don't listen to their customers, they don't intrepret what they are saying correctly, they also don't prioritize their customer needs because they don't actively search out or implement the value adding, product improvement, suggestions made by their customers. Until that changes, the game will continue to decline and be a hard sell.
{ Mod Edit }
This is the most confusing thing I have read in a while. Let me just reassure you that other developers are as bad if not worse. I.e. I was trying to play WAR sometime back, but I was unable to run it due to bugs and performance issues. I posted and posted hoping to get help with my game, but I would not get anything else but fanbois telling me to shut my lies up. Look, where WAR is today. It is down the drain and already merging 22 servers out of operation. Do you think it's because they are so fantastic listeners. Hardly.. Keep things in perspective. And yes, I have seen suggestions from people ingame in AoC being implemented and complains being taken into consideration. FC is not a saint but this image you are projecting of just another developer is just completely off the charts.
What "bugs and performance issues" are you talking about? I don't really care for WAR, but it was definitly more than playable on the day of release. Minor bugs aside, I have yet to find a serious bug that even crashes the game. Sounds like your issues are your own. As far as the rest of your jibberish, if you still feel that Funcom is such a great company that listens to its customers then good for you. Hundreds of thousands of ex-subscribers, however, have a different opinion than the one through your rose-colored glasses. Funcom has made a point to turn a deaf ear to its customers and has proven that they don't care what players have to say. Take for instance the "(less than) Great PVP Patch". From day one that Funcom announced it was going to penalize open PVP'ers players voiced a concern, over and over, that the system could be abused. Guess what? Funcom released a system full of exploits anyway, and people are exploiting the system.
OMG.. "less than great PvP patch". What are you talking about. When introducing a consequence system, you know it is working when people bitch. It would obviously not be much of a patch if the consequences did not really kick in for the population not addherring to the social rules in the game. I am sure there are thousands of people readapting their playstyle in AoC right now due to the new consequences and that does not happen in silence if that's what you imagine. Patch 3.0 was great for people that just really want to PvP without a guy 40 lvl higher picking on you. (read jedijefs review for more info on how annoying that can be). I like patch 3.0. as do these guys
forums.ageofconan.com/showthread.php
forums.ageofconan.com/showthread.php
When it comes to my word about FC, I think it was very clear that I said FC is no saint, BUT look at them in perspective to other devs. They are not that bad. Finally, I have WAR on my shelf, but I had to resub because my PC is alergic to that code. FPS is disasterous (at least was when I quit), lag making AoC look like a smooth crisp winterbreeze. Also the last day of my sub I also had a crash to desktop..nice.. Why are you trying to pass of this game as a launch success.... Anyway, this is no pissing match but read up a bit. WAR is certainly not as bugfree or performing as well as you seem to think.
http://forums.ageofconan.com/showthread.php?t=171811
You can see on the official feed back thread for patch 3.0 that the majority dislike the patch. I am glad you like it, however please accept the fact that many did not. Not only that but it came with several issue's that made PvP bad in many peoples eye's. In many forum posters eyes and in particulat thread starters.
Not trying to change your mind on AoC, just trying to keep things a bit realistic. You liked it, this makes it great for YOU. The Majority did not (Now, where the hell did you get that information from, referance please ) I think most people trying to level lowlevel characters on all PvP servers would not agree with you, this makes it bad for them.
Some of the issue's were fixed with a hotfix patch so not as bad as it was but now Many are outraged that FC isn't doing anything about the Murder points recieved that many of the players should not have recieved (referance to the proof for this statement, we have both read the claim, but you can hardly proove that somebody have cheated even though they got to level 5 quicker than yourself. FC know who that has cheated or not. If they did not ban anyone, nobody cheated as fare as I am concerned. Also how do you know they are noot investigating this... Hmm perhaps you don't, perhaps you just pretend that you know so that your speach would line better up with your agenda) as well as them refusing to roll back the PvP Xp many recieved by using the exploit the hotfix fixed.
People that are complaining about becoming murders are complaining because....
1) Lowbie's are intentionaly attacking higher levels in an attempt to get them to fight back which gives the higher level a criminal/murder point. You got it wrong. Any lowbie attacking a high level character gets flagged as a free to kill. It is impossible to do what you describe
2) Lowbies are intentionaly running up and jumping into AoE's and such to get others flagged as criminals and give them murder points. This is a possibility, if it happens I am not sure. Some people mean FC should implement some code to make sure this never happens, while others means this is more just a very hypothetical situation which there is not benefit in having low level people to do. It is a full time job having low level people running around till the point that somebody actually would change status. Also are you aware of that criminal status wear off in just a matter of minutes? Look many off these scenarios are put together by people that are against the murder system as they now have to face the consequences of their gamestyle. Some of the scenarios are of a concern while others are not. You mentioned one scenario that in my and most other peoples opinion is not.
3) App'd lowbies gave murder points even though the higher level player only saw there app'd level. If they show as 79 but were realy 69 and a level 80 killed them the level 80 would get a murder point. As you said this was hotfixed, with some other issues.
Again I am not trying to change your mind, but you aren't being overly truthful (which I also think I have proven that you not are). If you are merely stating what you posted as your opinion fine (No I posted it as a reference to all the BS non AoC players keep tossing about. Look, it puts you in a very bad light when you try to pass of random stuff posted by other posters as a fact. You can't test it and hence you have no way to even test those statements). just because they read something , just don't try and say others are not credible when they disagree. Sad thing is many of the problems that came with this pacth FC was warned about from those on test and from people that just looked at what they were planning on doing and could see it happening without ever trying it lol .lol lol lol says the person that have not played AoC after patch 3.0 and therefore is just entirely guessing on what the posts in AoC forum really is about.
First let me correct some of information you above seem to think is a dramatic find. My corrections are just minor but in my opinion very important. If this is just obvious to me, since I play the game and you not, then I appologize. My writing is in green above. Out of fear that you again will miss my main point like in the post above I paste the essence of my previous post in capitol letters:
A CONSEQUENCE SYSTEM CAN NOT BE INTRODUCED WITHOUT COMPLAINS AS THE SYSTEM OBVIOUSLY INTRODUCE CONSEQUENCES TO A CERTAIN TYPE OF ACTIONS THAT A CERTAIN TYPE OF GAMERS LIKE TO DO. BY DEFINITION A CONSEQUENCE SYSTEM INTRODUCE CONSEQUENCES FOR SOMEONE (IF IT IS WORKING THAT IS).
If you are a lowlevel ganker you will show up in the forum to bitch be sure. You will bitch about anything from why you are unhappy and want to quit to why you think this system is bad <insert any of the really creative scenarios you can think of here>.