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I suppose you could call me a fairly casual player. My wife and I just had a baby so I play a little before I go to bed and sometimes while the baby is asleep. All summed up I play about 1-2 hours a day.
But I think I got left behind. I started playing the game on day 1 and it was cool. Always someone to do the PQ's with and you could see people running around you to talk to and role play with.
Now, I just do quests all by myself. I look at the open groups manager all the time, but it's only helpful maybe a little at most. It's empty too.
I'm playing on Ostermark, and it was one of the servers they were trying to get people to move to.
I think maybe everyone just advanced on past me. Is this right or am I missing something? It's hard to get people to do quests with anymore.
This is one of the reasons I was so excited about getting to play something other than WoW. I got left behind in that game too. I see all the fun dungeons and quests to do in WoW but never got to do them because they were empty, everyone was top heavy on the level scale.
I thought maybe WAR would do something creative to solve this kind of problem. Maybe I am just not committed enough to be an MMO player???? I'm asking. All these games seem to end up the same for me. Lonely. Should I just brush off the single player games?
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Comments
What are the scenarios like? I'll assume the RvR is a bit barren but that may or may not be true.
However, War was really made for more pvp activities. So if you are just doing PvE then I can easily understand what has happened.
And yes, I do think that people have probably levelled past you. You should try Lord of the Rings, that might be more your cup of tea.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
What are the scenarios like? I'll assume the RvR is a bit barren but that may or may not be true.
However, War was really made for more pvp activities. So if you are just doing PvE then I can easily understand what has happened.
And yes, I do think that people have probably levelled past you. You should try Lord of the Rings, that might be more your cup of tea.
Yeah, I do some of the scenarios. But like I said, I'm on Ostermark a roleplaying server. I kind of dig a little questing along with the RvR so I can get to personalize my character. I know, I'm a weirdo. They did make roleplaying servers though, so I thought that the PvE would be at least half their focus. It's sort of turning into DAoC for the new player here too.
Alright, I understand. I'll move on. I hate to though. I was pretty excited about a new game to explore and make friends in.
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</OBAMA>
Looks like we're in the same shoes. I started on day one playing on one of the biggest servers that actually got cloned later on. I used to play very casually though, max 1 to 2 hours a day. It was a blast at first, but once I moved to tier 2 it appeared the PQ areas were deserted and there was barely anyone in the zone questing and let's not even mention RvR areas. I really wanted to catch up with folks that already moved on to higher tiers by soloing and playing scenarios in between. What really put me off was the fact that there was not enough quests to progress soloing, and on top of everything some were just leading to PQ areas which you just can't do alone past part 1.
I believe if you determined enough you could possibly play this game the way it is not intended until you reach higher and more populated areas, the choice is yours. Personally, I think I accepted the fact that maybe MMOs are not for me anymore. As much as I agree most of them are casual friendly and cookie-cutter dumbed down games, I just cannot justyfy paying for them while having single player experience.
Well, a single player experience built for multiple people. That's the really bad thing about it. It makes me feel like I'm standing outside an amusement park with a closed sign on the gate.
It's so weird. The whole time I'm running around on the lowbie content I keep thinking that they sat there and spent all the development time and artistic effort to put these zones together for practically no reason.
If it's a game that was to be centered around PvP, then they should have just made one big PvP zone, dropped everyone in there, and just let them all play together. I feel kinda weird having to jump through hoops to get to where everyone is at.
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</OBAMA>
I guess the key question Porgie would be... Do you LIKE Warhammer?
You are the only one who knows yourself that good (other than your Mom I guess). Only you know your true likes/dislikes. You have to ask yourself are you a PvP fan at heart, or a PvE fan. If you are pvp, then you may want to stick around. This game is supposed to be all about the Pvp. Youll keep hearing from the Whammer fans "wait some more, give it time" or "switch servers" or whatever. If you are a story/quest driven guy at heart, this is NOT the game for you. While there is some questing/missions, it is nowhere near other MMOs that are PvE based storylines (LOTRO, WoW etc). It has some lore but unless you know stuff about Warhammer its pretty dull, least I thought. This "alternate Victorian 1800s universe" didnt appeal to me. I found all those handlebar mustaches and gear designs kinda tiring. Maybe if I had read the books, I'd have a better appreciation for those models?
You say you play about 1-2 hours a day.. thats gonna spell big trouble for you in this game, when most times for getting into some true PvP here takes at least 30 mins by most accounts on these forums. There is simply no way you are going to log into Warhammer, get on and play anything meaningful in 1-2 hours when you figure in wait times or times when places are empty waiting for people to get in there and attack something. At least that was my experience, I was on the Tor something server and the times sitting around killing mobs cause nothing was happening were way too often.
About 3 weeks in, I started getting this feeling in my gut that I had given this game a chance ( I was playing around 8 hours off/on a day) and it wasjust WAY slow for things to develop. I was in-between MMOs so I stuck around more since I was paid up. But all along I couldnt shake that feeling that I should stop playing as I was getting more annoyed at the lack of people. The game didnt have enough stuff to do while waiting. At least in other games, there was huge amounts of crafting, fishing, other side stuff to do while waiting for groups. This game just didnt have that going on so boredom was heavy at those low times. Eventually I did quit Warhammer and I must say I feel better about it long term. Fallout 3 has just been released and I'm having a ball with that so far.
In posts like yours, it is usually the case that someone already knows deep down inside they don't like something about a game, but cannot quite put their finger on it. It's something nagging at them and they find it a struggle to log in and when they do, they think of quitting while they are playing it. I think you already know what you want to do honestly. I think you might be looking for pros/cons one way or the other. I wouldn't go off that.
If you honestly like this game and think its fun, stick around. If you have a feeling that its going slow or no where like a bad relationship, you know when to call the lawyer and get a divorce too.
Good luck either way. (But try Fallout3.. you will love it.)
"TO MICHAEL!"
From what I've gathered from the forums, right now the secret to success/fun in WAR goes as follows:
1) Roll (or re-roll) on a highly populated server.
2) Make sure you find a good guild/clan to join
3) Plan on jumping into the scenarios asap and level up to 40 as quickly as possible.
4) Game's open world RVR really begins at 40 where the action is.
PQ's are dead for the most part unless you can bring your own guild group to the table, open world RVR is dead on most servers at the lower levels, and meaningful PVP is not the watchword of this game.
Role playing.... doubtful, heck, most servers no one will even talk, hard to role play under those circumstances.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I don't think you were left behind, I think all the players are playing only in scenarios, and no one wants to group up for any reason.
Servers are also really underpopulated because of the way mythic spread out the population at release
I feel the same on my alt, like theirs no one around in T1/T2, its the same in T4 however at least when I get on =/
I actually don't think this can be blamed entirely on them. If you saw how many players were logging in and all the high pop servers it might stand to reason that they had to consider adding as many servers as they did.
If they didn't add the servers and if the population was steady then you would have gottne all the "open more servers, there are lines, I hate you mythic" posts.
It's sort of a damned if you do and damned if you don't type of thing.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Okay. After reading the posts, I went ahead and canceled my account.
It says I have some days left on it, so we'll see what happens between now and then. I'm wary though. I just don't get why they spent so much time with the PvE elements if they weren't going to mean jack to anyone after the first month of game release. It was the same with DAoC. They had some great PvE if you ever got to experience it. It's a shame.
I admit though, I don't know the answer to the dilemma. How do you get more people to play in those low zones? I remember people raving about Thidranki in DAoC for some reason, and them having to put a command in the game to make people not level out of that RvR zone. Still, that's not a PvE element and the PvE zones were still empty regardless.
Maybe they should just do away with the levels and make the whole damn game a free for all! Then you could have battles everywhere and everyone would get to see the content.
I heard that Everquest II has something called mentoring. Does that play out well? Do people actually drop their level much to help others who are lower than them or to go back and see content they might have missed? I wonder if maybe putting items in those zones that leveled up and gained power along with you might get people to go back. I dunno.
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</OBAMA>
Left behind?
I guess sorta kinda.
The thing is Mythic has no idea what its doing. Just look at how VP is done. They try to incentivize everything all at once with it, including lower levels. Yet in one year why would there be in t1-t3?
The whole incentive system of WAR is awful. The worst I have ever seen in any MMO. None of it really works right or directs people to the right spots in the right amounts and is based on ideas that are flat out stupid.
Some of the incentives actually direct people away from what they should be doing. The VP system actively encourages people to leave the RvR lakes since you usually cannot capture a zone without PvE and Scenario contribution.
Mythic thinks that by having a zone work that way they will encourage PvE and therefore the PQs will get people helping out. Instead it just kills RvR entirely and therefore kills the incentive to do those PQs over and over.
The whole system is retarded. Part of it is being left behind i suppose. But a lot of it is that the whole things is just plain stupid.
I'm behind as well, but I am able to slowly level up. Just do the quests you can and queue scenarios. Of course, this isn't nearly as fun as leveling up with a whole server near your level, but that's the price we pay for falling behind. This is also a really good example of why solo play must be considered in game design. Imagine if this was one of those games that you *need* a group to level with. We'd both be cancelled by now....
Just remeber that by Christmas time a whole new wave of players will join the game. also remeber that in the begginning of December 2 new classes will be introduced and many players (who were dissapointed with the current tanks) will be rerolling the new tank classes.
Sadly, in this game, people want to level up and reach tier 4 asap. Just like in DAOc where everyone wanted level 50 asap. So most players are leveling up through the best means possible. scenerios. The only time people quest is when they want Tome unlocks and certain gear obtainable through PQs. I'm amazed Mythic has not nerfed Scenerio exp yet. They are buffing exp everywhere else but it is not enough compared to the scenerio monster they created. At least there are nearly 24 different scenerios to choose from, unlike WoW with its 5.
The only problem with the "whole new wave of players" joining in December is that Wow's WoTLK expansion will have a wave coming in as well. If we are talking people who have stopped subbing WoW those all wont go back and may try Whammer.
But if we are talking brand new players to MMOs around December (which we probably are) those people will be looking for a game they can get into right away, play easily simply with no bugs, wait lines, lots of content and a HUGE player base with which to do things, and lots of stuff to do when they want a change inside the game. This does not sound like Warhammer honestly.
Plus, the majority of new mmo players around December probably never heard of Warhammer, but have heard of WoW and Guild Wars. So I wouldnt count on a huge number of Xmas players joining, esp with gaming consoles releasing new stuff that time as well as single player games (Fallout3, woot!) I dont know how many new members have to join to smooth things out, but If I were EA, I wouldnt count on a huge number like they did when they made too many servers in the first place.
It probably would have better to have folks beefing about servers TOO jammed with people than not jammed enough, so I dont think it was 'damned if you do, damned if you don't".
Easy to open up new ones and paint a REALLY good face on that (WoW! This game is hot! We can't keep enough servers going! Hey, we better add more!") than to open too many servers and close the others down. (Man, we really overestimated how many people would play this game... we need to close some servers and call it a "character transfer")
"TO MICHAEL!"
Again, have you tried The Lord of the Rings?
Good community (of course my advice is to go to a very populated server such as Brandywine but I'm sure they are all decent), many people play alts, very story driven.
It has a very leisurely pace about it as you don't really have to rush to do anything. Heck, I got to lvl cap sometime back and still haven't finished the main story line as well as seen some of the new areas (waiting until the expansion hits this month for that - right now I'm working on traits which is a way to better your character).
And since the new expansion IS hitting this month there will be a lot of returning players as well as new players.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I have to agree with Sovrath there porgie, The Lord of the Rings is an excellent canditate for you, however if you like some PvP once in a while you can do the Player vs Monster. The Book Chapters require friends or a guild to do, but all in all a nice safe game where you got alot of people just hanging around and RPing.That Mines of Moria comes out the week of November 17th I believe, so you might want to keep LotRo in mind.
Or if you decide to give WAR a chance sometime soon, then join us when the Heavy Metal patch comes out for WAR. If you are a past WoW player, they got their expansion coming out Nov 13th and another game to consider which should be jammed packed with players rolling a Death Knight I believe.
Anyways..
My main character on the Volkmar server is level 28 and have been casully leveling since Sept 18th when the game came out, so I am not a fast leveller as most, but if you ever decide to re-roll, come to Volkmar server and shoot me a tell. I dont mind rolling a low level toon again when WAR - Heavy Metal comes out.
There is a bunch of Old Timer Gamer's that have ALT-Aholic syndrome.. LOL
check our website out at www.oldtimersguild.com and drop us an application.. We use vent alot for communication.. And we are very laid back, maybe too much though
I was about to say the same...
I played LoTRO 3 months after release, then went back half a year later for another 2 months. Personally, there's not enough PvP in LoTRO to keep me entertained, but I do know one thing: when I came back, I started a brand new character, and I had no problem at all finding groups or run into people in the lowbie areas. The game is extremely casual, and most players are as well. 1-2 hours a day is actually quite a lot, seeing how often and how much the average LoTRO player logs in.
Especially with the new expansion coming up with 2 new classes, I bet the lowbie areas will be even more crowded.
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Playing: Final Fantasy Online: ARR, Destiny
Most memorable games for me: UO, GW1, LoTRO
Mentor is working. But, doubt anyone mentoring down to unknown players. I know, I don't. I look at mentoring as a system that works very good in guilds, or among friends. In EQ2's mentor system, only the player that get mentored down to, will get some gain. The player that mentor down will not gain anything. This makes the system more friend/guild system than anything else.
The master/sidekick in CoX I think works better. There both parties will gain something from it.
--
Leemeg.
Mythic has recently started a free character transfer program to help consolidate servers that lack decent populations. When I looked though, Ostermark was one of two RP destination servers for people to move to so there should be lots of people.
I got the feeling early on that I got left behind, because I wasn't leveling as fast as my friends, but the more I see the game the more I really believe people have just left and not all moved on to higher levels.
sent you a pm porgie
Yep I'm in the same boat as you. This game started out fun and then like magic everybody dissapeared. I enjoyed the public quests but I guess no one else does or they're kept private because no matter where i go I cant find anybody doing them. I got so bored that I sent my lvl 32 BW to the newbie zone and did Public Quests by myself. Thats how desperate I got. I join all the scenarios but of the 5 possible ones at my lvl its always the same one that comes up like no one likes the others.
When I did the character transfers last week to a medium load server, I thought things would change but nope. still dead everywhere I go except for the scenarios and an occasional keep raid. The last warband I joined someone said they should make it a guild only warband because they were using vent and i didnt have a mike so I felt really welcome.
I'm also experiencing alot of graphic gliches that no one seems to talk about. Sometimes i find myself floating above the ground, I fell through a wall in the stairs on a keep raid and found myself outside the castle. I have very bad stuttering and rubbberbanding whenever I'm involved in a scenario or raid. My spells dont work half the time when I PVP (I sometimes have to fire my "magic Dart" knockback spell 6 or 7 times before it finally actually works. I'm going to wait until December and if things havent improved I think I will be moving on the the next new release.
Mentor is working. But, doubt anyone mentoring down to unknown players. I know, I don't. I look at mentoring as a system that works very good in guilds, or among friends. In EQ2's mentor system, only the player that get mentored down to, will get some gain. The player that mentor down will not gain anything. This makes the system more friend/guild system than anything else.
The master/sidekick in CoX I think works better. There both parties will gain something from it.
You have no idea what you're talking about.
An achievement bonus up to 300% isn't what I would call "will not gain anything".
To porgie
What you should do is play lord of the ring online. I played it about 6 months ago again and it was still as active as it was at launch. My personal taste ofcourse, i've played tons of mmorpgs btw, but lotro for me has the best and most fun lvling up i've had in any game.
The storyline is excellent with the books. The quests have a great balance between solo play and group play. There's a shitload of dungeons in the game also you can play with other people from early level on already.
I forgot what server i exactly played but it was the most popular/populated european server.I had a really great experience there. Unfortunately for me im not a grinder after i hit lvl cap so the endgame didnt exite me to much but thats also a personal taste.
I'd say this game is exactly what you are looking for. Great opertunity for roleplay, great community, lots of nice guilds and great pve and should hopefully still be very active at all levels.
Ofcourse now there's the expansion which i didnt update myself on so not sure if its only high lvl content so then maybe many might be playing their main. You might want to check it out.
Anyway i think this is the game you should be playing, lord of the ring online.
Oh btw it looks gorgeous too and is full of great atmosphere .
I have a gtx 280 card btw but for me the stuttering became alot less with older drivers. I now use the 177.41. Im not sure what exactly causes the stuttering etc though. I got a feeling its more server side related, or data over the internet, then my video card. Often its gone then other times its back.
The problem with people not being there anymore in the lower tiers is a normal thing btw. People lvl alts, have seen pve and just want to speed lvl to tier 3 or tier 4. It sux i know and its a very bad sign for a game this young. All everyone does is play scenarios.
Its funny but this means that warhammer is actually anything but new player or casual player friendly. Arrive to late or level to slow and you end up all alone.
Yet it has been officially confirmed by Mythic that zone control in Tier 4 is affected by zone control in tier 3.
Seriously the RvR campaign is pants on head retarded. Worst design ever. There are so many design aspects of this game that are at directly odds with each other that it gets to the point of being ridiculous.
That is the conclusion I keep coming to which keeps me thinking how unfinished this game was at launch. Sure the game runs fine and the programming is "finished" in a sense that it works, but it is becoming obvious how many things just didn't get proper playtesting to see how they affected the overall game.
Directly at odds is so fitting in many regards to many of the systems and mechanics in the game right now. Like all the innovations in the game to make group play easier seem to actually make the game actually play less social and far more solo minded.