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Left 4 Dead --- Valve does it again

I just played the demo for this on my Xbox and all I can say is WOW.  This game is something REALLY special, just from playing the demo I can say this game can easily steal game of the year.

I've played fallout 3, gow2, and fable 2 and Left 4 Dead really is going to be the sleeper hit of the year.

The atmosphere, the AI Director,  at one point i was wielding dual pistols and the zombie fluidly reacted to every bullet i pumped into him.  You get extra points for saving other members of your team ( shooting zombies that are attacking or behind them or that are attacking him or if one of the boss zombies gets a hold of him) and if one person goes down-- no one can win. 

NOt to mention the fact that in the demo you can't even play the Zombie bosses which will add a whole other dimension to the game.

This is the best game I have played all year.  Thank you Valve.

 

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Comments

  • StyijStyij Member Posts: 186
    Originally posted by fungistratus


    I just played the demo for this on my Xbox and all I can say is WOW.  This game is something REALLY special, just from playing the demo I can say this game can easily steal game of the year.
    I've played fallout 3, gow2, and fable 2 and Left 4 Dead really is going to be the sleeper hit of the year.
    The atmosphere, the AI Director,  at one point i was wielding dual pistols and the zombie fluidly reacted to every bullet i pumped into him.  You get extra points for saving other members of your team ( shooting zombies that are attacking or behind them or that are attacking him or if one of the boss zombies gets a hold of him) and if one person goes down-- no one can win. 
    NOt to mention the fact that in the demo you can't even play the Zombie bosses which will add a whole other dimension to the game.
    This is the best game I have played all year.  Thank you Valve.
     



     

    As I was reading the OP I kept waiting to hear something new or amazing. Then when I got to the end I realized that there was not anything new or amazing that this is just some fan boy postage. Now I'm sad but for this kind of game I'm sure it is just "fine".

  • MidnitteMidnitte Member Posts: 510

    The game really is quite awesome, whether your playing with friends who can mow through a tank without getting hurt, or a group of idiots who startle the witch; your going to have a fun time.

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  • BlackWatchBlackWatch Member UncommonPosts: 972
    Originally posted by Styij

    Originally posted by fungistratus


    I just played the demo for this on my Xbox and all I can say is WOW.  This game is something REALLY special, just from playing the demo I can say this game can easily steal game of the year.
    I've played fallout 3, gow2, and fable 2 and Left 4 Dead really is going to be the sleeper hit of the year.
    The atmosphere, the AI Director,  at one point i was wielding dual pistols and the zombie fluidly reacted to every bullet i pumped into him.  You get extra points for saving other members of your team ( shooting zombies that are attacking or behind them or that are attacking him or if one of the boss zombies gets a hold of him) and if one person goes down-- no one can win. 
    NOt to mention the fact that in the demo you can't even play the Zombie bosses which will add a whole other dimension to the game.
    This is the best game I have played all year.  Thank you Valve.
     



     

    As I was reading the OP I kept waiting to hear something new or amazing. Then when I got to the end I realized that there was not anything new or amazing that this is just some fan boy postage. Now I'm sad but for this kind of game I'm sure it is just "fine".

    @ the hater... I'm sure the OP made their post so that it would achieve some sort of approval status from you, too.  You're rating a post at this point, nothing to do with the game and nothing to contribute to knowledge on the game. Figures.  Probably some 11-18 yr old.

    To the OP, thx for the head's up on the game.  Post more info if you can. 

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  • SmoeySmoey Member UncommonPosts: 601

    I decided to download the demo on steam and all I can say is that it is simply great. It truely is the randomized spawn just tops it e.g. The 'zombies' spawn in a differen't location each time the map is loaded. Try the demo while you can.

    (\ /) ?
    ( . .)
    c('')('')

  • ThatimThatim Member Posts: 240
    Originally posted by Styij

    Originally posted by fungistratus


    I just played the demo for this on my Xbox and all I can say is WOW.  This game is something REALLY special, just from playing the demo I can say this game can easily steal game of the year.
    I've played fallout 3, gow2, and fable 2 and Left 4 Dead really is going to be the sleeper hit of the year.
    The atmosphere, the AI Director,  at one point i was wielding dual pistols and the zombie fluidly reacted to every bullet i pumped into him.  You get extra points for saving other members of your team ( shooting zombies that are attacking or behind them or that are attacking him or if one of the boss zombies gets a hold of him) and if one person goes down-- no one can win. 
    NOt to mention the fact that in the demo you can't even play the Zombie bosses which will add a whole other dimension to the game.
    This is the best game I have played all year.  Thank you Valve.
     



     

    As I was reading the OP I kept waiting to hear something new or amazing. Then when I got to the end I realized that there was not anything new or amazing that this is just some fan boy postage. Now I'm sad but for this kind of game I'm sure it is just "fine".

     

    Download steam, free trial.

     

    For 2.5 days at least. So be quick. Its quite neat.. But I digg MMO's better :P

  • cukimungacukimunga Member UncommonPosts: 2,258

    Yeah I saw that on xbox live last night and I started to download it but got tired and pissed off cuz I got owed by shiva and titan in FFXI, so I haven't played it yet.  I didn't know it was by Valve, yeah most people say this or GOW2 will take the GOTY but who knows.

     

  • KyutaSyukoKyutaSyuko Member UncommonPosts: 288

    I totally love this game, Normal is too easy though... if you really want a challenge then you'll have to play on Expert, but for what it is, it's an amazing game with fast paced combat.  The same tatic usually doesn't work on sucessive play throughs of a stage because the spawn time/rate/area of the different mobs has changed.  You never know what's waiting for you around the corner until you hear and/or see it.  With Smokers popping out and grabbing people from where you least expect them to Hunters crawling around and pouncing you from right under your nose, this game requires some really good teamwork to get through the levels.  I just hope I get my 360 back from the repair shop before this game comes out Tuesday :(

     

    One last note, beware of the Witch...

  • PrecusorPrecusor Member UncommonPosts: 3,589

    new maps are already being made

  • PrecusorPrecusor Member UncommonPosts: 3,589

    link to the mod site.

    l4dmods.com/

  • GameloadingGameloading Member UncommonPosts: 14,182

    I have played through the demo a few times times trying to figure out what everyone is so excited about...and I still haven't found out why everyone is so excited about it.

    The gameplay feels instantly outdated. There is no aiming down the sights and no cover system (or any cover for that matter) whatsoever. It's run & gun, and it's as basic as First Person Shooters get. The gameplay mechanics remind me of Serious Sam, except I found Serious Sam more entertaining.

    Sure you can help each other out, but its little more than healing other people, reviving them or shooting an enemy that got one of your team mates pinned.

    To be honnest I thought the co - op mode in Resistance 2 was more entertaining, which says a lot because I thought that mode had a bit of a slapped on feel to it. Resistance 2 has 8 players co - op and requires a lot more teamwork than Left 4 dead, which is kind of sad in a way

  • fungistratusfungistratus Member Posts: 437

    To hater-- I actually agree I did not  write a great post explaining.  I am hungover so I didnt feel like going into details, especially with my horrible writing skills.  Here are some things I think made it stand out.  One thing though how could i be a "fanboi" if the game hasn't even come out? Something to think about.

    ---Zombie bosses ambushing you and the necessity to "free"  before they get killed.  The hunter will jump out of the darkness and land on your chest , and pin you to the gorund lurching over you until someone saves you-- I actually havent benn pinned yet so I only saved other players.  Also there is a boss that has a tongue or soemthing --I dont know i never saw him  in the confusion -- but it wraps around you, trapping you and pulling you in.

    ----The sound effects, music, lighting, ambience,  and enviorment (overall atmosphere) is top top notch.  THis really sets the mood which is so important for this type of game and they knew this. You really feel like your in a zombie survival horror movie.

    --  The way the game is played-- your not trying to kill all the zombies: your trying to survive.  SO you travel form point A to point B (safehouse to safehouse) just trying to keep everyone alive.

    -- The dynamic Zombie attacks. EVerytime you play the level they come from somewhere else.  And YES they sneak up on you(hordes of them at FULL SPRINT), especially in dark areas.

    --FF is turned on by defualt. I think you can't turn it off so you can't just shoot through your mates which brings me to the best part.

    --Teamplay.  Probably the most amazing part. You really need to communicate and work together.  You don't want to leave someone behind-- although we came close to dying, no one did, so i dont know how death works.

    -- The storyline-- Think of 28 days later with more interesting charcters.  I watched the intro movie and wanted to watch more, I think the campiagn version of this game is going to rock.

    w

    well i'm going to go play again tired of typing.  You don't have to play but it's your loss. 

     

     

  • metalhead980metalhead980 Member Posts: 2,658

    Downloaded the demo today played co-op online and off twice each (normal setting)

    This game is fantasic, With the Mod community at work on new maps this game will surely be played for a long time.

    Valve does it again.

    HL2, TF2, Portal, CS:S and now L4D.

    Valve

    PLaying: EvE, Ryzom

    Waiting For: Earthrise, Perpetuum

  • JackcoltJackcolt Member UncommonPosts: 2,170
    Originally posted by Gameloading


    I have played through the demo a few times times trying to figure out what everyone is so excited about...and I still haven't found out why everyone is so excited about it.
    The gameplay feels instantly outdated. There is no aiming down the sights and no cover system (or any cover for that matter) whatsoever. It's run & gun, and it's as basic as First Person Shooters get. The gameplay mechanics remind me of Serious Sam, except I found Serious Sam more entertaining.
    Of course not Cover system and iron sights would be a retarded game design choice in this case. Cover System(which I've always hated... makes multiplayer very camper friendly.) would be VERY out of the place, specially considering that zombies doesn't exactly return fire. Aiming down the sight would also be retarded in a zombie shooter, further more considering lot of the firing is done at very close range. Which is why, unlike many new shooters, you can bash enemies away with every weapon. Shit, I've killed zombies with medkits.
    New game mechanics should only be in a game if it makes reason. Otherwise it's tagged on for sake of having it, which definately will bring down the overall game experience. Ironsights and Cover Systems does NOT belong is this game.
    Sure you can help each other out, but its little more than healing other people, reviving them or shooting an enemy that got one of your team mates pinned.
    This is true. But it's addictive. Think about it. CS is just covering each other, synchronizing attacks and planting bombs. Most games can be summarized in one line. There is just something hilarious covering your mates and smashing true zombies. It's exhilarating to cover a teammate helping up another teammate with the 4th guy being down, so you can get into the safe room, all while getting swarmed by zombies. But yes. Gameplay is infact very simple with little depth. But it's pure fun in my opinion. But for being a co-op zombie survival shooter, it's great. It shouldn't be made with complex game mechanics, deep ballistics modelling and realistic damage modelling.
    To be honnest I thought the co - op mode in Resistance 2 was more entertaining, which says a lot because I thought that mode had a bit of a slapped on feel to it. Resistance 2 has 8 players co - op and requires a lot more teamwork than Left 4 dead, which is kind of sad in a way
    Never played that though.

     

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  • HYPERI0NHYPERI0N Member Posts: 3,515

    Considering who is making this game im sure it will at least be a good game [5/10], and maybee even higher.

     

    I will need to see more of it tho before i decide if id get it despite the fact its made by Valve.

    Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  • Jimmy_ScytheJimmy_Scythe Member CommonPosts: 3,586

    I actually managed to squeeze about thirty minutes into this game between the shitload of work I have to get done this weekend. I'll probably get some more time later on, but for a game like this you really don't need a whole lot of time to get the gist of what's going on.

    First up, my computer is fairly low end so I ran the game in a low resolution with a lot of the graphical doodads turned off. This is a good thing since the game still plays the same and appearances can give false impressions. So speaking of the gameplay....

    I feel that the co-op was just kind of tacked on. It feels way to much like a first person, zombie themed version of Total Carnage. Great fun, but not exactly what I would call "deep" co-op game design. I was kind of expecting a game more geared to teamwork, like the Quake 2 mod Co-or or Die. Instead I got a run 'N gun shooter where the Counter-Strike "conga line of death" was the most useful strategy.

    Ultimately, I don't think the randomly spawning monsters and items will be enough to keep this one on my hard drive for more than one play through. Community maps and mods might give it legs, but that just means I should wait for the price to drop some before finally buying it. The question then becomes: How many people will still be playing this game six to twelve months from now?

    My guess as to the answer of that question: Not many.

  • wonderwhoitswonderwhoits Member Posts: 128

    Yeah I think left 4 dead is gonna rock.  My buddy at work was telling me all about the demo for like a half an hour.  Sounds sweet.  Will definitely pick it up.  I've only had Fallout 3 for a couple weeks and I'm already disenchanted with it.

  • John.A.ZoidJohn.A.Zoid Member Posts: 1,531

    The problem I'm going to have with the game is how short it is, will only take a few hours to get through all of the content and then I'll have to wait for Valve to make new stuff and wait even longer for the good custom maps to arrive. What I was hoping for was some sort of Half-Life type Single Player with a great storyline but theres only the option to play the coop with bots which is a shame.

    Playing the demo I think it would make such a great single player too.

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by Jackcolt

    Originally posted by Gameloading


    I have played through the demo a few times times trying to figure out what everyone is so excited about...and I still haven't found out why everyone is so excited about it.
    The gameplay feels instantly outdated. There is no aiming down the sights and no cover system (or any cover for that matter) whatsoever. It's run & gun, and it's as basic as First Person Shooters get. The gameplay mechanics remind me of Serious Sam, except I found Serious Sam more entertaining.
    Of course not Cover system and iron sights would be a retarded game design choice in this case. Cover System(which I've always hated... makes multiplayer very camper friendly.) would be VERY out of the place, specially considering that zombies doesn't exactly return fire. Aiming down the sight would also be retarded in a zombie shooter, further more considering lot of the firing is done at very close range. Which is why, unlike many new shooters, you can bash enemies away with every weapon. Shit, I've killed zombies with medkits.
    New game mechanics should only be in a game if it makes reason. Otherwise it's tagged on for sake of having it, which definately will bring down the overall game experience. Ironsights and Cover Systems does NOT belong is this game.
    They could have added guns to the zombies,w ould give the game a bit more depth. There is no need for a cover system per se, but at least some form of cover taking would be nice. Its now just mindless run & gun. Shooting down the sights wouldn't feel out of place at all, in fact it would add a lot to the gameplay to shoot from far range. The thing is that at this moment, the shooting has nothing going for it.
    Sure you can help each other out, but its little more than healing other people, reviving them or shooting an enemy that got one of your team mates pinned.
    This is true. But it's addictive. Think about it. CS is just covering each other, synchronizing attacks and planting bombs. Most games can be summarized in one line. There is just something hilarious covering your mates and smashing true zombies. It's exhilarating to cover a teammate helping up another teammate with the 4th guy being down, so you can get into the safe room, all while getting swarmed by zombies. But yes. Gameplay is infact very simple with little depth. But it's pure fun in my opinion. But for being a co-op zombie survival shooter, it's great. It shouldn't be made with complex game mechanics, deep ballistics modelling and realistic damage modelling.
    To be honnest I thought the co - op mode in Resistance 2 was more entertaining, which says a lot because I thought that mode had a bit of a slapped on feel to it. Resistance 2 has 8 players co - op and requires a lot more teamwork than Left 4 dead, which is kind of sad in a way
    Never played that though.

     



     

  • declaredemerdeclaredemer Member Posts: 2,698

    I seriously need a good zombie-slayer game; this might be it.

  • JackcoltJackcolt Member UncommonPosts: 2,170
    Originally posted by Gameloading

    Originally posted by Jackcolt

    Originally posted by Gameloading


    I have played through the demo a few times times trying to figure out what everyone is so excited about...and I still haven't found out why everyone is so excited about it.
    The gameplay feels instantly outdated. There is no aiming down the sights and no cover system (or any cover for that matter) whatsoever. It's run & gun, and it's as basic as First Person Shooters get. The gameplay mechanics remind me of Serious Sam, except I found Serious Sam more entertaining.
    Of course not Cover system and iron sights would be a retarded game design choice in this case. Cover System(which I've always hated... makes multiplayer very camper friendly.) would be VERY out of the place, specially considering that zombies doesn't exactly return fire. Aiming down the sight would also be retarded in a zombie shooter, further more considering lot of the firing is done at very close range. Which is why, unlike many new shooters, you can bash enemies away with every weapon. Shit, I've killed zombies with medkits.
    New game mechanics should only be in a game if it makes reason. Otherwise it's tagged on for sake of having it, which definately will bring down the overall game experience. Ironsights and Cover Systems does NOT belong is this game.
    They could have added guns to the zombies,w ould give the game a bit more depth. There is no need for a cover system per se, but at least some form of cover taking would be nice. Its now just mindless run & gun. Shooting down the sights wouldn't feel out of place at all, in fact it would add a lot to the gameplay to shoot from far range. The thing is that at this moment, the shooting has nothing going for it.
    Zombie survival should be run and gun. I think 98% of the zombie survival fans want it exactly like it is now. Without guns. Just like the movies. Don't even think I've ever seen a zombie hold a gun in any form of entertainment. And while it would add depth, it just wouldn't be the same anymore. Shooting down masses of brainless zombies trying to eat you is just pure fun.
    Sound more to me that you simply don't like the idea of shooting down zombies. That's all fine and dandy, but then you can't really say the game is bad.
    Sure you can help each other out, but its little more than healing other people, reviving them or shooting an enemy that got one of your team mates pinned.
    This is true. But it's addictive. Think about it. CS is just covering each other, synchronizing attacks and planting bombs. Most games can be summarized in one line. There is just something hilarious covering your mates and smashing true zombies. It's exhilarating to cover a teammate helping up another teammate with the 4th guy being down, so you can get into the safe room, all while getting swarmed by zombies. But yes. Gameplay is infact very simple with little depth. But it's pure fun in my opinion. But for being a co-op zombie survival shooter, it's great. It shouldn't be made with complex game mechanics, deep ballistics modelling and realistic damage modelling.
    To be honnest I thought the co - op mode in Resistance 2 was more entertaining, which says a lot because I thought that mode had a bit of a slapped on feel to it. Resistance 2 has 8 players co - op and requires a lot more teamwork than Left 4 dead, which is kind of sad in a way
    Never played that though.

     



     

     

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  • Cabe2323Cabe2323 Member Posts: 2,939
    Originally posted by Jackcolt

    Originally posted by Gameloading

    Originally posted by Jackcolt


     
    Zombie survival should be run and gun. I think 98% of the zombie survival fans want it exactly like it is now. Without guns. Just like the movies. Don't even think I've ever seen a zombie hold a gun in any form of entertainment. And while it would add depth, it just wouldn't be the same anymore. Shooting down masses of brainless zombies trying to eat you is just pure fun.
    Sound more to me that you simply don't like the idea of shooting down zombies. That's all fine and dandy, but then you can't really say the game is bad.
     

     



     

     



     

    Land of the Dead (I am pretty sure that is the title) had Zombies picking up a M16 and firing it.  But that was Romero having the Zombies evolve.  I think you are right and the vast majority of Zombie fans would rather have the "Run & Gun" style of gameplay. 

    Currently playing:
    LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

    Looking Foward too:
    Bioware games (Dragon Age & Star Wars The Old Republic)

  • LV426LV426 Member Posts: 883
    Originally posted by Cabe2323

    Originally posted by Jackcolt

    Originally posted by Gameloading

    Originally posted by Jackcolt


     
    Zombie survival should be run and gun. I think 98% of the zombie survival fans want it exactly like it is now. Without guns. Just like the movies. Don't even think I've ever seen a zombie hold a gun in any form of entertainment. And while it would add depth, it just wouldn't be the same anymore. Shooting down masses of brainless zombies trying to eat you is just pure fun.
    Sound more to me that you simply don't like the idea of shooting down zombies. That's all fine and dandy, but then you can't really say the game is bad.
     

     



     

     



     

    Land of the Dead (I am pretty sure that is the title) had Zombies picking up a M16 and firing it.  But that was Romero having the Zombies evolve.  I think you are right and the vast majority of Zombie fans would rather have the "Run & Gun" style of gameplay. 

    Also speaking up for this game.... Ive played it as much as I can around family and things Ive had to do before the demo dies.... LOVED it, will be getting it, and see you all in the PC version asap.

  • DraenorDraenor Member UncommonPosts: 7,918

    Played it on my own, as well as a little bit online with three friends...I'm not impressed...It's a good bit of fun, but I can't see myself playing it for more than a few days. 

     

    It feels like a generic shooter, and little else....yeah there are a few fun twists, but the tenth time you run into a tank zombie in a cramped subway and he one shots your entire team before anybody can even do anything about him, it's not fun anymore.

    Your argument is like a two legged dog with an eating disorder...weak and unbalanced.

  • sup3rsn1p3rsup3rsn1p3r Member Posts: 93

    I wouldn't say Game of the Year...

    But definatley worth buying.  I just hate Boomers...They scare the crap out of me...

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  • JackcoltJackcolt Member UncommonPosts: 2,170
    Originally posted by Cabe2323

    Originally posted by Jackcolt

    Originally posted by Gameloading

    Originally posted by Jackcolt


     
    Zombie survival should be run and gun. I think 98% of the zombie survival fans want it exactly like it is now. Without guns. Just like the movies. Don't even think I've ever seen a zombie hold a gun in any form of entertainment. And while it would add depth, it just wouldn't be the same anymore. Shooting down masses of brainless zombies trying to eat you is just pure fun.
    Sound more to me that you simply don't like the idea of shooting down zombies. That's all fine and dandy, but then you can't really say the game is bad.
     

     



     

     



     

    Land of the Dead (I am pretty sure that is the title) had Zombies picking up a M16 and firing it.  But that was Romero having the Zombies evolve.  I think you are right and the vast majority of Zombie fans would rather have the "Run & Gun" style of gameplay. 

     

    Oh yeah that's right. But in that movie it's played on that they are starting to recall things they knew from when they were alive. But yeah, that's true. Either way, being a horror fan(not über zombie fan though), I prefer the total brainless but fast as hell zombie.

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