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Proper D&D Theme MMO?

Hi All

I really enjoy D&D Online but I use to play the original pen and paper game in the Forgotten Realms and Greyhawk.I have 2 questions

  1. Why don't they release an MMO set in either of those worlds ?
  2. I play NWN1 and NWN2 and have read people create there own modules using tool builder  for network games ..any recommendations on how and where I could partake in this experience

Thanks

"after the time of dice came the day of mice "

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Comments

  • TenSpottingTenSpotting Member Posts: 367

    D&D Online is as far away from a true D&D version game than you can get..

    Turbine used to be a great company but after AC1 it just went downhill.

  • DaX.9DaX.9 Member Posts: 192

    1. Stormreach is set in world of Ebberon, that is new setting for pen and paper. How you say, forgotten realms or to be more precise land of Faerun is no longer in development in offices of wizards of the coast so everything is set in Ebberon, books, novels and yes games.

    2. You can check official nwn site for info on public games.

  • DaX.9DaX.9 Member Posts: 192

    D&D Online is as far away from a true D&D version game than you can get..

     

    I dissagree, stormreach is closest pen and paper MMORPG on the market. And if lack of PVP is why all the people do not like it, then they misunderstood core meaning of D&D. If instncing is bothering you, then you misunderstood core meaning of D&D, if must group is bothering you, then you have misunderstood core meaning of D&D.

  • TenSpottingTenSpotting Member Posts: 367

    I'd like to see a real D&D mmo using rolling dice and all.

  • Saurus930Saurus930 Member Posts: 115
    Originally posted by DaX.9


    1. Stormreach is set in world of Ebberon, that is new setting for pen and paper. How you say, forgotten realms or to be more precise land of Faerun is no longer in development in offices of wizards of the coast so everything is set in Ebberon, books, novels and yes games.
    2. You can check official nwn site for info on public games.



     

    1. That sounded strange, so I checked the wizards.com site and it seems like they still are doing forgotten realms stuff. As the new edition of D&D arrived this year the Faerun world setting took a leap 100 years into the future and a lot of (strange and stupid?) stuff happened to the world to justify the new rules.

     "D&D Online is as far away from a true D&D version game than you can get.."

    I think that D&D online was/is very close to the 3.0 ruleset, not exactly the same,  but close. I've never played Eberron campaigns but when I looked through the book it certainly feels like the same game that turbine made.

  • bcrankshawbcrankshaw Member Posts: 547
    Originally posted by DaX.9


    1. Stormreach is set in world of Ebberon, that is new setting for pen and paper. How you say, forgotten realms or to be more precise land of Faerun is no longer in development in offices of wizards of the coast so everything is set in Ebberon, books, novels and yes games.
    2. You can check official nwn site for info on public games.



     

    Interesting but I'm not sure I completely agree with Point 1

    NWN is set in Forgotten Realms ?And they have just released an expansion set ?

    "after the time of dice came the day of mice "

  • skeaserskeaser Member RarePosts: 4,205
    Originally posted by TenSpotting


    I'd like to see a real D&D mmo using rolling dice and all.

     

    If you think about it though, pretty much all MMOs use an invisible dice roll. Random damage from whatever to whatever with a chance to hit etc etc.

    Sig so that badges don't eat my posts.


  • TenSpottingTenSpotting Member Posts: 367

    I'd like to see the actual dice rolling =P

  • AlcuinAlcuin Member UncommonPosts: 331

    It's a wild guess, but I'd say that Wizards of the Coast doesn't want to pay royalties to the creators of the Forgotten Realms and Greyhawk (which are both holdovers from when the company was owned by TSR, if I'm not mistaken- please correct me if I'm wrong).

    The reason they may have continued developing FR is that it is so successful and thus, profitable.

    Ebberon, if you remember, was created by an individual who won a contest.  I wonder how much of a stake he still has in the profits.

    I happen to not care about the reasons, I just wish they would do it.  Imagining a FR MMO is something I do often.  They could get Bob Salvatore to write quests for it!

     

    Here's hoping that someday will come...

    _____________________________
    "Ad eundum quo nemo ante iit"

  • bcrankshawbcrankshaw Member Posts: 547
    Originally posted by Alcuin


    It's a wild guess, but I'd say that Wizards of the Coast doesn't want to pay royalties to the creators of the Forgotten Realms and Greyhawk (which are both holdovers from when the company was owned by TSR, if I'm not mistaken- please correct me if I'm wrong).
    The reason they may have continued developing FR is that it is so successful and thus, profitable.
    Ebberon, if you remember, was created by an individual who won a contest.  I wonder how much of a stake he still has in the profits.
    I happen to not care about the reasons, I just wish they would do it.  Imagining a FR MMO is something I do often.  They could get Bob Salvatore to write quests for it!
     
    Here's hoping that someday will come...



     

    Alcuin Bob Salvatore is involved in a new MMO called Copernicus ,,,and if thats not enough Todd Mcfarlane is involved in the art ...check it out .It has huge potential

    http://www.joystiq.com/2008/09/22/agdc-interview-with-brett-close-ceo-of-curt-schillings-38-stu/

    "after the time of dice came the day of mice "

  • BesCirgaBesCirga Member Posts: 806
    Originally posted by TenSpotting


    I'd like to see the actual dice rolling =P



     

    Have you even tried DDO? There is dice rolling...

    As for creating a new DnD mmo with forgotten realm setting... why? its the same standard fantasy setting you see everywhere else. Forgotten realms doesnt have a hint of originality to it. Atleast thats how I see it.

  • MurdusMurdus Member UncommonPosts: 698

    They should release an expansion for DDO with like Dragonlance or something like that..

    But as someone mentioned before, DDO really does have the core values of DnD. Except now they are making it a more solo friendly game with hirelings and stuff... Which i truly oppose.

  • TenSpottingTenSpotting Member Posts: 367

    D&D online does not feel like a real D&D game. It feels like a generic dungeon crawl game with D&D name stamped onto it.

    A real D&D game would have similar style art to all of the books. Not a replica of the Asheron's Call 2 player models.  It just doesn't feel like D&D.

  • MurdusMurdus Member UncommonPosts: 698

    If they changed the art style to the that of the books... I would never log off

    Therefore I am glad they are the way they are

  • tysonj25tysonj25 Member UncommonPosts: 66
    Originally posted by TenSpotting


    I'd like to see the actual dice rolling =P

    In beta in DDO there was dice rolling on the side, might still be that way, not sure!

  • SteelroseSteelrose Member UncommonPosts: 215

    If you think DDO is far from the main D&D idea, then you have no idea what the first RPG pen and paper were all about.

    They were all about getting a group of adventures, then a short travel, and then a long dungeon. Even the first cRPG's were all dungeon crawl (Dungeon master, Eye of beholder, Ishar, Lands of Lore, Wizardry...)

    Dungeon crawling was the main vision of RPG.

    DDo is a dungeon crawl. Like it, or not. But saying it's distant from the main vision is just wrong.

  • SteelroseSteelrose Member UncommonPosts: 215
    Originally posted by TenSpotting


    D&D online does not feel like a real D&D game. It feels like a generic dungeon crawl game with D&D name stamped onto it.
    A real D&D game would have similar style art to all of the books. Not a replica of the Asheron's Call 2 player models.  It just doesn't feel like D&D.



     

    DDo is actually very close to the art in the books of Eberron. Wizards of the coast holders of the D&D license do not want to pay TSR for using Forgotten Realms. Eberron is the only world made by WotC so they basically forced Turbine to do it in Eberron. Buy the books, and see the art in game is extremly well done.

  • IhmoteppIhmotepp Member Posts: 14,495

    DDO is just a co-op game, like Diablo. But I actually liked the original Diablo better, and it had no monthly fee.

    The closest thing would have been the Dungeons and Dragons online tool set, or whatever they were calling it.

    It was supposed to release with 4th edition, but for some reason they've dropped it. Rather than an MMO it was a virtual table top. You saw your character, like a model on a table top, and the Dungeon Master could place Monsters on the table top, and move them around.

    The tool set did all the dice rolls and damage calculations, and it came with built in voice chat, and a lobby so you  could hook up wiht other players and DMs, and go on an adventure.

    Sounded cool, I don't know why they've dropped it.

    Other than that, I haven't heard of any Dungeons and Dragons MMO in the works at all. It would be cool, to see the actual D&D rules implemented as close as possible, a solid grouping game not some solo fest like WoW, and the actual Monsters from the Monster Manual, but it doesn't look like anyone is working on it.

    image

  • bcrankshawbcrankshaw Member Posts: 547
    Originally posted by BesCirga

    Originally posted by TenSpotting


    I'd like to see the actual dice rolling =P



     

    Have you even tried DDO? There is dice rolling...

    As for creating a new DnD mmo with forgotten realm setting... why? its the same standard fantasy setting you see everywhere else. Forgotten realms doesnt have a hint of originality to it. Atleast thats how I see it.



     

    It's the lore and the places to explore that makes a difference here .Look at Forgotten Realms ...Zhentil Keep,Red Wizards of Thay ,Jungles of Chult ,Southern Kingdom like Calimsham and Arm etc etc

    Thats why the Forgotten Realms is a good setting .However I didn't realize the new world is going to be properly developed so that's a reassuring point for someone like me who enjoys history to a game :)

    "after the time of dice came the day of mice "

  • dethgardethgar Member Posts: 293

    Correct me if I'm wrong but, isn't the focal point of D&D face to face human interaction and roleplay? I realize there are video games, heck most video games rip from D&D for that matter, and the like but don't "true" D&D players oppose anything beyond pen and paper?

  • skeaserskeaser Member RarePosts: 4,205
    Originally posted by TenSpotting


    I'd like to see the actual dice rolling =P

     

    I can't remember what it was but I remember a game I played a good ways back that had small dice in the bottom of the screen that rolled when you did something. Lemme see if I can google that bad boy.

    Sig so that badges don't eat my posts.


  • dethgardethgar Member Posts: 293
    Originally posted by skeaser

    Originally posted by TenSpotting


    I'd like to see the actual dice rolling =P

     

    I can't remember what it was but I remember a game I played a good ways back that had small dice in the bottom of the screen that rolled when you did something. Lemme see if I can google that bad boy.

     

    DDO has a dice window. Most people don't realize its there in the five minutes they try it out.

  • OzmodanOzmodan Member EpicPosts: 9,726

    The problem with DDO it is too like D&D.  You can't get much closer in a MMO.

  • Jefferson81Jefferson81 Member Posts: 730
    Originally posted by Saurus930

    Originally posted by DaX.9


    1. Stormreach is set in world of Ebberon, that is new setting for pen and paper. How you say, forgotten realms or to be more precise land of Faerun is no longer in development in offices of wizards of the coast so everything is set in Ebberon, books, novels and yes games.
    2. You can check official nwn site for info on public games.



     

    1. That sounded strange, so I checked the wizards.com site and it seems like they still are doing forgotten realms stuff. As the new edition of D&D arrived this year the Faerun world setting took a leap 100 years into the future and a lot of (strange and stupid?) stuff happened to the world to justify the new rules.

     "D&D Online is as far away from a true D&D version game than you can get.."

    I think that D&D online was/is very close to the 3.0 ruleset, not exactly the same,  but close. I've never played Eberron campaigns but when I looked through the book it certainly feels like the same game that turbine made.

     

    I personally don't care for the Eberron world so if they decide to throw the Forgotten Realms world on the junkheap then I will boycott Wizards of the Coast's products until they go bankrupt.

    And the Greyhawk world was good why isn't that being catered for anymore?

     

  • Cik_AsalinCik_Asalin Member Posts: 3,033
    Originally posted by DaX.9



    ... stormreach is closest pen and paper MMORPG on the market. And if lack of PVP is why all the people do not like it, then they misunderstood core meaning of D&D. If instncing is bothering you, then you misunderstood core meaning of D&D, if must group is bothering you, then you have misunderstood core meaning of D&D.

     

    You sir, misunderstand the core meaning of mmorpg if you cant understand how a well open,  consequence-based, risk/rewward contributory-based, non-switched and non-instanced based PvP system is the backbone of of a mmorpg. . .take the suspensful and surprising aspect of unplanned PvP out of a multiplayer game and it is no longer a mmorpg imho. . .yet it could still be a great single-player game with the illusion of playing against multiple players rather than predictable computer controlled mobs imho.

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