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WAR is lacking in the gear department..

Mythic in their push to satisfy casual gamers has in turn made this game borring.

Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.

Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?

Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.

Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.

Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.

Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).

People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.

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Comments

  • Tyvolus1Tyvolus1 Member Posts: 815
    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.

    Everything you said about gear sums up perfectly why I quit wow and will NEVER go back.  I dont have the time, or desire to farm gear for hours and days upon end.  I want to play and enjoy the game and jump right into the fight.   I have a job, I have a girlfriend, my game time is limited.  WAR fits in perfectly with my playsrtyle and I love the pvp, the classes, the races and the two factions.  Cant wait for future patches and expansions.  Have fun doing the wow grind for the next 10 levels, its just not for me.

    "Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point." 

    -- too funny.  when a game company has nothing more to add to a game except a mindless hamster wheel treadmill style grind is when they dont get my $15 a month anymore.  Just as SOE (everquest) or Blizzard (wow).

     

  • Shard101Shard101 Member UncommonPosts: 479
    Originally posted by Tyvolus1

    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.

    Everything you said about gear sums up perfectly why I quit wow and will NEVER go back.  I dont have the time, or desire to farm gear for hours and days upon end.  I want to play and enjoy the game and jump right into the fight.   I have a job, I have a girlfriend, my game time is limited.  WAR fits in perfectly with my playsrtyle and I love the pvp, the classes, the races and the two factions.  Cant wait for future patches and expansions.  Have fun doing the wow grind for the next 10 levels, its just not for me.



     

    I never suggested anywhere it should be a grind. It should be a little carrot at least.

     

    Folks like you always assuming people want the WoW gear grind when discussing this topic are usualy looking like idiots.

  • MagterMagter Member Posts: 289
    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.



     

    If you can't spell boring...you are not an intelligent person and I don't read unintelligent people better yet trolls.    

    Purpose in life is not to gain things, but experience. - Rover64dd

  • Tyvolus1Tyvolus1 Member Posts: 815
    Originally posted by Shard101

    Originally posted by Tyvolus1

    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.

    Everything you said about gear sums up perfectly why I quit wow and will NEVER go back.  I dont have the time, or desire to farm gear for hours and days upon end.  I want to play and enjoy the game and jump right into the fight.   I have a job, I have a girlfriend, my game time is limited.  WAR fits in perfectly with my playsrtyle and I love the pvp, the classes, the races and the two factions.  Cant wait for future patches and expansions.  Have fun doing the wow grind for the next 10 levels, its just not for me.



     

    I never suggested anywhere it should be a grind. It should be a little carrot at least.

     

    Folks like you always assuming people want the WoW gear grind when discussing this topic are usualy looking like idiots.

    Lets see here you:

     

    1) bring up WOW

    2) bring up gear and talk about it being the progression after hitting max level and abilities

    3) say people return to wow because they want shiny glowy gear

    I think it is safe to say, I didnt assume anything here.  I read what you wrote about wanting  a wow type grind for gear on a somewhat scaled down level.  Dont try and double talk me here like I cant scroll up and read your first post again.

    I have more important things to do with my time then run the same BGS, and raids (over and over and over and over again) for gear which will be obsolete in the next expansion. 

    As far as idiots go, it takes one to know one my friend.  If you like the wow style of grinding for gear so much, why not go to their forums and talk about how great it is to the wow fanbois ?

     

  • Tyvolus1Tyvolus1 Member Posts: 815
    Originally posted by Magter

    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.



     

    If you can't spell boring...you are not an intelligent person and I don't read unintelligent people better yet trolls.    

    lol -- yeah he cant spell but wants to call other people idiots.  he is a sad little man.

     

  • Shard101Shard101 Member UncommonPosts: 479
    Originally posted by Tyvolus1

    Originally posted by Magter

    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.



     

    If you can't spell boring...you are not an intelligent person and I don't read unintelligent people better yet trolls.    

    lol -- yeah he cant spell but wants to call other people idiots.  he is a sad little man.

     



     

    ^^ and that is a good punctuation lesson?

  • Loke666Loke666 Member EpicPosts: 21,441

    Warhammer is based on a tabletop and pen and paper RPG. Gear isn't really the big point in any of those.

    In the RPG, skills are the important thing. However the RPG is leveless and don't really have a max level, you advance thru a lot of differsnt careers. Everything do have a max value but you can still play for years without maxing out. A very neat system, gear is mostly the same junk, the important thing is how you use it. The RPG do have a few holy and chaos items but they are rare and rarely that much more useful than ordinary gear.

    However Mythic did use the EQ/Wow system instead, where progression after max level is by getting better gear.

    Either they will have to get a lot more gear or change the system to the original Warhammer one, now it is a mix where you relly don't get much better after you hit 40.

    Warhammer do have many good things in it but when people can get all the stuff in the game in a short time they loses intrest. I prefer character development in front of gear any day but with a levelcap that just stops quite fast. In that case you have to throw in hard to get gear.

    Yes, I am a really big fan of "Warhammer fanyasy roleplaying game"

  • Tyvolus1Tyvolus1 Member Posts: 815
    Originally posted by Shard101

    Originally posted by Tyvolus1

    Originally posted by Magter

    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.



     

    If you can't spell boring...you are not an intelligent person and I don't read unintelligent people better yet trolls.    

    lol -- yeah he cant spell but wants to call other people idiots.  he is a sad little man.

     



     

    ^^ and that is a good punctuation lesson?

    I'm not the one running around calling people idiots.   If I have bad punctuation on a message board so be it.  But the point remains, you cant spell and then a few minutes later want to call someone an idiot.  Are you getting my point ?

     

  • Tyvolus1Tyvolus1 Member Posts: 815
    Originally posted by Loke666


    Warhammer is based on a tabletop and pen and paper RPG. Gear isn't really the big point in any of those.
    In the RPG, skills are the important thing. However the RPG is leveless and don't really have a max level, you advance thru a lot of differsnt careers. Everything do have a max value but you can still play for years without maxing out. A very neat system, gear is mostly the same junk, the important thing is how you use it. The RPG do have a few holy and chaos items but they are rare and rarely that much more useful than ordinary gear.
    However Mythic did use the EQ/Wow system instead, where progression after max level is by getting better gear.
    Either they will have to get a lot more gear or change the system to the original Warhammer one, now it is a mix where you relly don't get much better after you hit 40.
    Warhammer do have many good things in it but when people can get all the stuff in the game in a short time they loses intrest. I prefer character development in front of gear any day but with a levelcap that just stops quite fast. In that case you have to throw in hard to get gear.
    Yes, I am a really big fan of "Warhammer fanyasy roleplaying game"

    you make some good points.  but the flip side to easily attained gear is difficult, huge time sink gear and either way, people will lose interest.  Except for the people with nothing better to do with their time.  But even if I had 10+ hours a day to devote to gaming, I would not be playing just one game.  There are way too many fun games out there to just spend playing MMOs, let alone just one MMO.

     

  • thranmorrowthranmorrow Member Posts: 110
    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW because they are superficial and vain, like me.

     

    Fixed

  • noblotnoblot Member Posts: 287

    There is two element to gear, stats and look. Currently, not being able to keep the look you like is definately a step back (have really taken to LotR's various costume). This is really hacking my wife off who want to keep wearing the halloween mask (which has no stats on it at all).

    As for the stats, so far to me it looks like good gear helps but the difference it makes is not massive. Personally I like this (and I love spending time on getting my characters the best gear). Twinking of low level characters is (relatively) pointless, and unkillable high end characters are not going to be running around ruining our day.

  • PabswikkPabswikk Member Posts: 108

    First things first. The armor is more customisable than WoW will ever be, but less so that LotRo. Personally I think LotRo's system is good, I just don't like the game....

    Second thing,

    How many of you played Warhammer Fantasy?

    Yeah. The tabletop war game.

    This game is CANONICALLY CORRECT!

    Much like how they removed magic from LotRo.

    So before you say about item customisation, or you don't get glowly cool armor, remember that the universe this is in doesn't have that! It never has!

    So to deviate from the subject matter just to please and tempt some WoW fans is a horrific sign of the ways games are going.

    I play WoW as well as WAR. I like the glowly, cartoony WoW in small doses.

    I  like the gritty, more relisitic WAR too. It still has it where it counts. Big explosions, lasers, glowy magic. Even that is taking it too far for some fans of the tabletop game.

    So to keep it short, who's more important to WAR? WoW fanboys, or Warhammer Fanboys?

    If they change it into a WoW clone to please people, the original fanbase leaves.

    SWG anyone?

  • BruceybabyBruceybaby Member Posts: 254
    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.



     

    LOL! i literally couldn't disagree with you more.

     

    get to level 40, start running dungeons (i.e. bastion stairs, crypts), change your mind, and shut up ;)

     

     

  • KapacsKapacs Lord of the Rings Online CorrespondentMember Posts: 17

     Same here with you, WAR can not come even come close to matching the armory of WOW. The armor and weapon classes are very poorly distributed for the measly 40 levels you are given to waste.

    Even as a cat, one must be a cat with dreams.

  • Tyvolus1Tyvolus1 Member Posts: 815
    Originally posted by Kapacs


     Same here with you, WAR can not come even come close to matching the armory of WOW. The armor and weapon classes are very poorly distributed for the measly 40 levels you are given to waste.

    wow has after 4 years 9 classes to choose from.  These same 9 classes are what the games 2 factions can play.  when wow grows up and breaks out of the cookie cutter class mold, then maybe we will take you seriously.  WAR is about to go to 22 classes after 3 months -- with more planned.  wow and its fanbois have the market on shiny gear, WAR has the market on a diverse group of classes to play and fight against in pvp.

     

  • RavkeenRavkeen Member UncommonPosts: 310
    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.



     

    Who cares about how gear looks . I only care about one thing how that gear going to help me in rvr and thats the problem with WAR. There is alot of gear in this game that is worthless. Because alot of the gear have crap in it that wouldn't  help your class one bit.  The other stupid thing is lvl cap gear where you have to be this lvl to where this gear that is just stupid.

    Hi I'm Ravkeen! image

    Emilia_Emi Lvl 56 Witch
    Now Playing : Black Desert Online
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    "America is not at war, the US Military is at war, America is at the mall."

  • IxnatifualIxnatifual Member Posts: 475

    I really love the look of the gear in this game. The power ranger look just doesn't appeal to me in a fantasy setting (well honestly, any setting).

  • PheacePheace Member Posts: 2,408
    Originally posted by Tyvolus1

    Originally posted by Kapacs


     Same here with you, WAR can not come even come close to matching the armory of WOW. The armor and weapon classes are very poorly distributed for the measly 40 levels you are given to waste.

    wow has after 4 years 9 classes to choose from.  These same 9 classes are what the games 2 factions can play.  when wow grows up and breaks out of the cookie cutter class mold, then maybe we will take you seriously.  WAR is about to go to 22 classes after 3 months -- with more planned.  wow and its fanbois have the market on shiny gear, WAR has the market on a diverse group of classes to play and fight against in pvp.

     

     

    *buzz* That' Daoc

    image

  • BigdavoBigdavo Member UncommonPosts: 1,863

    Why do so many assholes here troll this OP, he makes a very good point, a lot of WoW's appeal is based on its gear. The diversity of it as well as the unique looks (obviously not all of it looks great).

    Yet people automatically deduce that he's a WoW fanboi/grind lover and turn into aggressive teenagers at the mere mention of the word WoW. Rabid fanbois here cannot take any criticism or differing opinion of their game.

    It's obvious that gear plays an important role in MMOs, it doesn't have to look fancy or over the top, it just has to look cool, be relevant and be different most importantly and always changing as you progress. Otherwise you feel like your stuck in the Clone Wars.

    O_o o_O

  • Jackio81Jackio81 Member, Newbie CommonPosts: 418
    Originally posted by Shard101


    Mythic in their push to satisfy casual gamers has in turn made this game borring.
    Let us talk about gear and everyone looking the same as each of their same lvl and class except a few minor dye differences.
    Mythic needs to make gear more important and more relevant. Right now, gear is a joke. 3 gold bags for this or 6 gold bags for that? Who cares? The gear is rarely an upgrade due to ridiculous itemization. Set gear for wards? Who cares? Why do I want to invest alot of time getting gear so I can fight an NPC that won't yield any gear worth the effort?
    Mythic has underestimated the importance of gear in a MMO. People will endure alot of crap - both intended (grinds) and unintended (design screw-ups) - if they see cool, powerful gear at the end of the process that will make their character better. Think about it - in WOW people would spend hundreds of hours raiding the SAME CONTENT over and over again just for the chance to get the type of gear I'm talking about. People would spend hundreds of hours grinding reputation, instances, etc. for the chance to get enough tokens to purchase gear upgrades.
    Once you hit your level cap and you've gotten all the abilities, talents, neat powers that you can accumulate - GEAR is the progression at that point.
    Open RvR needs to provide the best gear in the game and that gear must make a difference. The more epic the open RvR encounter the better the gear must be. And such gear must make a difference in the game mechanics.
    Mythic has made alot of bad game design choices but all of that would have been tolerated much longer by many more if they had the carrot of awesome gear on the horizon. Instead, there was no such carrot and so people scratched their head saying why should I endure this when there is no point (meaning there is no gear).
    People that returning to WOW are going back because they know they can gear cool gear. Its as simple as that.

     

    Dude WAR has enough problems as it is, and as for glowy gear. I just decided to reactivate my WoW account and take a look at what's going on, and I gotta say going from WAR to WoW is not a good idea. Let's just say I was almost blinded by how fruity and candylandish the game looks making that transition.

    WoW might just be a better game......but OMG......

    Another words, don't take this as an insult but.......stfu...lol

  • madstoogmadstoog Member Posts: 132

     WoW is a grind fest anyone who denies that is just.. well stupid not to notice it.

  • gan3fgan3f Member UncommonPosts: 274
    Originally posted by madstoog


     WoW is a grind fest anyone who denies that is just.. well stupid not to notice it.

     

    lol.........................................................................................................

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    LOL.......................... War is a grindfest aswell.. Grind your RR so you can use the pve gear that you grinded dungeons for. so you can grind city sieges and kill the king.. if you don't think war is a grind your only fooling yourself, and maybe you should take a firece slap from a midget dressed as elvis.

  • banthisbanthis Member Posts: 1,891

    you can't grind City sieges .. if you could people would already be doing it and here we are 2 months in and there's been not one ..not 1 single fully successful try at the cities.  

    A city takes alot more people than what normally constitutes a grind.  Not to mention grind means you can do it over and over again easily and back to back which is not and has never been the case with City Sieges.

    I do how ever agree that WAR has grinds like any other game.  MMOS regardless of level base, point based, open world whatever all have grinds.  MMOS are Grinds period anyone who thinks there is some mythical game formula for MMOs that makes it non grind is .. quite frankly ... stupid. 

    Level Based = Grind

    Gear Base = Grind

    Open World UO type game  = Grind

    All MMOs (repeats) have some sort of grind.

  • gan3fgan3f Member UncommonPosts: 274
    Originally posted by banthis


    you can't grind City sieges .. if you could people would already be doing it and here we are 2 months in and there's been not one ..not 1 single fully successful try at the cities.  
    A city takes alot more people than what normally constitutes a grind.  Not to mention grind means you can do it over and over again easily and back to back which is not and has never been the case with City Sieges.
    I do how ever agree that WAR has grinds like any other game.  MMOS regardless of level base, point based, open world whatever all have grinds.  MMOS are Grinds period anyone who thinks there is some mythical game formula for MMOs that makes it non grind is .. quite frankly ... stupid. 
    Level Based = Grind
    Gear Base = Grind
    Open World UO type game  = Grind
    All MMOs (repeats) have some sort of grind.

     

    ok... so your saying that doing the City instances over and over and over again to get gear to kill the king is not a grind?. well that is if you have already grinded the other instances to get the correct tier gear to attempt the city instance bosses, then you can grind out that gear so you can kill king... when you siege a city its not a grind? i must be mistaken.

     

    oh well, WAR city sieges are not a grind. you heard it here first.

  • Shard101Shard101 Member UncommonPosts: 479
    Originally posted by banthis


    you can't grind City sieges .. if you could people would already be doing it and here we are 2 months in and there's been not one ..not 1 single fully successful try at the cities.  
    A city takes alot more people than what normally constitutes a grind.  Not to mention grind means you can do it over and over again easily and back to back which is not and has never been the case with City Sieges.
    I do how ever agree that WAR has grinds like any other game.  MMOS regardless of level base, point based, open world whatever all have grinds.  MMOS are Grinds period anyone who thinks there is some mythical game formula for MMOs that makes it non grind is .. quite frankly ... stupid. 
    Level Based = Grind
    Gear Base = Grind
    Open World UO type game  = Grind
    All MMOs (repeats) have some sort of grind.



     

    WAR is losing subscribers by the 1000's every day.

    Somthing better be looked at and fixed. Most of these people are leaving because they are sick and tired of the same ole scenarios and PQ's. Having gear that everyone else has and looks like is getting old as well.

    I can RVR naked I have proof from my 2001 naked Bedlam screenies from DAoC.So don't even attempt to say "I lack RVR skills because I want more gear to mix and match with", I have been in the best guild in DAoC for over 7 years and WAR.

    Raiding empty keeps is boring.

     

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