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Will you use the Sword or the Hammer in this situation?

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Comments

  • winterwinter Member UncommonPosts: 2,281
    Originally posted by Ihmotepp

    Originally posted by atziluth


    It does not matter. It has already been declared that this game is not item centric meaning that sweet sword waiting for you will likely only be marginally better then either weapon you have right now. The hammer if better probably does minimally more damage then the sword you are using so no real net gain will be achieved. Even if there is an advantage chances are it will be gone off my stinking corpse before I reach a place to store either of the weapons.
     
    Since stats are a non-factor, I would equip the one that looks better and be done with it.

     

    Either the sword your friend is making for you will give some advantage worthwhile, or crafting is a waste of time.

    Are you saying crafting in Darkfall will be a waste of time?



     

     Well from what little we know of DF at this time, and from the little bit the beta testers said i'd have to go with yes for basic items like swords etc anyway. Canons on the other hand would probably be a rare enough drop crafters will be needed to make them for the ships/fortifications.

     

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by winter


     This is a easy one. The answer is it doesn't matter. Since DF if FFA there are no really good swords (or really good gear of any type) Ask any fan DF is a game of skill and equipement will have very little to no effect, thus why waste your coin having a guildy make you a sword that will be basically the same as any mob drop?
      Really I would figure by now some of you would know more about DF. Df is not gear driven, thus you never have to worry about being killed since your gear is basically standard except for looks to the average mob drop. Sure your guildy might be able to work hard and make you a sword that does 1 more point of damage but you'd be better off spending your gold to pay a merc to guard you.
    DF= gear<skill<numbers. Don't take my word though ask the fans any 4 newbies will be able to take out a max skilled max geared character. (well at least in theory)

     

    So you're saying this is not a game for crafters, because crafting a sword, or armor would be a waste of time?

    That's ok with me, I'm not a big crafter, but lots of people do like crafting. And, I thought it was supposed to be a player driven economy? How is that so if crafting is worthless?

    Anyway, lots of interesting replies. My point was simple. Gaining skills by using them might be fun, but it's not really "natural" the way it's implemented in a game. This is shown by the number of people that chose to increase their sword skill, even though doing so makes them less effective. People don't do this sort of behavior in the real world.

    In the real world people would use the most effective weapon they have at the time. Later they would practice with another weapon, in a controlled environment, when they were not in danger. That would be "natural".

    And, if the choice is moot, because the sword you're waiting for cannot be very good, because gear doesn't matter, then obviously crafting is not going to be worthwhile in Darkfall.

    You can't have it both ways.

    image

  • altairzqaltairzq Member Posts: 3,811

    You know in EQ classic... (lol I feel old) at some point you just couldn't learn a new weapon, because only monsters around your level would rise the skill, and then they would kill you in seconds. Unless someone helped you but it took SO long that it was rare.

    Some will say it's not real. Well.. it is in a way. A warrior tries several weapons.. finds one he is good at, and sticks with it.

    EQ classic was amazing.

  • LukePlumberLukePlumber Member Posts: 74

    I wouldn't base this decision on what special weapon I obtain/will obtain is the best since I'll probably lose it very soon due to full loot. But I'd pick a sword over a hammer anyways so option two it is.

  • winterwinter Member UncommonPosts: 2,281
    Originally posted by Ihmotepp

    Originally posted by winter


     This is a easy one. The answer is it doesn't matter. Since DF if FFA there are no really good swords (or really good gear of any type) Ask any fan DF is a game of skill and equipement will have very little to no effect, thus why waste your coin having a guildy make you a sword that will be basically the same as any mob drop?
      Really I would figure by now some of you would know more about DF. Df is not gear driven, thus you never have to worry about being killed since your gear is basically standard except for looks to the average mob drop. Sure your guildy might be able to work hard and make you a sword that does 1 more point of damage but you'd be better off spending your gold to pay a merc to guard you.
    DF= gear<skill<numbers. Don't take my word though ask the fans any 4 newbies will be able to take out a max skilled max geared character. (well at least in theory)

     

    So you're saying this is not a game for crafters, because crafting a sword, or armor would be a waste of time?

    That's ok with me, I'm not a big crafter, but lots of people do like crafting. And, I thought it was supposed to be a player driven economy? How is that so if crafting is worthless?

    Anyway, lots of interesting replies. My point was simple. Gaining skills by using them might be fun, but it's not really "natural" the way it's implemented in a game. This is shown by the number of people that chose to increase their sword skill, even though doing so makes them less effective. People don't do this sort of behavior in the real world.

    In the real world people would use the most effective weapon they have at the time. Later they would practice with another weapon, in a controlled environment, when they were not in danger. That would be "natural".

    And, if the choice is moot, because the sword you're waiting for cannot be very good, because gear doesn't matter, then obviously crafting is not going to be worthwhile in Darkfall.

    You can't have it both ways.

     In the real world when you die you don't get a rez, so doing the most damage at any given time and being the most survivable beats out the MMO version of long term planning where dying a few times is ok becasue in the end you'll wind up with higher skill. (Apples vs oranges, real vs non-real etc)

     

      "Can't have it both ways" Why not? As you saw in my other reply yes i am of the opinion that crafting of basic items like swords will be pointless. However DF does supposibly allow you to craft anything / everything. While i expect swords will be a dime a dozen mob drop other things like cannon's, ship parts, fortification parts (reinforced gates ?) will not be. So there will be a place for crafters IMO just not the normal craft WoW magic sword type many are curently used to. In the end though this is just my opinion based on what little I know of DF's proposed game mechanics. if you can explain how your guildy can make a really good weapon (worthy of making a big difference) in a game where gear is consider secondary or very low impact on comabt out comes then I'm all ears. 

      While not in any case a proven fact, it is a ugly possibility that crafting of basic weapons will be pointless considering the premise of DF that gear will be secondary or have very little impact on the outcome of combat. its a point the fans seem to ingore or call troll on anyone that brings it up. As you say you can't have it totally both ways (ie your sword being worth alot of gold, and the trouble to make, yet having little to no actual impact on combat.) On the other hand having a cannon as compared to not having a cannon should have some impact, and I'm assuming the they aren't dropped much by goblins. ( it is of course totally possible aventurine have goblins set to explode forth on death, 2 cannons, a full set of plate, 4 laserguns, a battering ram, and one of those funny looking hovercraft spaceships we saw in the august video. )

       Time will tell all we have right now is speculation.

  • DameonkDameonk Member UncommonPosts: 1,914

    In UO there was quite a large difference between GM crafted weapons and armor and the shoddy equipment you would get from drops.

    The fact is general equipment crafters who could make the top tier crafted weapons and armor were always in demand.  People die, people need new equipment.  The crafters were always there (at least their shops were) to resupply the unfortunate.

    Now, obviously I do not know if Aventurine is going with the same type of crafting/loot system that UO had but considering how many other things they borrowed from UO's game model, and with nothing else to go on, I'm going to say it's close.

    "There is as yet insufficient data for a meaningful answer."

  • BigdavoBigdavo Member UncommonPosts: 1,863

    Lightning Bolt! Lightning Bolt! Lightning Bolt!

    O_o o_O

  • alakramalakram Member UncommonPosts: 2,301

    I'll use the one looking better appearance wise. Yay I'm that kind of player.



  • TheHowellerTheHoweller Member Posts: 407

    Is this topic still going on...I thought I smashed the thread's starter with the hammer...

    -------------------------------
    It's honestly like everyone logs onto WoW, and games like WoW, just to masturbate. Everyone plays by themselves, and when they don't, they get what they want and get off.
    -------------------------------
    Originally posted by atziluth...
    Ah yes when the unreasonable are faced with reason they must resort to personal attacks...When you are ready to move up from the kids table you can talk with the grown ups.

  • mrw0lfmrw0lf Member Posts: 2,269

    The decision would be made based upon the time it will take for the new sword to be crafted and the speed of skill prgression. If skilling up is VERY slow I'll be going with the sword else the hammer as it is more proficient for the task at hand.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by TheHoweller


    Is this topic still going on...I thought I smashed the thread's starter with the hammer...

     

    You logic was flawed, causing your hammer smash to do zero damage.

    image

  • TheHowellerTheHoweller Member Posts: 407
    Originally posted by Ihmotepp

    Originally posted by TheHoweller


    Is this topic still going on...I thought I smashed the thread's starter with the hammer...

    You logic was flawed, causing your hammer smash to do zero damage.

     

    Don't you mean that, "...because I hit the rock that is your head, my hammer did zero damage"?

    -------------------------------
    It's honestly like everyone logs onto WoW, and games like WoW, just to masturbate. Everyone plays by themselves, and when they don't, they get what they want and get off.
    -------------------------------
    Originally posted by atziluth...
    Ah yes when the unreasonable are faced with reason they must resort to personal attacks...When you are ready to move up from the kids table you can talk with the grown ups.

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by TheHoweller

    Originally posted by Ihmotepp

    Originally posted by TheHoweller


    Is this topic still going on...I thought I smashed the thread's starter with the hammer...

    You logic was flawed, causing your hammer smash to do zero damage.

     

    Don't you mean that, "...because I hit the rock that is your head, my hammer did zero damage"?

     

    You haven't addressed the topic in any meaningful way.

    image

  • KfuchsKfuchs Member Posts: 6

    I will run past all the next mobs and tell the next player I see that there is good loot on the previous monster I killed but im unable to get it because of all the other mobs around it and will ask him to get it for me. When he comes to get it I will wait till the mobs take some life from him and I will use the hammer to finish him and take all his loot and hopefully find a sword even better then my hammer because I like the swords skill better.

    But I guess I would use the hammer. :(

  • KfuchsKfuchs Member Posts: 6
    Originally posted by Rhoklaw


    I voted for sword which after 46 votes seems to be the popular choice. If its only a few days till your new sword is ready, might as well have your sword skill up to par by then.
    I see theres talk about this game being a lot like UO with skills and possibly crafting. If I never played UO, should I stop playing Eve Online and WoW in order to get my skill up in UO?



     

    You should consider sucide for never playing such a great game :(.

    OR

    Sell all your possesions except your computer and hire a UO expert to train you till darkfall's release.

  • TheHowellerTheHoweller Member Posts: 407
    Originally posted by Kfuchs
    Sell all your possesions except your computer and hire a UO expert to train you till darkfall's release.



     

    I laughed.

    -------------------------------
    It's honestly like everyone logs onto WoW, and games like WoW, just to masturbate. Everyone plays by themselves, and when they don't, they get what they want and get off.
    -------------------------------
    Originally posted by atziluth...
    Ah yes when the unreasonable are faced with reason they must resort to personal attacks...When you are ready to move up from the kids table you can talk with the grown ups.

  • safwdsafwd Member Posts: 879
    Originally posted by Kyleran

    Originally posted by Kien


    Where is the option "I'm afraid of being PK'd, so I will put the Hammer in storage, along with the new Sword when I get it, until I have two level 99 characters I can use to whack anyone who dares attack my alt?"

     

    DF has no levels, you must be playing WOW



     

    More important than no levels, No Alts. You can only have one character per server.

    And i would use the sword over the hammer.

    1. You will want the higher sword skill when you get your pretty new sword. And since you just killed the guy with the hammer using your sword so you should be alright continuing to use it.

    2. Swords just look better then Hammers.

    I do like the idea of telling someone else there is a nice hammer over there if they want it and are willing to fight for it, then ganking them and taking there stuff. (Not really but whoever said it before had the best answer so far in the thread).

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