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Thinking of trying eve. I remember there was these learning skills that made you learn skills faster, but to get these you had to spend over month to get these to level 4, but enabled you to learn a lot faster other skills so these were essential.
Has there been any changes to skill system and how skills are trained? Is it still only based on real time?
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its still pretty much exactly the same. though I still suggest holding off on the learning skills till 2-3 months into your game time just so that you have time to learn skills that actually allow you to do some stuff first.
Now you have also Adv.learning skills rising your atributtes by next 5 points.
It doesn't take a month to raise them to a reasonable level either. I took a week (spread out over my first couple months) to train them to 4 (basic) and 3 (advanced).
A year and 12 million skillpoints later, THEN I took them 5/4, which *did* take a month but by then I was in a good position to not train anything more useful for a bit.
If you are a min/maxer like me and starting eve, holding off and "loosing" trainingtime is a slap in the face.
Heres an advice for you:
You want to fight - youll need perception and willpower mainly.
Train:
Perception tech1 to 4
Willpower tech1 to 4
Perception tech2 to 3
Willpower tech2 to 3.
Train Guns, ships, missiles - have fun.
Later when you feel its time to max out your subsustems like shields/EW/whatever or go for Crafting skills:
Train the other learningskills upp.
Its not 100% optimal - but it saves ALOT of time training those fighting skills while needed way less days before you can start train em efficiently.
Short version: Train your 2 main stats for choosen career to decent lvl only at beginning. Train the other 3 as need aris
FagerCraft - Feeding the trolls on mmorpg.com since 2005.
Urk... seriously bad advice in this thread!!!
1) Train MEMORY skills first. Train the level 1 memory skill to 4 then train the level 2 memory skill to 4
2) Train INTELLIGENCE next. Train level 1 to 4 then level 2 to 4
3) Train perception next... same as above
4) Train Willpower next... same as above
Now... kicker:
Once the skills get LONG in train times only train them while you are logged out. Switch to a short combat skill/ship skill while you're online then, just before logging out, put it back on your long learning skill. do this religiously.
Within 2 months you will have 4/4 in all your learning skills.
Continue this method to train skills at this point training shorter combat/tech/fitting skills while online and train your level ONE learning skills to 5 overnight each night. In another month or two you'll have ALL your learning skills at 5/4 (and should never need them higher). This will increase your ability to train skills quickly drasticaly and save you LOADS of time in the long run.
There is no need to 'wait' to train them. Just do it sensibly. When they're short and easy to train, knock them out. Once they get long, just do them when you're logged off and train something else while logged in. Either another learning skill or a combat/fitting/trade/whatever skill. Doesn't matter. Maximize your training time and fun both at the same time.
"A ship-of-war is the best ambassador." - Oliver Cromwell
Still pretty much the same. Well not for me, apparently they turned off skill training on unactive subscribtions ._.'
Whats this bs in the dev blog someone told me it was "ghost training" and considered a bug/exploit,,
hmm...only took them 5 years to fix it.
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I agree with taram, to get the benefit of the learning skills you should train them early on. But it shouldn't be boring at the same time, so train the loooong boring learning skills when your offline, and some other things you want to get done while your online
Problem I've seen multiple times taram, is that for older players creating a second account we can pound through learning skills in one fell swoop right at the start. We already have a second player to work with. With someone that is starting the game you severely slow the skill progression in order to gain a significant long term gain. Which is great except that I've seen more players quit because of that entry level learning skill gain then I have seen make it. Have them puch it back to the second or third month and by then they have settled on staying in the game and as such don't mind it since they have a good selection of skills to work with.
The most optimal setup for a new player is have them set up a training plan in a program like EVEmon and do the recommended learnign skills that way. The key is to get them to keep thier skill goals short to prevent them from ending up with every learning skill becausae they started off with a 2 year skill plan. The skill plan should literally only cover the next ship they want to get into and the basci modules to fit on it.
Do that and while they may lose a few weeks of skill training in the long term a new player will have a significantly better experience in the first month or two and will hopefully stick around to become that YARR screaming lunatic pilot they want to be.
With my Caldari Alt it was fast I trained all learning to 4 in about a week and a half.
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