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[Minimum age 17] Anvil Society: Well Established/Known, Mature Guild (since 1999)

SonnFereSonnFere Member Posts: 17

 
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The Society of the Anvil is the oldest and most well grounded dwarven nation for Darkfall Online, and with the rarity of such clans in the MMORPG world abroad, likely the most established dwarven nation in all of gamedom. With a highly active moderately sized member base, our crowning achievements have been the preservation of relative modesty, intelligence, and the subtle nuances that make up the foundation of all things both expected and demanded of an adult group of gamers, and all things blissfully dwarven. Daring to embody all that is stereotypical of dwarven pride, we staunchly adhere to the principles of brotherhood, bellicosity, and booze. We are both merchant and warrior, both economist and strategist, and uphold our love of money as dearly as our love of victory. May your mettle be tempered by passion, and may your minds be dulled only by the mightiest of brews.
 
Society and Identity
We are pragmatists, utilitarians, and govern ourselves by the virtues of logic rather than being ensnared by the perils of emotion. Key in that philosophy is that we "govern ourselves". The Society of the Anvil is very much unlike the majority of clans or nations out there in that we have had the great fortune of establishing a membership of self-motivated and responsible gamers who do not need to be governed on a regular basis by any kind of authority. As such, the leadership of the Anvil's primary function is to ensure efficiency rather than being bogged down with the mundane parenting tasks of a daycare center. This has been achieved by the irregular practice of purging immature and problematic members with no pussy-footing around the issue.
If you possess a liberal sense of humor, are not judgmental, and have no tendency to go on hysterical rants or demand attention for the trivial problems of your stupid life then you are already a member of the Anvil Society, at least in spirit.

An excerpt regarding Maturity in the Society

Originally posted, in part, at the Anvil Society forums.
Maturity is something that is likely somewhat different in the Anvil than in clans which claim to be "mature", though it is nonetheless of great importance to our unity. We do not rate maturity as being a prude; it is not being free from humor, and it is not "acting" all grown up. Maturity is trust and it is respect; it is nothing more, nor any less. We enforce almost no social controls, requirements for behavior, nor forum or guild channel regulations or moderation because we trust our members and do not seek to be their parents, a luxury afforded to only the few clans who truly enforce strong character and respect among their members. The Anvil is, in my own estimation, one of the few clans in existence that will actively purge members who cannot function as mature individuals. There is no greater threat to the unity of a clan than "Guild Drama" which effectively turns clans into beauty salons rife with bickering women. We are in every essence possible a clan of all dwarven principles ever drawn from reality, which dictates that we must have a handle on our emotions just as much as it does for cantankerous shouting matches, cursing and spitting contests, and drinking far too much alcohol. What this means to you, the potential applicant, is more than likely inconsequential by now, for any person who has the attention span to get this far already shows the beginnings of patience, the precursor to temperance.

[Surly] "Arguing and getting angry isn't causing drama. Shouting matches are fine, name calling is fine, even holding a grudge against some one is fine. It's the open, public displays of vindictiveness, cattiness, and emotional outbursts which cause problems. What goes on in private has no relevance to this sort of thing at all, it's when people refuse to handle their problems in the proper method and instead resort to repeatedly whining in public to try and get a sympathetic ear. Pestering or ridiculing people for laughs and being a general prick to people don't fall into this category unless it really becomes harassment... and even at that point, depending on the nature of the harassment there's a pretty high likelihood that the "victim" is to blame for being a whiner about it since in most cases deriding people ends when they stop reacting favorably. I consider that kind of horseplay and foolery just a part of socializing, and if some one is so ill-tempered or emotionally insecure that they are going to take true offense from their team mates fucking with them... well, they should have played an elf."

"I'd be more inclined to kick some one for bitching about BEING harassed than I would to boot the harasser. Like I said, maturity doesn't mean being a prude... it's more about not being a judgmental whiny prick who can't take a joke. It's not going to come up often enough to be an issue for anyone, but if you notice some one crying a lot and being emotional at least you won't have to wonder where they went when you stop seeing them around."

"In any case, to get booted for drama you have to first have your feelings hurt and handle it like a baby. If you've got thick skin, or you aren't a big gaping vagina, it just isn't an issue.[/quote]


 

Ours is a unique environment where the freedom loving rough-and-tumble attitudes of even the most offensive and crass mouth are welcome alongside the in-depth dissertations of qualified and educated sociologists and philosophers. Where a dedicated robber-baron is free to play the game like he wants, and be part of a larger society where mercenary groups or hardcore competitive sub-clans and groups are on the same side. One need only respect one's own self to feel at home in the Anvil, for disrespecting others only amounts to sticks and stones. Together, these principles have all but buried the notion of "drama" and "serious business" from our establishment... and that, itself, is something I'm proud to have seen develop through all these years."
 
Purpose
We're here to have fun, like everyone else. We aren't here, however, to tell you how to behave yourself. This is an endeavor for recreation, not a vehicle for introspective or searching out a greater meaning to your life by kicking ass in a video game. Any clan promising professionalism or competitiveness to the exclusion of fun is a farce trying to legitimize their lack of purpose. Any clan of the Anvil's size must have the integrity and diversity to support the individual inclinations of their members to achieve any manner of gameplay environment desired. Elite fighting squads, PvP groups, crafting unions, politics, nation building, random griefing... these are not purposes for the clan to define, these are the byproducts of the environment that a clan must furnish to its members. Holding this true, the Anvil Society will forever respect the individuality of its members and sub-clans to pursue these goals by providing an enriching and diverse community where culture, and its various subcultures, realistically flourish.

More direct: We are a conquest PvP clan with a tolerance for all types of players and styles of gaming, whether in our clan or not. We are respectful, hopefully, of each other as well as our competitors. Respectful not in any dated sense of "honor", but respectful that each person playing Darkfall has agreed to log into a game where they can let their competitive natures run rampant. Morality of a transcendent nature in such an environment is not only a hindrance, it's foolish. With a strong focus on efficiency, and a great appreciation for the competition of sandbox MMOs like Darkfall, we intend to revel in the competition itself rather than turning the gratification of victory into a sick addiction.
We are achievers, but to look back on our exploits it is our hope that we will yearn more nostalgically for the path that brought us to the realization of those goals than the achievements themselves. Though what would a dwarven guild be without an insatiable lust for gold?
 
Who are we? Really.
Here in the Anvil, what it's really like, propaganda and fancy words all shot to hell with only the bare husk remaining: A group of regular computer dorks playing video games together. Our shit stinks as much as the next guy, we drown the hardships of the long day in alcohol, and tell dirty jokes to each other on Ventrilo while working together to build something that brings us satisfaction. We're not so different from you, except perhaps that we have a lot more fun doing the same things.


Society of the Anvil[INDENT] Races: Dwarf
Ages: 17+
Website: Anvil Society - The Book of Steel
Clan Lore: Tome of History
Application: Application Page
[/INDENT]
Sub Clans:
 

image  The Drunken Beggar Clan:  The beggars are, well, drunken beggars. Built on the hopes
of establishing an economic base in true street-urchin fashion, the
DBC is the ideal choice for dwarves and humans looking to exercise
their penchant for humor and creativity in battle. Their recruitment
thread can be found here, and their forums here. The DBC
accepts Humans and Dwarves as members, and applications may
be accepted via the main Anvil application page, or on the DBC
website.
 

image  Thelema:  The thelemites are a group of forum trolls and unscrupulous
rapscallions who believe in what amounts to anarchy and
hedonism. They're in it for the lulz, so to speak. They allow
Humans and Dwarves as members, and focus primarily on
battlefield interdiction and less direct forms of combat such
as stealth, resource and convoy raiding, and waylaying.
Applying to Thelema may also be accomplished through
the primary Anvil application page.
 

image  Slade: Slade is the embodiment of MMO warfare management, organization and unhinged rage, specializing in first-strike units and siege management. Their leader, Savant, is a veteran competitive FPS and RTS gamer with strong leadership experience in EVE Online under one of the most successful and longstanding corporations in the game. Members seeking to indulge in siege warfare, group pvp, and mass murder should consider joining Slade, which can be applied for at the primary Anvil application page. Anvil application page.
 

image  NyX:  NyX, or Organized Chaos, is a clan of MMO gamers who've played
together intermittently with the Anvil Society for five years.
They are a tight-knit group who've spent a lot of time
involved in Planetside, Lineage 2, Warhammer Online and
World of Warcraft. NyX does not recruit... well, at least not
off of forums. Their own forums may be found here.[/INDENT]
Forums: http://forums.anvilsociety.com
 
-[AS] Sonn

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