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v1.0.1

long read, very cool, can be found here, https://eu-players.tcos.com/forum/showthread.php?p=32081#post32081

[quote]Patch Release Notes v1.0.1

Dear players,

Hello and welcome to the Patch Release Notes v1.0.1 for the Chronicles of Spellborn

1. General

- Fixed a serious memory leak that lead to extremely long loading times or crashes after a couple of hours of play

- Fixed an issue where players could gather a resource which was already being harvested

- Fixed a critical issue where the log file would grow excessively large

- Fixed an issue where a player that is in a group couldn't re-enter the group's instance

- Fixed an issue where the colored text in the tool tip would wrap incorrectly

- Fixed a critical issue which would result in a client crash, while selling items in the Rune shop

- Fixed a missing top pixel in the game menu

- Fixed a missing top pixel of tab-ctrl tabs

- Fixed an issue where the player died and then crashed (logged out) which resulted in double PeP loss

- Added a minor fix for the PeP levels

- Added a fix so that it's impossible to break down everything in your inventory (a player must always have at least one melee and one ranged weapon left)

- Added "1360x760" resolution to the list of supported resolutions

- Added automated turning while gathering a resource (the player will always face the resource)

- Added a introduction sequence when a character enters the world for the first time

- The way critters now wander has been changed to favor a more distributed repartition of the critters in a given habitat

- The mouse options: 'hardware cursor' and 'smooth mouse' have been removed

- Introduced moving doors and level elements that now open/close

- The on screen health bar now blinks when damage is done to enemies

2. World

- Fixed an issue where it wasn't possible to spawn your pet as an Ancestral Mage in the Vault of Foes

- Fixed an issue where it previously was possible to add yourself to the Friend/Ignore List

- Fixed the tool tips in the Taverns

- Fixed a lot of floating stuff in Brightvale (bushes, trees, rocks etc)

- Fixed a hole in the terrain west of High House Maul (Aldenvault)

- Fixed an exploit in the Arena District (Caged Animal)

- Fixed an issue with entering the Tavern in the Quarterstone Pit District

- Fixed an issue with entering the Soul & Spirit shops in the Quarterstone Fountain District

- Fixed an issue where the "School teacher and the children" following her (Hawksmouth) would get stuck

- Added additional patrols in Citadel of Ail

- Added additional loot for the chest in the Aldenvault Raptor's Cave

- Added and moved some wildlife in Desolate

- Added lighting to the "Quarter quartz" resource in the Quarterstone Mines

- Added smooth collision for all the stairs in the High Houses, so no more "bounce bounce bounce"

- Added a lot of new textures to shop signs, lampposts and lights

- Added a zoom function to the Boltfort City region

- Added several unique (boss) monsters throughout the world

- A lot of changes to the maps all over the world

- The floating briefcase has finally landed inside the Academy

- Replaced the NPC Franyena in Upper Graveyard with Wilyena

- Increased the Fame and PeP-level for Old Wilfried

- Placed the NPC who was floating in the Guilded Leaf in the Hawksmouth tavern on the ground

- Reduced the spawner radius for the Dodos in Hoggsridge

- Built in fail-safe so players always arrive at destination during shardship travel

- Changed the tool tips for the player statues in Hawksmouth

- Set the correct size of the large note in High house Silver

- The buckets in the Hawksmouth Academy are no longer floating

- The buildings that kept disappearing (while tilting the camera) in Hawksmouth have now been fixed

- Several locations in Gravesbow where it was possible to fall through the map have been filled in

- Removed mini maps inside Taverns

- Changed placement for the West Falls region

- Changed the Player vs. Player setup correctly for all areas

- Replaced all old movers with new ones (Doors are now opening!)

3. Quests

- Fixed an issue where the Robber in the quest "Finding Razkam" did not de-spawn when a player spawned him, and then immediately logged off

- Fixed a typo in the quest chain "I Never Knew Him"

- Added progress actions and changed the re-spawn of the book in the quest "the Tel'maht Grimoire"

- Added Party Progress to enable group questing for all quests which originate from Parliament

- Added new directions in the "Whack the Dog" quest

- Added Quest Items/NPC's for the quest "Eye Of The Tiger"

- Captain Skurjan - Added the correct reward

- Worship And Idolatry - Added the correct reward

- Oust It Out - Added the correct reward

- Blessing Of The Oracle - Added the correct reward

- Keep Boltfort Tidy - Added the correct reward

- Breach - Added the correct reward

- Running In Circles - Added the correct reward

- Forging Freedom's Tongue - Added the correct reward

- Shorath Delivery - Added the correct reward

- There's Gold In Them Hills - Added the correct reward

- Out In The Cold - Added the correct reward

- A Helping Moonhand - Added the correct reward

- One Giant Step On Mankind - Added the correct reward

- Urgaruting Them Out - Added the correct reward

- Tomb Of The Ancestors - Added the correct reward

- Dead Spurrs - Added the correct reward

- To The Exit - Added the correct reward

- Solitary Action - Added the correct reward

- Return To Sender - Added the correct reward

- Changed the quest log summary for the quest In Response To The Past to point towards Brightvale (instead of Homestead)

- Changed the quest log summary for the quest "Helping a Fool.."

- Evert Traigyar will now speak with you

- Changed the quest log summary for the quest "Helping a Fool.."

- Replaced the Challenge system with a Kill system for quest "Five Crates"

- Changed the quest log summary for the quest "Killing Assernang"

- Changed the quest log summary for the quest "Eye Of The Tiger" to point towards the correct location

- The timer for Cayr Athrid has now been raised the quest "Mistaken Identity"

- Placing the Barricade in the quest "Setting Up The Barricade" is now a lot now easier

- Changed the quest log summary for the quest "Hide N Seek?"

- Changed the quest log summary for the quest "The Soaked Parchment"

- The quest "Ashen Counsel" has now been tweaked so it updates its kills correctly

- The quest "The Banished Lover" has now been tweaked so it updates killing "Kursgra" correctly

- Only Shagaine's grand battle and Amousaria's death should now remain

- Adjusted the spawn timer for the monsters in the Howler Caves

- Placed moving doors for the quest "The Pedestal Of Light". Also added a new puzzle

- Lysomey in the Pit District is now correctly placed and will only talk to players when approached in the Graveyard

- Changed the quest log summary for the quest "Into The Pit"

- The altar by the Glasspool Lake is now possible to interact with (when you are on that quest)

- Changed description for Aronite Assassins used in the quest "For The Honour Of The Enclave"

- Tweaked the NPC's in the quest "For The Honour Of The Enclave"

4. Combat

- Fixed an issue with the Character Statistics window

- Fixed an issue which prevented the opener in "Rune of Bonds" to work correctly

- Added and linked the body slot for the Urgarut (Skinshifter)

- Added 25 direct damage sigils

- Added 21 missing absolute damage effects

- Added 25 rare damage sigils

- Added 25 rare damage effects

- Added new pets for the discipline master in the Hawksmouth Academy (Ancestral Mage)

- The skills "Tap Magic" and "Enhance Magic" from "Spirit Strike" no longer override each other

- Tap Magic now gives heals according to its description

- Combo openers are no longer blocked while a combo string is active, instead they re-start the combo string with their appropriate buff

- Predators now wander after retreat

- Replaced Skill & Character Icons for Attack and Magic Types

- The skill "Pyroclasm" now deals moderate damage

- The skill "Combust" now uses a new fire effect

5. GUI

- Fixed an issue which prevented chat messages to show after traveling

- Pressing the escape key now aborts the in-game cut scenes

- Removed tool tips from chat tabs

- The on screen vertical health bar, now blinks when damage is done to enemies

6. Sound & Music

- Fixed several wrongly set volume type notifications in the animation notifiers

- Fixed several audio bugs in the boar, wolf and raptor animation notifiers

- Added music and sound effects to the in-game cut scenes in the Citadel of Ail

- Added music and voice-over for the in-game cut scene

- Added necessary logic and new music/sound

- Added a trigger for the Ancestral Mage Discipline Master to have Gerald howl

- Added more "combat" music to events in the world (ongoing task)

- Replaced several area of effect skills to be less obtrusive, and shorter

- Replaced the weapon impact sounds to sound less crunchy

- Tweak to the balance of volumes for footsteps and effects

- Possible fix for the StopAudio crash () and other crashes in the sound system

- Redid the volume and re-mastered several music files to be more noticeable

7. Economy

- Fixed client crash when moving items back to the inventory from temporary item containers

- Fixed an issue where a ongoing trade generated the error: "You first have to finalize your ongoing sale"

- Fixed a critical issue when selling items directly in the Tavern

- The properties of Body slots, as well as their prices, have been adjusted to better fit the world

- The Breeches of the Brave have now their proper names

- Some recipes of skill sigils has been removed from the game

- The "Dawn breaker's Shoes" got their level requirement lowered to 5

- Made shop window close when you die

8. Localization

- Fixed some localization in the maps, linking some text to already existing localized strings

- Fixed localized NPC conversations for German and French

- Fixed localized quests for German and French

- Added hard-coded localizations in the shops (translated to German)

- Localized "Rune" for the tag in the floating NPC-names

9. Guilds

- Fixed an issue where the wrong message was shown when leaving a guild

- Fixed an issue where the button for "Create Guild" didn't reset correctly

- Fixed a browser issue while viewing Ranks in the Guild window

- Added a function for renaming of Guild ranks

- Added additional functions for changing rank rights of Officer and Initiate ranks

10. Patcher / Launcher

- Added an option to change language (English, German, French)

- Added a function for checking your installation, whereas the Patcher checks (and fixes) corrupt files

- New graphics added to the Patcher/Launcher

11. Character Creation

- Fixed a critical issue where the log file during character creation would grow excessively large

- Fixed an issue where pressing Random on the character creation would not change the selected voice

- Fixed an issue where the shield would be selectable even when choosing a two-handed weapon

- Fixed an issue where the tool tips for weapons/clothes/armor would not update correctly

- Fixed an issue where pressing Random on the character creation would not change the name of the selected race

- Fixed an issue with the naming convention

- Fixed an issue with coloring your armor in character creation

- Fixed clipping on the Traveler's mask for the male Daevi

- Added new voice descriptions instead of using "Voice 1, 2, 3 etc"

- Made sure that if a player doesn't choose an armor, he is automatically given the "Emperor's New Clothes"

- Made sure the shoes for Daevi don't show anymore in character creation

--------------------------------

The latest patch notes can always be found at https://eu-players.tcos.com/game/news.phtml

Should you encounter problems with the Chronicles of Spellborn, don't hesitate to contact our Support at https://eu-support.tcos.com/

For account issues, please contact our Customer Support at gamesupport@eu-support.tcos.com

Kind regards,

the Chronicles of Spellborn Team

__________________

Banshee

English Community Manager

The Chronicles of Spellborn[/quote]

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