Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

WOW gains 500,000 new accounts with Wrath

124»

Comments

  • shamus252shamus252 Member UncommonPosts: 226

    Wow had a crapy launch compaired to alot of games I mean it sold a alot of copys but was buggy and very unstable tons of down time.

    Sic semper tyrannis "Democracy broke down, not when the Union
    ceased to be agreeable to all its constituent States, but when it was upheld, like any other Empire, by force of arms."

  • Darth_PeteDarth_Pete Member Posts: 559
    Originally posted by shamus252


    Wow had a crapy launch compaired to alot of games I mean it sold a alot of copys but was buggy and very unstable tons of down time.

     

    Not true. Atleast on the EU-server I played on. There was only few days you could not log on because the queue and thats about it. There were some balance issues but I dont really remember any game breaking bugs.

  • PheacePheace Member Posts: 2,408
    Originally posted by shamus252


    Wow had a crapy launch compaired to alot of games I mean it sold a alot of copys but was buggy and very unstable tons of down time.

     

    US maybe, EU launch and probably the rest of the world since then had a better launch than any other game could come anywhere close to at the time, especially with horrors like Horizons and Shadowbane coming out at the time. The software was incredibly stable and open beta was practically spotless without any bugs.

     

    Most the issues were server load related, loot lag, mail lag. Only memorable bug in game was getting stuck on a mining/herb node now and then, beyond that though, no crashes or anything, a very stable game with very few bugs, just a bit of lag every now and then. (might have been worse on the really overpopped servers though).

     

    That said though, the US launch may have been bad but for the rest of the world, what you speak of is never what they experienced with WoW, even if they were there from *their* beginning.

    image

  • kawlkjakawlkja Member Posts: 352

    Yeah US launch was pretty rocky. Constant crashing, long lag pauses. But Im sure it differed on what server you was playing on.

  • trevornortrevornor Member Posts: 154
    Originally posted by Pheace

    Originally posted by trevornor

    Originally posted by Azrile

    Originally posted by shamus252


    ya and i can guess that 90% of thoes numbers are asian and dont let blizzard ty to fool you that there not lol



     

    Not sure if you noticed, but Wrath hasn't even been released in China yet.



     

    Um yeah. Now where exactly is Hong Kong and who owns it? Mainland China, no, but 2 areas surrounding it, Hong Kong and Taiwan, do have access to it, and South Korea close by?. With all the players from Oceanics playing in the NA playground (saw alot of that revielled last night for the New Years yelling on the server) Do you honestly think people from China are patiently waiting patiently for their turn and not going for WotLK in neighboring areas?

    Wrath of the Lich King was simultaneously released in North America, Europe, Chile, Argentina, and Russia on November 13; Australia, New Zealand, Singapore, Malaysia, and Thailand on November 14; and South Korea and the regions of Taiwan, Hong Kong, and Macau on November 18.

     

     

    That's the dumbest thing I've ever heard.

     

    Omg the expansion is out in my neighbour's country! I'll ditch my level 70 chars here and start over 1-70 in that foreign country so I can get to play the 70-80 content earlier!



     

    Actually, any people with accounts across boarders probably did it way back in TBC.

    Second, Hong Kong is a part of China. Not a terribally big jump concidering how many players switch to NA servers because of better populations and customer service from outside the region. I hear about it all the time in open chat on the server. Is it so hard to concieve people, that are max level, and tired of the content, might try and access the game that's being done in a part of their own country? How many people who had maxed characters switch to the newly opened servers without switching their characters over to start at the beginning? We just had a rash of that with all the new servers. People with multiple accounts? not uncommon either. So is it too much of a stretch for you to concider and accept people, who have the ability and access, might have switched to an adjacent country to get to the new content when they might be tired of the old?

    Might want to check that knee jerk attacking reaction. The information was correct, it's been released in a part of China called Hong Kong. Do you think it's impossible for people near Hong Kong to use the Hong Kong client? Do you think those in China who have their own computer, have access to the internet, might go for the monthly subscription offered with the Hong Kong client over the hourly rate offered in China if it's cheeper? Do you think none of these are possibilities?

  • trevornortrevornor Member Posts: 154
    Originally posted by Azrile

    Originally posted by trevornor

    Originally posted by Azrile

    Originally posted by shamus252


    ya and i can guess that 90% of thoes numbers are asian and dont let blizzard ty to fool you that there not lol



     

    Not sure if you noticed, but Wrath hasn't even been released in China yet.



     

    Um yeah. Now where exactly is Hong Kong and who owns it? Mainland China, no, but 2 areas surrounding it, Hong Kong and Taiwan, do have access to it, and South Korea close by?. With all the players from Oceanics playing in the NA playground (saw alot of that revielled last night for the New Years yelling on the server) Do you honestly think people from China are patiently waiting patiently for their turn and not going for WotLK in neighboring areas?

    Wrath of the Lich King was simultaneously released in North America, Europe, Chile, Argentina, and Russia on November 13; Australia, New Zealand, Singapore, Malaysia, and Thailand on November 14; and South Korea and the regions of Taiwan, Hong Kong, and Macau on November 18.



     

    Yes, but the servers IN CHINA don't have wrath on them yet.   Not to mention the 5M people in China use the mandarin version of the client which hasn't been released yet

    First, a bit about Hong Kong from Wiki

     

    "Hong Kong (Chinese: ??), officially the Hong Kong Special Administrative Region,[5] is a territory located on China's south coast on the Pearl River Delta, bordering Guangdong province to the north and facing the South China Sea to the east, west and south. It has a population of 6.9 million people, and is one of the most densely populated areas in the world.[6]"

    So to correct your original statement, it's not been fully released in China, but it has been released in Hong Kong. As to what the Chinese use or don't use, we honestly don't know. See the above post. I think it's entirely possible a portion of the Chinese population, that has the ability and access to the Hong Kong client, would be more than ready to use the Hong Kong release while they wait for the main Chinese release to happen. Look at what happened when they released the patch right before the release to WotLK. Did people wait patiently for the actual game release or did many resub to check out the new stuff and make huge efforts to be a part of beta? Do you think the largest population base for WOW will be content to just wait until it's released in their area (almost 2 months and counting) or will they make an effort to gain access to the new part of the game?

    I don't think the rational is a huge leap of reason.

  • trevornortrevornor Member Posts: 154
    Originally posted by Darth_Pete

    Originally posted by shamus252


    Wow had a crapy launch compaired to alot of games I mean it sold a alot of copys but was buggy and very unstable tons of down time.

     

    Not true. Atleast on the EU-server I played on. There was only few days you could not log on because the queue and thats about it. There were some balance issues but I dont really remember any game breaking bugs.



     

    Well, I can only give you my perspective. I was not a part of the initial rush, but one of those who started right after it became available again from when it was initially sold out. I can tell you even after the 2 months + it had been out, it still was conciderably buggy and hard to play because of it. I stopped playing for 2 more months after my initial free month for them to work things out because to me it was that bad.

Sign In or Register to comment.