Why is so hard for some of you to believe that WoW is doing well? I mean hell, you log in there are players everywhere. There are often queues to get into the game. Even horse sense tells you they are raking in the cash.
All tis means is more wow clones. Im fine with LOTRO becuase I love LOTR and theres nothing. But it will mean more mmos of that type and that market is spread thin alrady.
Also great AOL comparison.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
45% NA/EU is almost half, true. It is still not that impressing percentage but Blizzard are by far the richest game company around. But Wow dropped quickly down to the same number as Pre WOTLK so it will proably go down to 10 mil again soon, still a ridicously big number but the game ain't growing like it did after TBC this time..
Wow are extremly big since it starts to be almost 5 years old, but I kinda doubt that they can keep those numbers up for 2 more years, but I guess that is why Blizz are making a new MMO. And it's not like they don't have the cash for that, I doubt they use that much of the monthly fees so the next game will probably cost a lot to make.
Congrats ? I mean it is good for the genre in some ways but it is just mind boggling to think that every other mmo looses subscribers over time except WOW ? I love Blizzard for Diablo and Starcraft games but I was never a major WOW goer here.
Great for Blizzard. I just wish somebody else would try to make something different for the people who either didn't like WoW or are tired of it.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own. -- Herman Melville
There's a huge * attached w/ any WoW subscription numbers though. That huge * being that in the East (Asia), the subscription is very different from what we have here in NA and Europe. You see in Asia, where the VAST, vast majority of those 11million "subscribers" come from, people don't subscribe for a month at a time. They pay a nominal fee (something like $2) for the client itself, and then pay for small blocks of time, as little as one hour in fact, so the numbers can be played with a bit and made to look higher. It's been guessed (by corporate analysts) that less then 1/5 of the total subscribers of WoW actually subscribe the way we do here in NA. So maybe 2million of those 11.5million "subscribers" are actually what we here in the US would call a subscriber. So in reality, for all we know Blizz is taking a "snap-shot" of their peak-users or "subscribers" for Asia, and calling them subscribers even though it's not the same as what we would consider a subscriber. Those numbers Blizz puts out are really very misleading. note: I'd just like to throw out there that I am not saying that WoW is dying or any such thing, all I am saying is that those numbers are almost meaningless and can't really be used to tout the game's health here in the US.
I'd like to see some links backing up your information.
Here's a link as to how people subscribe to WoW in China, where a large portion of those 11.5 million "subscriptions" come from. Here's the snipet from the article that describes the "subscription" model in China:
"Under this system, players will be able to download World of Warcraft (Free)and then activate their accounts by purchasing an authorised CD key for 30 Yuan (around 3 Euro). Instead of a monthly subscription, players will buy World of Warcraft Points Card, which also costs 30 Yuan, holds 600 points and allows around 67 hours of play at 9 points per hour. "
Here's a link as to how people subscribe in Korea, which uses a system similar to China, except in Korea you can't purchase time in as small of a block as in China. In Korea, the smallest block of time is 5 hours. Here's a snippet from the article that describes the Korean "subscription" model:
"In South Korea, there is no software package or CD key requirement to activate the account. In order to play the game, however, players need to purchase time credits online via credit card or the ARS billing system. The minimum gameplay duration that a player can purchase via credit card is five hours. A player may also purchase game time by thirty hours or by increments of one week. A player also has the option of purchasing game time by one, three, or six months of gameplay at once for a slight discount"
So, Blizz could just be counting the total number of active cards/time blocks out there, cards which NEVER expire, and are used not for monthly time blocks, but rather for hourly/multiple hour time blocks. So again, when Blizz uses the word "subscriber" in these announcements, it is not "subscriber" as we in the West think of it.
There are all kinds of ways Blizz can manipulate those numbers, and IMO, those numbers are arrived at by taking the total number of subscribers from the subscription model we are used to in the US and EU, and adds the total number of these Chinese WoW-Point-Cards that are out there with unused points on them, then adds the number of Korean accounts w/ time remaining on them to come up w/ their grand totals. Something to keep in mind here is that some of those still active blocks of time that Blizz is counting towards their total "subcriber" numbers may never be used b/c they were purchased when someone was playing, but they lost interest and there is still time remaining on those accounts.
So again, as I said before, when Blizz makes an announcment that they have so-many "subscribers", the term "subscriber" is totally relative and does NOT mean the same thing in all areas. What they should say is something like...We have * subscribers, and * accounts out there w/ time remaining. So the OP can put all kinds of things in bold that he likes, but the fact is WoW does NOT have 11.5million SUBSCRIBERS, the definition that Blizz gives has so much room for wiggle it's not even funny.
If anyone is interested, my guesstimate of how many people are currently, and actively playing WoW is much less, maybe even 1/2-3/4 of the 11.5 million they claim. And even more interesting is that they release these numbers right after they release an expansion which means those numbers include all the people that came back to check out how the game has changed.
disclaimer: Again people, I am NOT saying that WoW is doing badly, or failing in any way. It is, by far, the most successfull MMO of all time, if not the most successful videogame of all time period. All I am saying is that the numbers are highly skewed, and can't be taken at face value.
If WoW had pay by the five hour plans in NA and Europe there would be 20m players at least. I am not a WoW fan, but honestly there is no comparison financially.
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
No cause people are too incompetent these days to actually learn how to play a real MMO with real challenge instead of ez-mode all the way thru with instant gratification all the way thru it... just more nubs to smoke if they ever make it to a real MMO one day...
Originally posted by firefly2003 No cause people are too incompetent these days to actually learn how to play a real MMO with real challenge instead of ez-mode all the way thru with instant gratification all the way thru it... just more nubs to smoke if they ever make it to a real MMO one day...
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
These ultra defensive fan rebuttals always make me laugh. Aside from the obligatory WOW bashing Eronakis's analogy is a fair one.
Right now I can go to McDonalds and get 2 sandwiches, 2 mini salads and a drink for roughly $6.00. In WOW you can create a character jump in and play a well made title with little fuss.
WOW isn't great in any area but it's an easy, solid, reliable bang for the buck just like McDonalds.
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
No cause people are too incompetent these days to actually learn how to play a real MMO with real challenge instead of ez-mode all the way thru with instant gratification all the way thru it... just more nubs to smoke if they ever make it to a real MMO one day...
What would you consider as something difficult in a MMORPG? Ive never played WoW, and I have no intentions to do so, but so far, all the arguments I see against it are something that could be applied to every single MMORPG out there.
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
rofl! WoW High Quality? The game is garbage! It's way too easy! I refuse to argue this! Don't let the numbers fool you.
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
These ultra defensive fan rebuttals always make me laugh. Aside from the obligatory WOW bashing Eronakis's analogy is a fair one.
Right now I can go to McDonalds and get 2 sandwiches, 2 mini salads and a drink for roughly $6.00. In WOW you can create a character jump in and play a well made title with little fuss.
WOW isn't great in any area but it's an easy, solid, reliable bang for the buck just like McDonalds.
Sounds like a fair comparison to me...
We're talking about a form of entertainment here, not food. Would you watch a crappier movie over a much better movie if the former was easily accessible? People will not play a so-so game just because it's easy. WoW has something else that the rest of MMOs lack.
I'm not a super WoW fan per se, although I do enjoy the game (if anything, I'm an old school UO fanboi), but after reading your post I started thinking about which other game offers something that's better than the equivalent feature in WoW. Honestly, I could not find an answer. Raids, quests, PvP, lore... WoW offers a better experience than most current games I can think off. The only two games I could think that handled certain things better than WoW are UO and EVE. You can't really compare WoW to either of those 2 games, they are drastically different.
I know that WoW bashing is popular on these forums. But this blind hate against a popular game is just silly. The game is 'popular because it's good'. It's not 'good because it's popular'.
Originally posted by firefly2003 No cause people are too incompetent these days to actually learn how to play a real MMO with real challenge instead of ez-mode all the way thru with instant gratification all the way thru it... just more nubs to smoke if they ever make it to a real MMO one day...
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
rofl! WoW High Quality? The game is garbage! It's way too easy! I refuse to argue this! Don't let the numbers fool you.
More blind hate. Which game would you not consider garbage? They all offer similar things as WoW, only the presentation is not as good.
Originally posted by firefly2003 No cause people are too incompetent these days to actually learn how to play a real MMO with real challenge instead of ez-mode all the way thru with instant gratification all the way thru it... just more nubs to smoke if they ever make it to a real MMO one day...
What is a real MMO?
EQ, SWG, UO, DOAC..
What made those games "real"? Not one of those games is/was any more dificult than WoW currently is. Some of those were more open-ended, that's true (especially in UO's case) but to call them real games when there really is nothing special about them besides the fact that they were the first of it's kind, would be silly.
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
No cause people are too incompetent these days to actually learn how to play a real MMO with real challenge instead of ez-mode all the way thru with instant gratification all the way thru it... just more nubs to smoke if they ever make it to a real MMO one day...
How could anyone be considered "competent" or "incompetent" over their choice of MMOs? It's just an inconsequential hobby. This makes no sense.
I think what you are calling "incompetent" here is just your usual casual gamer. You know, the one who probably has a calling and other hobbies in life, so does not put 3+ hours a day into gaming... And that makes them "incompetent", how?
Words. Think about them. You squander them without a thought of their well-being, they get sad.
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
These ultra defensive fan rebuttals always make me laugh. Aside from the obligatory WOW bashing Eronakis's analogy is a fair one.
Right now I can go to McDonalds and get 2 sandwiches, 2 mini salads and a drink for roughly $6.00. In WOW you can create a character jump in and play a well made title with little fuss.
WOW isn't great in any area but it's an easy, solid, reliable bang for the buck just like McDonalds.
Sounds like a fair comparison to me...
We're talking about a form of entertainment here, not food. Would you watch a crappier movie over a much better movie if the former was easily accessible? People will not play a so-so game just because it's easy. WoW has something else that the rest of MMOs lack.
I'm not a super WoW fan per se, although I do enjoy the game (if anything, I'm an old school UO fanboi), but after reading your post I started thinking about which other game offers something that's better than the equivalent feature in WoW. Honestly, I could not find an answer. Raids, quests, PvP, lore... WoW offers a better experience than most current games I can think off. The only two games I could think that handled certain things better than WoW are UO and EVE. You can't really compare WoW to either of those 2 games, they are drastically different.
I know that WoW bashing is popular on these forums. But this blind hate against a popular game is just silly. The game is 'popular because it's good'. It's not 'good because it's popular'.
Blind hate? No, I have played that game and enjoyed it from level 1-60 (and yes i did play the expansion). After that, I hated it. Please define "its good". Why is WoW good? Because its easy? Because you can solo to max level? Because everything you can do is like your mom walking you across the street? People have different tastes in mmos and that is fine. How is this game a better experience? Maybe friends who play is the only aspect I can think of. Usually I find out that there are several things that make an mmo fun..community, gameplay and content. Wow's community is garbage. Most of the people on there talk like "wut, gud,kthxai"? What the hell does that mean? Are you that dumb to type the rest of the word out? The players are rude, immature and most of them have no idea how to play thier class. Which is highly ironic because all you do is spam 1-3 buttons to kill stuff, no real skill there. That game is all about gear. Wow's class system is massivly inbalanced in more ways than one. How and why can a healer class be on par with a pure dps class with damage? I hope you know that WoW has brought alot of gamers and non gamers to play this game. I really believe WoW has harmed the mmorph genre more ways than it has helped..and one fact you can cleary see is that there hasn't been a quallity mmo out since. --- I am telling you, that mmo's needs to find its way back home to its niche crowd...
The correct comparison for WoW is this... World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
These ultra defensive fan rebuttals always make me laugh. Aside from the obligatory WOW bashing Eronakis's analogy is a fair one.
Right now I can go to McDonalds and get 2 sandwiches, 2 mini salads and a drink for roughly $6.00. In WOW you can create a character jump in and play a well made title with little fuss.
WOW isn't great in any area but it's an easy, solid, reliable bang for the buck just like McDonalds.
Sounds like a fair comparison to me...
We're talking about a form of entertainment here, not food. Would you watch a crappier movie over a much better movie if the former was easily accessible? People will not play a so-so game just because it's easy. WoW has something else that the rest of MMOs lack.
I'm not a super WoW fan per se, although I do enjoy the game (if anything, I'm an old school UO fanboi), but after reading your post I started thinking about which other game offers something that's better than the equivalent feature in WoW. Honestly, I could not find an answer. Raids, quests, PvP, lore... WoW offers a better experience than most current games I can think off. The only two games I could think that handled certain things better than WoW are UO and EVE. You can't really compare WoW to either of those 2 games, they are drastically different.
I know that WoW bashing is popular on these forums. But this blind hate against a popular game is just silly. The game is 'popular because it's good'. It's not 'good because it's popular'.
Blind hate? No, I have played that game and enjoyed it from level 1-60 (and yes i did play the expansion). After that, I hated it. Please define "its good". Why is WoW good? Because its easy? Because you can solo to max level? Because everything you can do is like your mom walking you across the street? People have different tastes in mmos and that is fine. How is this game a better experience? Maybe friends who play is the only aspect I can think of. Usually I find out that there are several things that make an mmo fun..community, gameplay and content. Wow's community is garbage. Most of the people on there talk like "wut, gud,kthxai"? What the hell does that mean? Are you that dumb to type the rest of the word out? The players are rude, immature and most of them have no idea how to play thier class. Which is highly ironic because all you do is spam 1-3 buttons to kill stuff, no real skill there. That game is all about gear. Wow's class system is massivly inbalanced in more ways than one. How and why can a healer class be on par with a pure dps class with damage? I hope you know that WoW has brought alot of gamers and non gamers to play this game. I really believe WoW has harmed the mmorph genre more ways than it has helped..and one fact you can cleary see is that there hasn't been a quallity mmo out since. --- I am telling you, that mmo's needs to find its way back home to its niche crowd...
I also played this game, from level 1-60 got the expansion went to 70 on a Resto druid and a Shadow priest. I had a decent time at 70 but It really got boring for me, I quit for like 3 months and went back to it...still boring, So I uninstalled it and sold my account.WoW is very easy, to me personally I like the challenge that a hard core game like FFXI provides. Where you work ur butt off even if you want the ability to level past 50 or you work for months sometimes years if you want to max out that craft. Makes it so no one player can ever have everything done, or be out of content to play.
I don't hate wow But if some one were to ask me what I think of it I would say I don't like it. Because I don't. Its something I got really sick of, and having to see games just do the same things WoW does and not even get them right pisses me off. So I try to play games that came out before WoW FFXI is one im playing a lot right now and Guild wars is another. Both quite original.
WoW is the AOL of MMOs - first mainstream success of its kind, it lives on noobs, its vets feed the rest of the market, and when it runs out of noobs to recruit its decline will be extraordinarily rapid and no MMO will reach its level of success ever again because the market will be too fragmented to support it.
Good comparison. It's true, it's true. I was an AOL subscriber (go Neverwinter Nights woot!) but left for bigger and better things. Seems like all their subscribers left with me
Comments
Why is so hard for some of you to believe that WoW is doing well? I mean hell, you log in there are players everywhere. There are often queues to get into the game. Even horse sense tells you they are raking in the cash.
All tis means is more wow clones. Im fine with LOTRO becuase I love LOTR and theres nothing. But it will mean more mmos of that type and that market is spread thin alrady.
Also great AOL comparison.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day.
And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
I dont know your definition of "vast" or if you have anything to back up your claim
but the WOW breakdown from Jan 2008
was 4.5 NA/EU and 5.5 Asia
www.blizzard.com/us/press/080122.html
4.5 NonAsian subs of 10 mill is practically half
45% NA/EU is almost half, true. It is still not that impressing percentage but Blizzard are by far the richest game company around. But Wow dropped quickly down to the same number as Pre WOTLK so it will proably go down to 10 mil again soon, still a ridicously big number but the game ain't growing like it did after TBC this time..
Wow are extremly big since it starts to be almost 5 years old, but I kinda doubt that they can keep those numbers up for 2 more years, but I guess that is why Blizz are making a new MMO. And it's not like they don't have the cash for that, I doubt they use that much of the monthly fees so the next game will probably cost a lot to make.
Congrats ? I mean it is good for the genre in some ways but it is just mind boggling to think that every other mmo looses subscribers over time except WOW ? I love Blizzard for Diablo and Starcraft games but I was never a major WOW goer here.
Great for Blizzard. I just wish somebody else would try to make something different for the people who either didn't like WoW or are tired of it.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
I'd like to see some links backing up your information.
Here's a link as to how people subscribe to WoW in China, where a large portion of those 11.5 million "subscriptions" come from. Here's the snipet from the article that describes the "subscription" model in China:
"Under this system, players will be able to download World of Warcraft (Free)and then activate their accounts by purchasing an authorised CD key for 30 Yuan (around 3 Euro). Instead of a monthly subscription, players will buy World of Warcraft Points Card, which also costs 30 Yuan, holds 600 points and allows around 67 hours of play at 9 points per hour. "
Here's a link as to how people subscribe in Korea, which uses a system similar to China, except in Korea you can't purchase time in as small of a block as in China. In Korea, the smallest block of time is 5 hours. Here's a snippet from the article that describes the Korean "subscription" model:
"In South Korea, there is no software package or CD key requirement to activate the account. In order to play the game, however, players need to purchase time credits online via credit card or the ARS billing system. The minimum gameplay duration that a player can purchase via credit card is five hours. A player may also purchase game time by thirty hours or by increments of one week. A player also has the option of purchasing game time by one, three, or six months of gameplay at once for a slight discount"
So, Blizz could just be counting the total number of active cards/time blocks out there, cards which NEVER expire, and are used not for monthly time blocks, but rather for hourly/multiple hour time blocks. So again, when Blizz uses the word "subscriber" in these announcements, it is not "subscriber" as we in the West think of it.
There are all kinds of ways Blizz can manipulate those numbers, and IMO, those numbers are arrived at by taking the total number of subscribers from the subscription model we are used to in the US and EU, and adds the total number of these Chinese WoW-Point-Cards that are out there with unused points on them, then adds the number of Korean accounts w/ time remaining on them to come up w/ their grand totals. Something to keep in mind here is that some of those still active blocks of time that Blizz is counting towards their total "subcriber" numbers may never be used b/c they were purchased when someone was playing, but they lost interest and there is still time remaining on those accounts.
So again, as I said before, when Blizz makes an announcment that they have so-many "subscribers", the term "subscriber" is totally relative and does NOT mean the same thing in all areas. What they should say is something like...We have * subscribers, and * accounts out there w/ time remaining. So the OP can put all kinds of things in bold that he likes, but the fact is WoW does NOT have 11.5million SUBSCRIBERS, the definition that Blizz gives has so much room for wiggle it's not even funny.
If anyone is interested, my guesstimate of how many people are currently, and actively playing WoW is much less, maybe even 1/2-3/4 of the 11.5 million they claim. And even more interesting is that they release these numbers right after they release an expansion which means those numbers include all the people that came back to check out how the game has changed.
disclaimer: Again people, I am NOT saying that WoW is doing badly, or failing in any way. It is, by far, the most successfull MMO of all time, if not the most successful videogame of all time period. All I am saying is that the numbers are highly skewed, and can't be taken at face value.
If WoW had pay by the five hour plans in NA and Europe there would be 20m players at least. I am not a WoW fan, but honestly there is no comparison financially.
The correct comparison for WoW is this...
World of Warcraft is like McDonalds, just because it serves millions does not mean it satisfies you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
No cause people are too incompetent these days to actually learn how to play a real MMO with real challenge instead of ez-mode all the way thru with instant gratification all the way thru it... just more nubs to smoke if they ever make it to a real MMO one day...
What is a real MMO?
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
These ultra defensive fan rebuttals always make me laugh. Aside from the obligatory WOW bashing Eronakis's analogy is a fair one.
Right now I can go to McDonalds and get 2 sandwiches, 2 mini salads and a drink for roughly $6.00. In WOW you can create a character jump in and play a well made title with little fuss.
WOW isn't great in any area but it's an easy, solid, reliable bang for the buck just like McDonalds.
Sounds like a fair comparison to me...
Dutchess Zarraa Voltayre
Reborn/Zero Sum/Ancient Legacy/Jagged Legion/Feared/Nuke & Pave.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
No cause people are too incompetent these days to actually learn how to play a real MMO with real challenge instead of ez-mode all the way thru with instant gratification all the way thru it... just more nubs to smoke if they ever make it to a real MMO one day...
What would you consider as something difficult in a MMORPG? Ive never played WoW, and I have no intentions to do so, but so far, all the arguments I see against it are something that could be applied to every single MMORPG out there.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
rofl! WoW High Quality? The game is garbage! It's way too easy! I refuse to argue this! Don't let the numbers fool you.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
These ultra defensive fan rebuttals always make me laugh. Aside from the obligatory WOW bashing Eronakis's analogy is a fair one.
Right now I can go to McDonalds and get 2 sandwiches, 2 mini salads and a drink for roughly $6.00. In WOW you can create a character jump in and play a well made title with little fuss.
WOW isn't great in any area but it's an easy, solid, reliable bang for the buck just like McDonalds.
Sounds like a fair comparison to me...
We're talking about a form of entertainment here, not food. Would you watch a crappier movie over a much better movie if the former was easily accessible? People will not play a so-so game just because it's easy. WoW has something else that the rest of MMOs lack.
I'm not a super WoW fan per se, although I do enjoy the game (if anything, I'm an old school UO fanboi), but after reading your post I started thinking about which other game offers something that's better than the equivalent feature in WoW. Honestly, I could not find an answer. Raids, quests, PvP, lore... WoW offers a better experience than most current games I can think off. The only two games I could think that handled certain things better than WoW are UO and EVE. You can't really compare WoW to either of those 2 games, they are drastically different.
I know that WoW bashing is popular on these forums. But this blind hate against a popular game is just silly. The game is 'popular because it's good'. It's not 'good because it's popular'.
What is a real MMO?
EQ, SWG, UO, DOAC..
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
rofl! WoW High Quality? The game is garbage! It's way too easy! I refuse to argue this! Don't let the numbers fool you.
More blind hate. Which game would you not consider garbage? They all offer similar things as WoW, only the presentation is not as good.
What is a real MMO?
EQ, SWG, UO, DOAC..
What made those games "real"? Not one of those games is/was any more dificult than WoW currently is. Some of those were more open-ended, that's true (especially in UO's case) but to call them real games when there really is nothing special about them besides the fact that they were the first of it's kind, would be silly.
Not one of thsoe games is more difficult than WoW is?? Seriously what are you smoking?? WoW is about as easy as they come.......
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
No cause people are too incompetent these days to actually learn how to play a real MMO with real challenge instead of ez-mode all the way thru with instant gratification all the way thru it... just more nubs to smoke if they ever make it to a real MMO one day...
How could anyone be considered "competent" or "incompetent" over their choice of MMOs? It's just an inconsequential hobby. This makes no sense.
I think what you are calling "incompetent" here is just your usual casual gamer. You know, the one who probably has a calling and other hobbies in life, so does not put 3+ hours a day into gaming... And that makes them "incompetent", how?
Words. Think about them. You squander them without a thought of their well-being, they get sad.
just ::junk::, nevermind this one.
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
These ultra defensive fan rebuttals always make me laugh. Aside from the obligatory WOW bashing Eronakis's analogy is a fair one.
Right now I can go to McDonalds and get 2 sandwiches, 2 mini salads and a drink for roughly $6.00. In WOW you can create a character jump in and play a well made title with little fuss.
WOW isn't great in any area but it's an easy, solid, reliable bang for the buck just like McDonalds.
Sounds like a fair comparison to me...
We're talking about a form of entertainment here, not food. Would you watch a crappier movie over a much better movie if the former was easily accessible? People will not play a so-so game just because it's easy. WoW has something else that the rest of MMOs lack.
I'm not a super WoW fan per se, although I do enjoy the game (if anything, I'm an old school UO fanboi), but after reading your post I started thinking about which other game offers something that's better than the equivalent feature in WoW. Honestly, I could not find an answer. Raids, quests, PvP, lore... WoW offers a better experience than most current games I can think off. The only two games I could think that handled certain things better than WoW are UO and EVE. You can't really compare WoW to either of those 2 games, they are drastically different.
I know that WoW bashing is popular on these forums. But this blind hate against a popular game is just silly. The game is 'popular because it's good'. It's not 'good because it's popular'.
Blind hate? No, I have played that game and enjoyed it from level 1-60 (and yes i did play the expansion). After that, I hated it. Please define "its good". Why is WoW good? Because its easy? Because you can solo to max level? Because everything you can do is like your mom walking you across the street? People have different tastes in mmos and that is fine. How is this game a better experience? Maybe friends who play is the only aspect I can think of. Usually I find out that there are several things that make an mmo fun..community, gameplay and content. Wow's community is garbage. Most of the people on there talk like "wut, gud,kthxai"? What the hell does that mean? Are you that dumb to type the rest of the word out? The players are rude, immature and most of them have no idea how to play thier class. Which is highly ironic because all you do is spam 1-3 buttons to kill stuff, no real skill there. That game is all about gear. Wow's class system is massivly inbalanced in more ways than one. How and why can a healer class be on par with a pure dps class with damage? I hope you know that WoW has brought alot of gamers and non gamers to play this game. I really believe WoW has harmed the mmorph genre more ways than it has helped..and one fact you can cleary see is that there hasn't been a quallity mmo out since. --- I am telling you, that mmo's needs to find its way back home to its niche crowd...
These comments always make me laugh. WoW would not be the top MMO if it did not satisfy people. McDonald's serves millions because their food is cheap and it's easily accessible with a McDonald's restaurant on virtually every corner. WoW costs the same and is not more or less accessible than any modern MMO out there, with the exception of EVE.
The reason why WoW serves millions is because they are providing high quality entertainment for the same price.
These ultra defensive fan rebuttals always make me laugh. Aside from the obligatory WOW bashing Eronakis's analogy is a fair one.
Right now I can go to McDonalds and get 2 sandwiches, 2 mini salads and a drink for roughly $6.00. In WOW you can create a character jump in and play a well made title with little fuss.
WOW isn't great in any area but it's an easy, solid, reliable bang for the buck just like McDonalds.
Sounds like a fair comparison to me...
We're talking about a form of entertainment here, not food. Would you watch a crappier movie over a much better movie if the former was easily accessible? People will not play a so-so game just because it's easy. WoW has something else that the rest of MMOs lack.
I'm not a super WoW fan per se, although I do enjoy the game (if anything, I'm an old school UO fanboi), but after reading your post I started thinking about which other game offers something that's better than the equivalent feature in WoW. Honestly, I could not find an answer. Raids, quests, PvP, lore... WoW offers a better experience than most current games I can think off. The only two games I could think that handled certain things better than WoW are UO and EVE. You can't really compare WoW to either of those 2 games, they are drastically different.
I know that WoW bashing is popular on these forums. But this blind hate against a popular game is just silly. The game is 'popular because it's good'. It's not 'good because it's popular'.
Blind hate? No, I have played that game and enjoyed it from level 1-60 (and yes i did play the expansion). After that, I hated it. Please define "its good". Why is WoW good? Because its easy? Because you can solo to max level? Because everything you can do is like your mom walking you across the street? People have different tastes in mmos and that is fine. How is this game a better experience? Maybe friends who play is the only aspect I can think of. Usually I find out that there are several things that make an mmo fun..community, gameplay and content. Wow's community is garbage. Most of the people on there talk like "wut, gud,kthxai"? What the hell does that mean? Are you that dumb to type the rest of the word out? The players are rude, immature and most of them have no idea how to play thier class. Which is highly ironic because all you do is spam 1-3 buttons to kill stuff, no real skill there. That game is all about gear. Wow's class system is massivly inbalanced in more ways than one. How and why can a healer class be on par with a pure dps class with damage? I hope you know that WoW has brought alot of gamers and non gamers to play this game. I really believe WoW has harmed the mmorph genre more ways than it has helped..and one fact you can cleary see is that there hasn't been a quallity mmo out since. --- I am telling you, that mmo's needs to find its way back home to its niche crowd...
I also played this game, from level 1-60 got the expansion went to 70 on a Resto druid and a Shadow priest. I had a decent time at 70 but It really got boring for me, I quit for like 3 months and went back to it...still boring, So I uninstalled it and sold my account.WoW is very easy, to me personally I like the challenge that a hard core game like FFXI provides. Where you work ur butt off even if you want the ability to level past 50 or you work for months sometimes years if you want to max out that craft. Makes it so no one player can ever have everything done, or be out of content to play.
I don't hate wow But if some one were to ask me what I think of it I would say I don't like it. Because I don't. Its something I got really sick of, and having to see games just do the same things WoW does and not even get them right pisses me off. So I try to play games that came out before WoW FFXI is one im playing a lot right now and Guild wars is another. Both quite original.
Further proof that fools and their money are soon parted, and that you can polish a turd and sell it.
Bans a perma, but so are sigs in necro posts.
EAT ME MMORPG.com!
Good comparison. It's true, it's true. I was an AOL subscriber (go Neverwinter Nights woot!) but left for bigger and better things. Seems like all their subscribers left with me