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I will put my money one the table.

Once again, I am here not to troll but to make a statement. Last week the Devs on Starvault=Mortal Online posted a message on their forum explaining their Alpha combat system, and i think is pretty sweet. One of the best features it will have is the mercy system which allows the victor on a pvp fight to spare his enemy life if he decides to.

One of the things that got me to change from Darkfall to Mortal is the interaction of the team on the forums and their concrete use of engines and software’s, Darkfall forums are full of non-social egomaniacs. And yes I was subscribe to it for about the time it got out, the devs don’t help at all and not all the time but most of the time are Rude. Now when it comes to their game if Darkfall can deliver all it said it would, I don’t think am going to have a problem with it but for now I think Mortal has a better chance of being a great game.

PS-Fanbois is not trolling nor is saying DF will suck, read and then comment.

 

A weapon doesn’t make a Warrior Legendary, Is the warrior who makes the weapon.

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Comments

  • ArckenArcken Member Posts: 2,431
    Originally posted by Jkooler


    Once again, I am here not to troll but to make a statement. Last week the Devs on Starvault=Mortal Online posted a message on their forum explaining their Alpha combat system, and i think is pretty sweet. One of the best features it will have is the mercy system which allows the victor on a pvp fight to spare his enemy life if he decides to.
    One of the things that got me to change from Darkfall to Mortal is the interaction of the team on the forums and their concrete use of engines and software’s, Darkfall forums are full of non-social egomaniacs. And yes I was subscribe to it for about the time it got out, the devs don’t help at all and not all the time but most of the time are Rude. Now when it comes to their game if Darkfall can deliver all it said it would, I don’t think am going to have a problem with it but for now I think Mortal has a better chance of being a great game.
    PS-Fanbois is not trolling nor is saying DF will suck, read and then comment.
     



     

    I think quite a few people are turned off by the fans you are talking about. Its as if theyre using DFO to somehow raise themselves above the rest of us. Its sad when people use religion to feel superior, its even worse to see people using a video game to do it.

  • DragonMyth88DragonMyth88 Member UncommonPosts: 245

    This just made me switch from all the games I was waiting for.

  • JkoolerJkooler Member Posts: 66
    Originally posted by DragonMyth88


    This just made me switch from all the games I was waiting for.

     

    hmm cant say but nway

    A weapon doesn’t make a Warrior Legendary, Is the warrior who makes the weapon.

  • kb4blukb4blu Member UncommonPosts: 717

    Darkfall looks like it could be an interesting game.

    However the rabid fanbois of that game remind me of a cult.

    The fact they act like it is their religion will keep me away from that game.

  • JkoolerJkooler Member Posts: 66

    You say something bad about it an your a dead man XD i can belive how ppl get so Attatch to  something.

    A weapon doesn’t make a Warrior Legendary, Is the warrior who makes the weapon.

  • KorbyKorby Member Posts: 499

    This is why I enjoy small, random MMO's rather than these crazy hyped games that people wait impatiently for 3 years. (Such as TCoS. I signed up in 2006, and the game sucked)

  • DaedrickDaedrick Member Posts: 168

    I totaly agree, I recently discovered mortal online and it have really good chances to succed compared to all the crap in developement. I believe the difference between them and the others developers is that they have a clear and lucid view of the genre. They are making something they would play.

    Unlike most of the developers... Read my signature if you want my opinion about the others developers.

    Darkfall is ugly, its brown and depressing and the artistic direction is really bad IMO. I would play it, if it wasnt of the pathetic comunity. Yes, pathetic. Get over it its just a game. They are so desesperate and inocent. They believe in that game because they know almost nothing about it and IMAGINE what the game will be. But just like every other game they will be deceive... and I bet they wont learn and get another game to praise like blind sheeps.

     

    /spit

    -------------------------------------

    Before: developers loved games and made money.

    Now: developers love money and make games.

  • JkoolerJkooler Member Posts: 66
    Originally posted by Daedrick



    Before: creators loved games and made money.

    Now: creators love money and make games.

     

    Totally agree. nice one

     and for me DF could be something nice but all am saying is, they wont die just by posting more, i mean make your presence known.

     

    A weapon doesn’t make a Warrior Legendary, Is the warrior who makes the weapon.

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216
    Originally posted by kb4blu


    Darkfall looks like it could be an interesting game.
    However the rabid fanbois of that game remind me of a cult.
    The fact they act like it is their religion will keep me away from that game.

     

    QFT

    its the main reason why i wont even bother picking up a copy of DFO.

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • tubelighttubelight Member UncommonPosts: 276

     If DFO falls flat on its face and turns out to be a sham, i fear for the developers and their families. I bet this rabid community has stalkers too :P

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by Jkooler


    Once again, I am here not to troll but to make a statement. Last week the Devs on Starvault=Mortal Online posted a message on their forum explaining their Alpha combat system, and i think is pretty sweet. One of the best features it will have is the mercy system which allows the victor on a pvp fight to spare his enemy life if he decides to.
    One of the things that got me to change from Darkfall to Mortal is the interaction of the team on the forums and their concrete use of engines and software’s, Darkfall forums are full of non-social egomaniacs. And yes I was subscribe to it for about the time it got out, the devs don’t help at all and not all the time but most of the time are Rude. Now when it comes to their game if Darkfall can deliver all it said it would, I don’t think am going to have a problem with it but for now I think Mortal has a better chance of being a great game.
    PS-Fanbois is not trolling nor is saying DF will suck, read and then comment.
     

     

    I don't know why forum posters would have any bearing on which game you decide to play. The majority of players on any online game do not post on forums.

    I would agree that Mortal Online looks much nicer than Darkfall, at least from the tiny video that's available, and the mercy system sounds interesting.

     

    image

  • NetzokoNetzoko Member Posts: 1,271

    The difference is simple.

    Mortal has an -actual- developer making it. Its being made by a real company, with real investment. Darkfall is just an indy released doomed to the failure. A MMO needs a strong company to manage/payfor servers, legal fees, and everything else.

    Mortal is worth looking forward to, DF is false hope.

    -------------------------
    image

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by Netzoko


    The difference is simple.
    Mortal has an -actual- developer making it. Its being made by a real company, with real investment. Darkfall is just an indy released doomed to the failure. A MMO needs a strong company to manage/payfor servers, legal fees, and everything else.
    Mortal is worth looking forward to, DF is false hope.

     

    Estimates are that the developers of Darkfall have spent somewhere between 10 and 12 MILLION US dollars. It's not a WoW budget or anything, but that sounds like a real company to me.

    How much money is Mortal Online spending? I don't know.

    You may dislike Darkfall because of gameplay, looks, etc., and like MO because of it's game play, looks, etc. and that's fine.

    But I don't think the important part is which company spent the most money.

    What makes a company "real"? I'd say spending 10 Mil is a real company. GAme may turn out to be shitty, but you're still a "real" company in my book if you spend 10 Mil or more on your product.

    image

  • WaterlilyWaterlily Member UncommonPosts: 3,105

    I dislike Darkfall's community quite a bit to be honest. There's a certain arrogance both the developers and community bring with the game which hurts it more than it does good. You have to be able to take criticism when your game is nothing more than a video and no one seems to have actually played it. Not everyone in the darkfall community can take criticism.

    Anyway, MO looks good but it's still a far way of release date, so I'm not getting my hopes up just yet.

  • JkoolerJkooler Member Posts: 66

     Like i said Darkfall is going to be an amazing game if it delivers. For me community in the forum is a reflection of what your going to encounter in-game. For now my 50cent are on Mortal Online.

    PS-I hate trolls so please lets keep this discussion troll free.

    By the way waterlily i love that avatar of yours!

    A weapon doesn’t make a Warrior Legendary, Is the warrior who makes the weapon.

  • NetzokoNetzoko Member Posts: 1,271
    Originally posted by Ihmotepp

    Originally posted by Netzoko


    The difference is simple.
    Mortal has an -actual- developer making it. Its being made by a real company, with real investment. Darkfall is just an indy released doomed to the failure. A MMO needs a strong company to manage/payfor servers, legal fees, and everything else.
    Mortal is worth looking forward to, DF is false hope.

     

    Estimates are that the developers of Darkfall have spent somewhere between 10 and 12 MILLION US dollars. It's not a WoW budget or anything, but that sounds like a real company to me.

    How much money is Mortal Online spending? I don't know.

    You may dislike Darkfall because of gameplay, looks, etc., and like MO because of it's game play, looks, etc. and that's fine.

    But I don't think the important part is which company spent the most money.

    What makes a company "real"? I'd say spending 10 Mil is a real company. GAme may turn out to be shitty, but you're still a "real" company in my book if you spend 10 Mil or more on your product.

     

    It has nothing to do with budget (Btw, 10 million for a game is a joke) but rather that Aventurine has made no other games.

    They've never released a game, they have no real website. The contact page is just an email forward... I've seen more professional ebay scam sites. They don't even have a publisher. The point is that an MMO is not like a flash browser game that a group of kids make in their basement. It's a large scale ordeal, and you need an experienced company. You can't expect a quality product from some utterly unknown greek developer.

    It has nothing to do with gameplay (not sure where that came from?). Aventurine isn't a real game company.

    -------------------------
    image

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Jkooler


    Once again, I am here not to troll but to make a statement. Last week the Devs on Starvault=Mortal Online posted a message on their forum explaining their Alpha combat system, and i think is pretty sweet. One of the best features it will have is the mercy system which allows the victor on a pvp fight to spare his enemy life if he decides to.
    One of the things that got me to change from Darkfall to Mortal is the interaction of the team on the forums and their concrete use of engines and software’s, Darkfall forums are full of non-social egomaniacs. And yes I was subscribe to it for about the time it got out, the devs don’t help at all and not all the time but most of the time are Rude. Now when it comes to their game if Darkfall can deliver all it said it would, I don’t think am going to have a problem with it but for now I think Mortal has a better chance of being a great game.
    PS-Fanbois is not trolling nor is saying DF will suck, read and then comment.

     

    First stop using that colour for all the post, it is kinda hard to read it.

    But yes, I agree the Mortal looks more promising than DF. A lot of that is based on the fact that Star vault can make a good homepage with intresting information on however therefor giving out a more competent look.

    I read what I can of both games and Mortal looks better so far but let's face it, we can never be sure until both games are out.

    Anyways I hope at least one of them succeds because we need a stop of the clone war we seen for the last 3 years.

    If I had to choose a sandbox game that would be made I would however want to play "Dungeon keeper online" instead of these 2

  • JkoolerJkooler Member Posts: 66

    This is why am waiting. I dont like to troll on something i haven't even play yet. am always reading everywere i can an all i have seen on both ends of the table is good proff of nothing-ness. Nway lets wait and c what happens.

    PS-hope you can read now.

    A weapon doesn’t make a Warrior Legendary, Is the warrior who makes the weapon.

  • DragonMyth88DragonMyth88 Member UncommonPosts: 245

    Guys Mortal has Epic entertainment as one of its partners if you guys ever played gears of war 2 you will understand that was the funnest experience ive ever had in my lifetime.

  • toddzetoddze Member UncommonPosts: 2,150

    Well first off I hate to be the bearer or bad news, but if DF is completly awful, that community is coming to mortal online, and it will be the next big thing.

    But fear not like someone eluded to in a previous post the people that come to these forums is but a very small % of people that actually play the game. And the moronic fanboys with no common sense are a very small % of the total % of people on the forums.  So deciding not to play a game based on a forum community is not very wise.

    Waiting for:EQ-Next, ArcheAge (not so much anymore)
    Now Playing: N/A
    Worst MMO: FFXIV
    Favorite MMO: FFXI

  • OhaanOhaan Member UncommonPosts: 568

    The perception of the DF community is a result of circumstance. Firstly, it will be the first fantasy MMO in years that has dared to buck the EQ-clone trend. Yes the devs have said that they have a vision for the game and are basically not open to negotiation (unless they ask).

    Consequently DF has a legion of sandbox-starved MMO players that is chomping at the bit to finally play a game that suits its playstyle; it does not have something equivalent to play in the meantime. Those players are hyperactive on the forums, hence the term 'Forumfall.'

    It is then legitimate, from their perspective, for those players to find it absurd when other people post asking that EQ/WoW-type features be implemented in DF. I am not saying that either party is right or wrong, only that their reactions are REASONABLE.

    Now I have seen statements made to the effect of  'a company that refuses to listen to its customers is bound to fail.' IMO this is not applicable in the case of DF. Why? Firstly the game has not yet been released; it only has potential customers. Second, some potential customers are mutually exclusive to others. I refuse to play MMO's with conventional level-based character developement. There may be those that insist on it. Aventurine cannot capture us both; we have different needs.

    Aventurine has chosen its target market and is designing their game for it. People who are asking for more moderate PvP features are in effect asking Aventurine to change their target market, a massive change in design direction.

    Many MMO's tried to be everything to everyone; one size fits all so to speak. Like in any other industries, these products rarely excel in any one area. The MMO industry is now sufficiently large and competitive that this approach is not likely to be successful unless the development studio in question has resources and a concept that are superior to Blizzard's. Unless studios want to go head to head with an 800 lb gorilla (Blizzard, SOE, etc) they need to carve out their own niche. This is what Aventurine is doing and there is little point allocating precious resources to an expensive PR team to endlessly repeat their philosophy to people who want them to deviate from their target market.

    Obviously there are those who do not appreciate this 'silent treatment.' Personally, I find it refreshing. In the past, there have been studios that talk about this and that, make promises and exagerations, and then fall flat in the end. Why waste the resources? Build it, if it works, they will come.

    So what is the point of my diatribe? The people in the DF community are no different that any other but their situation is. If Mortal Online's (assuming its features are similar to DF)  timeline was switched with DF, then you would likely be seeing the same sort of 'passion' in its community. However, the focus is on DF and that's where things are hotest. 

  • GyrusGyrus Member UncommonPosts: 2,413

    Sorry, but Darkfall is heading for a massive fail IMHO and the reason is the Darkfall community itself and the bad management of that community.

    Here are a couple of threads discussing the issue:

    http://www.mmorpg.com/discussion2.cfm/thread/199536/page/1

    (See post 70 onward in the above thread)

    http://www.mmorpg.com/discussion2.cfm/post/2293397#2293397

     

    As I have said before:

    I think you will find (as I have said) that the behaviour on the forums will translate directly to the behaviour in the game when it goes live.

    And while game mechanics (or lack thereof) are a big part of the problem (and the solution) the community can make a big difference too.

    By allowing your community to build with a bunch of trash talkers, bullies and self confessed griefers running riot on a forum you are effectively saying "We find this behaviour acceptable."

    Players in game take their que from this. This will be reflected in the sort of players the game attracts overall. It will be reflected in the way players approach and play the game and their expectations of it.

     

    So, even without looking at the game I would have to say Darkfall is in trouble.  Which is a shame because if it delivered on what it promised it could be a very interesting game.

    Maybe, depending on how it works, the in game rules and mechanics might make it work?

    I hope so, but I will sit back and watch for a couple of months to see what happens.

     

     

    Nothing says irony like spelling ideot wrong.

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Gyrus


    Sorry, but Darkfall is heading for a massive fail IMHO and the reason is the Darkfall community itself and the bad management of that community.
    Here are a couple of threads discussing the issue:
    http://www.mmorpg.com/discussion2.cfm/thread/199536/page/1
    (See post 70 onward in the above thread)
    http://www.mmorpg.com/discussion2.cfm/post/2293397#2293397
     
    As I have said before:

    I think you will find (as I have said) that the behaviour on the forums will translate directly to the behaviour in the game when it goes live.
    And while game mechanics (or lack thereof) are a big part of the problem (and the solution) the community can make a big difference too.
    By allowing your community to build with a bunch of trash talkers, bullies and self confessed griefers running riot on a forum you are effectively saying "We find this behaviour acceptable."
    Players in game take their que from this. This will be reflected in the sort of players the game attracts overall. It will be reflected in the way players approach and play the game and their expectations of it.
     
    So, even without looking at the game I would have to say Darkfall is in trouble.  Which is a shame because if it delivered on what it promised it could be a very interesting game.

    Maybe, depending on how it works, the in game rules and mechanics might make it work?

    I hope so, but I will sit back and watch for a couple of months to see what happens.
     
     

     

    you do know there alot less that actully dont post right lol there maybe 10 fans ehre so yoru saying 100 people will amke a gam fial yea i migh t argue but im actully anice guy thats not going to be a dick ill bet you money it wont fail if the mechanics are odne right

     

    youd o know there like maybe 10 fans on this forums right? id ont see how 10 people will make a game fail msot of the other fans dont give 2 cents about this site because of post like yours

    aand yes it all depends on the mechanics if the mechanics dont do squat then .. yea i understand if df goes into aocmplete gankfest with no remorse for anyone then it will fail.. but i dotn think its going to come down tot hat alot of pkers are in for a rude awakeing. esspiccly with the starter towns and the skill system with not knowing what someone is carrying for skills and what not

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Ohaan


    The perception of the DF community is a result of circumstance. Firstly, it will be the first fantasy MMO in years that has dared to buck the EQ-clone trend. Yes the devs have said that they have a vision for the game and are basically not open to negotiation (unless they ask).
    Consequently DF has a legion of sandbox-starved MMO players that is chomping at the bit to finally play a game that suits its playstyle; it does not have something equivalent to play in the meantime. Those players are hyperactive on the forums, hence the term 'Forumfall.'
    It is then legitimate, from their perspective, for those players to find it absurd when other people post asking that EQ/WoW-type features be implemented in DF. I am not saying that either party is right or wrong, only that their reactions are REASONABLE.
    Now I have seen statements made to the effect of  'a company that refuses to listen to its customers is bound to fail.' IMO this is not applicable in the case of DF. Why? Firstly the game has not yet been released; it only has potential customers. Second, some potential customers are mutually exclusive to others. I refuse to play MMO's with conventional level-based character developement. There may be those that insist on it. Aventurine cannot capture us both; we have different needs.
    Aventurine has chosen its target market and is designing their game for it. People who are asking for more moderate PvP features are in effect asking Aventurine to change their target market, a massive change in design direction.
    Many MMO's tried to be everything to everyone; one size fits all so to speak. Like in any other industries, these products rarely excel in any one area. The MMO industry is now sufficiently large and competitive that this approach is not likely to be successful unless the development studio in question has resources and a concept that are superior to Blizzard's. Unless studios want to go head to head with an 800 lb gorilla (Blizzard, SOE, etc) they need to carve out their own niche. This is what Aventurine is doing and there is little point allocating precious resources to an expensive PR team to endlessly repeat their philosophy to people who want them to deviate from their target market.
    Obviously there are those who do not appreciate this 'silent treatment.' Personally, I find it refreshing. In the past, there have been studios that talk about this and that, make promises and exagerations, and then fall flat in the end. Why waste the resources? Build it, if it works, they will come.
    So what is the point of my diatribe? The people in the DF community are no different that any other but their situation is. If Mortal Online's (assuming its features are similar to DF)  timeline was switched with DF, then you would likely be seeing the same sort of 'passion' in its community. However, the focus is on DF and that's where things are hotest. 

     

    actully alot of darkfall people are kinda warry with MO its smells to much like scam to me and alot of other people. selling tshirts already caliming shit thats honestly i dont think can be done with unreal engine but hey i guess we willf ind out and also the lead dev person talos kinda makes me think thats  a stab at tasos So yea you have been warned about mo

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by toddze


    Well first off I hate to be the bearer or bad news, but if DF is completly awful, that community is coming to mortal online, and it will be the next big thing.
    But fear not like someone eluded to in a previous post the people that come to these forums is but a very small % of people that actually play the game. And the moronic fanboys with no common sense are a very small % of the total % of people on the forums.  So deciding not to play a game based on a forum community is not very wise.

     

    some might follwo Mo most wont looks like BS to most of us

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