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AoC Vs Xfire

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Comments

  • PapadamPapadam Member Posts: 2,102
    Originally posted by openedge1

    Originally posted by Azrile


     
    Poland, Russia, Korea, PS3, Expansion, server mergers, etc etc etc.   Talking about the 'future' does not mean a game is healthy or going to survive.    
    then I must again use as an example...LOTRO, who announced China as their next launch...in 2006. Turbine has also announced a console port...but we do not know which game...and are they dead yet?

     



     

    I hope this isnt off-topic but I just want to comment on this. LotrO have opened servers in Russia, China and S-korea since launch so why dragging LotrO into this? And Turbine havent announced a console port or anything like it. All they have done is hiring people with experience making console games. Try again :)

    If WoW = The Beatles
    and WAR = Led Zeppelin
    Then LotrO = Pink Floyd

  • openedge1openedge1 Member Posts: 2,582
    Originally posted by Papadam

    Originally posted by openedge1

    Originally posted by Azrile


     
    Poland, Russia, Korea, PS3, Expansion, server mergers, etc etc etc.   Talking about the 'future' does not mean a game is healthy or going to survive.    
    then I must again use as an example...LOTRO, who announced China as their next launch...in 2006. Turbine has also announced a console port...but we do not know which game...and are they dead yet?
     
     

     

    I hope this isnt off-topic but I just want to comment on this. LotrO have opened servers in Russia, China and S-korea since launch so why dragging LotrO into this?

    Because it took them 2 years to do this...People are dragging on Funcom because after only 6 months they have not opened servers in other countries yet. Simply because it takes time..

    And Turbine havent announced a console port or anything like it.

    Then  you must not have read this...

    Turbine still cagey over DDO port

    i.e: It is still a maybe, and this is not the only article where a "port" has been hinted at...maybe read around a little more

    And if you would have read my full post, it would explain that after 2 years, things are being discussed or has taken place for Turbine and their MMO's, which all happen to be niche titles like AoC. And as my example states, Turbine has not shut down yet, so why call closure for Funcom...

    So, please, if you wish to argue with me, try to read my posts first...(i.e: when you probably think I am slamming them, I am actually commending Turbine)

    Thanks

  • AzrileAzrile Member Posts: 2,582

    The reason I brought up Russia/korea/Poland and Xbox360 was just to say that talking about the future means nothing.   You can't say " AOC is going to survive because they are talking about doing these things in the future".

    But the fact still stands.

    1. The polish launch was supposed to happen in August, and was postponed, with still no announced date for launch.

    2.  The announcement about Korea specifically said 'no date can be announced at this time'.

    3.  Russia = ??     Heard russia mentioned one time, no date, and havent' heard anything since

    4.  Expansion is more than a year away

    5. Xbox isn't coming any time soon

    6.  Server merges =  ???   keep hearing January but not a real date yet.  It's starting to feel like dx10, where the devs talk about it coming 'soon' every month.

    And then lets  talk about Dx10 that is on the test server..    What percentage of zones don't even have it? 75% or so?  How many actual dx10 features are in the zones that do have it?  1 or 2?   What they have added to the game are probably the same things that were done in May.  If they didn't tell players it was there, they probably wouldn't even notice on the live servers.

     

  • TransporterTransporter Member Posts: 245
    Originally posted by Azrile


    The reason I brought up Russia/korea/Poland and Xbox360 was just to say that talking about the future means nothing.   You can't say " AOC is going to survive because they are talking about doing these things in the future".
    But the fact still stands.
    1. The polish launch was supposed to happen in August, and was postponed, with still no announced date for launch.

    2.  The announcement about Korea specifically said 'no date can be announced at this time'.

    3.  Russia = ??     Heard russia mentioned one time, no date, and havent' heard anything since

    4.  Expansion is more than a year away

    5. Xbox isn't coming any time soon

    6.  Server merges =  ???   keep hearing January but not a real date yet.  It's starting to feel like dx10, where the devs talk about it coming 'soon' every month.
    And then lets  talk about Dx10 that is on the test server..    What percentage of zones don't even have it? 75% or so?  How many actual dx10 features are in the zones that do have it?  1 or 2?   What they have added to the game are probably the same things that were done in May.  If they didn't tell players it was there, they probably wouldn't even notice on the live servers.
     



     

    I play Testlive. DX10 are in place for all zones. For people trying to pull of lies, Polish launch was never intended to happen in August. Russia and Poland was delayed for the obvious reason that AoC has voice overs unlike all other MMOs. When making a version of the game for a new country it is kind of essential to redo voice acting. Last thing I saw about the Polish launch is that it will happen after merge in January. 

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by openedge1

    And if you would have read my full post, it would explain that after 2 years, things are being discussed or has taken place for Turbine and their MMO's, which all happen to be niche titles like AoC. And as my example states, Turbine has not shut down yet, so why call closure for Funcom...

    So, please, if you wish to argue with me, try to read my posts first...(i.e: when you probably think I am slamming them, I am actually commending Turbine)

    Thanks

     

    maybe because Turbine continues to get rave reviews of it's games and expansions and AoC and funcom are the industry joke game and company of the year

    Even SOE is more highly thought of than Funcom, now ain't that some s***

    I miss DAoC

  • openedge1openedge1 Member Posts: 2,582
    Originally posted by Jackdog

    Originally posted by openedge1

    And if you would have read my full post, it would explain that after 2 years, things are being discussed or has taken place for Turbine and their MMO's, which all happen to be niche titles like AoC. And as my example states, Turbine has not shut down yet, so why call closure for Funcom...

    So, please, if you wish to argue with me, try to read my posts first...(i.e: when you probably think I am slamming them, I am actually commending Turbine)

    Thanks

     

    maybe because Turbine continues to get rave reviews of it's games and expansions and AoC and funcom are the industry joke game and company of the year

    Hmmm...so, DDO and AC2 were media darlings? I would beg to differ.

    As well, who has already shutdown one game?

    What is truly funny is AC2 had rave reviews on launch as well, just instead of picking up steam, they lost their breath, and failed miserably.

    The fact is, both companies have niche games, both companies have struggled through hardships, and both companies still stand today.

    There is more similarity than you would like to admit, but the fact remains...until AoC is shut down, people can only comment on the fact that the game HAS recovered from it's debilitating launch, just like Turbine recovered from 2 failures. Until Funcom calls it quits, I would not count them out either...

  • Hamrtime2Hamrtime2 Member Posts: 360


    Originally posted by openedge1
    Originally posted by Azrile  
    Poland, Russia, Korea, PS3, Expansion, server mergers, etc etc etc.   Talking about the 'future' does not mean a game is healthy or going to survive.    
    then I must again use as an example...LOTRO, who announced China as their next launch...in 2006. Turbine has also announced a console port...but we do not know which game...and are they dead yet?
    PS3 nowhere on the radar = check  
    This is actually Xbox 360. And any PC game announced on console needs time to develop...example here is Sacred 2, which is still scheduled, but up to 3-6 months after PC release..and we know an MMO is a major undertaking compared to a single player RPG.
    server mergers delayed = check  
    This was attempted, and they found an issue whcih would have deleted everyones items. So, they pulled this back to fix the code first, which is done, and mergers are back on track for January. DX10 is already on test, and ready for launch in the next patch.
    I said during the first week of launch that AOC would be dead by March 08.   By July I had moved it up to January 08... and I still stand by the fact that Funcom as we know it, will not be in existence by the end of January.
    I will take that bet, and even give you until March of '09. If the game is still running, you are most welcome to come here, make a post and state "I was wrong, and will always be wrong". I will already state you will be wrong.
    And it's silly to say the AOC can fall back on an AO type of model and survive.   Funcom was propped up the last 3 years because of the 'future product AOC'.  
    Interesting, can you maybe share this data on where AoC was the end game for Funcom? That their other games (the Longest Journey series), critically acclaimed, and a best seller, made no money for Funcom?
    They took the company public because of AOC, they borrowed a ton of money to make AOC.  
    If you read the data on this (at http://www.gamasutra.com/php-bin/news_index.php?story=6358) you will note several ventures made this possible...for example their advertising venture with Massive Inc. and the thought of developing for consoles. So, AoC was just ONE of the reasons and not THE reason..
    Facts always help here people.
    Funcom survived the past 3 years because it was able to get investors and bankers to buy into the idea of AOC.
    Wrong, and you continue to be wrong on so many counts. Go read up on your facts again, and get it right...
    Funcom survived thanks to many arms of capitol, not just AoC.
    I am counting on Funcom continuing their endeavors.

    These replies just bleed failure. Funcom is goin down. Its just a matter of when.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by openedge1

    Originally posted by Jackdog

    Originally posted by openedge1

    And if you would have read my full post, it would explain that after 2 years, things are being discussed or has taken place for Turbine and their MMO's, which all happen to be niche titles like AoC. And as my example states, Turbine has not shut down yet, so why call closure for Funcom...

    So, please, if you wish to argue with me, try to read my posts first...(i.e: when you probably think I am slamming them, I am actually commending Turbine)

    Thanks

     

    maybe because Turbine continues to get rave reviews of it's games and expansions and AoC and funcom are the industry joke game and company of the year

    Hmmm...so, DDO and AC2 were media darlings? I would beg to differ.

    When your only 2 MMORPGs were Anarchy Online and AoC you don't have much wiggle room.  At least Turbine had enough sense to shut down ACII .  Funcom keeps trying to breath life into it's games corpses. Want to bet AoC falls below 3500 hours played on XFire before the end of the month.

    I miss DAoC

  • BearShammyBearShammy Member Posts: 240
    Originally posted by Jackdog

    Originally posted by openedge1

    Originally posted by Jackdog

    Originally posted by openedge1

    And if you would have read my full post, it would explain that after 2 years, things are being discussed or has taken place for Turbine and their MMO's, which all happen to be niche titles like AoC. And as my example states, Turbine has not shut down yet, so why call closure for Funcom...

    So, please, if you wish to argue with me, try to read my posts first...(i.e: when you probably think I am slamming them, I am actually commending Turbine)

    Thanks

     

    maybe because Turbine continues to get rave reviews of it's games and expansions and AoC and funcom are the industry joke game and company of the year

    Hmmm...so, DDO and AC2 were media darlings? I would beg to differ.

    When your only 2 MMORPGs were Anarchy Online and AoC you don't have much wiggle room.  At least Turbine had enough sense to shut down ACII .  Funcom keeps trying to breath life into it's games corpses. Want to bet AoC falls below 3500 hours played on XFire before the end of the month.



     

    Well I guess that is based on the same nonsens as when you and Azrile profetized that FC had to close AoC by Christmas. lol. For you information, are you aware of that AoC Xfire was on it's highest in like the last 2 months the day before yesterday. lol. Let me help you with a link.www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/

  • AzrileAzrile Member Posts: 2,582
    Originally posted by BearShammy

    Originally posted by Jackdog

    Originally posted by openedge1

    Originally posted by Jackdog

    Originally posted by openedge1

    And if you would have read my full post, it would explain that after 2 years, things are being discussed or has taken place for Turbine and their MMO's, which all happen to be niche titles like AoC. And as my example states, Turbine has not shut down yet, so why call closure for Funcom...

    So, please, if you wish to argue with me, try to read my posts first...(i.e: when you probably think I am slamming them, I am actually commending Turbine)

    Thanks

     

    maybe because Turbine continues to get rave reviews of it's games and expansions and AoC and funcom are the industry joke game and company of the year

    Hmmm...so, DDO and AC2 were media darlings? I would beg to differ.

    When your only 2 MMORPGs were Anarchy Online and AoC you don't have much wiggle room.  At least Turbine had enough sense to shut down ACII .  Funcom keeps trying to breath life into it's games corpses. Want to bet AoC falls below 3500 hours played on XFire before the end of the month.



     

    Well I guess that is based on the same nonsens as when you and Azrile profetized that FC had to close AoC by Christmas. lol. For you information, are you aware of that AoC Xfire was on it's highest in like the last 2 months the day before yesterday. lol. Let me help you with a link.www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/



     

    I never said it would fail by Christmas, I said the end of January, and continue to say that.

    About Xfire.   Look at the number of players -  It hasn't spiked like you are saying.   you are looking at 'minutes' played, which of course is up because kids aren't in school.   WOW is up almost 40% in the last 2 weeks because of Christmas vacation.  If you want to verify the Christmas spike..   despite this 'huge' spike in gametime for AOC (sic), it is still ranked in the low 50's overall, same place it has been the last 2 months. 

    WOW  Dec 10th = 362,000

    WOW  Dec 24th = 405,000

    You telling me that the population in WOW grew by 10% in two weeks? Nah,  It's Christmas

  • openedge1openedge1 Member Posts: 2,582
    Originally posted by Jackdog



    When your only 2 MMORPGs were Anarchy Online and AoC you don't have much wiggle room.

    Yet, you seem to forget the Longest Journey and Dreamfall which have both had admirable sales (the first game doing better overall and being a hit) and being critically acclaimed as well.

    Then of course there are other ventures that Funcom is in on like Digital Distribution systems and Advertising.

     At least Turbine had enough sense to shut down ACII . 

    Due to the fact that less than 35k players were subscribed. So far no other indicators exists for AoC for subs, but estimations have them between 100-200k, which is still a profitable margin.

    Funcom keeps trying to breath life into it's games corpses.

    And has succeeded with Anarchy Online, where the game has "cashed" out, meaning it made back it's funds for development. This is probably what matters most at this time...

    Want to bet AoC falls below 3500 hours played on XFire before the end of the month.

    Certainly, with them at about 4900+ hours right now, I can't lose that bet. BTW, they have ADDED a number of players over this past month. And if you look at the Xfire chart, except for an Xfire outage and a drop for Christmas hours, they are on a minor upswing actually.

    Really, I understand your dislike for the game, but calling doom right now is premature. Tabula Rasa took a year to die, so at least give Funcom 6 more months, then start ranting.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by openedge1

    Originally posted by Jackdog



    When your only 2 MMORPGs were Anarchy Online and AoC you don't have much wiggle room.

    Yet, you seem to forget the Longest Journey and Dreamfall which have both had admirable sales (the first game doing better overall and being a hit) and being critically acclaimed as well.

    Longest journey and Dreamfall were single player in case you did not know we are discussing MMOO's here

    Then of course there are other ventures that Funcom is in on like Digital Distribution systems and Advertising.

     At least Turbine had enough sense to shut down ACII . 

    Due to the fact that less than 35k players were subscribed. So far no other indicators exists for AoC for subs, but estimations have them between 100-200k, which is still a profitable margin.

    100 to 200 K, probably closer to 50 to 100 K. At any rate didn't Anarchy online go Free to play back in 2004?

    Funcom keeps trying to breath life into it's games corpses.

    And has succeeded with Anarchy Online, where the game has "cashed" out, meaning it made back it's funds for development. This is probably what matters most at this time...

    So that is why it went free to play , because it was such as cash cow?

    Want to bet AoC falls below 3500 hours played on XFire before the end of the month.

    Certainly, with them at about 4900+ hours right now, I can't lose that bet. BTW, they have ADDED a number of players over this past month. And if you look at the Xfire chart, except for an Xfire outage and a drop for Christmas hours, they are on a minor upswing actually.

    Really, I understand your dislike for the game, but calling doom right now is premature. Tabula Rasa took a year to die, so at least give Funcom 6 more months, then start ranting.

    News flash - it is the holidays all games hours on Xire have went up since the 22nd. lets see where it is as of next Monday. That should at least tell the tale as to how many got it for Xmas or are using it to  test their new vid card that found in their stocking or PC that was under the tree. By 12 January all the new shiny graphics will have gotten old and people will be drifting back to their old game.

    I have darn near been thinking about resubbing to just test out my new vid card. I think I will wait to see if they can figure out how to do server merges without totaly hosing their Data bases and offer free trials though.

     

    I miss DAoC

  • openedge1openedge1 Member Posts: 2,582
    Originally posted by Jackdog



    News flash - it is the holidays all games hours on Xire have went up since the 22nd.


    Not true. EQ2, which garnered more sales for their expansion the same week of release that Mines of Moria did, has had a loss. EvE Online has had a downward tilt after a MASSIVE leap in gameplay putting it above Guild Wars for the first time ever this past two weeks. (GW also started a downward tilt.)  WAR has remained steady. So, this is actually not true across the board.
    I have darn near been thinking about resubbing to just test out my new vid card. I think I will wait to see if they can figure out how to do server merges without totaly hosing their Data bases and offer free trials though.
     A very good idea. I think the fact they held off and did NOT go through with this patch shows they are committed to make the game an overall better experience than it had been in the past. And waiting for free trials is always a good idea. That's what I did for every book for LOTRO, but still was disappointed that the issues I had from the beginning were still there and still exist to this day. AoC has made good progress in their fixes though, and that is a bright spot at least on their messy launch.
  • AceundorAceundor Member Posts: 482
    Originally posted by Scaredgirl

    Originally posted by Soki123



    As i said it my opinion, as yours is an opinion. Not sure what else to discuss there. Reading a book on statistics is not necessary as it s a game and users of a utility that not all people use. If everyone used it then it would be an accurate tool, but since not everyone uses it , it isn t. As I said X-Fire tends to be used by more of the younger crowd, and as AOC average player is a littl older it makes sense. Opinions are wonderful things.

     

    This is the problem. You just don't understand how statistics work. And to make things worse, you refuse to pick up a book. 

    You are right, we have nothing else to discuss here.

    Scaredgirl you may have read a book or two on statistics but you obviously havent understood what you have read. There are errormargins in statistics, yes. Now please tell me what those errormargins usually are?

     

    Ok, i cant wait. Ill tell you. It depends on what you are studying of course. Medical resarch has stricter margins than economic research. Still it is it is usually +/- 5 %. So based on your statistics books we can say that with 95% certainty that the age of the AoC player is 29 years old.

    Now you assume that Funcom are making mistakes in collecting stats, that may happen, But how hard is it to ask someone their age? No. Please face the facts. The AoC player is quite old indeed. Take me for example. I am 37 years old and I play AoC so do a lot of my friends who are approximately the same age as me.

    Originally posted by BishopB:

    Are a lot of the trolls just angry kids with old gaming hardware?

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by openedge1

    Originally posted by Jackdog



    News flash - it is the holidays all games hours on Xire have went up since the 22nd.


    Not true. EQ2, which garnered more sales for their expansion the same week of release that Mines of Moria did, has had a loss. EvE Online has had a downward tilt after a MASSIVE leap in gameplay putting it above Guild Wars for the first time ever this past two weeks. (GW also started a downward tilt.)  WAR has remained steady. So, this is actually not true across the board.
    See if you can spot the trend here. These numbers are for 4 consecutive Mondays.


    AoC - Dec 08 = 3702, Dec 15 = 3087, Dec 22 = 4490, Dec 29 = 4957
    Warhamer -   Dec 08 = 13,818, Dec 15 = 12,958,  Dec 22 = 18,618, Dec29  = 18,636
    Lotro - Dec 08 = 10,199,  Dec 15 - 7139, Dec 22= 12,426, Dec 29 = 13265
    EQII - Dec 08 = 1937, Dec 15 = 1586,  Dec 22 = 1929, Dec 29 = 1917
     GW - Dec 08 = 21, 049, Dec 15 = 18,728, Dec 22 = 36, 658, Dec 29 = 33, 731
    Eve - Dec 08 = 10, 096, Dec 15 = 22,611, Dec 22 = 38,929, Dec 29 = 36, 546
    For those who have trouble with reality all the games had increases on December 22nd and December 29th which just so happens to coincide with the Christmas Holidays. What a surprise. Without doing the math it looks like all games had about a25% to 35% increase, except for LoTRO which has been about 25% to 50% of  it's pre expansion rate since Moria released.  EQII's  numbers on the 8th and 29th are also about even , the 8th's numbers probably due to their recent expansion. Taking that into consideration it had a nice bump from the 15th to the 22nd.
    I have darn near been thinking about resubbing to just test out my new vid card. I think I will wait to see if they can figure out how to do server merges without totaly hosing their Data bases and offer free trials though.
     A very good idea. I think the fact they held off and did NOT go through with this patch shows they are committed to make the game an overall better experience than it had been in the past. And waiting for free trials is always a good idea. That's what I did for every book for LOTRO, but still was disappointed that the issues I had from the beginning were still there and still exist to this day. AoC has made good progress in their fixes though, and that is a bright spot at least on their messy launch.
    Or it shows they don't have the slightest idea what they are doing. Or it might have been the old lag and bad performance monster reared its head up once a server had a bit of a load on it.We shall find out by the end of January now won't we.
    You have been dissapointed with LoTRO since it's open beta. A bit obsessed with it in fact. Sorry but sometimes the Devs have to deliver what the majority of the people want, not just a few lore geeks.
    Now as for myself I gave up on Vanguard a few months after it's release and have not posted on their boards in about a year. If Conan fails to deliver by May or June of this year I will never bother posting here again either. All games are not to my taste and some developers are simply more promise than delivery and I can accept that. 
    I really wanted AoC to be a good game and FC to be a good company. Sadly I was more dissapointed here than I was in Vanguard. As far as I can tell from these boards the only improvements since launch is that the servers are more stable and considering they lost  80% to 85% of their population load that is really not a surprise now is it.
     

     

    I miss DAoC

  • IKShadowIKShadow Member UncommonPosts: 783


    Originally posted by Aceundor
    The AoC player is quite old indeed. Take me for example. I am 37 years old and I play AoC so do a lot of my friends who are approximately the same age as me.

    Still playing and Iam 32 years old here.
    In our guild we have around 90 active players and 58 of the are over 30 and some even 40 as for other they are 25+ ( few are around 21 and 22 )

    Futilez[Do You Have What It Takes ?]

  • TjommisTjommis Member UncommonPosts: 225

    I'm in the mid 30ies myself, and I would guess that the average age in our guild is around that. We have quite a few 50+ players and even one that is 60+.

    It is without any doubt that AoC has an older player base than most MMO's and that many people that have tried them all, found this game challenging and refreshingly different.

  • ethionethion Member UncommonPosts: 2,888

    xfire never gave me any problems playing AoC.  I played aoc for 137 hours with xfire running as you can see from my profile.  I played for like the first 2 months after release.  Maybe it was 3 I'm not sure now.  I played till like 57 when the combos because to long to reliably do with the lack of key buffering and the long combos.  I also got bored doing villas.   Hated the lack of equipment and variety of appearances.  And was sucking dry air finding solo quests.  And the server I was on had completely dried up on people wanting to group.

    ---
    Ethion

  • AzrileAzrile Member Posts: 2,582
    Originally posted by ethion


    xfire never gave me any problems playing AoC.  I played aoc for 137 hours with xfire running as you can see from my profile.  I played for like the first 2 months after release.  Maybe it was 3 I'm not sure now.  I played till like 57 when the combos because to long to reliably do with the lack of key buffering and the long combos.  I also got bored doing villas.   Hated the lack of equipment and variety of appearances.  And was sucking dry air finding solo quests.  And the server I was on had completely dried up on people wanting to group.



     

    I think the whole " xfire makes AOC crash "was just a red herring that the devs were throwing out to explain a crappy client.   Any time a program crashes, tech support will first tell you to turn off all 3rd party applications.  It's definitely good advice, buts it's also any programmer's first defense mechanism when explaining any crash.

     

  • To be completely honest, a server merge means this game obviously is not expanding, which at this point in an MMO's lifecycle, it should be doing nothing short of. If you look at all the top MMO's of the past, they had expansion periods spanning as long as several years. What could that possibly indicate about AoC? One of two things;

    A) It simply isn't that good.

    B) It's far too much of a niche game.

    Take your pick, just remember that what I'm stating isn't opinion. There are people that enjoy Age of Conan, but that doesn't make it a good or successful game.

  • CujoSWAoACujoSWAoA Member UncommonPosts: 1,781
    Originally posted by Battlekruse


    To be completely honest, a server merge means this game obviously is not expanding, which at this point in an MMO's lifecycle, it should be doing nothing short of. If you look at all the top MMO's of the past, they had expansion periods spanning as long as several years. What could that possibly indicate about AoC? One of two things;
    A) It simply isn't that good.

    B) It's far too much of a niche game.
    Take your pick, just remember that what I'm stating isn't opinion. There are people that enjoy Age of Conan, but that doesn't make it a good or successful game.



     

    Just because you say its "fact" and not just "your opinion" doesn't mean anything.

    ITS YOUR OPINION.

    If the devs of Age of Conan didn't merge servers, you people would bitch at it. If they do merge servers, you people bitch about it. 

    Suck it up. The devs are trying to do whats best for its players. Why do you HAVE to rag on them for that. Its just a damn game, some people like it, some people don't.  MOVE ON.

     

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by CujoSWAoA

    Originally posted by Battlekruse


    To be completely honest, a server merge means this game obviously is not expanding, which at this point in an MMO's lifecycle, it should be doing nothing short of. If you look at all the top MMO's of the past, they had expansion periods spanning as long as several years. What could that possibly indicate about AoC? One of two things;
    A) It simply isn't that good.

    B) It's far too much of a niche game.
    Take your pick, just remember that what I'm stating isn't opinion. There are people that enjoy Age of Conan, but that doesn't make it a good or successful game.



     

    Just because you say its "fact" and not just "your opinion" doesn't mean anything.

    ITS YOUR OPINION.

    If the devs of Age of Conan didn't merge servers, you people would bitch at it. If they do merge servers, you people bitch about it. 

    Suck it up. The devs are trying to do whats best for its players. Why do you HAVE to rag on them for that. Its just a damn game, some people like it, some people don't.  MOVE ON.

     

    How is that post ragging on the Devs? It simply states that servers merges indicate a low population. What a surprise, most people know by now the game was pretty much a failure and has turned into a niche game.

    Servers merges will be a good thing for the few who enjoy the game. MMO's are supposed to be about community and server merges will probably help thegame, provided Funcom can do it without pissing off the few players that are left.

    I miss DAoC

  • RightInThereRightInThere Member Posts: 53
    Originally posted by Jackdog

    Originally posted by CujoSWAoA

    Originally posted by Battlekruse


    To be completely honest, a server merge means this game obviously is not expanding, which at this point in an MMO's lifecycle, it should be doing nothing short of. If you look at all the top MMO's of the past, they had expansion periods spanning as long as several years. What could that possibly indicate about AoC? One of two things;
    A) It simply isn't that good.

    B) It's far too much of a niche game.
    Take your pick, just remember that what I'm stating isn't opinion. There are people that enjoy Age of Conan, but that doesn't make it a good or successful game.



     

    Just because you say its "fact" and not just "your opinion" doesn't mean anything.

    ITS YOUR OPINION.

    If the devs of Age of Conan didn't merge servers, you people would bitch at it. If they do merge servers, you people bitch about it. 

    Suck it up. The devs are trying to do whats best for its players. Why do you HAVE to rag on them for that. Its just a damn game, some people like it, some people don't.  MOVE ON.

     

    How is that post ragging on the Devs? It simply states that servers merges indicate a low population. What a surprise, most people know by now the game was pretty much a failure and has turned into a niche game.

    Servers merges will be a good thing for the few who enjoy the game. MMO's are supposed to be about community and server merges will probably help thegame, provided Funcom can do it without pissing off the few players that are left.



     

    Hmm.. Correct me if I am wrong, but doesn't Xfire show like a 40% AoC activity increase over the holidays. AoC is in fact #51 today. It has to be like more than 2 months since that happened last time. I think it looks liked AoC is heading in the right direction.  www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/

    I'll try it out when DX10 gets in this month.

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188
    Originally posted by Jackdog

    Originally posted by CujoSWAoA

    Originally posted by Battlekruse


    To be completely honest, a server merge means this game obviously is not expanding, which at this point in an MMO's lifecycle, it should be doing nothing short of. If you look at all the top MMO's of the past, they had expansion periods spanning as long as several years. What could that possibly indicate about AoC? One of two things;
    A) It simply isn't that good.

    B) It's far too much of a niche game.
    Take your pick, just remember that what I'm stating isn't opinion. There are people that enjoy Age of Conan, but that doesn't make it a good or successful game.



     

    Just because you say its "fact" and not just "your opinion" doesn't mean anything.

    ITS YOUR OPINION.

    If the devs of Age of Conan didn't merge servers, you people would bitch at it. If they do merge servers, you people bitch about it. 

    Suck it up. The devs are trying to do whats best for its players. Why do you HAVE to rag on them for that. Its just a damn game, some people like it, some people don't.  MOVE ON.

     

    How is that post ragging on the Devs? It simply states that servers merges indicate a low population. What a surprise, most people know by now the game was pretty much a failure and has turned into a niche game.

    Servers merges will be a good thing for the few who enjoy the game. MMO's are supposed to be about community and server merges will probably help thegame, provided Funcom can do it without pissing off the few players that are left.



     

    Simple fact is Jack, both you and Battlekruse were calling the game niche this very spot two years ago.

    Let me ask you, do you consider Lotro and War niche, and how many servers do those games have?

    How many servers should a niche game have?

    How many servers does AoC have compared in comparison to those two games?

    LOTRO = 11

    AoC + WAR = 50 some each

    If the game was  failure then the door would be shut - it is not, it is obviously still massively profitable for Funcom therefore it can't be called a financial failure unless the game ever shuts down before it broke even.

    Lord of the rings online is said to have 120-175k pop over that many servers, we'll see what AoC and War end up with.

     

     



  • Hamrtime2Hamrtime2 Member Posts: 360

    Originally posted by Jackdog

    Originally posted by CujoSWAoA

    Originally posted by Battlekruse

    To be completely honest, a server merge means this game obviously is not expanding, which at this point in an MMO's lifecycle, it should be doing nothing short of. If you look at all the top MMO's of the past, they had expansion periods spanning as long as several years. What could that possibly indicate about AoC? One of two things;

    A) It simply isn't that good.

    B) It's far too much of a niche game.

    Take your pick, just remember that what I'm stating isn't opinion. There are people that enjoy Age of Conan, but that doesn't make it a good or successful game.

     

    Just because you say its "fact" and not just "your opinion" doesn't mean anything.

    ITS YOUR OPINION.

    If the devs of Age of Conan didn't merge servers, you people would bitch at it. If they do merge servers, you people bitch about it.

    Suck it up. The devs are trying to do whats best for its players. Why do you HAVE to rag on them for that. Its just a damn game, some people like it, some people don't. MOVE ON.



    How is that post ragging on the Devs? It simply states that servers merges indicate a low population. What a surprise, most people know by now the game was pretty much a failure and has turned into a niche game.

    Servers merges will be a good thing for the few who enjoy the game. MMO's are supposed to be about community and server merges will probably help thegame, provided Funcom can do it without pissing off the few players that are left.

     

    Simple fact is Jack, both you and Battlekruse were calling the game niche this very spot two years ago.

    Let me ask you, do you consider Lotro and War niche, and how many servers do those games have?

    How many servers should a niche game have?

    How many servers does AoC have compared in comparison to those two games?

    LOTRO = 11

    AoC + WAR = 50 some each

    If the game was failure then the door would be shut - it is not, it is obviously still massively profitable for Funcom therefore it can't be called a financial failure unless the game ever shuts down before it broke even.

    Lord of the rings online is said to have 120-175k pop over that many servers, we'll see what AoC and War end up with.

     

     

    Not yet

    It hasnt been profitable, If it was then Funcom stock wouldnt be in the tank

    LOTR didnt cost 60m to make either.

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