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newbie starting area? griefing question.

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  • xpiherxpiher Member UncommonPosts: 3,310
    Originally posted by tombear81


     Its so obvious that this one game mechanic is going to make or beak this game. Lets hope Df gets it right. Though I have servere doubts. PvP FFA should work and can work but insane ganking inside newb areas will just turn many people off. Either way launch is going to be stupidly chaotic.
     
    Damn the 22nd isn't exciting its just plain scary. Me and my popcorn is terrified.

     

    But the popcorn is oohhh so yummy friend.

    PS do you play AoC and if so have you read my pop corn post? lol

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • Adam1902Adam1902 Member UncommonPosts: 537
    Originally posted by Mrbloodworth

    Originally posted by vesavius


    *posted once more due to the fact I known that idiot trolls like to ignore positive stuff if they cant rip it apart in their need to manipulate others and boost their own low self esteen, even on a forum...
    ...this is where I think most people are stuck in the mindset that has been created over the last few years in most MMOs.
    There isnt griefing in a game that gives you the freedom to avoid it. If you don't wanna fight, Don't. Go out further, find an area to skill up in and get some gear together (hunt, harvest, whatever) and come back stronger.
    The world is too huge for everyone to be stuck on a single killing field waiting to be ganked. There will be oppurtunities everywhere for you as a newb, not just killing rats in a tiny pen outside the gates. It's time for you to use your imagination a little in a game, and not be scared of learning player skills to succeed.
    I am fully expecting to be killed a few dozen times by other players while I build my base skills/ gear pool up. I will use each fight to learn and improve. Then I will start hunting the red towns for their PK loot, in between PvEing (to maintain my character skills) and crafting.
    If you get killed a few times by other players while learning your new character, whats the problem? It's no loss, and you can only learn from it. It's no different in getting killed by mobs a few times doing the same thing, and if a game isnt killing you a few times at least then it's just too easy. You will learn how to play (and live) in the best environment possible- a live one.
    Tbh tho, seeing as DF dosent reward anything for the number of kills made by PKs and your loot as a newbie will be rubbish for them, I honestly don't see the huge army of PKs hanging around outside blue towns that most seem to be worried about. Well, not after week 2 anyhow.
    There will be a few of the more sociopathic players out there that do this, sure, but there will be more of you then them... Communicate, group, eliminate. It's that easy.

     

     

    You seem to misunderstand what griefing is. Its one player disrupting the play of another for the sole purpose of causing grief, or harm to the other.

     

    It has nothing to do with the game system, or any loot acquired. It’s simply about making someone else suffer, for your own enjoyment.

    It requires no other Motivation other than, I can.

    Your line of thought has been used since 1993, and has yet to prove true. It only becomes true, after the player base is so small, a new player is worshiped.

     

    "Players will do what they can, when they can, and if they want to".

     

    Look at it like this:

    Would you rather be griefed in the sense that you're getting KSed, and you can do fuck all about it?

    Or would you rather be griefed in a free open world, where you can do whatever you like. For example, GO SOMEWHERE ELSE. This games world won't be as small as WoW or some crap spoon-fed baby game, you can get away from it.

     

    Originally posted by xpiher:

    "Ahhh so while the game is FFA, its really isn't at the same time. Guard running is lame tho."

    That is somewhat correct.

    • Their are three factions, Humans-Dwarves-Mirdain, Orks-Mahirim, and Alfar on their own.
    • If you hit someone of your own faction, your name will turn grey (only for a minute) meaning that you can be killed by anyone with no alignment penalty.
    • If you kill someone of your own faction, you get an Alignment penalty.
    • If you kill enough 'friendlies', you will become a Murderer (I think it's after two kills), and your name will be red. The racial city / town guards will kill you on sight, so you can only use neutral towns, or your guild town. Aswell as this, anyone can kill you with no penalty. We've been told that living as a murderer will be pretty hard, but very do-able.
    • You can increase your alignment by doing certain quests, killing certain monsters, and possibly certain players. I'm not totally sure, haven't read much on this in a while.

     So whilst you can kill players of your faction, the Alignment system is there to punish you for doing so. But there's nothing telling you "fack you, can't do that."

     

    _________
    Currently playing: Black Desert Korea (Waiting for EU)

    Always hating on instances in MMOs! Open worlds, open PvP, territory control and housing please. More persistence, more fun.

  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by Mrbloodworth

    Originally posted by vesavius


    *posted once more due to the fact I known that idiot trolls like to ignore positive stuff if they cant rip it apart in their need to manipulate others and boost their own low self esteen, even on a forum...
    ...this is where I think most people are stuck in the mindset that has been created over the last few years in most MMOs.
    There isnt griefing in a game that gives you the freedom to avoid it. If you don't wanna fight, Don't. Go out further, find an area to skill up in and get some gear together (hunt, harvest, whatever) and come back stronger.
    The world is too huge for everyone to be stuck on a single killing field waiting to be ganked. There will be oppurtunities everywhere for you as a newb, not just killing rats in a tiny pen outside the gates. It's time for you to use your imagination a little in a game, and not be scared of learning player skills to succeed.
    I am fully expecting to be killed a few dozen times by other players while I build my base skills/ gear pool up. I will use each fight to learn and improve. Then I will start hunting the red towns for their PK loot, in between PvEing (to maintain my character skills) and crafting.
    If you get killed a few times by other players while learning your new character, whats the problem? It's no loss, and you can only learn from it. It's no different in getting killed by mobs a few times doing the same thing, and if a game isnt killing you a few times at least then it's just too easy. You will learn how to play (and live) in the best environment possible- a live one.
    Tbh tho, seeing as DF dosent reward anything for the number of kills made by PKs and your loot as a newbie will be rubbish for them, I honestly don't see the huge army of PKs hanging around outside blue towns that most seem to be worried about. Well, not after week 2 anyhow.
    There will be a few of the more sociopathic players out there that do this, sure, but there will be more of you then them... Communicate, group, eliminate. It's that easy.

     

     

    You seem to misunderstand what griefing is. Its one player disrupting the play of another for the sole purpose of causing grief, or harm to the other.

    Thanks for the lesson, but I am familiar with what gfriefing is, and I believe my point covered it very well.

    Take another read.

    It has nothing to do with the game system, or any loot acquired. It’s simply about making someone else suffer, for your own enjoyment.

    A player can only grief you if they can find you, or you can't fight back.

    DF allows, with it's huge open world, players to go off grid and skill/ gear up if they choose.

    This isnt those MMOs where everyone is killing rats in a 30x30 area at 'lvl 1'.

    Of course controlling griefing has to do with game design, who would be so dumb to think it hasnt? Of course how a game is built and what it allows efects the poteniol for griefing.

    It requires no other Motivation other than, I can.

    But, like I keep saying, in this game, as a layer, you can make sure they can't. It's simple.

    Bloodworth, we all know you have a lot of biased irrational hate for this game, so no matter what I say to you it won't penetrate your peanut, so I'm gonna leave it here.

    I hope you get over whatever motivates you in your hate/ need to manipulate others soon, but prolly not.



     

  • eosyneeosyne Member UncommonPosts: 392

    grief them back

    _________________
    USER WAS BANNED FOR THIS POST

  • xpiherxpiher Member UncommonPosts: 3,310

    WoW is huge, AoC while its zoned, each zone is pretty big. In both these games its "easy" to find someone and kill them if you really want to. But who knows, maybe darkfall will be 2x as big as wow.

    image
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    Past games:
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    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • Adam1902Adam1902 Member UncommonPosts: 537
    Originally posted by xpiher


    WoW is huge, AoC while its zoned, each zone is pretty big. In both these games its "easy" to find someone and kill them if you really want to. But who knows, maybe darkfall will be 2x as big as wow.

    2x? You haven't done your research, have you?

    _________
    Currently playing: Black Desert Korea (Waiting for EU)

    Always hating on instances in MMOs! Open worlds, open PvP, territory control and housing please. More persistence, more fun.

  • behindtheedbehindtheed Member Posts: 66
    Originally posted by Mrbloodworth

    Originally posted by Umbraling


    Is there something wrong with killing newbies?

     

    Unless you intend to have a profitable game, and grow your subscriber base. No, nothing wrong with it at all.

     

    lmfao......sandbox games obviously aren't your type my friend, please, stop spreading ignorance on this games forums, it isn't going to help.

    Anyone here ever play a game called World of Warcraft? on what they call a "pvp" realm? lets say your a level 20 questing happily in duskwood. Can a lvl 70 camp you indefinitly? yes.. Do you have any chance in hell of killing a lvl 70, even with 50 lvl 20s? No...

    If 5 decent noobs can kill the max level in Darkfall, then I'd go as far as saying there will be lessing greifing in darkfalll then there is on WoW pvp servers in pvp zones.

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by behindtheed

    Originally posted by Mrbloodworth

    Originally posted by Umbraling


    Is there something wrong with killing newbies?

     

    Unless you intend to have a profitable game, and grow your subscriber base. No, nothing wrong with it at all.

     

    lmfao......sandbox games obviously aren't your type my friend, please, stop spreading ignorance on this games forums, it isn't going to help.

    Anyone here ever play a game called World of Warcraft? on what they call a "pvp" realm? lets say your a level 20 questing happily in duskwood. Can a lvl 70 camp you indefinitly? yes.. Do you have any chance in hell of killing a lvl 70, even with 50 lvl 20s? No...

    If 5 decent noobs can kill the max level in Darkfall, then I'd go as far as saying there will be lessing greifing in darkfalll then there is on WoW pvp servers in pvp zones.

    Well appearently you have no clue either.

    If you know of sertain PVP servers in WoW, then you know that there are very large epeen guilds solely dedicated to griefing.

    Sure 5 noobs might be able to kill one max level in Darkfall.

    But how are you going to react against a large guild of griefers?

    Just like those big Pirate corps in EVE Online.

    But with EVE Online you have at least a large part of Empire Space in wich you are "somewhat" safe and have a chance to get your skills up, make some money, build some ships, etc. Before engaging in FFA PVP.

     

    So it all depends in how strong those guards cq. guard towers within Darkfal are. As they better be strong enough to stop large griefing guilds from perma camping starter areas.

    As those griefing squads don't give a toss about negative alignments.... just like they don't give a toss within EVE Online.

    Cheers

  • behindtheedbehindtheed Member Posts: 66
    Originally posted by Guillermo197

    Originally posted by behindtheed

    Originally posted by Mrbloodworth

    Originally posted by Umbraling


    Is there something wrong with killing newbies?

     

    Unless you intend to have a profitable game, and grow your subscriber base. No, nothing wrong with it at all.

     

    lmfao......sandbox games obviously aren't your type my friend, please, stop spreading ignorance on this games forums, it isn't going to help.

    Anyone here ever play a game called World of Warcraft? on what they call a "pvp" realm? lets say your a level 20 questing happily in duskwood. Can a lvl 70 camp you indefinitly? yes.. Do you have any chance in hell of killing a lvl 70, even with 50 lvl 20s? No...

    If 5 decent noobs can kill the max level in Darkfall, then I'd go as far as saying there will be lessing greifing in darkfalll then there is on WoW pvp servers in pvp zones.

    Well appearently you have no clue either.

    If you know of sertain PVP servers in WoW, then you know that there are very large epeen guilds solely dedicated to griefing.

    Sure 5 noobs might be able to kill one max level in Darkfall.

    But how are you going to react against a large guild of griefers?

    Just like those big Pirate corps in EVE Online.

    But with EVE Online you have at least a large part of Empire Space in wich you are "somewhat" safe and have a chance to get your skills up, make some money, build some ships, etc. Before engaging in FFA PVP.

     

    So it all depends in how strong those guards cq. guard towers within Darkfal are. As they better be strong enough to stop large griefing guilds from perma camping starter areas.

    As those griefing squads don't give a toss about negative alignments.... just like they don't give a toss within EVE Online.

    Cheers

     

    I'm not trying to give the wrong idea, obviously greifing in large scale can happen.  I'm just trying to say it won't be game breaking, just as in WoW it isn't.

     

  • abyss610abyss610 Member, Newbie CommonPosts: 1,131
    Originally posted by behindtheed

    Originally posted by Guillermo197

    Originally posted by behindtheed

    Originally posted by Mrbloodworth

    Originally posted by Umbraling


    Is there something wrong with killing newbies?

     

    Unless you intend to have a profitable game, and grow your subscriber base. No, nothing wrong with it at all.

     

    lmfao......sandbox games obviously aren't your type my friend, please, stop spreading ignorance on this games forums, it isn't going to help.

    Anyone here ever play a game called World of Warcraft? on what they call a "pvp" realm? lets say your a level 20 questing happily in duskwood. Can a lvl 70 camp you indefinitly? yes.. Do you have any chance in hell of killing a lvl 70, even with 50 lvl 20s? No...

    If 5 decent noobs can kill the max level in Darkfall, then I'd go as far as saying there will be lessing greifing in darkfalll then there is on WoW pvp servers in pvp zones.

    Well appearently you have no clue either.

    If you know of sertain PVP servers in WoW, then you know that there are very large epeen guilds solely dedicated to griefing.

    Sure 5 noobs might be able to kill one max level in Darkfall.

    But how are you going to react against a large guild of griefers?

    Just like those big Pirate corps in EVE Online.

    But with EVE Online you have at least a large part of Empire Space in wich you are "somewhat" safe and have a chance to get your skills up, make some money, build some ships, etc. Before engaging in FFA PVP.

     

    So it all depends in how strong those guards cq. guard towers within Darkfal are. As they better be strong enough to stop large griefing guilds from perma camping starter areas.

    As those griefing squads don't give a toss about negative alignments.... just like they don't give a toss within EVE Online.

    Cheers

     

    I'm not trying to give the wrong idea, obviously greifing in large scale can happen.  I'm just trying to say it won't be game breaking, just as in WoW it isn't.

     

    well on WoW they have PVE servers for people to play on if they hate being corpse camped. i played a pvp server for a lil bit on wow and uldaman server had one of those grieving guilds.i hit taruen mills as out questing when a swarm of lvl 60s full t1-t2 geared out the ass shows up just one hitting every horde in the zone stayed tll we all just logged out.i tried sticking it out finding new places to lvl up in but they jumped from zone to zone doing this.i did manage to find 1 place to lvl up in....killing  crab people off the docks in doslace >.< kept doing the repeatable quest there. now yes as you see i was able to find a small place to lvl up in and try to get stronger. but as you can also guess i didn't have any fun cowering in my lil area killing the same mobs for days. eventually transfered to a pve server. i love pvp but corpse camping people that stand no chance of ever being able to fight back isn't pvp.

     

    but i do have hope after reading about being a murderer for grieving people of your own faction atleast.

  • behindtheedbehindtheed Member Posts: 66
    Originally posted by abyss610

    Originally posted by behindtheed

    Originally posted by Guillermo197

    Originally posted by behindtheed

    Originally posted by Mrbloodworth

    Originally posted by Umbraling


    Is there something wrong with killing newbies?

     

    Unless you intend to have a profitable game, and grow your subscriber base. No, nothing wrong with it at all.

     

    lmfao......sandbox games obviously aren't your type my friend, please, stop spreading ignorance on this games forums, it isn't going to help.

    Anyone here ever play a game called World of Warcraft? on what they call a "pvp" realm? lets say your a level 20 questing happily in duskwood. Can a lvl 70 camp you indefinitly? yes.. Do you have any chance in hell of killing a lvl 70, even with 50 lvl 20s? No...

    If 5 decent noobs can kill the max level in Darkfall, then I'd go as far as saying there will be lessing greifing in darkfalll then there is on WoW pvp servers in pvp zones.

    Well appearently you have no clue either.

    If you know of sertain PVP servers in WoW, then you know that there are very large epeen guilds solely dedicated to griefing.

    Sure 5 noobs might be able to kill one max level in Darkfall.

    But how are you going to react against a large guild of griefers?

    Just like those big Pirate corps in EVE Online.

    But with EVE Online you have at least a large part of Empire Space in wich you are "somewhat" safe and have a chance to get your skills up, make some money, build some ships, etc. Before engaging in FFA PVP.

     

    So it all depends in how strong those guards cq. guard towers within Darkfal are. As they better be strong enough to stop large griefing guilds from perma camping starter areas.

    As those griefing squads don't give a toss about negative alignments.... just like they don't give a toss within EVE Online.

    Cheers

     

    I'm not trying to give the wrong idea, obviously greifing in large scale can happen.  I'm just trying to say it won't be game breaking, just as in WoW it isn't.

     

    well on WoW they have PVE servers for people to play on if they hate being corpse camped. i played a pvp server for a lil bit on wow and uldaman server had one of those grieving guilds.i hit taruen mills as out questing when a swarm of lvl 60s full t1-t2 geared out the ass shows up just one hitting every horde in the zone stayed tll we all just logged out.i tried sticking it out finding new places to lvl up in but they jumped from zone to zone doing this.i did manage to find 1 place to lvl up in....killing  crab people off the docks in doslace >.< kept doing the repeatable quest there. now yes as you see i was able to find a small place to lvl up in and try to get stronger. but as you can also guess i didn't have any fun cowering in my lil area killing the same mobs for days. eventually transfered to a pve server. i love pvp but corpse camping people that stand no chance of ever being able to fight back isn't pvp.

     

    but i do have hope after reading about being a murderer for grieving people of your own faction atleast.

     

    Another thing I'd think would prevent them, is the full loot system to some degree. there's no benefit in killing noobs, but if they get killed, they lost whatever gear they have. balanced with, if they dont have any gear, their hardly better off in the fight then the people their ganking.

     

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by behindtheed



     

    Another thing I'd think would prevent them, is the full loot system to some degree. there's no benefit in killing noobs, but if they get killed, they lost whatever gear they have. balanced with, if they dont have any gear, their hardly better off in the fight then the people their ganking.

     

     

    You really think those griefing squads are going to camp newbie areas in top of the line gear?

    Ofcourse not.

  • behindtheedbehindtheed Member Posts: 66

    Top of the line? no - but I'd be pretty happy as that noob if I had to put up with 15 min of ganking, then ended up getting some pretty advanced gear (from a newbs perspective) because I managed to take one of them down.

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by behindtheed


    Top of the line? no - but I'd be pretty happy as that noob if I had to put up with 15 min of ganking, then ended up getting some pretty advanced gear (from a newbs perspective) because I managed to take one of them down.

     

    Well it's appearent you don't understand the philosophy behind a griefer.

    A griefer doesn't give a toss about gear, points, negative allignments, etc.

    The only thing they get a hard on... is by your missery.

    Every player they manage to frustrate and log off is a satisfaction for them.

    That is what thrives them. Getting pleasure and satisfaction in making your gaming impossible, frustrating and making you log off because of it.

    That in the end they do more harm then good to the game itself, as they make people quit the game.... they don't care about that either.

    See them as the phsycopaths of gaming.

    It's because of them, that developers are forced to create safe areas for newbies and low level players, to give them a chance to get into the game and level / skill up a bit and protect them from these idiots.

    It's because of them I have grown to hate FFA PVP in MMO's.

    As I don't mind getting ganked now and then. That's part of the FFA PVP deal.

    But what these pshyco's do, goes far beyond that and has nothing to do with gaming nor PVP nor skill anymore.

    Cheers

  • behindtheedbehindtheed Member Posts: 66
    Originally posted by Guillermo197

    Originally posted by behindtheed


    Top of the line? no - but I'd be pretty happy as that noob if I had to put up with 15 min of ganking, then ended up getting some pretty advanced gear (from a newbs perspective) because I managed to take one of them down.

     

    Well it's appearent you don't understand the philosophy behind a griefer.

    A griefer doesn't give a toss about gear, points, negative allignments, etc.

    The only thing they get a hard on... is by your missery.

    Every player they manage to frustrate and log off is a satisfaction for them.

    That is what thrives them. Getting pleasure and satisfaction in making your gaming impossible, frustrating and making you log off because of it.

    That in the end they do more harm then good to the game itself, as they make people quit the game.... they don't care about that either.

    See them as the phsycopaths of gaming.

    It's because of them, that developers are forced to create safe areas for newbies and low level players, to give them a chance to get into the game and level / skill up a bit and protect them from these idiots.

    It's because of them I have grown to hate FFA PVP in MMO's.

    As I don't mind getting ganked now and then. That's part of the FFA PVP deal.

    But what these pshyco's do, goes far beyond that and has nothing to do with gaming nor PVP nor skill anymore.

    Cheers

     

     I don't know what apparent pshycos you've seen in game, but all griefers I've encountered did care about gear to a degree.

    I also think that not being able to have alts will limit only the more "hardcore"  griefers to existing, insead of the people who just want to be an ass then go back to their reg char .

  • HotjazzHotjazz Member UncommonPosts: 742
    Originally posted by behindtheed


     I don't know what apparent pshycos you've seen in game, but all griefers I've encountered did care about gear to a degree.
    I also think that not being able to have alts will limit only the more "hardcore"  griefers to existing, insead of the people who just want to be an ass then go back to their reg char .

    There will always be asshats in every game, and alot in DF too. There will be a rough time for us as newbies, but we have to adapt and learn.

     

    I don`t really fear the noto PK`s from our own factions when you have 6000 enemies getting alignment for killing us. I find it hard  calling an ork killing humans for griefer. After all factionwar and clanwars are what DF is mainly about.

     

    The normal player in DF will be a Pvpèr. They don`t pray on newbies, but are in for the big fights against equal players.

     

    I do hope there will be attacs on newbieareas when I start, because skill leveling on players are far more entertaining than killing NPC`s. After all as a newbie I don`t lose my blessed starter gear.

  • behindtheedbehindtheed Member Posts: 66
    Originally posted by Hotjazz

    Originally posted by behindtheed


     I don't know what apparent pshycos you've seen in game, but all griefers I've encountered did care about gear to a degree.
    I also think that not being able to have alts will limit only the more "hardcore"  griefers to existing, insead of the people who just want to be an ass then go back to their reg char .

    There will always be asshats in every game, and alot in DF too. There will be a rough time for us as newbies, but we have to adapt and learn.

     

    I don`t really fear the noto PK`s from our own factions when you have 6000 enemies getting alignment for killing us. I find it hard  calling an ork killing humans for griefer. After all factionwar and clanwars are what DF is mainly about.

     

    The normal player in DF will be a Pvpèr. They don`t pray on newbies, but are in for the big fights against equal players.

     

    I do hope there will be attacs on newbieareas when I start, because skill leveling on players are far more entertaining than killing NPC`s. After all as a newbie I don`t lose my blessed starter gear.

     

    yeah, in moderation a few gankers comming around starting areas could lead to fun more then anything. Though I'm sure no one likes being camped by 20 people for a few hours.

    we'll see

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by vesavius



    Bloodworth, we all know you have a lot of biased irrational hate for this game, so no matter what I say to you it won't penetrate your peanut, so I'm gonna leave it here.
    I hope you get over whatever motivates you in your hate/ need to manipulate others soon, but prolly not.



     

     

    I have no hate of this game, its called criticism, I calls it like i see it. Learn the difference; i don’t care enough about a video game to "Hate" it. Nothing I have said is irrational, it comes from past experience.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by behindtheed

    Originally posted by Mrbloodworth

    Originally posted by Umbraling


    Is there something wrong with killing newbies?

     

    Unless you intend to have a profitable game, and grow your subscriber base. No, nothing wrong with it at all.

     

    lmfao......sandbox games obviously aren't your type my friend, please, stop spreading ignorance on this games forums, it isn't going to help.

     



    Your assumption is completely wrong. Darkfall looks great, ON PAPER. How ever the realities of what they are touting as features, are mistakes that other development groups have already learned.

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

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