I'm looking for another MMO with an in-depth Crafting and Merchant system like SWG had. WOW crafting was kinda boring and well, there was really no Merchant system at all. I've never seen another MMO with as much content for the non-combat character as SWG had.
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I'm pretty sure you won't find anything like SWG, but you can check out the opinions in this thread: Best crafting in an MMO?
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Excellent, TY.
Here is the major problem about the crafting systems in all games is that drops are better than anything anyone can craft. Why put all that effort in crafting when you can just grind out something better. I will say that one of the best systems for crafting and merchant I have seen in my opinion was Ultima online. I do miss the days of riding by houses with peoples wares displayed in front of their houses. No auction houses and you could actually craft something totally unquie if you were lucky. I remember getting my first valorite hammer that gave you 5 random properites if I recall right. So even if you have two of the same hammers you might not craft the exact same thing. That was great. But you had to work for it at least people could make money crafting items then by selling one strike of your hammer for a million gold or whatever. One thing that I have never got was why if you were a smith you could not fix your own armour or someone else's stuff that always seemed dumb to me. But I guess it would ruin the economy. I was never big on crafting but t is a nice break at times.
actually in Atlantica the player crafts MUCH better things than the mob drops. I once crafted a Spirit Rifle +9 which was stronger that a lvl 20 mob drop gun. (the spirit rifle was for lvl 1s) So in some games liek atlantica crafting is better than drops.
P.S on the game website it tells u that the economy is player made, which it is everything u buy was player made, there r no merchants that sell u weps u either make them or buy them.
When did you last try the crafting in SWG?