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So, just started... am I destined to Mine for the next 2 years...

BiggusRiggusBiggusRiggus Member UncommonPosts: 126

since I am so far behind in skill points? I did the tutorials and now I am ready to play... but it seems that all I can do is go kill a few NPC pirates, then go mine some, go kill a few pirates, go mine some...

Do the missions get better? How long to I have to farm before I have enough money to join the real game, or like I said, am I so far behind that I will never really be a player in PvP?

This is not a troll, I am trying to decide if I want to play this... it seems interesting and well thought out. But with infinte skill points, I wonder if it is possible to catch up. Or does it matter?

Edit: Added a question mark. And another.

«1

Comments

  • ElsaboltsElsabolts Member RarePosts: 3,476

    Look for a corp to join and keep training skills, in time you'll do fine.

    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • jdilling00jdilling00 Member Posts: 26

    I asked myself the same questions, and at times continue to ask them. The depth of the game is fantastic, but there is the feeling of will I ever catch up. I have made about 7 mill SP now in the game, and play it in bursts taking time off when a good single player game or new mmo comes out. My feeling is that more than any onter game you are building something in eve. If they continue to add new types of game play then eventualy there will be skills that I get in on the ground floor of.  There are only a set number of skills that will help you fly any particular ship, so with some time I know I will be competative in the small ship I want to fly. skilling and playing in a very focused way I think I could already be effective in pvp with a small ship, but I took a longer view and spent time doing all the learning skills. In short I think with some patitence you can become effective, but you have to set very clear prioritys. When I finished off my last learning skill it felt good, but the real reward is the training times I get now that I am done.

  • XennithXennith Member Posts: 1,244

    short answer: no.

    long answer, go read one of the other threads about this, there are literally hundreds.

     

    sorry if that seems snappy or eliteist, but it is a really commonly asked and answered question.

  • BiggusRiggusBiggusRiggus Member UncommonPosts: 126
    Originally posted by Xennith


    short answer: no.



     

    No I won't catch up, or No it doesn't matter?

    Thanks.

  • just1opinionjust1opinion Member UncommonPosts: 4,641
    Originally posted by jdilling00


    I asked myself the same questions, and at times continue to ask them. The depth of the game is fantastic, but there is the feeling of will I ever catch up. I have made about 7 mill SP now in the game, and play it in bursts taking time off when a good single player game or new mmo comes out. My feeling is that more than any onter game you are building something in eve. If they continue to add new types of game play then eventualy there will be skills that I get in on the ground floor of.  There are only a set number of skills that will help you fly any particular ship, so with some time I know I will be competative in the small ship I want to fly. skilling and playing in a very focused way I think I could already be effective in pvp with a small ship, but I took a longer view and spent time doing all the learning skills. In short I think with some patitence you can become effective, but you have to set very clear prioritys. When I finished off my last learning skill it felt good, but the real reward is the training times I get now that I am done.

     

    I also trained up all the learning skills FIRST, and have not regretted doing that.  I've only played a short time really, and I'm VERY close to having a HULK.  I have a mining barge already.  I took the industrial route though, because I am a lover of all things crafting.  However, I know a lot of people went the other route and did the SAME thing but with the more "PvP centric" skills.  

    I like making a ton of ISK, so industry was the way to go for me, personally.  But my answer to this would also be, "No, it's not impossible to 'catch up' and become a great contributor to a corporation whether it be a PvP corp, a mercenary corp, an industry corp, whatever."  Will you ever have as many skill points as the first person who started playing and is still playing?  No.  But it won't matter.  Just like in real life, there is ALWAYS going to be someone better than YOU....and.....you will always be better than someone ELSE.

    President of The Marvelously Meowhead Fan Club

  • qazymanqazyman Member Posts: 1,785
    Originally posted by BiggusRiggus

    Originally posted by Xennith


    short answer: no.



     

    No I won't catch up, or No it doesn't matter?

    Thanks.

     

    No It doesn't matter, and It will take about 6 weeks. Maybe this will help.

    The short answer is specialization. The first ship you will learn to fly is a frigate and within a couple of weeks  you can be as good as any frigate pilot in the game. Another player may be able to fly more ships but there is no real reason he should have an advantage in that one ship. Furthermore, each ship has special functions and roles that are always in demand.

    Learn each ship in order and use the ship for the role it was intended.

    Most important, EVE is really a team game. The importance of the single player and the amount of skills that player has is vastly overstated in these forums. What is important, is having a goal and training the appropriate skills. (not wasting skill time).

    Hope this helps

  • KrayzjoelKrayzjoel Member Posts: 906

    Play the way you want to play and dont worry about "catching up" to ppl. Industry is better making cash esp mining. I have an alt combat pilot that my Industry toon supports so go either way is good but you'll make money faster mining in my opinion.

    Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR.
    Playing EVE Online and AOC.
    Wtg for SW:TOR and WOD

  • BiggusRiggusBiggusRiggus Member UncommonPosts: 126

    Thanks to all. You answered my questions :) I plan to give it a go! See you in game! I actually planned on being a miner and engineer. I just didn't want to get smoked all the time. Will look for a good corp. Thanks again! - Sputnik Sikorsky.

  • windasmwindasm Member UncommonPosts: 86
    Originally posted by BiggusRiggus

    Originally posted by Xennith


    short answer: no.



     

    No I won't catch up, or No it doesn't matter?

    Thanks.

    No you wont catch up.. Eve is one of the best games I have ever played ..but.. if you lack lots of skill points, you lack variety. 

    You may like it though and it might be according on what you like to do. Lots of people have more than one account with each account for a specific reason. Like one for pvping and one for making isk.  That would be the only way to go in my book.

     

  • cosycosy Member UncommonPosts: 3,228


    Originally posted by windasm
    Originally posted by BiggusRiggus
    Originally posted by Xennith short answer: no.

     
    No I won't catch up, or No it doesn't matter?
    Thanks.



    No you wont catch up.. Eve is one of the best games I have ever played ..but.. if you lack lots of skill points, you lack variety. 
    You may like it though and it might be according on what you like to do. Lots of people have more than one account with each account for a specific reason. Like one for pvping and one for making isk.  That would be the only way to go in my book.
     

    in some more wowish way in eve when you got the skills for miner for exemple
    is like leveling a character in wow lets say a paladin
    when you get skills for cover op is like leveling a rogue
    so after some time yo can be a rogue+paladin but you only can play one of them

    BestSigEver :P
    image

  • NicoliNicoli Member Posts: 1,312
    Originally posted by windasm


    No you wont catch up.. Eve is one of the best games I have ever played ..but.. if you lack lots of skill points, you lack variety. 
    You may like it though and it might be according on what you like to do. Lots of people have more than one account with each account for a specific reason. Like one for pvping and one for making isk.  That would be the only way to go in my book.

     

    Basically you will never catch up in raw skillpoints with any player thats played longer then you in most cases. That said one of my 4 month guys is turning out ot be one hell of a pvper and is doing very well.  Sure you won't be able to do much very well at first but it gets quicker later on.

    For instance the first time you train up all the T2 frigates in a race it may take you a few months. when you go for that second race it takes 8 days...  And for the most part that time it takes to learn the skills is good for you. Capital ships takes months to be able to fly and you need to wait that long so you have time to talk to people to learn about the ins and outs of capitals.  Most ships are like that you are often not prepared to fly them as a player when you have teh ability to fly them as a character. Best tip I can give you is that a inexperienced character can be used to great effect with a good pilot at the controls, and a Maxed out character will still suck with a idiot at the controls. There is no hihger skill points = auto win in this game like most MMOs.

  • KryzizKryziz Member UncommonPosts: 127

    The way to catch up is by having two accounts. One for PVP, skilled using a specific race and ship type, (mine gallente BS drones maxed) and the other an account path based around having a mining ship and being industry specced.  Yeah I know you are not really catching up with 1 account, but this is as close as you will get. ....Exponential skill point advancement.

  • x_rast_xx_rast_x Member Posts: 745

    Don't be like me and spend your first year doing nothing but mining.  I trained up Exhumers V, all the mining crystals, and I haven't touched my Hulk in months - it was about seven months ago now I got into factional warfare and I have never failed to have fun despite the fact I rarely fly anything bigger than a frig hull.

    Sure, it was rough at first when I was in my Tristan, with the effective-SP equivilent of a month-old noob since all my SPs were in mining, but I knew how the game worked, which is 3/4 of any battle, and I've done pretty well for myself.  I still fly my Tristan, though it's fit very differently now, as well as an Ishkur on an almost daily basis.

    If you want to pvp, join a good corp.  You'll find something to do quickly enough.  Too many play this game and do nothing but stare at rocks or grind missions all day trying to 'catch up'.  You're caught up when you realize that SPs are the smallest part of a very big picture, learn some teamwork skills, and figure out that ships are a commodity, not your avatar.

  • XennithXennith Member Posts: 1,244

    no, you are not destined to mine for 2 years, if you manage to mine for a month without getting bored ill be impressed. you will find very quickly that you can pvp despite not having as many skillpoints as me (for example). you just have to realise that skillpoints are not levels, i have 32 million sps at the moment, spread between caldari and minmatar ships (and some mining...) and yet i use at about 3 or 4 million of those on a day to day basis as i am usually found in either a vagabond or a falcon.

    i dread anything with a neut or ECCM respectivly. (about an hours training).

    In other games, a level 32 character would win against a level 1 or 2 character regardless of tactics or skills, in EVE, its not nearly so clear cut, its more a case of which ship will beat which ship, or which fitting will beat which fitting, i just have more options than you about what i fit. that isnt going to help me when im 14 jumps away from my ships and modules. even then there are tactics to win unwinable fights, mostly involving planning ahead and having backup.

    anyone who says you cannot compete is simply saying that they couldnt hack it, and cannot imagine that someone else could be better than them. EVE is a cold dark place and will not hold your hand, it will stand over you with its foot on your throat until you prove that you deserve to be able to stand on your own two feet.

  • metalhead980metalhead980 Member Posts: 2,658
    Originally posted by Xennith


    no, you are not destined to mine for 2 years, if you manage to mine for a month without getting bored ill be impressed. you will find very quickly that you can pvp despite not having as many skillpoints as me (for example). you just have to realise that skillpoints are not levels, i have 32 million sps at the moment, spread between caldari and minmatar ships (and some mining...) and yet i use at about 3 or 4 million of those on a day to day basis as i am usually found in either a vagabond or a falcon.
    i dread anything with a neut or ECCM respectivly. (about an hours training).
    In other games, a level 32 character would win against a level 1 or 2 character regardless of tactics or skills, in EVE, its not nearly so clear cut, its more a case of which ship will beat which ship, or which fitting will beat which fitting, i just have more options than you about what i fit. that isnt going to help me when im 14 jumps away from my ships and modules. even then there are tactics to win unwinable fights, mostly involving planning ahead and having backup.
    anyone who says you cannot compete is simply saying that they couldnt hack it, and cannot imagine that someone else could be better than them. EVE is a cold dark place and will not hold your hand, it will stand over you with its foot on your throat until you prove that you deserve to be able to stand on your own two feet.

     

    PLaying: EvE, Ryzom

    Waiting For: Earthrise, Perpetuum

  • kaladek51kaladek51 Member UncommonPosts: 65

    whats your ingame name?

  • WizardryWizardry Member LegendaryPosts: 19,332

    Eve vets are very with holdinmg,so i'll give it to you straight.It is a TIME=reward game and the skills are learned through time.not by you other than putting a check  mark in a box lol.

    Yes mining is your way to make isk ,i believe was the monetary used.Many will tell you can make ISk by watching the market,no noob will understand for awhile.Mine and missions...it got boring for me in like one week,i guarantee you will be using that auto  pilot all the time,because flight is also pretty much auto and boring.

    EVE like many games has a fairly high RMT input,meaning many of players in there have bought ISK,making for easy upgrades to ships.Still it is all about TIME,personally i cannot see what players see in this game,i guess it is simplisitic,other than reading the net ,to get info on the ship you might want.Personally i found the game shallow,not much there,if it was developed today by a large developer,it could have been a great game.

    It needs actual planetary interaction with live beings on each planet,to merely dot some planets onto a solar system grid takes no effort by the developer at all.The space stations need to be realistic with live interaction,not just hubs,some realistic activity inside your ships with a crew and lots of panel instruments ,to make it feel like you are i na real ship,would have been great.Even the mining is just too simplisitic,a little pew pew laser beam and you can have a coffee eat a donut.In otherwords ,even EXPLORATION gets boring real fast,because there is nothing there other than some dots on a grid and more space stations.

    IDK but to me even the combat is far too boring,basically this game is just too ARCHAIC in it's design,it needs a whole new engine/game re hash.I don't mind the basic premise of the game,i think it is a cool game with a cool idea,it is just done on a low end scale.

    This game SHOULD have been a lot like SWG in it's design,there you have a space[well sci fi but still]type game,the only difference is one is full of content and covers more than pew pew in space .You can see why a large developer is needed to make a large game.Just because EVE is a SPACE game ,does not mean you can't have players living on planets or have living quarters or housing.Heck you coudl have all kinds of space riding machines on planets like hovercrafts and such,just SOOOOOOOOO much COULD have been done but was not.

    I felt like i was playing that 1980's game Asteroids,but with a skill system lol.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • XennithXennith Member Posts: 1,244

    prime example right there tbh.

  • cosycosy Member UncommonPosts: 3,228


    Originally posted by Wizardry
    Eve vets are very with holdinmg,so i'll give it to you straight.It is a TIME=reward game and the skills are learned through time.not by you other than putting a check  mark in a box lol.
    Yes mining is your way to make isk ,i believe was the monetary used.Many will tell you can make ISk by watching the market,no noob will understand for awhile.Mine and missions...it got boring for me in like one week,i guarantee you will be using that auto  pilot all the time,because flight is also pretty much auto and boring.
    EVE like many games has a fairly high RMT input,meaning many of players in there have bought ISK,making for easy upgrades to ships.Still it is all about TIME,personally i cannot see what players see in this game,i guess it is simplisitic,other than reading the net ,to get info on the ship you might want.Personally i found the game shallow,not much there,if it was developed today by a large developer,it could have been a great game.
    It needs actual planetary interaction with live beings on each planet,to merely dot some planets onto a solar system grid takes no effort by the developer at all.The space stations need to be realistic with live interaction,not just hubs,some realistic activity inside your ships with a crew and lots of panel instruments ,to make it feel like you are i na real ship,would have been great.Even the mining is just too simplisitic,a little pew pew laser beam and you can have a coffee eat a donut.In otherwords ,even EXPLORATION gets boring real fast,because there is nothing there other than some dots on a grid and more space stations.
    IDK but to me even the combat is far too boring,basically this game is just too ARCHAIC in it's design,it needs a whole new engine/game re hash.I don't mind the basic premise of the game,i think it is a cool game with a cool idea,it is just done on a low end scale.
    This game SHOULD have been a lot like SWG in it's design,there you have a space[well sci fi but still]type game,the only difference is one is full of content and covers more than pew pew in space .You can see why a large developer is needed to make a large game.Just because EVE is a SPACE game ,does not mean you can't have players living on planets or have living quarters or housing.Heck you coudl have all kinds of space riding machines on planets like hovercrafts and such,just SOOOOOOOOO much COULD have been done but was not.
    I felt like i was playing that 1980's game Asteroids,but with a skill system lol.

    planetary interaction, oh god!!! /facepalm i stopped reading there

    BestSigEver :P
    image

  • metalhead980metalhead980 Member Posts: 2,658
    Originally posted by Wizardry


    Eve vets are very with holdinmg,so i'll give it to you straight.It is a TIME=reward game and the skills are learned through time.not by you other than putting a check  mark in a box lol.
    What game isn't "Time=Reward"? you may have to check a box to train a skill but if you actually checked the game lore if kind of works with the game as your a pod pilot that downloads and installs new skills overtime(think matrix), its actually pretty cool and makes sense if you get into the game and its lore.
    Yes mining is your way to make isk ,i believe was the monetary used.Many will tell you can make ISk by watching the market,no noob will understand for awhile.Mine and missions...it got boring for me in like one week,i guarantee you will be using that auto  pilot all the time,because flight is also pretty much auto and boring.
    You can make Isk all sorts of Ways, mining is only one of them. you can mission run which right now is a average experience thats getting a total overhaul in march. You can Rat hunt/salvage, pvp and play the market ( it doesnt take a rocket scientist to do this) to make ur isk. I personally find flying fun, since I love the graphics and the way space looks zooming through space is cool and after almost two years im still not tired of it. Also only a newb auto pilots after his first week or two of playing the game its slow as shit.
    EVE like many games has a fairly high RMT input,meaning many of players in there have bought ISK,making for easy upgrades to ships.Still it is all about TIME,personally i cannot see what players see in this game,i guess it is simplisitic,other than reading the net ,to get info on the ship you might want.Personally i found the game shallow,not much there,if it was developed today by a large developer,it could have been a great game.
    Ehh some people buy Isk but not all, I personally never bought Isk before and even if you do if you get blown up all that isk goes bye bye.  Not everyone follows a template on battleclinic and people enjoy the game for its sandbox/freedom that it lets you play with. there are so many ways to play the game its amazing really. way more then just crafting, mining and pvping. while you might not like Eve a ton of people love it. CCP is a great developer and Eve is a great game. I don't see how having a bigger developer would make eve better really.
    It needs actual planetary interaction with live beings on each planet,to merely dot some planets onto a solar system grid takes no effort by the developer at all.The space stations need to be realistic with live interaction,not just hubs,some realistic activity inside your ships with a crew and lots of panel instruments ,to make it feel like you are i na real ship,would have been great.Even the mining is just too simplisitic,a little pew pew laser beam and you can have a coffee eat a donut.In otherwords ,even EXPLORATION gets boring real fast,because there is nothing there other than some dots on a grid and more space stations.
    Eve Doesn't need planetary interaction to be a good game (even though we know planetary flight is coming).  The space stations will be explorable and a living thing before fall this year and right now they serve thier purpose.  Ships do have crews, actually you're basically a demi god or a ship capatain you give out orders to your ship crew thats why combat is the way it is and isn't twitch.  Mining Is also getting a total revamp within the year CCP was even talking about letting us manually manuver around asteroids(which could be cool).  Exploration is its own mechanic in eve and is quite an advanced proffesion something you can't possibly have experienced in a trial so please reframe from bashing it.
    IDK but to me even the combat is far too boring,basically this game is just too ARCHAIC in it's design,it needs a whole new engine/game re hash.I don't mind the basic premise of the game,i think it is a cool game with a cool idea,it is just done on a low end scale.
    The combat is Tactical, everything in Eve has a counter so you have to try to prepare for everything. knowing things like optimal range and fall off, tanking shield/armor resistance and what your enemy is capable of is fun. also If you dont know Eve is based off a Old space game called Elite if you ever played you would appreciate the game more.
    This game SHOULD have been a lot like SWG in it's design,there you have a space[well sci fi but still]type game,the only difference is one is full of content and covers more than pew pew in space .You can see why a large developer is needed to make a large game.Just because EVE is a SPACE game ,does not mean you can't have players living on planets or have living quarters or housing.Heck you coudl have all kinds of space riding machines on planets like hovercrafts and such,just SOOOOOOOOO much COULD have been done but was not.
    LOL! SWG space game sucked ass bro, and Eve wouldn't be good with a total explorable planetary feature how would something like that be implemented with a game that has a million freaking planets? If is a different game if you want a Sci-fi game with planetary exploration and combat on foot wait for earthrise or crusades.
    I felt like i was playing that 1980's game Asteroids,but with a skill system lol.
    Now this is just a bullshit troll comment, only added in to get fans of the game upset so they could flame you, so I reported ur ass for this.

    While Eve isn't for everyone its still a good game,It gives us a level of freedom that we havent had since UO, Next time you want to rip a game apart and sound like you know what your talking about play more then a trial.

    PLaying: EvE, Ryzom

    Waiting For: Earthrise, Perpetuum

  • WizardryWizardry Member LegendaryPosts: 19,332

    I am sorry you are 100% wrong,that is EXACTLY how i felt playing EVE.

    I also noticed you ignored what i said ,like stating missions as well as mining?why did you bring that comment up afer i already stated that?

    I also NEVER said they had to implement a million planets with exploration,that WAS my point,make the game better and less planets.I mean any developer can plot a bunch of meaningless planets on a grid,that shows VERY little effort.

    How about quit showing such a BIASED opinion and acting like you know how i felt about the game.Everything was EXACTLY how i felt,nothing here to spawn FLAMING.If you choose to flame someone's opinion you then NEED to be REPORTED as you say.

    I did not attack anyone here,just merely gave a NON fanboy opinion and one that was not made up or fabricated,is there a problem with opinions?You do not have to agree with me that is fine,your last comment is not.

    yes i will ask MMORPG to look into your last flame comment towards me,because reporting just to make you feel better and cause someone else grief is a nice excuse to send you a warn ,i would think.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • XennithXennith Member Posts: 1,244

    dont state opinion as fact and get upset when people contradict you.

  • damian7damian7 Member Posts: 4,449
    Originally posted by BiggusRiggus

    Originally posted by Xennith


    short answer: no.



     

    No I won't catch up, or No it doesn't matter?

    Thanks.



     

     

    yes

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449
    Originally posted by Wizardry


    Eve vets are very with holdinmg,so i'll give it to you straight.It is a TIME=reward game and the skills are learned through time.not by you other than putting a check  mark in a box lol.
    just like WoW, where you have to put in 1-4 months to grind from lvl 1-80; then you have 5 profession skills to grind to max levels (fishing, cooking, first aid, and two other professions of choice), and then you have to grind reputation with all the factions that have goodies you want [even if that goodie is a mount, a fishing pole, or a sidekick], then you have to grind thru however many dungeons 30-50 times to get everyone outfitted in that tier of gear and repeat for every new dungeon, and let's not forget grinding for honor and pvp goodies.
    so um, yeah, those are all timesinks built into games like wow, where you have to incessantly grind and grind and grind.
    Yes mining is your way to make isk ,i believe was the monetary used.Many will tell you can make ISk by watching the market,no noob will understand for awhile.Mine and missions...it got boring for me in like one week,i guarantee you will be using that auto  pilot all the time,because flight is also pretty much auto and boring.
    auto-pilot vs manually flying to 0, pretty much doubles your flight time.  and um, the rest if very much your opinion.
    EVE like many games has a fairly high RMT input,meaning many of players in there have bought ISK,making for easy upgrades to ships.Still it is all about TIME,personally i cannot see what players see in this game,i guess it is simplisitic,other than reading the net ,to get info on the ship you might want.Personally i found the game shallow,not much there,if it was developed today by a large developer,it could have been a great game.
    more rambling opinion based upon, well, opinion and not facts.  still harping on the time thing?  you must not play ANY mmo; because the eve timesinks are incredibly small in comparison (and yes i'm including skills).
    It needs actual planetary interaction with live beings on each planet,to merely dot some planets onto a solar system grid takes no effort by the developer at all.The space stations need to be realistic with live interaction,not just hubs,some realistic activity inside your ships with a crew and lots of panel instruments ,to make it feel like you are i na real ship,would have been great.Even the mining is just too simplisitic,a little pew pew laser beam and you can have a coffee eat a donut.In otherwords ,even EXPLORATION gets boring real fast,because there is nothing there other than some dots on a grid and more space stations.
    either play the game, or keep up with it's development, you're not even making educated or sensical "opinion" statements at this point. 
    IDK but to me even the combat is far too boring,basically this game is just too ARCHAIC in it's design,it needs a whole new engine/game re hash.I don't mind the basic premise of the game,i think it is a cool game with a cool idea,it is just done on a low end scale.
    This game SHOULD have been a lot like SWG in it's design,there you have a space[well sci fi but still]type game,the only difference is one is full of content and covers more than pew pew in space .You can see why a large developer is needed to make a large game.Just because EVE is a SPACE game ,does not mean you can't have players living on planets or have living quarters or housing.Heck you coudl have all kinds of space riding machines on planets like hovercrafts and such,just SOOOOOOOOO much COULD have been done but was not.
    see my last comment.
    I felt like i was playing that 1980's game Asteroids,but with a skill system lol.
    grats.



     

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449
    Originally posted by Wizardry


    I am sorry you are 100% wrong,that is EXACTLY how i felt playing EVE.
    that's wonderful that it's how you felt, maybe next time get your facts straight?  yeah, that would make how you "felt" actually carry a little weight.
    I also noticed you ignored what i said ,like stating missions as well as mining?why did you bring that comment up afer i already stated that?
    i didn't in my reply. 
    I also NEVER said they had to implement a million planets with exploration,that WAS my point,make the game better and less planets.I mean any developer can plot a bunch of meaningless planets on a grid,that shows VERY little effort.
    i hear lots of whine about the same backgrounds and blah blah planets and everything is bland.
    look at wow, what is so different in wow's landscape than eve's?  in eve, sure roid belts are a lot alike, but the systems AND the planets are all very different.  right now, that's all they are really, is background.  and what are you talking about "implement a million planets with exploration", they didn't have to add anything that the normal person would find, exploration discovers areas that the ordinary wouldn't find.  exploration is actually a profession in eve, it's not what you're talking/thinking about.
    How about quit showing such a BIASED opinion and acting like you know how i felt about the game.Everything was EXACTLY how i felt,nothing here to spawn FLAMING.If you choose to flame someone's opinion you then NEED to be REPORTED as you say.
    a lot of your original post was not presented as your opinion, a lot of it was presented as it were fact, as i point out in my reply to that post.  as such, by the rules laid out by God, you are not allowed to emo-nerd-rage that someone disputes your facts.  sorry, it's the law.
    I did not attack anyone here,just merely gave a NON fanboy opinion and one that was not made up or fabricated,is there a problem with opinions?You do not have to agree with me that is fine,your last comment is not.
    you presented a lot of erroneous information as fact, and a little information as your opinion.  again, no emo-nerd-raging allowed.
    yes i will ask MMORPG to look into your last flame comment towards me,because reporting just to make you feel better and cause someone else grief is a nice excuse to send you a warn ,i would think.
    don't come to a game's forum and make up incorrect information about a game and expect people to not call you either uneducated on the game or a troll.



     

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

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