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Ok heres the things. You cants make a game for every one.
I like eve because of the control the players have in it. Yes the sever does go down every day for a hour and i think it is more expensive than most other games but i like it.
Some people might have liked the E&B because of the KILL EVERYTHING aspect but i didn't like E&B because of the KILL EVERYTHING aspect.
As in eve i can mine, build and help keep the PVPer happy with ships.
So dont just go "ARRR I HATE THIS GAME." Say "i dont like this game besause...."
Comments
I dont like this game because ....
... I can see the a person when playing...
... takes alot of time just to travel from some where near ...
... its kinda hard to start with it ...
Yes that's true, it is hard to start and travel takes longer than it should i agree, But when you get in a good corp (player owned) the game opens up alot. all though you do need to put alot of work into it usually.
SO if you have TIME, and patents you should like the game.
I'm on my third day for the Eve trial and I am enjoying myself. There is one thing you must know before you go into the game...
EVE IS FOR THE CASUAL GAMER
Casual gamers are gamers who have only a few hours to play before having to go back in to the real world (work, kids, etc). The structure of this game makes it so that the Casual gamer can log on, do a few things, maybe mine a little, set his new skill to learn, and then log off until he has some more time to do a mission or two.
I'm not saying hardcore gamers, (you know you are hardcore when you go outside and have to be told that the big yellow thing in the sky is called a sun and it stays out for a while), there are hardcore gamers on Eve just like any other game, but if you are one of those hardcorers who need action 24/7, then this isn't your cup of tea, at least not at the lower levels until you get into PVP.
Plus, if you are unsocial, then I suggest not playing Eve. You need a good corp, or team to do some things in the future (or so I've heard) and it's next to impossible to do by yourself. Plus it helps to be able to talk to people while warping, it keeps you sain.
That's just my two cents. Take it however you want to.
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I just spent most of today doing long courier runs while playing Fable! Get to a system, pause Fable, dock, complete/pickup mission, more jumping around, etc... All the while training up a lot of new skills that took 10 minutes to an hour.
Edit: I think I might keep playing past the trail, assuming it doesn't take to long to find a nice Corp to join. And I hate MMORPGs (World of Warcraft has been the only one to keep my interest for more than a day... well that and now Eve)
I enjoy EVE as well.
Especially when u can start flying any ship well over 6000 km/s lol mwhahhahhahhaha
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
i played eve for a few days and i was bored to tears. all you ever seem to do is wait. wait for mining, wait for tech, but most importantly: waiting to fly anywhere. it takes forever to go from place to place. sure, the gfx are pretty, but that only holds your attention for a few minutes. after that you just want to _arrive_ somewhere. admittedly, i didn't play for a long time. but it seems to me like everything was so darn distant.
even the killing seemed to be about waiting: select your target and wait for it to die.
-- stylefreeze
I like everything about Eve.
It is open ended. Perfect skill system. PvP. Crafting. Research. PVE combat. Agent missions (quests). Build your own moon base's. Mine asteroids for ore. Refine stuff into minerals to build stuff. Player driven economy. Its just all there.
Yup, the only main probkem with eve is the time it take to travel from A to B!
Also skill ques would be nice but lets hope they cut downncravel time!
This game's biggest downfall imo is that it CANNOT be powergamed. The skill system is a very bad and makes for horribly slow character development. The only thing that you can develop is your wallet, and this is a very boring task.
My two week trial runs out in two days and I have no plans on subscribing. This game is too slow for my tastes, I can't get immersed. I mined for the first 3 days and bought a stabber the got myself into a rupture proceeded to hunt npc in .3 space, wasn't fun. Suit your ship properly, stay at the proper position w/ respect to mob, click 6 buttons and watch the npc's health bar drop. Rinse repeat for .2 space but with w/ better skills/ship modules or get a cheap high from risking losing a ship that took some time to get/insure. If I lose that ship I am back to mining, which you can only take so much of.
I tried some level 1 agent missions. They are horrible. Far far worse than mining. All you do is "Set Destination" and click auto pilot or go kill some npcs (see above). I have no doubt that level 2 and 3 missions could be immersive and no doubt heart pumping (having waves of npc come out of warp right on top of you) but I am not prepared to sit through level 1 missions to get there. They are horribly boring. Atleast w/ mining you KNOW you are making good money.
You CAN handle the truth...it's just really slippery.
I work 20+ hrs on the weekends and goto school for 20 hrs during the week. This game reminds me of a sim. You click on a skill and sit back and wait for it to grow. If I have two hours to play on a given day I don't want to spend it clicking autopilot or dragging my mouse into a jet can while mining.
Granted if you can click on a skill and not log on for a week then you will definitely have something to look forward to. Too bad this game costs money.
You CAN handle the truth...it's just really slippery.
It seems to me like the most frequent complaint is that it takes a long to travel someplace--- To this I have two responses.
1. You can speed up travel time multiple ways. You could strap on microwarp drives/ afterburners which GREATLY increase travel time, you can fit overdrive injectors for a steady increase of speed, and you can purchase quick scout ships to deliver or transport yourself to locations (in a properly equipped vigil, I can get anywhere in Empire space in about 3 minutes :-) ) Of course, these things aren't handed to you on a silver platter--- you have to put a minimal ammount of work into it.
2. CCP didn't cause travel time to be long for the purpose of making you bored. If travel time were decreased by even half, corp and alliance wars would be rediculous, if non-existant. Imagine a fleet of battleships showing up at your alliance's station before you even had time to muster up a resistance. They'd be in an out before you could blink. Establishing territory would be pointless. Also, if travel time were reduced, there would be no remote places in the game. In low security space, far away from civilization, you have to "rough it" because you are a long way from production and research centers. If you could zip back to empire space in 15 minutes and nab any kind of equipment in the game, there would be no frontier.
Now I'm sorry if not being able to traverse the game in 30 seconds (Counterstrike, anyone?) hurts your pussy, but I for one will take the long travel time.
Last, EvE takes place in space. This is not no EverQuest game where players can instantly teleport to the ....... moon! (I still can't understand how that gets role-played? LOL! In no Eurpoean myths is there even a hint of wizards having magic strong enough to teleport millions of miles away through space LOL!) And the moon has buildings, etc... heheh. Anyway, EvE is far more realistic.... without being too realistic. Do you realize the mesurement of speed in EvE ...... AU...... is a real life term? Do you know how long the distance of just ONE AU is? Travel times are short enough to be fun, and long enough to still feel realistic.
Last, EvE can be set to windows mode, (hit ESC, then look at the options menu) so you can surf the net, check your email, etc... while your ship does long trips.
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That said, I do not think eve has a good CS, I am getting annoyed with CS as i did not get response for my last 3 petitions and I dont petition to get a ship back but i an explonation to questions i asked as I as other pay monthly for this game because they apply to in game issues not my play style . There also are bugs in game but not game crippling. I havent seen a game that didnt have bugs. CS problems aside EVE is a good game doesnt become like a job, where u have to log in or else.
The best part about eve is you don't have to do anything if you don't want to. I find myself doing many things when i play. Mine, npc rat hunting, agent missions, i can all do it whenever i feel like it.
The travel times can be long but hey, it's space and space is huge!
Another nice thing is your can set your skill to learn befor you go to sleep and the learning continues while you are logged off.
This game was the 1st game to keep me away from diablo2 for more then a day and ever since i joined d2 has been gathering dust
EVE is the most immersive game I have ever played.
You wake up in a little ship in the middle of some unknown Universe. The rest is history in the making and the trip getting there can be super crazy. Just jumping 2 systems over to pick up an afterburner can be a deadly.
I like that in EVE you can never foresee what will happen or who you see or what trouble you will run into at any given moment.
Good for some bad for others..
Peace.
Eve is what you make it.
The difference in Eve compared to 99% of the other MMORPG's out there, is that is doesn't hold your hand throughout your playing life. There are no levels as such, there are no set paths as such, there isn't even a set way of making money.
It's all upto you, and (if i was fair) the game doesn't help in terms of the learning curve. Many people will not like Eve, it's a given fact. Many people like the old ruleset, of;
1) Choose race,
2) Choose career,
3) Choose stats,
Then it's kill monsters to get exp to progess. There's nothing wrong with that, and i like a little hand-holding now and then, when i'm too tired to think something up myself.
I guess it's all about how people see MMORPG's.
To some they are just an extension to single player games. I do quests and go to different areas helping NPC's and sometimes other players, and when i get the max level i win the game. I might stick around as there is loads of other quests to do (content) and i enjoy chatting to some people i met.
To others, they see MMORPG's as a completely different style of game all together. Some people just want to be dumped in a virtual world and play it, learning the rules as they go along (equipment bonus, exploring etc..etc). Some people like to believe that they have a chance of influencing the game-world by using their brains, instead of taking 2 weeks off work and grinding through endless monsters (again, i'm not trying to be insulting, but it is pretty much a decent comparision).
Granted on paper the options available to you in Eve do appear limited. Mining, trading or fighting. But it's the little sidelines of each of those options which makes the game. In general if it's possible to do in the game, then you can do it. And not just by grinding through levels, but by using your brains as well.
There are bad points too. The game being as it is (open-ended) means you generally have to make your own content. There's no dungeons (supposed to be coming later, but in a space way), just lots of space and systems. So it feels like you've just been dumped in a world with nothing to do. This ties in nicely with what i said at the top of this post.
(However i will say that this is also a plus point with Eve, as the content is interacting with other players, be it fighting along side, mining, escorting, protecting, pirating, trading, giving intelligence and so on).
Another bad point is that the game is slow paced, and this includes the dev's "decent" patches being made available. Promises too seem to take along time to be fulfilled. However you have to respect the dev team in having a dream and making it come true.
I left Eve about 5 months ago, from playing it from release. Simply due to me getting "bored" with the game. It does happen to many people who play it, they take a long break and then come back again. I fully intend to start playing again after Shiva is released (maybe 2 months after).
Personally, i think Eve has the potential to be something special in the MMORPG history books. It'll never have the numbers which WoW or EQII will have, but i believe it will survive for many years. When they finally get some decent player-made content in, and fulfill their promises on features like "Black Market", Player made structures and a few more ship types, then it will really kick off.
/Thinks Eve is a very good game.
Sadly, after being an Eve Online supporter for a long time, I have to agree that this game can't really be recommended at this time. There are simply too many bugs, too much repetitve game play, and no new plot or storyline content being added. A year after release, this game should be farther along than it is.
Lot of bugs--including bugs that come back with every other patch, leading players with programming experience to wonder why version control isn't effectively implemented--and server performance and stability issues lead me to wonder if Eve Online isn't in danger of over selling its hardware.
Like many players, I'm killing time waiting for the next big patch, but if you've been playing the game for longer than a month or so, there's very little to do that's new and exciting. If the much awaited shiva patch doesn't go well, I think many of the old timers will head off for greener pastures.
As I am an 'old-time' player I am afraid I have to disagree with you and most of the 'old-timers' in our corp probably would too.
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