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What are some other MMOs with a questhelper type mod or programmable waypoints?
I'm trying out LOTRO right now. It's a beautiful game, but I don't like how you're basically on your own as far as finding quest locations and turning them in. After leveling to 80 in WoW with coords and questhelper, it's hard to play another game without them. I really want to get into this game, but it gets a bit frustrating.
Does EQ2 have coords or a mod? Does LOTRO have some type of mod or /mntloc command that I don't know about?
Thanks
Comments
ummm these boards will be hostile to you over this. That is the kind of stuff they want out of games and imo made leveling in wow feel more like job, take quest don't evenr ead it go to x point kill mobs mod tells me too. I love how LOTRO doesn't have that stuff, though you can use online sites for locs and use the command /loc; to give you your current cords and fine your way on a cooler/warmer type system.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day.
And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
People like you are the reason RPGs in general are so dumbed down right now.
Guild Wars marks the next location where you need to go for most quests on your map.
EQ2 has it via EQ2Maps addon I believe.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
There aren't any mods, but you'll get by fine with lotro.mmodb.com/
Playing - FFXIV, ESO
Played - FFXI, WoW, Lineage 2, Guild Wars, Aion, SWToR, LotRO, GW2, TERA, Rift, ArcheAge, TSW
The things you're asking for is what I dislike about the latest influx of players that are now spreading through other mmos. Whatever happened to using your brain, reading, figuring things out? Where is the challenge of being taken by the hand and told to go here, do this then run west for 60 paces and talk to <insert name of npc here>?
No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-
the current generation of gamer would be leveled and stopped deader than nails if they had to actually solve a problem.
You say that as though it would make sense for an NPC to ask you to "kill x of y" without telling you where the relevant mobs are. Or would it make more sense for him to say, please deliver this item to NPC X, but not tell you where NPC X is?
Giving players no clue where they're supposed to go for a quest is stupid. If an NPC can tell you where to go, why can't he just mark it on your map? Would you give someone directions but refuse to point out the location on a map he has?
I suppose you could try runes of magic, it points you to the mob you need for the quest, the quests are tagged on your map, you can get directions to where to deliver quests, where to get them..
It's basicly just... Way to easy, apart from those stupid boss mobs that suddenly appear and kick your behind.
On top of that, you played WoW, and runes is basicly a copy of it exept for crappy PvP/crafting system!
www.runesofmagic.com
I often give direction to people to go to certain area's in real life, without me or them having some sort of map, why should we need a map anyhow in a MMO which is full of people you could ask for a little guidens?
MMO's should do away with maps altogether, give me street signs, let me talk to people if I am lost, let me focus on perhaps certain directions, certain viewpoints in a game that makes me aware of where I am.
Overall give me a reason to explore, getting a map with markers on it makes a game pretty boring and short lasting. But then I feel most only think the fun is when they hit max lvl, unfortunaly today's gen of games and it's players catter towards the fun being at cap lvl. But it has more to do with the demand from the community then it has to do with developers being lazy, they creat demand, And like I said several times it sucks being a minority in this genre that could have been so much more, but thanks to people's inpatients these games will continue to be more and more dumped down. Wouldn't suprise me when we see a MMO without any travel time, you walk one meter from quest to quest, no need to read anything, just look at your map, no need to get involved with the community just jump into some form of public quest where again there is no real need to communitcate, which I always thought was the strenght of this genre, geuss most just want to play these games as if it's a job and not in the way MMORPG could have been played.
Reading comprehension is the "clue" for the quest. The idea is to be able to read the text and then work out where you have to go from there (which is usually fairly simple, although admittedly some quests are occasionally annoying).
The inability to do this is what often leads to the UTTER confusion on these forums. Like what you just typed, really.
Try out WAR. Every quest location ist marked on the map by default. You don't need any mod or tool.
But at my opinion, this kind of stuff makes leveling even more boring, because you only run from one marker to the next.
Some of you and your holier-than-thou attitudes are hilarious
Reading the quest log and exploring can be fun (to a point), but it just gets to be a nuisance sometimes. I'm sure some of you know what I mean. WoW did an amazing job when it comes to UI mods.
Any help is appreciated
If questing wasnt a grindfest and there wasnt a new quest to do every single second, then i could see the point of no help. But quests in todays mmo:s is not really bout using youre brain.
Either implant fewer quests, and make them to acutally have an purpose. Or ad more gameplay that needs the player to go away from the damn grinding and use his/her brain.
We arnt 'holier then tho', we just see the way you play as weak.
Spoon fed dumbed down GPS led quest grinders arnt for everyone I guess.
Sorry OP, but most if not all of these replies are about right. I can tell you're a new age gamer. Which is fine. If you started playing mmos after 2004 via WoW this is why. Mods make the game too easy with no challenge. When you mods telling you where to go and where turn stuff in, it completly takes away the immersion and makes you feel like your doing a tedious job to get to max level. You will usually find better players who don't use mods. I will say it again, WoW destroyed the mmorpg genre more than it has helped. Just because it brings in 11 million subs still does NOT mean its the greatest mmo. And you can tell by their players. Mmos were suppose to be for a niche crowd.
Why not just download the mod that completes the quest for you also then you dont even have to play!!
Another option is, wait until 2010. By then MMOs will have a button that will make your character walk automatically to the quest point and do the quest for you
Until then, you could play something challenging, like... a 4 piece puzzle for instance.
yeah, but only if you pay it $30 first...
Doesn't Atlantica already have a feature that will automatically walk you to the next point needed for your quest? If I remember correctly, it even has half decent path finding too.
I'm sorry OP, though I agree with you that Beer is Good (well, some beer... the good beer) what you are asking for is pretty much an issue with many players. Myself included.
What I like about LOTRO is that when you are sent on a quest you are sent on a quest. Not asked to open your mini map, follow the arrow and go to X that marks the spot.
Because that's not really plaing. Heck, they might as well implement an auto timer so that you don't have to go anywhere but in a certain amount of time you get the quest xp.
Because that essentially turns the quest into a timer waster. It essentially mitigates all content and makes everything just a delay until some sort of mythical "great" endgame.
So I'm afraid I can't subscribe to your thinking.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Hey, this post makes me want to play LOTRO.
Say NO to questhelper.
Lineage 2 has had it for years, but until recently is hasn't been very quest driven..it was mainly just grind on mobs. Aion also has it, and it even goes so far as to locate the nearest mob you need to kill on the minimap.
yeah, but only if you pay it $30 first...
Or try something a little more cheaper, like a rubix cube.
but honestly, I see and hear that happening to a lot of mmo's out there these days. Don't get me wrong, I like a little help, tell me a town a name and I'll be good. But highlighting the whole path for you is a little much in my eyes.
Quest GPS makes the games too easy, frustrating is good. Because we all know that great feeling we get of accomplishment when we manage to complete something on our own.
But until then, a rubix-cube will give me that self-accomplishment feeling. w00t.
______________________________
What if Paul Revere was like the boy who cried wolf....?
Originally posted by Hazmal
What does he say when people ask what he did? "My mommy was irking me yo - I wanted to keep pwning nubs on my xbox, so I roughed her up with a hardshell. That is just how I roll."
ummm these boards will be hostile to you over this. That is the kind of stuff they want out of games and imo made leveling in wow feel more like job, take quest don't evenr ead it go to x point kill mobs mod tells me too. I love how LOTRO doesn't have that stuff, though you can use online sites for locs and use the command /loc; to give you your current cords and fine your way on a cooler/warmer type system.
100% disagree with you Arndur. I played EQ and it was a horrible waste of time to be lost. EQ2 added a golden thread you could follow. It wasn't perfect, but it helped. WAR had a good map you could follow that marked Quests.
I won't play a game that wastes my time running around lost. That is not fun now, it wasn't fun when I played EQ.
I play RPGs like this. I may not know something, the actual real life person, but often MY CHARACTER should. I, the real life person, may have gone on vacation and not played the game for a week. My character, however, should still remember which way the city is.