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open world

i really just can't imagine a star wars universe thats closed off. limited, only walking trails.

open world and character customization are 2 most important things to this game IMO.

 

first off, Star Wars is a massive story, and there is so much knowledge everywhere you go. to walk the places in the books, movies.  i can't imagine a closed off world. why can't i visit Krayt Canyon? or Korriban sith ruins, or anything at all? if the planet is in the game, i should be able to visit what i please in it.

 

what about character customization? i don't hear that balance BS excuse. who's to say a jedi can't whip out a blaster and be effective?

who's to say a force sensative can't be a commando?

 

happens all the time.

 

 

my only fear for this game, is it being to limited, so that star wars, hasn't any star wars feeling at all.

Comments

  • hanshotfirsthanshotfirst Member UncommonPosts: 712

    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

  • MasterCrysisMasterCrysis Member Posts: 94
    Originally posted by hanshotfirst


    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

     

    im sorry i don't recall in my post where i said i want pre cu SWG? could you point that out to me plz?

     

     

    i don't know whats sadder. conjuring up what a post was about when it had no relation to it, or taking the time to reply with a Chicken Little, Don't-Post-What-I-don't-wanna-Read reply.

  • ElRenmazuoElRenmazuo Member RarePosts: 5,361

    I doubt this game is going to have a lot of useless space where it takes a player a long time to run across somewhere.

  • KyleranKyleran Member LegendaryPosts: 44,069

    Pretty sure the Dev's have all but confirmed they have no plans to develop along the "open world" concept, but rather the focus is in telling a good story, and making the player feel like they are part of the story.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • DraenorDraenor Member UncommonPosts: 7,918
    Originally posted by MasterCrysis

    Originally posted by hanshotfirst


    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

     

    im sorry i don't recall in my post where i said i want pre cu SWG? could you point that out to me plz?

     

     

    i don't know whats sadder. conjuring up what a post was about when it had no relation to it, or taking the time to reply with a Chicken Little, Don't-Post-What-I-don't-wanna-Read reply.



     

    Regardless of whether you mentioned it or not, it's obvious what you are getting at...you don't have to be explicit for people to get your underlying meaning.

     

    You want a skill point system similar to SWG...the fact of the matter is that we will probably not see jedi with any abilities that make it worthwhile for them to use a blaster...will they be able to equip a blaster?  Probably, they could in KoTOR, it was just worthless to do so.  You're not going to get to stack a skill template like you could in SWG...we will probably have classes and skill progression similar to the other KoTOR games, and I'm quite happy with that.

    Your argument is like a two legged dog with an eating disorder...weak and unbalanced.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by MasterCrysis


    i really just can't imagine a star wars universe thats closed off. limited, only walking trails.
    open world and character customization are 2 most important things to this game IMO.
     


    my only fear for this game, is it being to limited, so that star wars, hasn't any star wars feeling at all.

     

    What is the Starwars feel? Just look at Force Unleshed. .. it is extremely linear & limited .. but FUN.

    The important thing is whether TOR Is a good GAME ... whether it is open world is not that important.

  • FarandirFarandir Member UncommonPosts: 111
    Originally posted by nariusseldon

    Originally posted by MasterCrysis


    i really just can't imagine a star wars universe thats closed off. limited, only walking trails.
    open world and character customization are 2 most important things to this game IMO.
     


    my only fear for this game, is it being to limited, so that star wars, hasn't any star wars feeling at all.

     

    What is the Starwars feel? Just look at Force Unleshed. .. it is extremely linear & limited .. but FUN.

    The important thing is whether TOR Is a good GAME ... whether it is open world is not that important.



    Yes a big an open world is always important in the end. Would be nice(not just nice, but great) with a world the size of Telon in Vanguard, where you always have several options of where to level. Would hate it if they make a limited world like AoC(wich is a really beautiful game, but has more or less no content or very low atleast and it's a closed and linear world), and it's not fun at all.

    No more grindingfeasts just to gain a few levels so you can go on to the next area.

  • hanshotfirsthanshotfirst Member UncommonPosts: 712
    Originally posted by MasterCrysis

    Originally posted by hanshotfirst


    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

     

    im sorry i don't recall in my post where i said i want pre cu SWG? could you point that out to me plz?

     

     

    i don't know whats sadder. conjuring up what a post was about when it had no relation to it, or taking the time to reply with a Chicken Little, Don't-Post-What-I-don't-wanna-Read reply.

     

    Sorry for breaking your Da Vinci code.

  • MasterCrysisMasterCrysis Member Posts: 94
    Originally posted by Draenor

    Originally posted by MasterCrysis

    Originally posted by hanshotfirst


    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

     

    im sorry i don't recall in my post where i said i want pre cu SWG? could you point that out to me plz?

     

     

    i don't know whats sadder. conjuring up what a post was about when it had no relation to it, or taking the time to reply with a Chicken Little, Don't-Post-What-I-don't-wanna-Read reply.



     

    Regardless of whether you mentioned it or not, it's obvious what you are getting at...you don't have to be explicit for people to get your underlying meaning.

     

    You want a skill point system similar to SWG...the fact of the matter is that we will probably not see jedi with any abilities that make it worthwhile for them to use a blaster...will they be able to equip a blaster?  Probably, they could in KoTOR, it was just worthless to do so.  You're not going to get to stack a skill template like you could in SWG...we will probably have classes and skill progression similar to the other KoTOR games, and I'm quite happy with that.

     

    ok. what makes you think a skill point system is required? are you that limited in expierence to beleive only a skill point system is the only way to do bring such diversity to character customization? you say we'll probably see something similair to kotor.

    in Kotor, you didn't have skills in regular melee or ranged weapons long before you had a lightsaber? yes. you could and did, especially in the first KOTOR.

    nice way to contradict yourself entirely.

  • MasterCrysisMasterCrysis Member Posts: 94
    Originally posted by nariusseldon

    Originally posted by MasterCrysis


    i really just can't imagine a star wars universe thats closed off. limited, only walking trails.
    open world and character customization are 2 most important things to this game IMO.
     


    my only fear for this game, is it being to limited, so that star wars, hasn't any star wars feeling at all.

     

    What is the Starwars feel? Just look at Force Unleshed. .. it is extremely linear & limited .. but FUN.

    The important thing is whether TOR Is a good GAME ... whether it is open world is not that important.

     

    apples to oranges. TFU is a single player game, while TOR will be a multiplayer MMO. walking the same trails gets very boring. especially at level cap.

  • MasterCrysisMasterCrysis Member Posts: 94
    Originally posted by hanshotfirst

    Originally posted by MasterCrysis

    Originally posted by hanshotfirst


    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

     

    im sorry i don't recall in my post where i said i want pre cu SWG? could you point that out to me plz?

     

     

    i don't know whats sadder. conjuring up what a post was about when it had no relation to it, or taking the time to reply with a Chicken Little, Don't-Post-What-I-don't-wanna-Read reply.

     

    Sorry for breaking your Da Vinci code.

     

    sorry to hear you actually thought there was one.

  • VrazuleVrazule Member Posts: 1,095

    You people act as if Bioware hasn't a clue on how to make a MMO or a PC game for that matter.  These are smart people, they were certainly smart enough to get their jobs and keep them.  Do you seriously think for one second that they haven't considered all of your points times 10?  If you're such geniuses and so much smarter than the developers, then why are you wasting your time in here, go make a MMO and show us noobs how it's really done.

    Bioware has done research, I guarantee it.  They've investigated the field.  They've looked at what has flourished and failed within the MMO genre.  They're also thinking about things that could work even better, you know, innovation, possibly even revolutionary.  I mean, who knows, we know very little about the majority of the game, let alone the specifics.

    How about you cry wolf or doom after we find out how the game is really going to play.  Emphasis on story does not equal single player game transferred to MMO universe and it's ridiculous for you to think so.  There is a world of difference between solo friendly play and single player and if you can't get that through your thick skulls, then why even bother trying to figure it out here, just move on please.

    They know that MMORPG stands for Massively Multiplayer Online Role Playing Game, it's not some freakish acronym that they've never heard of.  They're here to make money within this genre, why would you for one instant think they'd make a game with "single trail" progression for a multiplayer game?  It doesn't make sense and they haven't given any and I mean any indication that this would be their intention and the posters that continue to perpetuate this fallacy are completely clueless among other things.

    The Elder Scrolls was very story oriented and yet was capable of not only having a very open, very large world, but one where you could do other things than the main storyline at any give time, gasp.  Imagine something like that implemented in an MMO and it has me drooling on the keyboard.

    Bioware is a well rounded company that is well known for putting out solid, even fabulous games.  One of the very few companies left that still has the respect of the majority of the gaming community and yet even they aren't immune to people like you who will tear anything down that doesn't immediately meet expectations, despite the obvious lack of any real information about game mechanics, systems or specific content.

    With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Farandir

    Originally posted by nariusseldon

    Originally posted by MasterCrysis


    i really just can't imagine a star wars universe thats closed off. limited, only walking trails.
    open world and character customization are 2 most important things to this game IMO.
     


    my only fear for this game, is it being to limited, so that star wars, hasn't any star wars feeling at all.

     

    What is the Starwars feel? Just look at Force Unleshed. .. it is extremely linear & limited .. but FUN.

    The important thing is whether TOR Is a good GAME ... whether it is open world is not that important.



    Yes a big an open world is always important in the end. Would be nice(not just nice, but great) with a world the size of Telon in Vanguard, where you always have several options of where to level. Would hate it if they make a limited world like AoC(wich is a really beautiful game, but has more or less no content or very low atleast and it's a closed and linear world), and it's not fun at all.

    No more grindingfeasts just to gain a few levels so you can go on to the next area.

    The key is whether there is enough content, not whether the world is open.

    People will still be playing AOC if it has end game content, even if that is linear.

  • ronan32ronan32 Member Posts: 1,418
    Originally posted by MasterCrysis

    Originally posted by Draenor

    Originally posted by MasterCrysis

    Originally posted by hanshotfirst


    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

     

    im sorry i don't recall in my post where i said i want pre cu SWG? could you point that out to me plz?

     

     

    i don't know whats sadder. conjuring up what a post was about when it had no relation to it, or taking the time to reply with a Chicken Little, Don't-Post-What-I-don't-wanna-Read reply.



     

    Regardless of whether you mentioned it or not, it's obvious what you are getting at...you don't have to be explicit for people to get your underlying meaning.

     

    You want a skill point system similar to SWG...the fact of the matter is that we will probably not see jedi with any abilities that make it worthwhile for them to use a blaster...will they be able to equip a blaster?  Probably, they could in KoTOR, it was just worthless to do so.  You're not going to get to stack a skill template like you could in SWG...we will probably have classes and skill progression similar to the other KoTOR games, and I'm quite happy with that.

     

    ok. what makes you think a skill point system is required? are you that limited in expierence to beleive only a skill point system is the only way to do bring such diversity to character customization? you say we'll probably see something similair to kotor.

    in Kotor, you didn't have skills in regular melee or ranged weapons long before you had a lightsaber? yes. you could and did, especially in the first KOTOR.

    nice way to contradict yourself entirely.

     

    when a leveling systyem is used in an mmo it becomes the focal point of the game , and therefore dimishing a sense of community because everyone is off on there own leveling.

  • hanshotfirsthanshotfirst Member UncommonPosts: 712
    Originally posted by ronan32 
    when a leveling systyem is used in an mmo it becomes the focal point of the game , and therefore dimishing a sense of community because everyone is off on there own leveling.

     

    Maybe I'm missing something here. Are you suggesting that character progression in an MMO is bad?

  • DraenorDraenor Member UncommonPosts: 7,918
    Originally posted by MasterCrysis

    Originally posted by Draenor

    Originally posted by MasterCrysis

    Originally posted by hanshotfirst


    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

     

    im sorry i don't recall in my post where i said i want pre cu SWG? could you point that out to me plz?

     

     

    i don't know whats sadder. conjuring up what a post was about when it had no relation to it, or taking the time to reply with a Chicken Little, Don't-Post-What-I-don't-wanna-Read reply.



     

    Regardless of whether you mentioned it or not, it's obvious what you are getting at...you don't have to be explicit for people to get your underlying meaning.

     

    You want a skill point system similar to SWG...the fact of the matter is that we will probably not see jedi with any abilities that make it worthwhile for them to use a blaster...will they be able to equip a blaster?  Probably, they could in KoTOR, it was just worthless to do so.  You're not going to get to stack a skill template like you could in SWG...we will probably have classes and skill progression similar to the other KoTOR games, and I'm quite happy with that.

     

    ok. what makes you think a skill point system is required? are you that limited in expierence to beleive only a skill point system is the only way to do bring such diversity to character customization? you say we'll probably see something similair to kotor.

    in Kotor, you didn't have skills in regular melee or ranged weapons long before you had a lightsaber? yes. you could and did, especially in the first KOTOR.

    nice way to contradict yourself entirely.



     

    You fail so much that it hurts

     

    When did I say that a skill point system is required?  I said that it was what you were implying when you said "character customization"  This is the cry that I hear all the time from idiotic SWG vets who think that Bioware owes them something, or somehow has to make a game similar to SWG in order to be successful.

    I fail to see how I contradicted myself...I said that using a blaster for a jedi was useless in KOTOR because your skills were geared toward lightsaber combat and force abilities...yes, you could get blaster skills if you wanted to prior to becomming a jedi (if you're very noobish I suppose you could, but it's utterly pointless to do this because some of the melee skills translate into your character's lightsaber skills)  And you could NOT use a lightsaber and a blaster at the same time on the same character, so I don't see what your point is.  I didn't contradict myself, you just have no idea what you're talking about and hate it that everybody on this forum recognized you for the disgruntled SWG "OMG PRE-CU SWG WAS THE BEST GAME EVER" ranting vet that you are.

    Your argument is like a two legged dog with an eating disorder...weak and unbalanced.

  • PentamorphPentamorph Member Posts: 101

    Don't even bother, OP. According to the SWTOR fanbois, you either worship the game and everything that Bioware has done, or you're a troll who just wants SWG 2.

  • demalusdemalus Member Posts: 401
    Originally posted by hanshotfirst


    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

     

    I predict you will be sorely disappointed and will post freely of your discontent on the official forums when the game is released.

    ______________________
    Give a man some fun and you entertain him for a day. Teach a man to make fun and you entertain him for a lifetime.

  • MasterCrysisMasterCrysis Member Posts: 94
    Originally posted by Draenor

    Originally posted by MasterCrysis

    Originally posted by Draenor

    Originally posted by MasterCrysis

    Originally posted by hanshotfirst


    Could you folks at least stick to one thread with all these Chicken Little, I-want-pre-CU-SWG-2.0, beat-a-dead-horse gripes?

     

    im sorry i don't recall in my post where i said i want pre cu SWG? could you point that out to me plz?

     

     

    i don't know whats sadder. conjuring up what a post was about when it had no relation to it, or taking the time to reply with a Chicken Little, Don't-Post-What-I-don't-wanna-Read reply.



     

    Regardless of whether you mentioned it or not, it's obvious what you are getting at...you don't have to be explicit for people to get your underlying meaning.

     

    You want a skill point system similar to SWG...the fact of the matter is that we will probably not see jedi with any abilities that make it worthwhile for them to use a blaster...will they be able to equip a blaster?  Probably, they could in KoTOR, it was just worthless to do so.  You're not going to get to stack a skill template like you could in SWG...we will probably have classes and skill progression similar to the other KoTOR games, and I'm quite happy with that.

     

    ok. what makes you think a skill point system is required? are you that limited in expierence to beleive only a skill point system is the only way to do bring such diversity to character customization? you say we'll probably see something similair to kotor.

    in Kotor, you didn't have skills in regular melee or ranged weapons long before you had a lightsaber? yes. you could and did, especially in the first KOTOR.

    nice way to contradict yourself entirely.



     

     

     

    I said that it was what you were implying when you said "character customization" 

    I fail to see how I contradicted myself..

     

    no, thats what you thought i might have been implying. kotor and kotor 2 both had characters customization.

    you contradicted yourself with that.

     

    and no, they were not worthelss. characters in KOTOR, had plenty of time to spec a good amount into pistols LONG before getting a lightsaber. nice try.

  • MasterCrysisMasterCrysis Member Posts: 94
    Originally posted by Pentamorph


    Don't even bother, OP. According to the SWTOR fanbois, you either worship the game and everything that Bioware has done, or you're a troll who just wants SWG 2.
     

     

    as Im seeing.

    they seem to be turning everything into as if im pointing anything that has to do with SWG. open world. ya, like that was the only game that has ever had that.

    tends to tell me that because i mentioned character customization, that means SWG and ONLY SWG.

    /laugh

  • FreddyNoNoseFreddyNoNose Member Posts: 1,558
    Originally posted by MasterCrysis

    Originally posted by Pentamorph


    Don't even bother, OP. According to the SWTOR fanbois, you either worship the game and everything that Bioware has done, or you're a troll who just wants SWG 2.
     

     

    as Im seeing.

    they seem to be turning everything into as if im pointing anything that has to do with SWG. open world. ya, like that was the only game that has ever had that.

    tends to tell me that because i mentioned character customization, that means SWG and ONLY SWG.

    /laugh



     

    You have a right to have your say, you don't have a right to get your way.

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