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information on the korean upgrades

nywlanasnywlanas Member Posts: 334

soon enough, this might also be available to us.

(got this from Yasha at the official forums.)

 

1. New Mercs: Berserker and Musician.

Berseker hit as like viking[a row attack]- heavy armor (player must have a char lv 100+ to create Berserker.)

musician hit as like spear[line attack]. - medium armor - specialized lowering enemy's def/ hp/ attack rate

2. New skills. [ This is MAIN char ONLY skills ]

sword- chaos blade-attack front 3 enemys[as like freezing axe] with flame sword, add 120% dmg to enemy with brutal will/ set will

spear- flame spear- x wide front attack as arty.

bow- rain of arrow- all area attack

gun- shot gun- x wide attack as arty but 120% more dmg with smoke bomb, deep insight, prophet magic.

axe- war's soul- when HP is lower than 50%, add more dmg[+ lvl 100 viking dmg]

cannon-chaos cannon-x wide attack with decreasing oppenent's def, attack, combo rate.

staff- flame strike- all area attack as powerful as meteo strike. but it hits 2x times instead once.

*player can change to musician from another class with cash item. but Berserker does not follow suit. Need to start from lv1 again and need all new merc and new inventory/ merc room slot. Cuz, berserker is B grade merc while rest main char are C grade.

*With new main char skills, Staff is #1 league/ hunting char in Korea now. However, people are expecting Berserker will be #1 later. People are complaining about staff's 3 turn all area attack. With witch's meteo[4 turns]+ BT+ Cannon's deep insight + Main char's 3 turn flame strike, staff are more stronger than any other char.

*the worst new skills for main are cannon and axe. Deep insight is still better than new skill.

3. new armor- Phoenix armors- lv 113+

4. 4 new dungeons for lv 100+

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