Well I'm going to try and make a thread about something that is not directly DF related so that we can at least have a decent discussion about something substantiative. There are some goods and services that require a large scale company to be able to do, examples of this would be something like a power generation plant, building sky scrapers, building a universal operating system.
Linux is a universal operating system, and was building by voluntary people over the internet. The main head is Linus Torvalds, that started as a student.
You don't need a huge company for that. Maybe tons of voluntarys for the part of "drivers for everything".
Well I'm going to try and make a thread about something that is not directly DF related so that we can at least have a decent discussion about something substantiative. There are some goods and services that require a large scale company to be able to do, examples of this would be something like a power generation plant, building sky scrapers, building a universal operating system.
Linux is a universal operating system, and was building by voluntary people over the internet. The main head is Linus Torvalds, that started as a student.
You don't need a huge company for that. Maybe tons of voluntarys for the part of "drivers for everything".
Please get a clue about what you are talking about before you make yourself look totally ignorant.
Aventurine is a BUSINESS, LINUX is a HOBBY.
LINUX IS NOT out to make a profit, Aventurine IS
There are over 40 different versions of LINUX and only one version of DF
This could go on for pages as to the differences, bottom line is your point is worthless.
As to the orginal OP's point....Small indie companies are all well and good for small projects with limited exposure or as sub contractors to larger companies. Not good for creating something that is supposed to compete with the likes of a Blizzard or Mythic. Anyone that thinks they can is delusional.
Originally posted by Gnomad Please get a clue about what you are talking about before you make yourself look totally ignorant. Aventurine is a BUSINESS, LINUX is a HOBBY. LINUX IS NOT out to make a profit, Aventurine IS There are over 40 different versions of LINUX and only one version of DF This could go on for pages as to the differences, bottom line is your point is worthless. As to the orginal OP's point....Small indie companies are all well and good for small projects with limited exposure or as sub contractors to larger companies. Not good for creating something that is supposed to compete with the likes of a Blizzard or Mythic. Anyone that thinks they can is delusional.
Lol, Linux is not a hobby it's serious business. It's used by government departments, major corporations ect. Profits are made, some companies do this by selling technical support rather than the client for example. Some distros are clearly directly competing with microsoft and do a better job than windows.
Originally posted by Gnomad Please get a clue about what you are talking about before you make yourself look totally ignorant. Aventurine is a BUSINESS, LINUX is a HOBBY. LINUX IS NOT out to make a profit, Aventurine IS There are over 40 different versions of LINUX and only one version of DF This could go on for pages as to the differences, bottom line is your point is worthless. As to the orginal OP's point....Small indie companies are all well and good for small projects with limited exposure or as sub contractors to larger companies. Not good for creating something that is supposed to compete with the likes of a Blizzard or Mythic. Anyone that thinks they can is delusional.
Lol, Linux is not a hobby it's serious business. It's used by government departments, major corporations ect. Profits are made, some companies do this by selling technical support rather than the client for example. Some distros are clearly directly competing with microsoft and do a better job than windows.
For sure there are both small and big players in the OS market, but Linux is a niche product (if you want to call it a product), that could not handle the mass distribution that MS has. That was just an example, I could have just used other examples where scale and complexity of operations left out small-time businesses.
But regardless, the original point was that are MMO's in that category? Are they on the same scale as other large-scale projects that can't be handled by independant and low-budget productions? Can a small studio without any previous experience launch a MMO?
Originally posted by Gnomad Please get a clue about what you are talking about before you make yourself look totally ignorant. Aventurine is a BUSINESS, LINUX is a HOBBY. LINUX IS NOT out to make a profit, Aventurine IS There are over 40 different versions of LINUX and only one version of DF This could go on for pages as to the differences, bottom line is your point is worthless. As to the orginal OP's point....Small indie companies are all well and good for small projects with limited exposure or as sub contractors to larger companies. Not good for creating something that is supposed to compete with the likes of a Blizzard or Mythic. Anyone that thinks they can is delusional.
Lol, Linux is not a hobby it's serious business. It's used by government departments, major corporations ect. Profits are made, some companies do this by selling technical support rather than the client for example. Some distros are clearly directly competing with microsoft and do a better job than windows.
Do a little research first before you post something....I won't argue LINUX here with you but you don't have a clue....... just like your knowledge about Dark-n-Fail
Originally posted by JJMicromegas For sure there are both small and big players in the OS market, but Linux is a niche product (if you want to call it a product), that could not handle the mass distribution that MS has. That was just an example, I could have just used other examples where scale and complexity of operations left out small-time businesses. But regardless, the original point was that are MMO's in that category? Are they on the same scale as other large-scale projects that can't be handled by independant and low-budget productions? Can a small studio without any previous experience launch a MMO?
I wouldn't really call Linux niche it has massive market penetration. If Ubuntu can cost less than $10m, only has a very small team and is used by massive corporations and entities like the French parliment then it clearly shows that small enterprises can deliver large projects. If you look at the list to your left you will see numerous mmorpgs created by small businesses that are reletively successful and even very successful.
get real guys, the small company thing is not an excuse if the game doesn't meet expectations, and its also not a premise to say the game will fail before it launches.
Asheron's Call was made by a small dev team, Half-life was made by a dev team (and called vapor a lot)
Originally posted by JJMicromegas For sure there are both small and big players in the OS market, but Linux is a niche product (if you want to call it a product), that could not handle the mass distribution that MS has. That was just an example, I could have just used other examples where scale and complexity of operations left out small-time businesses. But regardless, the original point was that are MMO's in that category? Are they on the same scale as other large-scale projects that can't be handled by independant and low-budget productions? Can a small studio without any previous experience launch a MMO?
I wouldn't really call Linux niche it has massive market penetration. If Ubuntu can cost less than $10m, only has a very small team and is used by massive corporations and entities like the French parliment then it clearly shows that small enterprises can deliver large projects. If you look at the list to your left you will see numerous mmorpgs created by small businesses that are reletively successful and even very successful.
but that means DF has a chance to succeed, which doesn't register in the minds of mmorpg.com'ers, hence this thread
Originally posted by GnomadLol, Linux is not a hobby it's serious business. It's used by government departments, major corporations ect. Profits are made, some companies do this by selling technical support rather than the client for example. Some distros are clearly directly competing with microsoft and do a better job than windows.
Do a little research first before you post something....I won't argue LINUX here with you but you don't have a clue....... just like your knowledge about Dark-n-Fail
Hehe, I'm not even going to bother. Dealing with these trolls is becoming far too much like seal clubbing, poor blighters.
Well I'm going to try and make a thread about something that is not directly DF related so that we can at least have a decent discussion about something substantiative. There are some goods and services that require a large scale company to be able to do, examples of this would be something like a power generation plant, building sky scrapers, building a universal operating system.
Linux is a universal operating system, and was building by voluntary people over the internet. The main head is Linus Torvalds, that started as a student.
You don't need a huge company for that. Maybe tons of voluntarys for the part of "drivers for everything".
Please get a clue about what you are talking about before you make yourself look totally ignorant.
Aventurine is a BUSINESS, LINUX is a HOBBY.
LINUX IS NOT out to make a profit, Aventurine IS
There are over 40 different versions of LINUX and only one version of DF
This could go on for pages as to the differences, bottom line is your point is worthless.
As to the orginal OP's point....Small indie companies are all well and good for small projects with limited exposure or as sub contractors to larger companies. Not good for creating something that is supposed to compete with the likes of a Blizzard or Mythic. Anyone that thinks they can is delusional.
They never intended to compete with blizzard it was always from the start 9 years ago to be for a small nich market of hardcore gamers.
And they will deliver im positive about that:)
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009..... In between WoW few months AoC few months and some f2p also all very short few weeks.
Originally posted by Gnomad Please get a clue about what you are talking about before you make yourself look totally ignorant. Aventurine is a BUSINESS, LINUX is a HOBBY. LINUX IS NOT out to make a profit, Aventurine IS There are over 40 different versions of LINUX and only one version of DF This could go on for pages as to the differences, bottom line is your point is worthless. As to the orginal OP's point....Small indie companies are all well and good for small projects with limited exposure or as sub contractors to larger companies. Not good for creating something that is supposed to compete with the likes of a Blizzard or Mythic. Anyone that thinks they can is delusional.
Lol, Linux is not a hobby it's serious business. It's used by government departments, major corporations ect. Profits are made, some companies do this by selling technical support rather than the client for example. Some distros are clearly directly competing with microsoft and do a better job than windows.
For sure there are both small and big players in the OS market, but Linux is a niche product (if you want to call it a product), that could not handle the mass distribution that MS has. That was just an example, I could have just used other examples where scale and complexity of operations left out small-time businesses.
But regardless, the original point was that are MMO's in that category? Are they on the same scale as other large-scale projects that can't be handled by independant and low-budget productions? Can a small studio without any previous experience launch a MMO?
Yes they can launch a mmo without experience mark my words:)
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009..... In between WoW few months AoC few months and some f2p also all very short few weeks.
Darkfall are not suffering at all , they have a fantastic product. The whiners and sites like this may be suffering because DFO do not pander but the game is in development so they can pretty much do as they like.
They have a product that is needed so again they are not suffering. And neither are the people who are helping DFO acheive this.
Bye Bye
________________________________________________________ Sorcery must persist, the future is the Citadel
Rants pro or con on forum sites do not make or break a game.
Game play does. And we must wait for that.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Comments
Linux is a universal operating system, and was building by voluntary people over the internet. The main head is Linus Torvalds, that started as a student.
You don't need a huge company for that. Maybe tons of voluntarys for the part of "drivers for everything".
Linux is a universal operating system, and was building by voluntary people over the internet. The main head is Linus Torvalds, that started as a student.
You don't need a huge company for that. Maybe tons of voluntarys for the part of "drivers for everything".
Please get a clue about what you are talking about before you make yourself look totally ignorant.
Aventurine is a BUSINESS, LINUX is a HOBBY.
LINUX IS NOT out to make a profit, Aventurine IS
There are over 40 different versions of LINUX and only one version of DF
This could go on for pages as to the differences, bottom line is your point is worthless.
As to the orginal OP's point....Small indie companies are all well and good for small projects with limited exposure or as sub contractors to larger companies. Not good for creating something that is supposed to compete with the likes of a Blizzard or Mythic. Anyone that thinks they can is delusional.
Lol, Linux is not a hobby it's serious business. It's used by government departments, major corporations ect. Profits are made, some companies do this by selling technical support rather than the client for example. Some distros are clearly directly competing with microsoft and do a better job than windows.
Lol, Linux is not a hobby it's serious business. It's used by government departments, major corporations ect. Profits are made, some companies do this by selling technical support rather than the client for example. Some distros are clearly directly competing with microsoft and do a better job than windows.
For sure there are both small and big players in the OS market, but Linux is a niche product (if you want to call it a product), that could not handle the mass distribution that MS has. That was just an example, I could have just used other examples where scale and complexity of operations left out small-time businesses.
But regardless, the original point was that are MMO's in that category? Are they on the same scale as other large-scale projects that can't be handled by independant and low-budget productions? Can a small studio without any previous experience launch a MMO?
I was once a mad scientist
Lol, Linux is not a hobby it's serious business. It's used by government departments, major corporations ect. Profits are made, some companies do this by selling technical support rather than the client for example. Some distros are clearly directly competing with microsoft and do a better job than windows.
Do a little research first before you post something....I won't argue LINUX here with you but you don't have a clue....... just like your knowledge about Dark-n-Fail
I wouldn't really call Linux niche it has massive market penetration. If Ubuntu can cost less than $10m, only has a very small team and is used by massive corporations and entities like the French parliment then it clearly shows that small enterprises can deliver large projects. If you look at the list to your left you will see numerous mmorpgs created by small businesses that are reletively successful and even very successful.
get real guys, the small company thing is not an excuse if the game doesn't meet expectations, and its also not a premise to say the game will fail before it launches.
Asheron's Call was made by a small dev team, Half-life was made by a dev team (and called vapor a lot)
/ thread
When I'm energetic I'm:
the Magic: The Gathering 'What Color Are You?' Quiz.
When I'm at default I'm:
WHITE/BLUE
Lol according to this I'm bipolar :O
I wouldn't really call Linux niche it has massive market penetration. If Ubuntu can cost less than $10m, only has a very small team and is used by massive corporations and entities like the French parliment then it clearly shows that small enterprises can deliver large projects. If you look at the list to your left you will see numerous mmorpgs created by small businesses that are reletively successful and even very successful.
but that means DF has a chance to succeed, which doesn't register in the minds of mmorpg.com'ers, hence this thread
When I'm energetic I'm:
the Magic: The Gathering 'What Color Are You?' Quiz.
When I'm at default I'm:
WHITE/BLUE
Lol according to this I'm bipolar :O
Do a little research first before you post something....I won't argue LINUX here with you but you don't have a clue....... just like your knowledge about Dark-n-Fail
Hehe, I'm not even going to bother. Dealing with these trolls is becoming far too much like seal clubbing, poor blighters.
Linux is a universal operating system, and was building by voluntary people over the internet. The main head is Linus Torvalds, that started as a student.
You don't need a huge company for that. Maybe tons of voluntarys for the part of "drivers for everything".
Please get a clue about what you are talking about before you make yourself look totally ignorant.
Aventurine is a BUSINESS, LINUX is a HOBBY.
LINUX IS NOT out to make a profit, Aventurine IS
There are over 40 different versions of LINUX and only one version of DF
This could go on for pages as to the differences, bottom line is your point is worthless.
As to the orginal OP's point....Small indie companies are all well and good for small projects with limited exposure or as sub contractors to larger companies. Not good for creating something that is supposed to compete with the likes of a Blizzard or Mythic. Anyone that thinks they can is delusional.
They never intended to compete with blizzard it was always from the start 9 years ago to be for a small nich market of hardcore gamers.
And they will deliver im positive about that:)
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
Lol, Linux is not a hobby it's serious business. It's used by government departments, major corporations ect. Profits are made, some companies do this by selling technical support rather than the client for example. Some distros are clearly directly competing with microsoft and do a better job than windows.
For sure there are both small and big players in the OS market, but Linux is a niche product (if you want to call it a product), that could not handle the mass distribution that MS has. That was just an example, I could have just used other examples where scale and complexity of operations left out small-time businesses.
But regardless, the original point was that are MMO's in that category? Are they on the same scale as other large-scale projects that can't be handled by independant and low-budget productions? Can a small studio without any previous experience launch a MMO?
Yes they can launch a mmo without experience mark my words:)
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
Darkfall are not suffering at all , they have a fantastic product. The whiners and sites like this may be suffering because DFO do not pander but the game is in development so they can pretty much do as they like.
They have a product that is needed so again they are not suffering. And neither are the people who are helping DFO acheive this.
Bye Bye
________________________________________________________
Sorcery must persist, the future is the Citadel
No info as of yet to conferm that my friend.
Rants pro or con on forum sites do not make or break a game.
Game play does. And we must wait for that.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
The voice of reason