Simple question: Will there be many roleplayers in TCoS?
The real question is if it has features that may attract roleplayers. I would guess probably not. The classes don't seem varied enough and the lore will be too unfamiliar for most people.
I could be wrong though since the environments are very immersive and the game does force you to learn at least a little bit about the quests.
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It's a trick. Don't let him know anything. If you do, the goverment will know you can see into the future and probe you in your butt.
When a piscating wizard floods every thread I can understand why people leave.
The real question is if it has features that may attract roleplayers. I would guess probably not. The classes don't seem varied enough and the lore will be too unfamiliar for most people.
I could be wrong though since the environments are very immersive and the game does force you to learn at least a little bit about the quests.
It's a linear task driven theme park game so most people will be off soloing their tasks. There won't be much interaction for roleplaying.