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How Do You Get, "Into" Eve?

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  • DosskaDosska Member Posts: 53

     "I don't like it because I'm dumb"  No offense OP but this had me laughing so hard I was crying. I know what it means but the way it sounded had me rolling. Maybe the fact I've been without sleep for 2 days might have something to do with it also.  I've tried the EVE trial 3 or 4 times and I think I'm gonna try it yet again.  Here's the point I always quit:: I get my 3rd or 4th ship and have it outfitted pretty decently then I get blown all to hell and have to start over again.  After that I usually quit because I don't feel like doing it all again. Yet it seems I keep feeling compelled to return and try again.  I think it's because even though I know next to nothing about the game I do get a sense of its depth. That's appealing to me but at the same time it's kind of intimidating or overwhelming. Anyway I'm gonna give it yet another shot maybe this will be the time I stay longer.

  • SpyridonZSpyridonZ Member Posts: 289
    Originally posted by Dosska


     "I don't like it because I'm dumb"  No offense OP but this had me laughing so hard I was crying. I know what it means but the way it sounded had me rolling. Maybe the fact I've been without sleep for 2 days might have something to do with it also.  I've tried the EVE trial 3 or 4 times and I think I'm gonna try it yet again.  Here's the point I always quit:: I get my 3rd or 4th ship and have it outfitted pretty decently then I get blown all to hell and have to start over again.  After that I usually quit because I don't feel like doing it all again. Yet it seems I keep feeling compelled to return and try again.  I think it's because even though I know next to nothing about the game I do get a sense of its depth. That's appealing to me but at the same time it's kind of intimidating or overwhelming. Anyway I'm gonna give it yet another shot maybe this will be the time I stay longer.

     

    Start by PvPing in cheap stuff like I suggested, instead of trying to work ur way up to bigger and better ships.

    There is really no need to rush thru ships in this game. You can do quite well in the smaller ships, youll even be harder to kill in them then in the big ships, believe it or not. Trust me on this - in many ways Frigates are better then the other ships. You wont do well flying the larger ships unless you learn how to fly your frigs properly in PvP either. Get in a decent frig ul be doing like 150ish DPS and be pretty survivable. Get in to a cruiser and unless you get in to all t2 medium weapons and have decent backup skills you will do UNDER 150 DPS - and be much easier to kill. Sure, the larger ships have better tanks - but they require more skills to equip them, and they are much more "vulnerable". 

    The reason you are more "vulnerable" is because dictating range and ship size are one of the most important things in this game. In your little frig you are fast to move, fast to warp, and hard to lock. Get in a cruiser and you can take a little more of a hit when caught, but you will be caught much more often, and youll be easier to lock meaning gate camps will get you. In a frig youll almost never die to a gate camp. Getting caught typically means death in this game, because if one person catches you, theres a good chance he will bring others shortly after - then your toast no matter what ship you are in. Much better to be in a ship that means nothing and has a chance of escaping, rather then a ship that is expensive and has no chance of escaping.

    That's why you gota learn to pilot ships as you work your way up. Battleships without a doubt heavily group based for the most part, so you have to know what your doing - their not made to learn the game in. In your frig your hard to lock so you have buffer time to learn what your doing. 

    Also, one of the key points of being able to enjoy yourself is to fly ships that wont be an issue to lose. You already know how much it sucks to work hard to get in a ship and lose it. Just take it easy and fly whats convenient, in convenient gear. It wont suck to lose, and youll even be able to afford picking up a few ships at a time so you can have no downtime if you lose a ship.

     

  • EschiavaEschiava Member Posts: 485

    All excellent points SpyridonZ!

    I've been PvPing for sometime now and have 10 million SP.  I can fly cruisers and battle cruisers pretty effectively and I am slowly skilling into interceptors, assault frigates, and CovOps ships.

    But even thiough I can fly bigger and more expensive ships, my favorite PvP ship is still the rifter t1 frigate.

  • Blackwell99Blackwell99 Member Posts: 352
    Originally posted by SpyridonZ

    Originally posted by Mackerni


    I hear so many people rave about how great EVE Online, but I tried the trial and wasn't that impressed.
     

     

    I know many people that felt the same way as you when they initially tried, including myself actually.

    First off, to have fun in this game for most people I know, you have to stop with the mining and missioning and get in to PvP first. If you want to mine or mission, that is fine, but I suggest trying the PvP BEFORE this.

     

     

    Well i don't know if the OP benefited from your post--but I sure as heck did...I wish i read this post 2 years ago. I am definitely going to play it again based on this post.

     

     

  • whitelockwhitelock Member Posts: 17

    Worst thing about this game is the waiting on skills.

    The skills allow you to do new things, fly new ships, use new equipment,

    problem is, there is very little you can do to make them train faster sometimes having to wait days, weeks or months for the skill to train.

    A very frustrating game to get into.

  • EschiavaEschiava Member Posts: 485

    One of the mindsets to get over in EVE is the one, when I reach level 60, then I'll be able to do something, or whetever.

     

    EVE is not like that.  No matter what skills you have trained there is always some ship you can fly, some weapon you can use, some modules you can use.  So?  Use those and do what you can do with them until your next skill, or set of skills, train.

     

    Can't fly a battleship and do level 4 missions?  Fine, fly your battle cruiser and do level 3.

     

    Can't fly an assault frigate and really put some hurt on in low sec?  Fine, fly a frigate until you get thee, you can still be active in PvP.  Check it out, you'll find days old characters flying around in rifters that are flashy red. 

  • WrenderWrender Member Posts: 1,386
    Originally posted by kedoremos


    Well for starters you can have a clone that saves your skill points. If you die you resurrect at the station where you've stored your clone. You lose everything on your ship as well as your implants. However, if you have insurance for your ship it will mitigate your loss.
     
    For me, EVE is all about the planning and general geekery like numbers and averages and stuff.
     
    Also, I couldn't play EVE if it weren't for EVEMon. I'd get quickly overwhelmed with managing my 8 characters. Even with only one character it certainly increases the fun factor by 10.
     



     

    Why in the hell would you have 8 characters??

  • spankybusspankybus Member UncommonPosts: 1,367

    ""How Do You Get, "Into" Eve?"

     

    1.) Quit your Job/School

    2.)Divorce your spouse, leave your kids

    3.) shut your phones off

    4.) buy a 2 year supply of ramein

    5.) play EVE

     

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • WrenderWrender Member Posts: 1,386
    Originally posted by Mackerni


    I hear so many people rave about how great EVE Online, but I tried the trial and wasn't that impressed.
    Well, I'll rephrase that. For everything that did impress me, there was something that equally depressed me. The sheer massive-ness of the game is something to be reckened with, but the more I played of the trial the less impressed I was in the space I was in. So at first, I was super-impressed about this game, but then I started doing auto-pilot and between going into planets and realising that this game is really, really empty. The more I played the more I felt it was void of content - the irregularities of going into stars and planets to mine some astroids (that are smaller than said planets and stars).
    You have an avatar, but you never use it. You have a name, but you live inside of a ship. And either it is impossible to just regularly move, or you have to literally point and click. I hate having to point and click everytime I want to go somewhere; it is annoying and shouldn't be needed. I read about corporations, but I honestly never met anyone in game because it was so vast. I didn't like the fact that you lose everything when you die (I mean, why don't they just call it permadeath?), and the fact that you couldn't build your skills made it feel like you didn't even have any, and that what you were doing online was less important than the simple seniority complex. 
    Honestly, when I left the EVE trial I left as if I had only learned a very small portion of the game, but I of the very small portion I did play I didn't feel like it was worth looking at the entire picture.
    I would just like someone to prove me wrong about my accusations ... show me how this game is so great. 

    Like was mentioned you didnt try to meet anyone Cause the starting system in EvE has hundreds of people online most all times as well as Gamemasters and CCP agents to help answer questions and help new players. EvE at first is a huge learning experience. For me the addiction began to surface after about 2 weeks when I started to let my imagination wander in attempting to visualize the endless possibilities that I was hearing people in my new found Corporation describe out in space. It was mind boggling.. Player owned starbases, Disassembling a starbase and convoying across the universe to a new location, Huge corporation at war with one another in the far reaches of space, descriptions of a real mining operation involving entire systems at once, Corporation Wargames to test the ship build of various corporation Ships, Pirate raids, missions and bounties, And all of this and I hadn't even explored low sec or null sec yet. And that's where the real fun begins when you leave the safety of Concord and travel to low security sectors where players can argue politics and kill one another and get away with it.You must get in a decent Corporation ASAP! This is a must if you wish to accelerate your learning process.  You can actually blast a player within an ince of his life and open a subspace transmission and "Ransom" his ship if he wants to live. Some players will pay millions for you to spare them. Kill em anyways and you can get a contract put on you for your death for being dishonorabe....

     

  • WrenderWrender Member Posts: 1,386
    Originally posted by StarDagger


    1) find a guide on how to make a good character
    2) find eve university. Stay there until you are clued in.
    3) join a 0.0 alliance.  Learn the ways of the 0.0 jedi
    4) Help your alliance take over 0.0
    5) Goto websites outside of eve and help new people
     
    S*D



     

    "The EvE Compendium"   Must have reading material if you are planning on trying Eve Online>>>

    http://dl.eve-files.com/media/corp/Logixcraft/The_Eve_Compendium_Verison_1.5.pdf

  • SpyridonZSpyridonZ Member Posts: 289
    Originally posted by whitelock


    Worst thing about this game is the waiting on skills.
    The skills allow you to do new things, fly new ships, use new equipment,
    problem is, there is very little you can do to make them train faster sometimes having to wait days, weeks or months for the skill to train.
    A very frustrating game to get into.

     

    This did bother me at first, but I realized this is the wrong mindset to play with.

    What you have to do is realize that these new skills will not actually make you "better". For example, you can get in to lets say your T1 armor repper within a day, but for T2 armor rep you may have to raise a skill to level 5 which takes some time. Sure, T2 sounds like its "better" - but the truth is you can get yourself gear just as good with T1 reqs. There are "named" T1 items that are just as good as the T2's. The main thing T2 does is save you money.

    The ONLY time this is actually a problem is if you are trying to first raise your skills as a new character to fit a tank. But even this isnt as bad as it seems. As a new player in Frig's, you will be speed tanking. You wont need to fit a "full" tank - meaning armor reps hardeners and cap regen, etc. Even Cruisers you wont have to fit a full tank, the only time youll usually fit a full tank is in PvE. Which means waiting for the skills arent really an issue.

    Just have fun with what you have, and other skills will open up over time. To be honest, experiment with everything you have. By the time you have some PvP experience with EVERY SINGLE FRIG and experiment with the different fittings you could use with each one, you will find by the time your done doing that you will be more then ready to try something else out. There are loads of options, even for players flying small ships.

    For example, I never raised my skills in to Cov Ops and Interceptors for a long long time. I decided to do this recently so I can truely say I "maxed out my small ship skills". It took a couple weeks to train up cov ops and interceptors, but in 13 hours from now it will be done. In the mean time I was flying Minmatar Frigates that I newly trained in to for the first time. Its been weeks and I STILL have not tried every frigate - one of them being the Wolf which I am pretty excited to try.

    Point of this story is, even though I just recently trained in to Minmatar frigates, I was able to have loads of fun trying all the new stuff out. I still have new stuff to try. I have Cov Ops already speced in to that I never even had a chance to try yet, and later today I will have interceptors as well. It may seem that raising skills over time will suck, but in reality you open up options faster then you can try them. As time goes on, this gets even more true - especially once you spec to try some other ship types out. Dont bother thinking about how you have to wait days to try that new ship or gear out because you will frustrate yourself. Instead think about how many options you have that you havent taken advantage of yet.

  • dhayes68dhayes68 Member UncommonPosts: 1,388

    Pay your monthly fee, train your skills, mish enough to buy skillbooks, but don't actually play beyond that.. It works well.

  • nurglesnurgles Member Posts: 840


    Originally posted by dhayes68
    Pay your monthly fee, train your skills, mish enough to buy skillbooks, but don't actually play beyond that.. It works well.

    you forgot "whine because it is boring"

  • dhayes68dhayes68 Member UncommonPosts: 1,388
    Originally posted by nurgles


     

    Originally posted by dhayes68

    Pay your monthly fee, train your skills, mish enough to buy skillbooks, but don't actually play beyond that.. It works well.

     

    you forgot "whine because it is boring"

     

    Nah. No one cares. Besides, its not boring, its just maddeningly frustrating.  I play for blocks of 3 to 6 months at a time before I walk away for 3 to 6 months. But always keep training.

  • dhayes68dhayes68 Member UncommonPosts: 1,388

    If you give it enough of a chance, join a corp and get yer butt out to 0.0 ops. Its a whole nother game out there.

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