Neocron 2 doesn't have EA with a bloody hatchet standing behind them either.
How clueless...EA is still standing behind UO as well as DAoC and they have minimum subscriber bases. EA has said they are behind WAR for the long haul....until they announce otherwise you're just doomsaying.
Bad example UO and DAoC are now both run with the bare minimum staff and have few if any updates, and now that those games are so old they've already more than recovered there development costs which means they'll have minimal overheads to cover and only need fairly small number of subs and still make a decent profit.
WAR on the over hand cost around 40 times more than DAoC to develop yet the cost of playing the game hasn't risen by the same amount which means the game needs a higher number subs over a longer period just to break even. I can't believe you'd think any company would keep running a game that is loseing money over an extend period of time.
The desision maker will be EA. The UO and Daoc still being online has been adressed. they already paid their production costs and require little to no maintence to keep em running. both games generate a profit.
Ea has Axed major frachises because they lost their steam. Tony hawk is one of em. They also had no reason to axe the sims online and earth and beyond. but they did.
Even as subscribers keep declining. there is a chance the game will be kept up to try to generate a portion of the loss. but if the game gets to the point that its not profitable. Ea will use its bloody hatchet and behead the game.
Watching Fanbois drop their soap in a prison full of desperate men.
If Vanguard has survived 2 years,I don`t see why WAR won`t survive with only the hardcore Mythic fans.I do feel that most Warhammer fans has left with the 450K when they saw that the game will never be a Warhammer game.
Now my hope lies in THQ
In the land of Predators,the lion does not fear the jackals...
Electronic Arts is not overly popular for generously keeping games alive that are nor profitable. Simple economics, EA wants this game to make profit until it reaches break even point for the production, until then they will try everything to keep the game running and profitable.
After this point metaperspectives come into play, optimizing profit, so a project does not need to be profitable alone, but has to fit into the overall company profile, needs future perspective, a "ground-holding" spot in the particular market segment and crisis stability.
In short, if EA thinks - after the game has reached break even point - someone else might release a Warhammer based MMO if they kill WAR, then they will most surely try to keep this spot occupied until it falls into the loss zone moneywise...
Overall, expect it to be around a little more. To much money has flown into it
I know its been said over and over again but many people wanted a DAOC MARK 2. Many are very disappointed that WAR oesn't come close to that quality. The bottom line is that War is so inferior to DAoC in every respect given the proportionate time line. Morever, aesthetically WAR is an ugly game. The compromises Mythic made in trying to poach WOW players to grab the extra buck simply wasn't worth it. DAOC veterans know there is nothing on the scene that comes close to it or is likely to in the next 5 years. My advice to Mythic would be to take the EA $ and seriously think about creating a DAOC2. Yes, at its peak it was THAT GOOD. It is the gold standard, especially for RvR oriented games.
WAR will last 2-3 years with a steadily declining active registered users.
WAR had an advantage of grabbing players early on, however it's faced 3 notable expansions in the last 4 months. WoW's, Lotro's, and EQ2, are the three I'm mentioning. While one game is majorly popular and the other two are not near as large, veterans of these games and new players burnt out on both WoW and WAR have started looking into this games, Lotro has especially gained some positive rep in it's reviews department and one look at the forums shows that new players have ventured into that world. I highly doubt WAR will end anytime soon, it's a good game from what I've played and I've went to 40 twice.
I admit I never played DAOC and that's fine, I have played WAR and I enjoy it. Just because some subcribers are unsubscribing and people are being laid off from Mythic doesn't mean the game is failing, last I checked the economy was in decline. The fact that the economy itself is bad can influence both subscribers and employees, people may have left for a game or may have left because they just don't have time to play a game and have to worry about life right now.
Bottom line, I wouldn't sell this game short, considering the fact that AoC was bashed and hated to no end and still exists... I think WAR is gonna stay around just fine. Either way though I enjoy WAR, I enjoy the RvR it offered after playing WoW for 3 years. Mythic will come through and deliver, because they seem to listen to what players want and try their best to make things happen.
WAR will be shutting its doors around 2012 when the world comes to an end, however if we dont see the world end by 2012, Warhammer will still have a niche fanbase to keep the game running for many years to come.
You just have a shitload of doomsayers that just love spreading negativity on any mmo game if it doesnt have 1 million players at launch day and if it doesnt keep gaining 1 million new players every month to reach that magic # of 12 miilion subs at the end of the year the game it is a failure.
You see, its easier to destroy than it is to build and that what type of people we got on these forums. Not everyone is like this, just the ones that are currently bored with their mmo's and their life and have nothing better to do. Ahem.. "If I am not having fun, then dammit, you shouldnt have fun either!" Here, let me piss on your parade, its cool..
If you have your doubts about any MMO, then avoid it.. Its as easy as that.
I play WAR on a casual basis and I agree, my experience may differ from that person that wants to spend 24 hours in a MMO, but that person isnt me and nor am I looking for a MMO to raid just dungeons for gear. I like a game where I can kick someones ass to get my fix in any fps or mmo game.
Hence why I play alot more FPS these days than Guild Wars, WAR and EVE online.
If I wanted to be catatonic for years to come, I would subscribe to a MMO like EQ or UO where I can get lost in their world as my life slowly comes to an end around me.
As long as they are turning a profit with their current subs (subscriptions > employees & servers) it would be assinine to shut down the game. They have a rather large investment to try to recoup and I don't see them throwing that away.
WAR will be shutting its doors around 2012 when the world comes to an end, however if we dont see the world end by 2012, Warhammer will still have a niche fanbase to keep the game running for many years to come. You just have a shitload of doomsayers that just love spreading negativity on any mmo game if it doesnt have 1 million players at launch day and if it doesnt keep gaining 1 million new players every month to reach that magic # of 12 miilion subs at the end of the year the game it is a failure. You see, its easier to destroy than it is to build and that what type of people we got on these forums. Not everyone is like this, just the ones that are currently bored with their mmo's and their life and have nothing better to do. Ahem.. "If I am not having fun, then dammit, you shouldnt have fun either!" Here, let me piss on your parade, its cool.. If you have your doubts about any MMO, then avoid it.. Its as easy as that. I play WAR on a casual basis and I agree, my experience may differ from that person that wants to spend 24 hours in a MMO, but that person isnt me and nor am I looking for a MMO to raid just dungeons for gear. I like a game where I can kick someones ass to get my fix in any fps or mmo game. Hence why I play alot more FPS these days than Guild Wars, WAR and EVE online. If I wanted to be catatonic for years to come, I would subscribe to a MMO like EQ or UO where I can get lost in their world as my life slowly comes to an end around me.
No, you are wrong about the #12 million sub thing! I don't consider a game to be a failure just because it don't reach a high subnumber like 12 mill. I liked Lotro and I liked EvE and both them togheter does not even come close to 12 mill.
If I'm giving bad criticism to a bad game, like WAR, it's only because I thinks it's legitimate to criticise and I do think that WAR is a bad game overall. Got nothing to do with the number of subs.
Sidenote: Happyland WHA having their very own poll similar to this one right now.
i think that it will pull a lotro by having under 500,000 players but still making a good profit and being expanded on. i dont think that it will be shut down mythic is workin pretty hard to correct its mistakes
i think that it will pull a lotro by having under 500,000 players but still making a good profit and being expanded on. i dont think that it will be shut down mythic is workin pretty hard to correct its mistakes
You have any links to back that LOTRO number up? Last time I heard it was supposed to have something around 350K. Can't back that number up either but WAR is clearly over it in X-fire (yeah, X-fire statistics are not a good way to measure numbers but it is at least better than a wild guess).
I see WAR going on with about 250K players, enough to keep it running unless EA loses a lot of cash for several years.
I don't see a great future for WAR unless Mythic makes great changes but I don't see it die off like Tabula rasa either. It will probably continue like a nische game, like EQ2, Eve and so on.
Mythic can still turn things around however, but it demands a lot of hard work and imagination. They need to take the game further away from other MMOs and aim more to find it's own ways. It have some really good points too, but Mythic made a misstake by trying to beat Wow, they should have focused more on doing their own thing and maximise the fun.
WAR will be shutting its doors around 2012 when the world comes to an end, however if we dont see the world end by 2012, Warhammer will still have a niche fanbase to keep the game running for many years to come. You just have a shitload of doomsayers that just love spreading negativity on any mmo game if it doesnt have 1 million players at launch day and if it doesnt keep gaining 1 million new players every month to reach that magic # of 12 miilion subs at the end of the year the game it is a failure. You see, its easier to destroy than it is to build and that what type of people we got on these forums. Not everyone is like this, just the ones that are currently bored with their mmo's and their life and have nothing better to do. Ahem.. "If I am not having fun, then dammit, you shouldnt have fun either!" Here, let me piss on your parade, its cool.. If you have your doubts about any MMO, then avoid it.. Its as easy as that. I play WAR on a casual basis and I agree, my experience may differ from that person that wants to spend 24 hours in a MMO, but that person isnt me and nor am I looking for a MMO to raid just dungeons for gear. I like a game where I can kick someones ass to get my fix in any fps or mmo game. Hence why I play alot more FPS these days than Guild Wars, WAR and EVE online. If I wanted to be catatonic for years to come, I would subscribe to a MMO like EQ or UO where I can get lost in their world as my life slowly comes to an end around me.
Eve is average/great. WoW is great. CoH is average. CoV is average. AoL is average. EQ2 is average. Actually tons more games out there that can EASILY survive. But of course those aren't huge piles of crap like WAR is either. They didn't as such hype their games to the sky and beyond. They don't have massive gamebreaking bugs and a total lack of content and endgame.
It has nothing to do with annoying you. it has to do with avoiding the very biased glorification of WAR and avoid making more people than absolutely needed make a mistake by buying it.
At 300K subs I'm willing to bet my house that its the 2nd most populated MMO in the US. Yes, it will survive. If EQ, AC, DAoC are still limping along WAR will be fine.
At 300K subs I'm willing to bet my house that its the 2nd most populated MMO in the US. Yes, it will survive. If EQ, AC, DAoC are still limping along WAR will be fine.
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
At 300K subs I'm willing to bet my house that its the 2nd most populated MMO in the US. Yes, it will survive. If EQ, AC, DAoC are still limping along WAR will be fine.
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
Exactly that is what many people seems to not understand. The cost for making WAR was alot higher than many old mmo's! Recent 300k subs aint a healthy number at all!! (and probably dropping subs that is...)
At 300K subs I'm willing to bet my house that its the 2nd most populated MMO in the US. Yes, it will survive. If EQ, AC, DAoC are still limping along WAR will be fine.
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
Development is over. Its irrelevant. EA is not paying the development cost, anymore. Its paid for.
They will try their best to recoup that cost, though. They will lay people off to try and remain profitable for the rest of the game's life. I'm not disagreeing that WAR will see sinking sub numbers. To think they will close the doors, because WAR didn't make 50 million dollars in a few months to recover the development cost is just not correct. I think it if the game goes below 50K subs(or whatever the magic number is for when the game cost more to maintain than it bring in), then we will see it cancelled. I'm sure EA has a point of no return sub number in mind. If it stays steady at 200-300K it will be the 2nd most popular US MMO.
At 300K subs I'm willing to bet my house that its the 2nd most populated MMO in the US. Yes, it will survive. If EQ, AC, DAoC are still limping along WAR will be fine.
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
Development is over. Its irrelevant. EA is not paying the development cost, anymore. Its paid for.
They will try their best to recoup that cost, though. They will lay people off to try and remain profitable for the rest of the game's life. I'm not disagreeing that WAR will see sinking sub numbers. To think they will close the doors, because WAR didn't make 50 million dollars in a few months to recover the development cost is just not correct. I think it if the game goes below 50K subs(or whatever the magic number is for when the game cost more to maintain than it bring in), then we will see it cancelled. I'm sure EA has a point of no return sub number in mind. If it stays steady at 200-300K it will be the 2nd most popular US MMO.
240k-ish and below and the profit is gone, that's what Mythic has said previously. They probably didn't figure they would be there so fast. So no, WAR will be closed FAR earlier than at 50k subscribers.
you should be hoping for the game to survive...not the opposite...competition is the key
IMO, I think it will survive
QUESTION: Quote: Originally Posted by Xridnasa: - What's a "grocery store"? Is that like McDonald's? - ANSWER: Quote: Originally Posted by sidimazz: - Kind of, just without the rapist.
At 300K subs I'm willing to bet my house that its the 2nd most populated MMO in the US. Yes, it will survive. If EQ, AC, DAoC are still limping along WAR will be fine.
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
Development is over. Its irrelevant. EA is not paying the development cost, anymore. Its paid for.
They will try their best to recoup that cost, though. They will lay people off to try and remain profitable for the rest of the game's life. I'm not disagreeing that WAR will see sinking sub numbers. To think they will close the doors, because WAR didn't make 50 million dollars in a few months to recover the development cost is just not correct. I think it if the game goes below 50K subs(or whatever the magic number is for when the game cost more to maintain than it bring in), then we will see it cancelled. I'm sure EA has a point of no return sub number in mind. If it stays steady at 200-300K it will be the 2nd most popular US MMO.
240k-ish and below and the profit is gone, that's what Mythic has said previously. They probably didn't figure they would be there so fast. So no, WAR will be closed FAR earlier than at 50k subscribers.
Sure, that's what was said. It was part of the hype machine. I don't know about you, but I've learned not to trust Mark Jacobs or others like him.
Comments
Neocron 2 doesn't have EA with a bloody hatchet standing behind them either.
How clueless...EA is still standing behind UO as well as DAoC and they have minimum subscriber bases. EA has said they are behind WAR for the long haul....until they announce otherwise you're just doomsaying.
Bad example UO and DAoC are now both run with the bare minimum staff and have few if any updates, and now that those games are so old they've already more than recovered there development costs which means they'll have minimal overheads to cover and only need fairly small number of subs and still make a decent profit.
WAR on the over hand cost around 40 times more than DAoC to develop yet the cost of playing the game hasn't risen by the same amount which means the game needs a higher number subs over a longer period just to break even. I can't believe you'd think any company would keep running a game that is loseing money over an extend period of time.
I hope it gets shut down , and i hope who ever at mythic decided to use goa gets fired first. tossers.
The desision maker will be EA. The UO and Daoc still being online has been adressed. they already paid their production costs and require little to no maintence to keep em running. both games generate a profit.
Ea has Axed major frachises because they lost their steam. Tony hawk is one of em. They also had no reason to axe the sims online and earth and beyond. but they did.
Even as subscribers keep declining. there is a chance the game will be kept up to try to generate a portion of the loss. but if the game gets to the point that its not profitable. Ea will use its bloody hatchet and behead the game.
Watching Fanbois drop their soap in a prison full of desperate men.
If Vanguard has survived 2 years,I don`t see why WAR won`t survive with only the hardcore Mythic fans.I do feel that most Warhammer fans has left with the 450K when they saw that the game will never be a Warhammer game.
Now my hope lies in THQ
In the land of Predators,the lion does not fear the jackals...
Electronic Arts is not overly popular for generously keeping games alive that are nor profitable. Simple economics, EA wants this game to make profit until it reaches break even point for the production, until then they will try everything to keep the game running and profitable.
After this point metaperspectives come into play, optimizing profit, so a project does not need to be profitable alone, but has to fit into the overall company profile, needs future perspective, a "ground-holding" spot in the particular market segment and crisis stability.
In short, if EA thinks - after the game has reached break even point - someone else might release a Warhammer based MMO if they kill WAR, then they will most surely try to keep this spot occupied until it falls into the loss zone moneywise...
Overall, expect it to be around a little more. To much money has flown into it
Meridion
100% true,
WAR will grow.
WAR had an advantage of grabbing players early on, however it's faced 3 notable expansions in the last 4 months. WoW's, Lotro's, and EQ2, are the three I'm mentioning. While one game is majorly popular and the other two are not near as large, veterans of these games and new players burnt out on both WoW and WAR have started looking into this games, Lotro has especially gained some positive rep in it's reviews department and one look at the forums shows that new players have ventured into that world. I highly doubt WAR will end anytime soon, it's a good game from what I've played and I've went to 40 twice.
I admit I never played DAOC and that's fine, I have played WAR and I enjoy it. Just because some subcribers are unsubscribing and people are being laid off from Mythic doesn't mean the game is failing, last I checked the economy was in decline. The fact that the economy itself is bad can influence both subscribers and employees, people may have left for a game or may have left because they just don't have time to play a game and have to worry about life right now.
Bottom line, I wouldn't sell this game short, considering the fact that AoC was bashed and hated to no end and still exists... I think WAR is gonna stay around just fine. Either way though I enjoy WAR, I enjoy the RvR it offered after playing WoW for 3 years. Mythic will come through and deliver, because they seem to listen to what players want and try their best to make things happen.
To a million subs I bet
WAR will be shutting its doors around 2012 when the world comes to an end, however if we dont see the world end by 2012, Warhammer will still have a niche fanbase to keep the game running for many years to come.
You just have a shitload of doomsayers that just love spreading negativity on any mmo game if it doesnt have 1 million players at launch day and if it doesnt keep gaining 1 million new players every month to reach that magic # of 12 miilion subs at the end of the year the game it is a failure.
You see, its easier to destroy than it is to build and that what type of people we got on these forums. Not everyone is like this, just the ones that are currently bored with their mmo's and their life and have nothing better to do. Ahem.. "If I am not having fun, then dammit, you shouldnt have fun either!" Here, let me piss on your parade, its cool..
If you have your doubts about any MMO, then avoid it.. Its as easy as that.
I play WAR on a casual basis and I agree, my experience may differ from that person that wants to spend 24 hours in a MMO, but that person isnt me and nor am I looking for a MMO to raid just dungeons for gear. I like a game where I can kick someones ass to get my fix in any fps or mmo game.
Hence why I play alot more FPS these days than Guild Wars, WAR and EVE online.
If I wanted to be catatonic for years to come, I would subscribe to a MMO like EQ or UO where I can get lost in their world as my life slowly comes to an end around me.
As long as they are turning a profit with their current subs (subscriptions > employees & servers) it would be assinine to shut down the game. They have a rather large investment to try to recoup and I don't see them throwing that away.
No, you are wrong about the #12 million sub thing! I don't consider a game to be a failure just because it don't reach a high subnumber like 12 mill. I liked Lotro and I liked EvE and both them togheter does not even come close to 12 mill.
If I'm giving bad criticism to a bad game, like WAR, it's only because I thinks it's legitimate to criticise and I do think that WAR is a bad game overall. Got nothing to do with the number of subs.
Sidenote: Happyland WHA having their very own poll similar to this one right now.
http://www.warhammeralliance.com/forums/showthread.php?t=246816
I'm afraid that War is / will suffer the same fate at AA, AC2, E&B and TB
<Insert insult about ur fat mom here>
i think that it will pull a lotro by having under 500,000 players but still making a good profit and being expanded on. i dont think that it will be shut down mythic is workin pretty hard to correct its mistakes
You have any links to back that LOTRO number up? Last time I heard it was supposed to have something around 350K. Can't back that number up either but WAR is clearly over it in X-fire (yeah, X-fire statistics are not a good way to measure numbers but it is at least better than a wild guess).
I see WAR going on with about 250K players, enough to keep it running unless EA loses a lot of cash for several years.
I don't see a great future for WAR unless Mythic makes great changes but I don't see it die off like Tabula rasa either. It will probably continue like a nische game, like EQ2, Eve and so on.
Mythic can still turn things around however, but it demands a lot of hard work and imagination. They need to take the game further away from other MMOs and aim more to find it's own ways. It have some really good points too, but Mythic made a misstake by trying to beat Wow, they should have focused more on doing their own thing and maximise the fun.
Eve is average/great. WoW is great. CoH is average. CoV is average. AoL is average. EQ2 is average. Actually tons more games out there that can EASILY survive. But of course those aren't huge piles of crap like WAR is either. They didn't as such hype their games to the sky and beyond. They don't have massive gamebreaking bugs and a total lack of content and endgame.
It has nothing to do with annoying you. it has to do with avoiding the very biased glorification of WAR and avoid making more people than absolutely needed make a mistake by buying it.
At 300K subs I'm willing to bet my house that its the 2nd most populated MMO in the US. Yes, it will survive. If EQ, AC, DAoC are still limping along WAR will be fine.
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
I give it about a year and it will go under.
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
Exactly that is what many people seems to not understand. The cost for making WAR was alot higher than many old mmo's! Recent 300k subs aint a healthy number at all!! (and probably dropping subs that is...)
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
Development is over. Its irrelevant. EA is not paying the development cost, anymore. Its paid for.
They will try their best to recoup that cost, though. They will lay people off to try and remain profitable for the rest of the game's life. I'm not disagreeing that WAR will see sinking sub numbers. To think they will close the doors, because WAR didn't make 50 million dollars in a few months to recover the development cost is just not correct. I think it if the game goes below 50K subs(or whatever the magic number is for when the game cost more to maintain than it bring in), then we will see it cancelled. I'm sure EA has a point of no return sub number in mind. If it stays steady at 200-300K it will be the 2nd most popular US MMO.
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
Development is over. Its irrelevant. EA is not paying the development cost, anymore. Its paid for.
They will try their best to recoup that cost, though. They will lay people off to try and remain profitable for the rest of the game's life. I'm not disagreeing that WAR will see sinking sub numbers. To think they will close the doors, because WAR didn't make 50 million dollars in a few months to recover the development cost is just not correct. I think it if the game goes below 50K subs(or whatever the magic number is for when the game cost more to maintain than it bring in), then we will see it cancelled. I'm sure EA has a point of no return sub number in mind. If it stays steady at 200-300K it will be the 2nd most popular US MMO.
240k-ish and below and the profit is gone, that's what Mythic has said previously. They probably didn't figure they would be there so fast. So no, WAR will be closed FAR earlier than at 50k subscribers.
you should be hoping for the game to survive...not the opposite...competition is the key
IMO, I think it will survive
QUESTION:
Quote:
Originally Posted by Xridnasa:
-
What's a "grocery store"? Is that like McDonald's?
-
ANSWER:
Quote:
Originally Posted by sidimazz:
-
Kind of, just without the rapist.
300k and dropping. Those games you mentioned also didn't have the enormous development cost such as WAR. MJ has said it before, 240k-ish is absolute minimum to grind a profit. Few more months and hello 240k. If it even takes that long.
Development is over. Its irrelevant. EA is not paying the development cost, anymore. Its paid for.
They will try their best to recoup that cost, though. They will lay people off to try and remain profitable for the rest of the game's life. I'm not disagreeing that WAR will see sinking sub numbers. To think they will close the doors, because WAR didn't make 50 million dollars in a few months to recover the development cost is just not correct. I think it if the game goes below 50K subs(or whatever the magic number is for when the game cost more to maintain than it bring in), then we will see it cancelled. I'm sure EA has a point of no return sub number in mind. If it stays steady at 200-300K it will be the 2nd most popular US MMO.
240k-ish and below and the profit is gone, that's what Mythic has said previously. They probably didn't figure they would be there so fast. So no, WAR will be closed FAR earlier than at 50k subscribers.
Sure, that's what was said. It was part of the hype machine. I don't know about you, but I've learned not to trust Mark Jacobs or others like him.
Hope doesn't have anything to do with it. The game isn't worth playing in it's current state. Something Mythic apparently have zero plans to correct.
750.000 people bought the game. 450.000 already stopped playing. Competition is key for sure, they left for other games already.