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Funky little control buttons and twitchy eyebrows

MMORPG makers don't seem to lack skill. When it comes to little control buttons and twitchy eyebrows they don't give a shit. How come games like Fallout 3 look out for the little control buttons and twitchy eyebrows and give you the game forever at the price of less than two months play on the MMORPGs? What sort of expansion does not signifigantly alter the game you are playing? Pussyfoot Expansion 1.1

 

Comments

  • SlaynnSlaynn Member UncommonPosts: 109
    Originally posted by sureis


    MMORPG makers don't seem to lack skill. When it comes to little control buttons and twitchy eyebrows they don't give a shit. How come games like Fallout 3 look out for the little control buttons and twitchy eyebrows and give you the game forever at the price of less than two months play on the MMORPGs? What sort of expansion does not signifigantly alter the game you are playing? Pussyfoot Expansion 1.1
     



     

    Can I get someone to translate that please?

    It's gotten to the point where some MMOs have been reduced to little more than success dispensers. Don't think. Don't challenge yourself. Do as little as possible... but still be rewarded for it. Yeah.. *that's* fun.

    -- WSIMike

  • sureissureis Member Posts: 9

    Forget my rambling about the lack of interesting gadgets and quirky charactistics in interactive games. I cast away my appreciation of the attention to detail IN THE VIEW OF THE GUY WEILDING A MOUSE RATHER THAN THE ONE STUDYING ARTWORK such as in the production of Fallout 3. Instead I disseminate the original post:

     

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    MMORPG makers don't seem to lack skill.

    This suggests that makers of games are capable of sufficient  art and programming to produce without making anyone say "This is cartoony crap" or "This crap crashes my computer" very often

     

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    When it comes to little control buttons and twitchy eyebrows they don't give a shit.

     

    Apparently this person beleives that those involved with interface and characteristics are constipated across the board (obviously a trollish opinionater. crass and rude. i say, crash out all these common muckiners)

     

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    How come games like Fallout 3 look out for the little control buttons and twitchy eyebrows and give you the game forever at the price of less than two months play on the MMORPGs?

     

    It seems that the makers of the game Fallout 3 suffered less constipation when designing quirky interface and personality characteristics. In addition, apparently, the dollar value of a Fallout 3, which would grant use of the game indefinitely, would not support 2 months MMORPG play.

     

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    What sort of expansion does not signifigantly alter the game you are playing? Pussyfoot Expansion 1.1

     

    Well, this appears to be a rather disjointed rhetorical request for details of any game-expansion that makes a signifigant change to its intended software, giving the answer as Pussyfoot 1.1

     

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    In summary, the whole statement seems to be an expression of discontent bordering on malcontent. It is not clear if any part of it was made with clear reason or if the whole thing is an outburst accompanied by uncontrolable feelings.

    I will give my personal opinion that, in fact, many MMORPGs show little or no change in interface after the longest time in play. Although expansions are usually designed to enhance rather than only extending, discontent may manifest as a view that an expansion has only extended a game without enhancement.

  • SlaynnSlaynn Member UncommonPosts: 109

    Ok, I think I get what you meant.  I actually havent played Fallout 3 yet.  The Xbox version is sitting next to my TV now.  Just came in the mail from Gamefly.

     

    Your native language isn't english is it?

    It's gotten to the point where some MMOs have been reduced to little more than success dispensers. Don't think. Don't challenge yourself. Do as little as possible... but still be rewarded for it. Yeah.. *that's* fun.

    -- WSIMike

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