I did have every intention on playing this game, but as I have saw some of the leaks and with the NDA still up with just a little over 2 weeks left. It just looks like the biggest joke of an mmo that 2009 will see. Really sad because this genre needs a good "sandbox" game. I have never been one to base a game by watching it but DF is an exception now.
Tho I have to hand it to adventurine, it seems they are going to get a nice chunk of change at release just like AoC did. Different approach, same outcome, less development debt to repay. were looking at another sucsesfull money grub attempt. especially if the game is DL only at release that way they dont have to fork over a share of a box retail version. More profit in the pocket before all hell breaks loose.
Waiting for:EQ-Next, ArcheAge (not so much anymore) Now Playing: N/A Worst MMO: FFXIV Favorite MMO: FFXI
Originally posted by originalegg the amount of jealously and uninformed statements in this thread are amazing (and probably even better if you choose to respond to my statement).
The jealously and uninformed statements are matched quite well by the amount of childish preening and cognitive dissonance from your post
Here is the summary translation... make of it what you will. Some of it is just plain odd. Hopefully some sort of translation glitch.
" 9.2.2009
Greek production of video game «breaking» Funds online
The Greek genius is behind the «DARK FALL», the highly anticipated online game. This is a modern version of the battle of «Good and Evil» is expected to yield profits of authors million over the next year. The producer of the game and the company's vice Aventurine Tassos said, speaking in Flabouras ALPHA, that «the DARK FALL is an online game on line, which is now expected at this time in the world and made in Greece in the last 6 years.Imagine a virtual world where everything is possible ».
The monthly subscription for the players will be at 14 euros, while the creators of waiting until the beginning of 2010 revenue, which will reach 10 million euros, but that cost about the creation of the game. DARK FALL at the possibility of simultaneous coexistence of 10,000 people, while the other group games can be played while 3,000 players. DARK FALL. More than 300,000 users worldwide count back for the release of DARK FALL. For the creation of DARK FALL Greeks worked three and five Norwegians, while the highly anticipated game will be released in Europe and North America on 25 February.
Let see Darkfall 12 pounds, WoW 8 pounds, Warhammer the same, LORTO 10 pounds, AoC 10 pounds I believe.
Something is wrong with this picture ><
12 pounds is nothing, but they should be doing everything they can to be competitive having a higher fee than the major mmos in the industry when you are an indy developer with an indy standard game is suicide.
If they are going to charge more than they need to provide a profestional quality game, they will not be given leeway by anyone for being an indy developer if they charge more than everyone else.
Good news and i hope they make it 30 pounds , so i don't have to meet ya in game..unworthy shouldn't hold a copy ..
I am happy that finally some distinctive mean is found ..even if its just money..good move from aventurine, to keep the trolls from these boards away..
-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
Price is ok, This will keep wow kiddies and forumstrolls away. Whooohoo!!!
This might be a smart move from Adventurine, Having a "high" cost from beginning will maybe keep the customer number down abit but that means they dont need to invest as much on servers. When the population start to go down in numbers after couple months they can just lower the fee and implement "Free trial" to keep the population at same level.
Good news and i hope they make it 30 pounds , so i don't have to meet ya in game..unworthy shouldn't hold a copy .. I am happy that finally some distinctive mean is found ..even if its just money..good move from aventurine, to keep the trolls from these boards away..
I'm not worthy enough for Darkfall!!
"Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied." ^MMORPG.com
People reacted to AoC to be overpriced at £10, exactly why adventurine wants to go even higher beats me. I guess they want to and needs to make money back fast. The amount itself isn't a big amount of money, but the higher the price of a product the more people would expect from it. Majority of people won't buy a used car that is worth$1000 for $2000. this is common no matter product you will not pay more then it is worth. I can easy see people that will complain about the price of DFO, and if the game fails to deliver the promised content I would say it isn't worth the monthly fee at all. however if they manage to deliver and the game is fun to play, then $18 isn't a bad price.
Playing: Battlefield - Bad company (Xbox360) Arma2, DFO (PC) On my radar: TSW, MO MMO's played: SWG (pre cu/cu), WoW, AoC, WAR, DFO, Planetside MMO's that I have tested: Lotro, L2, Aion, Ryzom
Price is ok, This will keep wow kiddies and forumstrolls away. Whooohoo!!!
WRONG.
It will keep EVERYONE away.
I've played the game and I'll tell ya right now there's no way on gods green earth that I would pay even $12 a month for what i've seen.
I wouldn't even last playing it for free
prime example of why this game will succeed if it has a smooth launch
people like this with a today join date who waste hours trying to put this game down getting banned...and just sent me a rando pm about bashing DF lol....
you are the reason it will be so popular....thanks!
Originally posted by ziembee Yes, that makes perfect sense. Because Darkfall has next generation graphics, game play, and game mechanics huh? LOL, Darkfall to be the most expensive mmo in the genre, talk about Irony.
Thats because they know they have a heard of sheep for community
To be honest, I think it will be 15 dollars/month.
But if it happens to be more, I'll also expect a superior quality compared to other games of the same genre. Nothing personal but I evaluate what I'm paying for.
To be honest, I think it will be 15 dollars/month. But if it happens to be more, I'll also expect a superior quality compared to other games of the same genre. Nothing personal but I evaluate what I'm paying for.
It has nothing todo with "better quality compared to other games", If people whant it they will pay it.
It's really cocky of Adventurine to make this move, But i think there are some financial reasons for setting this price aka server cost. Or they think that no matter the cost within reason they will have around same subscription's. As this game is made for a specific type of players with a quite large fancrowd a few extra euro will not scare them off.
Let see Darkfall 12 pounds, WoW 8 pounds, Warhammer the same, LORTO 10 pounds, AoC 10 pounds I believe. Something is wrong with this picture >< 12 pounds is nothing, but they should be doing everything they can to be competitive having a higher fee than the major mmos in the industry when you are an indy developer with an indy standard game is suicide. If they are going to charge more than they need to provide a profestional quality game, they will not be given leeway by anyone for being an indy developer if they charge more than everyone else.
I agree, they will first have to show the consumers that they provide a better service than the competition before considering having the highest price, otherwise they will lose potential players. It is ok to charge more for a better product but it will make people more upset about buggs.
It will also matter what fee Mortal online will have since it seems to be the biggest competition to the game.
They better start with the same fee as anyone else and then raise it later when they hooked enough players and are sure the quality of the game is high enough.
Why do you think that 14 euro will mean you have to pay $18? Would be one of the very few mmo cases where currency exchange rates were actually applied.
Basic 1 month subscription for WoW is 13 euro. Why do you think that 14 euro will mean you have to pay $18? Would be one of the very few mmo cases where currency exchange rates were actually applied.
Agreed.
I dont think Aventurine would charge $18 a month for NA subscriptions for any reasons what so ever.
Unless they were offering some additional web based stuff akin to SOEPlayers, but even then that would be optional.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
Does anyone else think this sounds like another 'fishing' expedition for investors. Some of the stuff he said there is totally inaccurate.
1. Darkfall does not have 300,000 users - He is misleading potential investors that he is going to have 300,000 paying $15 per month.
2. Other games only being able to hold 3,000 users at a time. EVE has all their users on one server, and games like WOW and Lotro are well above 3,000. Also he states he will have 10,000 per server, yet there has been NO server stress test at all, and there is no way they even have that many beta testers, let alone have them all logged in at the same time.
The other ironic thing is that they have so many norweigans on the team. AOC was made in norway, and was the most deceitful and hyped POS ever released. DX10 was printed on the box, yet almost 10 months after launch it is still not in the game.
And really.. having the same gameplay video running in the background that you had 10 months ago?
I believe they would do 14$ ish a month for the NA release, but it is highly likely that NA players subbing to the EU version will have to pay up in euros. It would suck, but it is entirely likely. The game probably needs a few months anyway so NA players that are jaded by this get the best of both worlds. Players to test and debug the EU version, and a lower sub fee when/if it comes out here.
I believe they would do 14$ ish a month for the NA release, but it is highly likely that NA players subbing to the EU version will have to pay up in euros. It would suck, but it is entirely likely. The game probably needs a few months anyway so NA players that are jaded by this get the best of both worlds. Players to test and debug the EU version, and a lower sub fee when/if it comes out here.
Yea that's another reason I don't think I will play at release.. 15 euro in canadian money is like 23-24$.. no game is worth a monthly fee this high..
edit: in fact, pretty much everything produced in europe is completly over priced when it reach us canadians. The only recent purchase I made from europe (Italy) were chrome whipers for my car but they were the cheapest on ebay.
Comments
14 is cheap .. in EU we pay 15/month.
Hehe it will be a shocker for Americans
Futilez[Do You Have What It Takes ?]
I did have every intention on playing this game, but as I have saw some of the leaks and with the NDA still up with just a little over 2 weeks left. It just looks like the biggest joke of an mmo that 2009 will see. Really sad because this genre needs a good "sandbox" game. I have never been one to base a game by watching it but DF is an exception now.
Tho I have to hand it to adventurine, it seems they are going to get a nice chunk of change at release just like AoC did. Different approach, same outcome, less development debt to repay. were looking at another sucsesfull money grub attempt. especially if the game is DL only at release that way they dont have to fork over a share of a box retail version. More profit in the pocket before all hell breaks loose.
Waiting for:EQ-Next, ArcheAge (not so much anymore)
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI
Here is a link to the site with a summary translation:
translate.google.com/translate
Here is the summary translation... make of it what you will. Some of it is just plain odd. Hopefully some sort of translation glitch.
" 9.2.2009
Greek production of video game «breaking» Funds online
The Greek genius is behind the «DARK FALL», the highly anticipated online game. This is a modern version of the battle of «Good and Evil» is expected to yield profits of authors million over the next year. The producer of the game and the company's vice Aventurine Tassos said, speaking in Flabouras ALPHA, that «the DARK FALL is an online game on line, which is now expected at this time in the world and made in Greece in the last 6 years.Imagine a virtual world where everything is possible ».
The monthly subscription for the players will be at 14 euros, while the creators of waiting until the beginning of 2010 revenue, which will reach 10 million euros, but that cost about the creation of the game. DARK FALL at the possibility of simultaneous coexistence of 10,000 people, while the other group games can be played while 3,000 players. DARK FALL. More than 300,000 users worldwide count back for the release of DARK FALL. For the creation of DARK FALL Greeks worked three and five Norwegians, while the highly anticipated game will be released in Europe and North America on 25 February.
Source: ALPHA
Editor: P. Grammelis "
I won't doubt that they said it, I just strongly doubt that we'll see an $18 sub fee on this side of the pond.
They're probably hoping that the delusional fanboys will pay that... even before trying it. They could be right.
Let see Darkfall 12 pounds, WoW 8 pounds, Warhammer the same, LORTO 10 pounds, AoC 10 pounds I believe.
Something is wrong with this picture ><
12 pounds is nothing, but they should be doing everything they can to be competitive having a higher fee than the major mmos in the industry when you are an indy developer with an indy standard game is suicide.
If they are going to charge more than they need to provide a profestional quality game, they will not be given leeway by anyone for being an indy developer if they charge more than everyone else.
They'd be lucky to get people to pay to play this at $5 a month.. nevermind 18 a month
Good news and i hope they make it 30 pounds , so i don't have to meet ya in game..unworthy shouldn't hold a copy ..
I am happy that finally some distinctive mean is found ..even if its just money..good move from aventurine, to keep the trolls from these boards away..
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
Price is ok, This will keep wow kiddies and forumstrolls away. Whooohoo!!!
This might be a smart move from Adventurine, Having a "high" cost from beginning will maybe keep the customer number down abit but that means they dont need to invest as much on servers. When the population start to go down in numbers after couple months they can just lower the fee and implement "Free trial" to keep the population at same level.
I'm not worthy enough for Darkfall!!
"Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
^MMORPG.com
WRONG.
It will keep EVERYONE away.
I've played the game and I'll tell ya right now there's no way on gods green earth that I would pay even $12 a month for what i've seen.
I wouldn't even last playing it for free
People reacted to AoC to be overpriced at £10, exactly why adventurine wants to go even higher beats me. I guess they want to and needs to make money back fast. The amount itself isn't a big amount of money, but the higher the price of a product the more people would expect from it. Majority of people won't buy a used car that is worth$1000 for $2000. this is common no matter product you will not pay more then it is worth. I can easy see people that will complain about the price of DFO, and if the game fails to deliver the promised content I would say it isn't worth the monthly fee at all. however if they manage to deliver and the game is fun to play, then $18 isn't a bad price.
Playing: Battlefield - Bad company (Xbox360) Arma2, DFO (PC)
On my radar: TSW, MO
MMO's played: SWG (pre cu/cu), WoW, AoC, WAR, DFO, Planetside
MMO's that I have tested: Lotro, L2, Aion, Ryzom
WRONG.
It will keep EVERYONE away.
I've played the game and I'll tell ya right now there's no way on gods green earth that I would pay even $12 a month for what i've seen.
I wouldn't even last playing it for free
prime example of why this game will succeed if it has a smooth launch
people like this with a today join date who waste hours trying to put this game down getting banned...and just sent me a rando pm about bashing DF lol....
you are the reason it will be so popular....thanks!
---sig---
Click this for lulz: http://www.mmorpg.com/discussion2.cfm/thread/173737/page/6
Thats because they know they have a heard of sheep for community
10 print "go home"
20 goto 10
To be honest, I think it will be 15 dollars/month.
But if it happens to be more, I'll also expect a superior quality compared to other games of the same genre. Nothing personal but I evaluate what I'm paying for.
I have to ask, jealous of what?
To be fair, it seems that the literal translation leaves a lot to be desired.
3 and 5? Probably says there are 35 Greeks and Norwegians developing the game. Again, translation seems borked.
Any.
14-15 Euros? Heh, sounds like Tasos has been talking with Smed...
DarkFall FAQ - Read then Question with Boldness
It has nothing todo with "better quality compared to other games", If people whant it they will pay it.
It's really cocky of Adventurine to make this move, But i think there are some financial reasons for setting this price aka server cost. Or they think that no matter the cost within reason they will have around same subscription's. As this game is made for a specific type of players with a quite large fancrowd a few extra euro will not scare them off.
I agree, they will first have to show the consumers that they provide a better service than the competition before considering having the highest price, otherwise they will lose potential players. It is ok to charge more for a better product but it will make people more upset about buggs.
It will also matter what fee Mortal online will have since it seems to be the biggest competition to the game.
They better start with the same fee as anyone else and then raise it later when they hooked enough players and are sure the quality of the game is high enough.
Basic 1 month subscription for WoW is 13 euro.
Why do you think that 14 euro will mean you have to pay $18? Would be one of the very few mmo cases where currency exchange rates were actually applied.
Agreed.
I dont think Aventurine would charge $18 a month for NA subscriptions for any reasons what so ever.
Unless they were offering some additional web based stuff akin to SOEPlayers, but even then that would be optional.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
Does anyone else think this sounds like another 'fishing' expedition for investors. Some of the stuff he said there is totally inaccurate.
1. Darkfall does not have 300,000 users - He is misleading potential investors that he is going to have 300,000 paying $15 per month.
2. Other games only being able to hold 3,000 users at a time. EVE has all their users on one server, and games like WOW and Lotro are well above 3,000. Also he states he will have 10,000 per server, yet there has been NO server stress test at all, and there is no way they even have that many beta testers, let alone have them all logged in at the same time.
The other ironic thing is that they have so many norweigans on the team. AOC was made in norway, and was the most deceitful and hyped POS ever released. DX10 was printed on the box, yet almost 10 months after launch it is still not in the game.
And really.. having the same gameplay video running in the background that you had 10 months ago?
Whoa, they'd actually have to pay me more than 14€/month to make me play that game!
I believe they would do 14$ ish a month for the NA release, but it is highly likely that NA players subbing to the EU version will have to pay up in euros. It would suck, but it is entirely likely. The game probably needs a few months anyway so NA players that are jaded by this get the best of both worlds. Players to test and debug the EU version, and a lower sub fee when/if it comes out here.
Yea that's another reason I don't think I will play at release.. 15 euro in canadian money is like 23-24$.. no game is worth a monthly fee this high..
edit: in fact, pretty much everything produced in europe is completly over priced when it reach us canadians. The only recent purchase I made from europe (Italy) were chrome whipers for my car but they were the cheapest on ebay.