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First Person View

For those that felt the twitch combat needed a first person view apparently it is coming soon (Mod 9).

Comments

  • AganazerAganazer Member Posts: 1,319

    It seems like a good fit for this game.

  • almerelalmerel Member UncommonPosts: 658

    I'm all for adding more options to the game. Not having 1st person view was a issue for some people at the beginning of the game. I personally wont use it for most of the game but it will be a nice option to have for swimming under water.

    -Almerel

    Hello my old friend.

  • SarrSarr Member UncommonPosts: 466

    Yeah. What I love the most about D&D, is this is a game of options. Unlike WoW and it's clones, it has really important options for a character. So knowing that UI goes the same road, makes me really happy.

    Another nice additions to UI for Mod 9 are:

    * Loot All button for chests (with key-bind default on "B")
    * Shrines & chests will now show on maps

    Maybe there will be more of it, this was however announced on forums to date.

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  • AganazerAganazer Member Posts: 1,319
    Originally posted by Sarr


    Yeah. What I love the most about D&D, is this is a game of options. Unlike WoW and it's clones, it has really important options for a character.

     

    Its too many options for some people. Its probably the only MMOG on the market where you can permanently gimp a character by making bad choices. I know this drives some people insane. Personally I think its one of DDO's greatest strengths.

  • almerelalmerel Member UncommonPosts: 658
    Originally posted by Aganazer 
     
    Its too many options for some people. Its probably the only MMOG on the market where you can permanently gimp a character by making bad choices. I know this drives some people insane. Personally I think its one of DDO's greatest strengths.

    My wife will not play the game with me because there are to many options. I love the game because of the options.

    -Almerel

    Hello my old friend.

  • SevenwindSevenwind Member UncommonPosts: 2,188

    What do you think, this is more fuel to the fire that DDO might be heading to consoles in the future?

    .. .... .- - . - .-. --- .-.. .-.. ... .-- .... --- .-. . .--. --- .-. - .-.-.-

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  • SarrSarr Member UncommonPosts: 466


    Originally posted by Sevenwind
    What do you think, this is more fuel to the fire that DDO might be heading to consoles in the future?
    Yes, for sure. DDO is a great game for consoles, and I don't mean it's simple - it's just quick with action and combat style.

    DDO for Xbox and maybe PS3, for me = DDO being next major player in MMO market.

    image
    Polish Sword Coast Legends Portal http://www.swordcoast.pl/
    SwordCoast.pl Facebook: https://www.facebook.com/SwordCoastPL/
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    Great DDO PodCast by Jerry & co. http://www.ddocast.com

  • RokurgeptaRokurgepta Member, Newbie CommonPosts: 2,136
    Originally posted by Sarr


     

    Originally posted by Sevenwind

    What do you think, this is more fuel to the fire that DDO might be heading to consoles in the future?
    Yes, for sure. DDO is a great game for consoles, and I don't mean it's simple - it's just quick with action and combat style.

     

    DDO for Xbox and maybe PS3, for me = DDO being next major player in MMO market.



     

    Would be nice if they ported it over and got a bigger base of players that way. They still need to add some things to keep people busy outside of the quests though. DDO has been a niche game since release for a few reasons and most of them have not changed yet. In order to be the next major player they need to change a few things. People who love the game will play but in order to bring in and keep the people who are currently not playing DDO needs changes.

    I came back a month ago and I have remembered what it was about other MMOs that seemed lacking, character building. Too many other MMOs the character you build is cookie cutter, you have no real choices to make. DDO has the choices and the ability, if you put your mind to it, to create odd but amazingly functional characters. Few games come close to the combat and character building DDO has. But if you move this game to the consoles and you still have the in game economic issues and loot problems you will have a lot of people not thrilled when they start.

  • SarrSarr Member UncommonPosts: 466


    Originally posted by Rokurgepta
    Originally posted by Sarr  

    Originally posted by Sevenwind
    What do you think, this is more fuel to the fire that DDO might be heading to consoles in the future?
    Yes, for sure. DDO is a great game for consoles, and I don't mean it's simple - it's just quick with action and combat style.
     
    DDO for Xbox and maybe PS3, for me = DDO being next major player in MMO market.

     
    Would be nice if they ported it over and got a bigger base of players that way. They still need to add some things to keep people busy outside of the quests though. DDO has been a niche game since release for a few reasons and most of them have not changed yet. In order to be the next major player they need to change a few things. People who love the game will play but in order to bring in and keep the people who are currently not playing DDO needs changes.
    I came back a month ago and I have remembered what it was about other MMOs that seemed lacking, character building. Too many other MMOs the character you build is cookie cutter, you have no real choices to make. DDO has the choices and the ability, if you put your mind to it, to create odd but amazingly functional characters. Few games come close to the combat and character building DDO has. But if you move this game to the consoles and you still have the in game economic issues and loot problems you will have a lot of people not thrilled when they start.



    Hi!

    I think you're right :). I'm not any old timer, and haven't even capped any toon (having TONS of fun playing different characters!), but I agree. "Real" crafting would be great, and yeah, AH should cost less.

    I also think there should be more changes to help new players learn DDO, because many former WoW-players feel lost without... uh, a spoon. But not only from that reason. Personally, I'd like more information to be available IN the game. And I don't mean those blinking tips on loading screens. That could be nice in Baldur's Gate, but here doesn't make good impression. For me at least.

    image
    Polish Sword Coast Legends Portal http://www.swordcoast.pl/
    SwordCoast.pl Facebook: https://www.facebook.com/SwordCoastPL/
    SwordCoast.pl Twitter: https://twitter.com/SwordCoastPL
    Polish Neverwinter Portal http://www.neverwinter.com.pl/
    Polish D&D Online Portal http://www.ddopl.com
    DDOpl Twitter: http://twitter.com/DDOpl
    Great DDO PodCast by Jerry & co. http://www.ddocast.com

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