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Darkfall "a bare-bones alpha release of a FPS game with a few RPG aspects and a dead and empty world

2

Comments

  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by Darkstar111


     Poor Polar, another one of the Hardcore trolls playing on his last string.
     
    Stop making stuff up in ur head.
    No "fanboy" ever said the features left out of Darkfall was "carebear" we said they where not KEY features.
    This is the KEY part of Darkfall features:
     
    Full loot FFA pvp. CHECK. - cool
    FPS style combat. CHECK - poorly done
    Massive magic system, melee and Archery. CHECK. - LOL
    The Ability to craft almost any item in the game. CHECK. - from the material you macroed while at work/school or while sleeping.
    Player housing, in the form of guild towns. CHECK. - AKA not player housing.
    The ability to craft and use boats of various sizes. CHECK. - www.youtube.com/watch
    Intelligent mob AI. CHECK. - LOL!!!
    Mounts. CHECK. - if you mean barely moving faster than a sprinting player, than yea, mounts are in.
     
    And when u have all that, u have a mediocre FPS with RPG elements.
    Did they promise more ?
    Yes.
    well lets see, movable mob spawns may or may not be in the game, a fog system, would have been nice but who cares.
    NPC hirelings, and tamed mobs, again would have been nice I guess, hardly important.
    Nothing KEY about any of those features.
    Go read the feature list on the official site.
     
    As for the player housing, we know guilds can place towns, and we know they will be able to place certain buildings in those towns at launch, however MORE is coming, and that is a good thing, it didnt make it to launch but we are getting a more expansive housing system, which I think alot of ppl are looking forward to.
    In other words, if I'm not in a guild, I'm assed out.
    I am at least. But does the lack of this at launch means the game is in alpha? Are u on crack ?
     It does, if we're talking about Darkfall in it's current state.
    Lastly u claim the boats arent affordable, have u EVER played an MMO?
    The economy WILL inflate, EVERYBODY KNOWS THIS, this always happens in all MMOs.
    So those boats u claim arent affordable, give it two months.
     
    -Darkstar 

     

    image

  • absolut187absolut187 Member Posts: 105

    GrayGhost please tell us more.

    It is nice to hear from someone who actually has knowledge of the game.

     

    -----
    Its funny how people who hate Darkfall spend so much time talking about Darkfall.

    I guess being a fat troll means having no friends, no girls, and nothing better to do than spew hate on internet forums..

  • HardcoreHeroHardcoreHero Member Posts: 72

    This just in: no one cares what you think!  People need to judge things for themselves.  Get a life, stop trolling, and go get a girlfriend.



    Trolling is a art, and your bad at it.

    -------------------------------------------------------------

    "I have no idea what''s going on." - Tasos Flambouras

  • egotripegotrip Member Posts: 875

    Nice to see you back OP it just wasn't the same without your posts and nice find btw..........

    As to the subject at hand i'll say say only this: somebody in these very forums is going to be eating their words in a few months time. Whether that is going to be the OP and all those that see eye to eye with him or certain other individuals in these forums i don't know that.......Only time will tell, until then the word that describes this situation is:

     

     

    Iiii-iiiiiit's.... me!!! *Hooray*

  • Darkstar111Darkstar111 Member Posts: 675
    Originally posted by heartless

    Originally posted by Darkstar111


     Poor Polar, another one of the Hardcore trolls playing on his last string.
     
    Stop making stuff up in ur head.
    No "fanboy" ever said the features left out of Darkfall was "carebear" we said they where not KEY features.
    This is the KEY part of Darkfall features:
     
    Full loot FFA pvp. CHECK. - cool
    FPS style combat. CHECK - poorly done
    Massive magic system, melee and Archery. CHECK. - LOL
    The Ability to craft almost any item in the game. CHECK. - from the material you macroed while at work/school or while sleeping.
    Player housing, in the form of guild towns. CHECK. - AKA not player housing.
    The ability to craft and use boats of various sizes. CHECK. - www.youtube.com/watch
    Intelligent mob AI. CHECK. - LOL!!!
    Mounts. CHECK. - if you mean barely moving faster than a sprinting player, than yea, mounts are in.
     
    And when u have all that, u have a mediocre FPS with RPG elements.
    Did they promise more ?
    Yes.
    well lets see, movable mob spawns may or may not be in the game, a fog system, would have been nice but who cares.
    NPC hirelings, and tamed mobs, again would have been nice I guess, hardly important.
    Nothing KEY about any of those features.
    Go read the feature list on the official site.
     
    As for the player housing, we know guilds can place towns, and we know they will be able to place certain buildings in those towns at launch, however MORE is coming, and that is a good thing, it didnt make it to launch but we are getting a more expansive housing system, which I think alot of ppl are looking forward to.
    In other words, if I'm not in a guild, I'm assed out.
    I am at least. But does the lack of this at launch means the game is in alpha? Are u on crack ?
     It does, if we're talking about Darkfall in it's current state.
    Lastly u claim the boats arent affordable, have u EVER played an MMO?
    The economy WILL inflate, EVERYBODY KNOWS THIS, this always happens in all MMOs.
    So those boats u claim arent affordable, give it two months.
     
    -Darkstar 

     

     

     

    ROFL 

     

    Rethoric is fun, but arguments are better.

    sorry. Better luck next time.

     

    -Darkstar

     

     

  • ElladrielElladriel Member Posts: 39
    Originally posted by Darkstar111 
    ROFL 
     
    Rethoric is fun, but arguments are better.
    sorry. Better luck next time.
     
    -Darkstar
     
     

     

    Rhetoric is argumentaion o.O

  • ErmacErmac Member Posts: 103

    LMAO alpha?  This game in its' currrent forms if far beyond any game on the market.

    PvP just has a few balancing issues with pots and damage.  the pvp is probably the absolute best I have played in a mmorpg including UO.

    Casuals won't like this game, it is very focusses on guilds and communities.  However, if you want to do hella fun pvp, pve and crafting DF will deliver.  The crafting is boring as hell, no more boring than crafting in any mmorpg though.  The crafting system is pretty much a copy/paste of UO which isn't that bad, but still wish they had made it better.

    The world isn't that empty.  It does feel empty because there are lots of camps and things that we are conditioned by games like WoW to expect monsters at, UO had lots of empty buildings in the middle of nowhere as well.  You can find spawns besides goblins/trolls within 10 minutes of starter cities.  From my exploring you can probably find mobs within 10 minutes of any point on the land part of the map.

    Here is one of my posts from my guild forums where I was compiling key locations(coordinates are deleted:

    Mahirim:

    Points of Interest:

     W  S

     W  S Kinda far away, giant treehouse

     W  S

    W  S

    Spawns:

    W S Ghosts, some kind of magic, possibly mana missle



    Dwarves

    Points of Interest:

     W  S

     W  S Castle up on top of mountain, kinda far away

    Spawns:

    " W  S Eodrin, scary looking insect with what sounded like powerful magic

     W  S Shadow knights by a dragon skeleton



    Orks:

    Points of Interest:

     E  S

     E " S

    Spawns:

    E " S Raven Standard Veterans, bows and melee, might be a kind of goblin

    As you can see there are lots of points of interest.  I didn't write a description for all of them.  Some of them I just saw in the distance.  I was travelling and NPCs in DF are actually dangerous so I tried to avoid conflict.  These are camps and things that I would have suspected had spawns if it was WoW.

    If you think this game is still in alpha then don't buy it.  If you want to play the best game on the market then you should try it.  If you like Oblivion or Rune combat system, then you will like DF's combat system.

  • LidaneLidane Member CommonPosts: 2,300
    Originally posted by GrayGhost79


    I am a beta tester as well, this post wasn't on the beta forums. It was on the advanced discussion. 
    No offense, but what difference does it make which forum it was on? Beta forum posts are meaningless for folks not in the beta since they're not public. At least the posts at the Advanced Discussion are able to be read by anyone. It's those posts that are giving the public view of Darkfall and beta tester impressions of the game play. A guy who's got over 4 years at those boards and who is a beta tester to boot will have credibility, like it or not.
    and sadly the post resembles similar posts from those that did not play much.
    Why? Because his opinion differs from yours? Again-- the beta forums are useless to anyone not in the beta. The Advanced Discussion forum is the only official outlet anyone else has to see how real game testers have thought about Darkfall. That makes his post a useful reflection of at least some segment of the beta population.
    The only thing he may be relatively right about is the fact some do find the world empty, there is a reason for that. The Devs kept turning on and off mob spawns so they could test and tweak the AI. We never had a good many turned on at once.
    Doesn't that only reinforce his contention that a lot of things won't be in the game because they weren't entirely tested, thus making the world feel empty and bare-bones?


    They launch tomorrow. If it's not in the game now, it won't be when the game goes live. Knowing that, is the world empty or not? What is the overall feel of the world right now? What AV might patch in later means nothing. That's only potential content. What is in there NOW and how does the world feel right NOW as it is going into launch? This guy is saying it's empty and bare-bones and alpha quality. Yay or nay?
    Fortunately I was able to see many different mobs durring my time in beta. To say the world is empty is to not have played in beta very long, or you simply stayed in the starter towns.
     But if they kept turning things off, wouldn't it stand to reason that the world would feel empty to a player? The key is what the game will look like tomorrow, and it won't be any different than what it looks like today. Miracle patches don't exist, and they're not going to magically enable things that aren't enabled now.
     

     

     

  • jinxitjinxit Member UncommonPosts: 854

    What the hell is happening to the mmo genre?

    I can't take in the fact that this game is now trying to make out that things like , mounts, crafting, creature taming are just fluff?

    I'm sorry like most people that play mmo's I consider those things to be  necessary features.

    Hell I'd call them necessary features for a sandbox wouldn't all of you agree?

     

  • Darkstar111Darkstar111 Member Posts: 675
    Originally posted by COORS

    Originally posted by Darkstar111


     Poor Polar, another one of the Hardcore trolls playing on his last string.
     
    Stop making stuff up in ur head.
    No "fanboy" ever said the features left out of Darkfall was "carebear" we said they where not KEY features.
    This is the KEY part of Darkfall features:
     
    Full loot FFA pvp. CHECK.
    FPS style combat. CHECK
    Massive magic system, melee and Archery. CHECK.
    The Ability to craft almost any item in the game. CHECK.
    Player housing, in the form of guild towns. CHECK.
    The ability to craft and use boats of various sizes. CHECK.
    Intelligent mob AI. CHECK.
    Mounts. CHECK.
     
    And when u have all that, u have a good MMORPG.
    Did they promise more ?
    well lets see, movable mob spawns may or may not be in the game, a fog system, would have been nice but who cares.
    NPC hirelings, and tamed mobs, again would have been nice I guess, hardly important.
    Nothing KEY about any of those features.
     
    As for the player housing, we know guilds can place towns, and we know they will be able to place certain buildings in those towns at launch, however MORE is coming, and that is a good thing, it didnt make it to launch but we are getting a more expansive housing system, which I think alot of ppl are looking forward to.
    I am at least. But does the lack of this at launch means the game is in alpha? Are u on crack ?
     
    Lastly u claim the boats arent affordable, have u EVER played an MMO?
    The economy WILL inflate, EVERYBODY KNOWS THIS, this always happens in all MMOs.
    So those boats u claim arent affordable, give it two months.
     
    -Darkstar
     
     
     
     
     
     
     
     
     
     
     
     
     
     



     

    LOL! You keep convincing yourself. It's childish, but very amusing.

    I especially love the MASSIVE magic, melee and archery systems you elude to. I've seen the videos. Is there something I'm missing here? Players chasing other players spamming a ONE CLICK, ONE ANIMATION melee attack or a LAME blue magic spell? Yes, definately MASSIVE!

    LOL!

     

     

    Wait u think Mana missile is the only spell in the game?

     

    And all this time I thought Trolls where malicious, at the end of the day it was just Ignorance....

     

    Educate urself before posting things that makes u look like a moron.

     

    -Darkstar

     

     

  • Darkstar111Darkstar111 Member Posts: 675
    Originally posted by Elladriel

    Originally posted by Darkstar111 
    ROFL 
     
    Rethoric is fun, but arguments are better.
    sorry. Better luck next time.
     
    -Darkstar
     
     

     

    Rhetoric is argumentaion o.O

     

    Just very very bad argumentation.

     

    -Darkstar

  • JowenJowen Member Posts: 326
    Originally posted by Darkstar111  
     
    Full loot FFA pvp. CHECK.
    FPS style combat. CHECK
    Massive magic system, melee and Archery. CHECK.
    The Ability to craft almost any item in the game. CHECK.
    Player housing, in the form of guild towns. CHECK.
    The ability to craft and use boats of various sizes. CHECK.
    Intelligent mob AI. CHECK.
    Mounts. CHECK.
     

    These all are tools and not goals no matter how you put it.

    If I give you a football and tell you play around with it, you will properly find it fun for a little while and then it will get boring.

    It is only when you introduce teams to play in, goals to score at and rules to play by that football becomes an everlasting game of entertainment.

    Darkfall has tried to cover some of those aspects but seems severely lacking in others. I expect them to try and catch up as soon as the game is released, if not most players (hardcore or not) will suffer from extreme boredom very soon.

  • ElladrielElladriel Member Posts: 39
    Originally posted by Darkstar111

    Originally posted by Elladriel

    Originally posted by Darkstar111 
    ROFL 
     
    Rethoric is fun, but arguments are better.
    sorry. Better luck next time.
     
    -Darkstar
     
     

     

    Rhetoric is argumentaion o.O

     

    Just very very bad argumentation.

     

    -Darkstar

     

    Explain to me how you can argue anything without using rhetoric, and I'll give you my degree in English Rhetoric.

     

    (see what I did there? I added credibility to myself by pointing out that I have a degree...that's a rhetorical strategy known as ethos. Rhetoric is everywhere, my friend :P)

  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by Darkstar111

    Originally posted by heartless

    Originally posted by Darkstar111


     Poor Polar, another one of the Hardcore trolls playing on his last string.
     
    Stop making stuff up in ur head.
    No "fanboy" ever said the features left out of Darkfall was "carebear" we said they where not KEY features.
    This is the KEY part of Darkfall features:
     
    Full loot FFA pvp. CHECK. - cool
    FPS style combat. CHECK - poorly done
    Massive magic system, melee and Archery. CHECK. - LOL
    The Ability to craft almost any item in the game. CHECK. - from the material you macroed while at work/school or while sleeping.
    Player housing, in the form of guild towns. CHECK. - AKA not player housing.
    The ability to craft and use boats of various sizes. CHECK. - www.youtube.com/watch
    Intelligent mob AI. CHECK. - LOL!!!
    Mounts. CHECK. - if you mean barely moving faster than a sprinting player, than yea, mounts are in.
     
    And when u have all that, u have a mediocre FPS with RPG elements.
    Did they promise more ?
    Yes.
    well lets see, movable mob spawns may or may not be in the game, a fog system, would have been nice but who cares.
    NPC hirelings, and tamed mobs, again would have been nice I guess, hardly important.
    Nothing KEY about any of those features.
    Go read the feature list on the official site.
     
    As for the player housing, we know guilds can place towns, and we know they will be able to place certain buildings in those towns at launch, however MORE is coming, and that is a good thing, it didnt make it to launch but we are getting a more expansive housing system, which I think alot of ppl are looking forward to.
    In other words, if I'm not in a guild, I'm assed out.
    I am at least. But does the lack of this at launch means the game is in alpha? Are u on crack ?
     It does, if we're talking about Darkfall in it's current state.
    Lastly u claim the boats arent affordable, have u EVER played an MMO?
    The economy WILL inflate, EVERYBODY KNOWS THIS, this always happens in all MMOs.
    So those boats u claim arent affordable, give it two months.
     
    -Darkstar 

     

     

     

    ROFL 

     

    Rethoric is fun, but arguments are better.

    sorry. Better luck next time.

     

    -Darkstar

     

     

    You might want to rethink that comment.

    image

  • Darkstar111Darkstar111 Member Posts: 675
    Originally posted by Jowen

    Originally posted by Darkstar111  
     
    Full loot FFA pvp. CHECK.
    FPS style combat. CHECK
    Massive magic system, melee and Archery. CHECK.
    The Ability to craft almost any item in the game. CHECK.
    Player housing, in the form of guild towns. CHECK.
    The ability to craft and use boats of various sizes. CHECK.
    Intelligent mob AI. CHECK.
    Mounts. CHECK.
     

    These all are tools and not goals no matter how you put it.

    If I give you a football and tell you play around with it, you will properly find it fun for a little while and then it will get boring.

    It is only when you introduce teams to play in, goals to score at and rules to play by that football becomes an everlasting game of entertainment.

    Darkfall has tried to cover some of those aspects but seems severely lacking in others. I expect them to try and catch up as soon as the game is released, if not most players (hardcore or not) will suffer from extreme boredom very soon.

     

    Thats an interesting opinion. What kind of goals would u like to see in Darkfall ?

     

    -Darkstar

  • Darkstar111Darkstar111 Member Posts: 675
    Originally posted by Elladriel

    Originally posted by Darkstar111

    Originally posted by Elladriel

    Originally posted by Darkstar111 
    ROFL 
     
    Rethoric is fun, but arguments are better.
    sorry. Better luck next time.
     
    -Darkstar
     
     

     

    Rhetoric is argumentaion o.O

     

    Just very very bad argumentation.

     

    -Darkstar

     

    Explain to me how you can argue anything without using rhetoric, and I'll give you my degree in English Rhetoric.

     

    (see what I did there? I added credibility to myself by pointing out that I have a degree...that's a rhetorical strategy known as ethos. Rhetoric is everywhere, my friend :P)

     

    Well I prefer Logic myself, at least as a base for my arguments.

    He can post his opinion all he wants, and I can post mine, but without a logical base its just opinion vs opinion, useless rethoric or just so much Sophism.

     

    -Darkstar

     

  • Darkstar111Darkstar111 Member Posts: 675
    Originally posted by heartless

    Originally posted by Darkstar111

    Originally posted by heartless

    Originally posted by Darkstar111


     Poor Polar, another one of the Hardcore trolls playing on his last string.
     
    Stop making stuff up in ur head.
    No "fanboy" ever said the features left out of Darkfall was "carebear" we said they where not KEY features.
    This is the KEY part of Darkfall features:
     
    Full loot FFA pvp. CHECK. - cool
    FPS style combat. CHECK - poorly done
    Massive magic system, melee and Archery. CHECK. - LOL
    The Ability to craft almost any item in the game. CHECK. - from the material you macroed while at work/school or while sleeping.
    Player housing, in the form of guild towns. CHECK. - AKA not player housing.
    The ability to craft and use boats of various sizes. CHECK. - www.youtube.com/watch
    Intelligent mob AI. CHECK. - LOL!!!
    Mounts. CHECK. - if you mean barely moving faster than a sprinting player, than yea, mounts are in.
     
    And when u have all that, u have a mediocre FPS with RPG elements.
    Did they promise more ?
    Yes.
    well lets see, movable mob spawns may or may not be in the game, a fog system, would have been nice but who cares.
    NPC hirelings, and tamed mobs, again would have been nice I guess, hardly important.
    Nothing KEY about any of those features.
    Go read the feature list on the official site.
     
    As for the player housing, we know guilds can place towns, and we know they will be able to place certain buildings in those towns at launch, however MORE is coming, and that is a good thing, it didnt make it to launch but we are getting a more expansive housing system, which I think alot of ppl are looking forward to.
    In other words, if I'm not in a guild, I'm assed out.
    I am at least. But does the lack of this at launch means the game is in alpha? Are u on crack ?
     It does, if we're talking about Darkfall in it's current state.
    Lastly u claim the boats arent affordable, have u EVER played an MMO?
    The economy WILL inflate, EVERYBODY KNOWS THIS, this always happens in all MMOs.
    So those boats u claim arent affordable, give it two months.
     
    -Darkstar 

     

     

     

    ROFL 

     

    Rethoric is fun, but arguments are better.

    sorry. Better luck next time.

     

    -Darkstar

     

     

    You might want to rethink that comment.

     

    Ok.

    Thought about it.

     

    Im good.

     

    -Darkstar

     

  • YamothYamoth Member Posts: 182
    Originally posted by HardcoreHero


    This just in: no one cares what you think!  People need to judge things for themselves.  Get a life, stop trolling, and go get a girlfriend.



    Trolling is a art, and your bad at it.

     

    Actually, many people care about other opinion of a game or any other product for that matter as long is it is well written with enough fact and evidence to back it up.  I tried the who care what other people think and try AoC even though my friend and many online player tell me not to and boy did I wish I listen to them.

     

    Edit:

    It is one thing if you see a few emonkey flinging there cyber poo at a product, but when there is an entire shit storm maybe, just maybe it is warrent a closer look at what the product really have to offer.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by Lidane

    Originally posted by GrayGhost79


    I am a beta tester as well, this post wasn't on the beta forums. It was on the advanced discussion. 
    No offense, but what difference does it make which forum it was on? Beta forum posts are meaningless for folks not in the beta since they're not public. At least the posts at the Advanced Discussion are able to be read by anyone. It's those posts that are giving the public view of Darkfall and beta tester impressions of the game play. A guy who's got over 4 years at those boards and who is a beta tester to boot will have credibility, like it or not.
     
    It was stated where it was posted because people were trying to make out like it was many beta testers agreeing with it lol.
    and sadly the post resembles similar posts from those that did not play much.
    Why? Because his opinion differs from yours? Again-- the beta forums are useless to anyone not in the beta. The Advanced Discussion forum is the only official outlet anyone else has to see how real game testers have thought about Darkfall. That makes his post a useful reflection of at least some segment of the beta population.
     
    No because posts like this have pretty much only come from those that haven't been in beta long at all, or simply never left the starter town. Isn't because they simply don't agree with me. It's because so far thats been a fact. Again, where it was posted doesn't matter until you take into account others in this thread are stating that everyone agreed with the OP, which is fine until you realize it wasn't beta testers agreeing only people who haven't played. There were 2 beta testers that agree'd with the OP.
    The only thing he may be relatively right about is the fact some do find the world empty, there is a reason for that. The Devs kept turning on and off mob spawns so they could test and tweak the AI. We never had a good many turned on at once.
    Doesn't that only reinforce his contention that a lot of things won't be in the game because they weren't entirely tested, thus making the world feel empty and bare-bones?


    They launch tomorrow. If it's not in the game now, it won't be when the game goes live. Knowing that, is the world empty or not? What is the overall feel of the world right now? What AV might patch in later means nothing. That's only potential content. What is in there NOW and how does the world feel right NOW as it is going into launch? This guy is saying it's empty and bare-bones and alpha quality. Yay or nay?
    lol, what did you not understand about off and on? They went through a very wide variety of mobs. Testing them. For release, it wasn't simply because they were bored lol. Sorry, even with mobs being turned on and off the world was far from empty away from the starting towns. Black Knights, Giants, Wolf Revnenats, Ghosts, Spiders, Dragons, Air Elementals, Earth Elementals , Gnolls, Hobgoblins, Trolls, Goblins, Guars, Some humanoid Lizard things that spit, Ghost s[iders, Things that resembler beholders, Hooded beasts that cast magic, Mercians, and this is only a fraction of the mobs that are in right now lol. Due note this I didn't say in game, you asked for turned on right now. lol, so no the world isn't empty by a long shot lol.  So Nay
    Fortunately I was able to see many different mobs durring my time in beta. To say the world is empty is to not have played in beta very long, or you simply stayed in the starter towns.
     But if they kept turning things off, wouldn't it stand to reason that the world would feel empty to a player? The key is what the game will look like tomorrow, and it won't be any different than what it looks like today. Miracle patches don't exist, and they're not going to magically enable things that aren't enabled now.
     Not unless that player stayed in the Starter towns. I mean any beta tester that went out and did the minimum amount of exploring could tell you the world is very far from epmty. Sorry even as it stands now, the world is far from empty lol. This isn't even taking into consideration that even more is in game. Sorry you may not like to hear it but much has been tested and is in game. Simply turned off after testing it and tweaking lol.


     

     



  • CereoCereo Member Posts: 551
    Originally posted by Darkstar111

    Originally posted by COORS
     

    Wait u think Mana missile is the only spell in the game?

    And all this time I thought Trolls where malicious, at the end of the day it was just Ignorance....

     

    Educate urself before posting things that makes u look like a moron.



     

    So I clicked on your list and 'educated' myself. I think I counted 139 spells maybe?

    From official site: "... we are hoping to get at least 500 skills and 500 spells in there before retail."

    And I didn't look at every spell from your link but some said things like "description pending", which says to me its not ready for release. And before you say what we all know you'll say, 139 is A LOT!, still... its 28% of what they have on their feature list. 139 seems like plenty to me but let's not try to say Darkfall delivered everything they promised, because there are countless examples of how they have not yet.

    Where is your list of how many skills there are? They have 500 skills advertised also, I'm just wondering as I have not played it yet.

     

  • PolarizationPolarization Member Posts: 1,410
    Originally posted by Ermac


    LMAO alpha?  This game in its' currrent forms if far beyond any game on the market.
    PvP just has a few balancing issues with pots and damage.  the pvp is probably the absolute best I have played in a mmorpg including UO.
    Casuals won't like this game, it is very focusses on guilds and communities.  However, if you want to do hella fun pvp, pve and crafting DF will deliver.  The crafting is boring as hell, no more boring than crafting in any mmorpg though.  The crafting system is pretty much a copy/paste of UO which isn't that bad, but still wish they had made it better.
    The world isn't that empty.  It does feel empty because there are lots of camps and things that we are conditioned by games like WoW to expect monsters at, UO had lots of empty buildings in the middle of nowhere as well.  You can find spawns besides goblins/trolls within 10 minutes of starter cities.  From my exploring you can probably find mobs within 10 minutes of any point on the land part of the map.
    Here is one of my posts from my guild forums where I was compiling key locations(coordinates are deleted:
    Mahirim:

    Points of Interest:

     W  S

     W  S Kinda far away, giant treehouse

     W  S

    W  S
    Spawns:

    W S Ghosts, some kind of magic, possibly mana missle


    Dwarves

    Points of Interest:

     W  S

     W  S Castle up on top of mountain, kinda far away
    Spawns:

    " W  S Eodrin, scary looking insect with what sounded like powerful magic

     W  S Shadow knights by a dragon skeleton


    Orks:

    Points of Interest:

     E  S

     E " S
    Spawns:

    E " S Raven Standard Veterans, bows and melee, might be a kind of goblin
    As you can see there are lots of points of interest.  I didn't write a description for all of them.  Some of them I just saw in the distance.  I was travelling and NPCs in DF are actually dangerous so I tried to avoid conflict.  These are camps and things that I would have suspected had spawns if it was WoW.
    If you think this game is still in alpha then don't buy it.  If you want to play the best game on the market then you should try it.  If you like Oblivion or Rune combat system, then you will like DF's combat system.

    "This game in its' currrent forms if far beyond any game on the market."

    "If you want to play the best game on the market then you should try it."

    Seriously (are you being serious?) if your going to attempt to dispute this review please at least try to make it plausible.

    Again another person who apparently seems to disagree with this review but who then just goes on to repeat and confirm many of its negative criticisms anyway, are you actually reading the review because it appears as though you actually agree with most of it anyway.

    So crafting is "boring as hell" and "is pretty much a copy/paste" and you "still wish they had made it better."

    Casual players "wont like the game"(I wonder why , anything to do with the  time sinks, grinding, exploiting, macroing and griefing involved?)

    Game is heavily focused on guilds (that's no surprise, is it even possible to do much of anything except the basics without one)

    PvP the games main feature and possibly most important and apparently its entire purpose "still has balancing issues" (are these the everyone spaming LMB and running around like a headless chicken firing blue circles at each other untill they run out of stamina and get ganked issues?"

    Apparently "The world isn't that empty" (oh dear) but "It does feel empty because" people have been "conditioned" by games like WoW to expect monsters" (what about the people who dont play WoW?) but it can take up to 10 mins to find monster spawns, and there are many points (looks like just a few to me) of interest (according to you) that might not be empty and might actually have monsters some of which you have only seen from a distance and not actually visited to confirm if they are genuine points of interest yet or not, but its not empty!

    "However, if you want to do hella fun pvp, pve and crafting DF will deliver."

    Care to explain exactly how this pvp is a hell of a lot of fun? despite its "balancing issues", and how exactly Darkfall delivers in PvE when there are apparently so few monsters to be found and the advanced Mob AI is getting such mixed opinions, and how crafting which you yourself described as "boring as hell" has deliverd in anyway what was promised in the official FAQ for example.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by Polarization

    Originally posted by Ermac


    LMAO alpha?  This game in its' currrent forms if far beyond any game on the market.
    PvP just has a few balancing issues with pots and damage.  the pvp is probably the absolute best I have played in a mmorpg including UO.
    Casuals won't like this game, it is very focusses on guilds and communities.  However, if you want to do hella fun pvp, pve and crafting DF will deliver.  The crafting is boring as hell, no more boring than crafting in any mmorpg though.  The crafting system is pretty much a copy/paste of UO which isn't that bad, but still wish they had made it better.
    The world isn't that empty.  It does feel empty because there are lots of camps and things that we are conditioned by games like WoW to expect monsters at, UO had lots of empty buildings in the middle of nowhere as well.  You can find spawns besides goblins/trolls within 10 minutes of starter cities.  From my exploring you can probably find mobs within 10 minutes of any point on the land part of the map.
    Here is one of my posts from my guild forums where I was compiling key locations(coordinates are deleted:
    Mahirim:

    Points of Interest:

     W  S

     W  S Kinda far away, giant treehouse

     W  S

    W  S
    Spawns:

    W S Ghosts, some kind of magic, possibly mana missle


    Dwarves

    Points of Interest:

     W  S

     W  S Castle up on top of mountain, kinda far away
    Spawns:

    " W  S Eodrin, scary looking insect with what sounded like powerful magic

     W  S Shadow knights by a dragon skeleton


    Orks:

    Points of Interest:

     E  S

     E " S
    Spawns:

    E " S Raven Standard Veterans, bows and melee, might be a kind of goblin
    As you can see there are lots of points of interest.  I didn't write a description for all of them.  Some of them I just saw in the distance.  I was travelling and NPCs in DF are actually dangerous so I tried to avoid conflict.  These are camps and things that I would have suspected had spawns if it was WoW.
    If you think this game is still in alpha then don't buy it.  If you want to play the best game on the market then you should try it.  If you like Oblivion or Rune combat system, then you will like DF's combat system.

    "This game in its' currrent forms if far beyond any game on the market."

    "If you want to play the best game on the market then you should try it."

    Seriously (are you being serious?) if your going to attempt to dispute this review please at least try to make it plausible.

    Again another person who apparently seems to disagree with this review but who then just goes on to repeat and confirm many of its negative criticisms anyway, are you actually reading the review because it appears as though you actually agree with most of it anyway.

    So crafting is "boring as hell" and "is pretty much a copy/paste" and you "still wish they had made it better."

    Casual players "wont like the game"(I wonder why , anything to do with the  time sinks, grinding, exploiting, macroing and griefing involved?)

    Game is heavily focused on guilds (that's no surprise, is it even possible to do much of anything except the basics without one)

    PvP the games main feature and possibly most important and apparently its entire purpose "still has balancing issues" (are these the everyone spaming LMB and running around like a headless chicken firing blue circles at each other untill they run out of stamina and get ganked issues?"

    Apparently "The world isn't that empty" (oh dear) but "It does feel empty because" people have been "conditioned" by games like WoW to expect monsters" (what about the people who dont play WoW?) but it can take up to 10 mins to find monster spawns, and there are many points (looks like just a few to me) of interest (according to you) that might not be empty and might actually have monsters some of which you have only seen from a distance and not actually visited to confirm if they are genuine points of interest yet or not, but its not empty!

    "However, if you want to do hella fun pvp, pve and crafting DF will deliver."

    Care to explain exactly how this pvp is a hell of a lot of fun? despite its "balancing issues", and how exactly Darkfall delivers in PvE when there are apparently so few monsters to be found and the advanced Mob AI is getting such mixed opinions, and how crafting which you yourself described as "boring as hell" has deliverd in anyway what was promised in the official FAQ for example.

     

    Without you having played Polar I doubt he can. It's one of those things "You have to see for yourself". No the mobs aren't as scarce as you have been led to believe and this has been stated by several beta testers, you seem to choose to ignore that though. Many find the crafting boring, it's crafting. Not like it's supposed to be some epic adventure. You harvest the mats, then craft the items. The exception here is enchanting. It is kind of epic.

     

    Ah the official Faq, maybe you should drop the blind hatred there Polar, any you fight with constantly can tell you it isn't up to date for one. If you wish to go on about how asinine it is they haven't updated there webpage, yet clearly state certain things won't be in in there Dev Journals and interviews be my guest.

     

    However enchanting is crafting, and that is all that was promised in the faq as far as the crafting goes. So sorry again here you fail.

     

    My advice, if you wish to truly be part of this debate without continuing to make yourself look like a full, go try it first. That way your not going on blind faith, or blind hatred lol. See, those your debating with have an advantage that you sorely lack and it is very clear to any that read through this thread.

     

    All in a ll, until you have more than blind hatred and blind faith in a few testers that post things about the game you feel should be true I wouldn't continue. You simply prove true what many have been saying for a good while now. With the NDA lifted, people really did get to see who was full of it lol. Many you said ran on Blind faith and had no basis in reality were testers, while your arguments had no basis in realism or fact, they were simply based on what you wanted to be lol.

  • jonyakjonyak Member Posts: 320
    Originally posted by Cereo

    Originally posted by Darkstar111

    Originally posted by COORS
     

    Wait u think Mana missile is the only spell in the game?

    And all this time I thought Trolls where malicious, at the end of the day it was just Ignorance....

     

    Educate urself before posting things that makes u look like a moron.



     

    So I clicked on your list and 'educated' myself. I think I counted 139 spells maybe?

    From official site: "... we are hoping to get at least 500 skills and 500 spells in there before retail."

    And I didn't look at every spell from your link but some said things like "description pending", which says to me its not ready for release. And before you say what we all know you'll say, 139 is A LOT!, still... its 28% of what they have on their feature list. 139 seems like plenty to me but let's not try to say Darkfall delivered everything they promised, because there are countless examples of how they have not yet.

    Where is your list of how many skills there are? They have 500 skills advertised also, I'm just wondering as I have not played it yet.

     



     

    did you notice where they said they are HOPING to have that many...

    no of course you didn't. you are just grasping at straws.

  • DeathTrippDeathTripp Member UncommonPosts: 263

    Maybe he is pointing out the fact that their hopes were set too outrageously high and they didn't deliever , on anything.

    -----------------------------
    Real as Reality Television!!!

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by deathtripp


    Maybe he is pointing out the fact that their hopes were set too outrageously high and they didn't deliever , on anything.

     

    lol, if there weren't so many that disagreed with this you may have a point. Most beta testers seem to feel they did deliver, on almost everything lol. Many will agree there hopes were very high though, hence the discrpencies between the Deb journals and Interviews and official announcements and Dev posts Vs. The Faq.

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