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It's the day before the supposed launch. Here are at least 10 major issues with the game.
1. There is not even an announcement of the launch on the game site. In fact the website has not been significantly modified in the last few years. Aventurine recieves an F-- for communication skills. So much for marketing, public relations, and advertising.
2. Their European distributor is gone, and they never had an American one.
3. Limited distribution at release even though Tasos said that would be giving people an unfair advantage and they wouldn't do it. So much for Tasos's credibility.
4. Release without being able to try the game as Tasos has said many times would be the case. So much for the game's credibility.
5. No trading game mechanic beyond individual trades. No way to advertise except through chats. So much for an economy.
6. Banks are all universal. Half or more of the people you meet in the wilderness will be naked. So much for full loot.
7. No skill differentiation between weapon skills. No offshooting skillsets, no evolving skills. Little differentiation in weapons. No tactical decisions in combat. Melee is a clickfest. So much for skill based.
8. Monsters are static spawns. They do not form communities, they do not increase in power, they do not migrate. So much for advanced AI.
9. Many missing or 'delayed' features, if not most. Weather is out, player housing is out, mahirim running on all 4s is out. Items missing descriptions. So much for more than half the things the developers have promised us over the years.
10. Boring and grindy tradeskill and crafting systems. You can tweak the balance, with parts needed and such, but you cannot tweak fun factor. So much for the carebears that would have made the game a success.
Strike 10, you're out.
Comments
it was stated in January they would do a scaling release if the demand was too high
forums.darkfallonline.com/showthread.php
you WANT to play on servers at over capacity ?
EQ2 fan sites
I am a Darkfall fan, beta tested, preordered and am excited about getting started again after they wipe beta.
I have to agree with alot of your points. I also have seen and experienced enough of what is there to really like the game and its enviroment. Enough, that I am paying to play the game.
One thing I do disagree with is the game needing carebears. If it tried to clone all the other standard MMORPGs it would attract the carebears more but it wouldn't be Darkfall either.
I was against player housing and Mahirim 4 legged running and am very glad those didn't make it into the game.
My largest concern for this game is the lack of common sense shown by the developers on a whole range of topics.
All those issues are fairly minor.
I like your definiton of mainy...being 3, all of which are simply fluff features which can be added in at a later date.
What you trolls seem to forget is that an mmo is a constantly evolving product, if you look at the patch notes you can clearly see the amount of effort they are putting into the game.
Don't get me wrong. I had very high expectations for Darkfall because of what the developers were saying... who didn't? Now I simply don't have ANY expectations for it being a good game.
I would have bought it and played it from the start IF I was able to play a beta and IF there wasn't a limited and seemingly completely fucked-up distribution.
I will still watch it to see what happens and I am still excited to get my hands on it and play. I am, however, very realistic and wary about what happens to games like this that do not initially deliver on their game model.
It's hard to feel sorry for Aventurine, and we might not even have to. But whatever happens, I feel sorry for the genuine fans of this game and especially those who stuck around for a long period of time helping to try to make it better. Because no matter what happens at this point, it doesn't look like Darkfall will be as financially successful as it could have been, which I couldn't care less about except that it also means that Darkfall will never be fully developed into the concept that it could have been.
So he makes some valid points about Darkfall and you label him a troll?.
Grow up
Shrug, after all that people may have a lot of fun.
MMORPG Characters immortalized!
LLyncu: Star Wars Galaxies (Chimaera)
Xiode: Age of Conan (Mannanan)
I for once never believe this game will launch in the first place, always tought it was vaporware, now this game is supposed to launch tomorrow. I dont think anyone can seriously take adventurine seriously with what they gave us (lack of) so far.
This game is the next Dark and Light or Vanguard.
As usual this site (fanboys) over hype this game just like they did with the 2 above games i mentioned.
Sorry to derail the topic a bit, but I'm curious, GoodBadUgly. Why were you against those things? The housing I can probably guess why, as could any old UO player. The 4 legged running thing though, on other hand.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
That was the first launch that is smaller in numbers than the beta. Way to go AV. I still think that they are buying time. Delaying the actual launch, without saying so. Instead "they have reached their capacity". Which is suspiciously small!
I agree with you on several things.
Carebears, however, are not an optional thing to have or to not have in a game. The reason that UO failed was because they split servers into pvp and non-pvp. Thus, all those potential targets were denied to the pvpers. And all that excitement of an open world and pvp was denited to the carebears.
The ingame economy is a very important tool to maintain the fun level in a game. If it doesn't do its job, it can create frustration and recession. A healthy, vibrant economy with plenty of money sinks is one of the keys to a happy population. This won't happen without crafting being a viable playstyle. That won't happen unless it's at least moderately fun.
Player housing I agree I could also live without, even having played pre-shit SWG and enjoying that aspect of the game. But what could you possibly have against mahirim running? Did a doggie hump your leg when you were too little to run away or something? Seriously, that's bizarre.
-Darkstar
The reason I don't like the 4 legged running ability is because I think it would way too overpowered and to the point that over half the population would roll Mahirim.
One thing we saw in beta was that getting horses and holding them isn't the easiest thing in the world. To have 4 legged running would almost be akin to having a soulbound mount or at least soulbound mountspeed mode of travel.
You can steal, loot or kill a mount plus you have to grind to obtain one. These things are out the window for Mahirims who can travel mount speed on all 4 legs. That's why I don't want it in the game.
The housing, I think its carebear for one and I can't see how they could implement them without making them mini safe zones.
-Darkstar
-Justin
I have heard your words and I now agree with you, despite having been intending to play Mahirim for quite some time now. Of course, they could simply balance it to have a maulus or other disadvantage as when compared with mounts... such as the fact that you cannot use weapons when in 4-legged mode and people mounted on mounts can use one-handed weapons and the mount's own special attacks.
So obviously it's a concern but maybe it will play out all right with all the other disadvantages a mahirim has... like their great size.
People are too quick to label everything and then, once labeled, base judgments on those labels.
All of these games go the same way. Irrational hype taken to a fever pitch by various groups of jaded and embittered disenfranchised gamers who "hate" one aspect or another of "all those other crap MMOs"
Once these games limp towards release the trend reverses and you have hyperbolic criticism and hatred of the game and the devs "failure to deliver" battled by a few stalwart fanboys who can never say die.
Does NO ONE tire of this idiot treadmill?
I saw on the thread things being said along the lines "well this is "carebear" or "thats carebear"" That, to me, is the most ridiculous line of reasoning possible. Something like player housing can't be in because "its carebear"? There are a huge number of ways something like player housing could be incorporated into a pure PvP environment and bring a TON to the game, but the problem is so many folks are narrow minded and laser focused on what they think is absolute truth. In trying to please ALL of these myopic folks (who are always in conflict with each other) devs set themselves up for complete failure. Maybe "pure hardcore PVPers" need to play one of the EXISTING PVP games. Or maybe play Quake. Or maybe face that they are a real minority because of the WAY they choose to narrowly define PVP with absolute rigidity. Personally, I am still waiting to see an MMO implement PVP in a way that isnt a bolt on and yet isnt also a "Fantasy Quake" or a sandbox for virtual sociopaths to get their rocks off. I wish more dev teams would IGNORE "the community" and go out on a limb and try something that ON THE SURFACE might not really seem like it would appeal to anyone. Most people are hypocrites in that they convince themselves there is NO WAY they will like something and then end up trying it and actually liking it. Its human nature. But most dev teams wouldnt know because they are trying to react to the tiny group of folks who are the "untapped market" who hate WoW. Unfortunately its an unpleasable market.
Darkfall will almost certainly be just another nearly anonymous MMO entering into a REALLY crowded field to compete for the few folks who are never happy with anything. Without any kind of license, it doesnt even have the potential to pull in NEW MMO gamers the way LoTR, WAR or even AoC or DDO could and to some extent did.
If DF doesnt become the next Vanguard, Horizons, and on and on, that will be the real surprise.
So we come to the root of the problem, you didn't get your pre-order so now you are bitching.
You make the wrong conclusion. I think what he meant is that because he didn't get to try the game, he is not gonna trust a corporate entity (especially the one with lame rep). Sometimes, if the company has a good rep you can trust it enough and buy their product without second thought. but sometimes you can't. I wouldn't buy anything EA or SONY makes for example before actually trying it.
For example, I would buy the next Europa Universalis 3 title from Paradox Interactive because they have done an excellent job so far, and I trust them not to screw up. But Aventurine? Not a chance. On that note I agree with renojustin - try before buying anything made by Aventurine.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
"3. Limited distribution at release even though Tasos said that would be giving people an unfair advantage and they wouldn't do it. So much for Tasos's credibility."
If your just realizing now that Tasos does not have any credibility, you are about 5 years behind
Hey, I was a late bloomer. I only have been following the game for about a year now.
Failed thread is fail
failed troll is fail (not u bork the op). everyone should just wait for awhile, watch how launch goes, and then judge it from there on.
The fallout that this game will create will be of biblical proportions.
I have pre-ordered a monstrous amount of popcorn
This is why we need another world war and a draft. Too many of you waste endless amounts of time hating on video games and need to do something constructive with your lives like placing yourselves in front of a bullet.
Either play Darkfall or don't play it. Either way, nobody cares. Either you like a game or you don't. As a gamer, you should be spending time playing and supporting the games you enjoy. This is insanity focusing so much hate and anger towards a game you don't like nor want to play.
How spoiled are you in your RLs? Mommie must have called you "her prince" one too many times because some of you act like every game produced must be made exactly to your specifications otherwise you'll just endlessly bitch about it. And I mean endlessly because that's what all spoiled kids do when they don't get their way.
People getting twitchy over a release which isn't an AAA game text book example. So what?
It is an indy company who created their own game from scratch and are doing the same thing with the release. Since they lost their publisher and have to do that themselves as well, they are taking a careful, one step at a time approach. That is NOT a disaster. Even if they failed bad in webdesign, communication and planning. Darkfall is bound to develop into a mature mmorpg, just like AV is growing into a mature game developer (...eventually :P)
And an mmorpg not being complete or perfect at launch is something we don't have to expect from those AAA developers either, as we all know. What I've read so far is that DF's client is damn stable and very much optimized for massive pvp, there are quite some AAA games out there who screwed that up big time, for one.
We can demand, complain, worry as much as we want but that won't change anything. If you want to be sure about any mmorpg buying decision you have to wait the proverbial 2 months after release when all ups and downs and a developers commitment to improving the game are clear.
There is a dutch saying which goes: "Je moet roeien met de riemen die je hebt." "You have to row with the oars at your disposal". Obviously AV's oars are pretty small and hand made and there are some nails sticking out here and there but they will get that boat to shore eventually. At least there is no sign the boat is sinking yet.
My brand new bloggity blog.
OMG! The irony of this entire post made my day!
"Mommie(sic) must have called you "her prince" one too many times..."
Classic.
I hope you are ready to join him on the front line. Or maybe you gonna run away in fear, what is most likely from folks like you.
Defending a video game is the same "waste of time" as bashing it.