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Doesn't look like a patch is coming soon
These guys had such a great concept and it is so close to being great, but with what resources they have it looks like it is being run out of a garage:(
Wish some huge company would come in, give them full development control, money, tech support, forums, csr support and just take a nice chunk of the profts.
This game could easily, easily overcome wow if it was polished.
Had many more servers, CSR, Quests, CSR etc:(
But it looks like it may be going in the toilet if things dont change and change fast.
This is the type of game that needs population to make it exponentialy better, POPULATION is 80% of it's content and they are going to loose it fast
Comments
Darkfall will never overcome WoW. It's far too much "grief" to be able to do that.
But that's okay, imo. Go slow, like EvE.
Yes, that would be a solution.
But that big company would also implement safe zones for sure. Not sure how many fanboys would like that. Ofc if they polished it enough, it could appeal to an entirely different audiance afterwards.
Correct. You know, I still don't understand why every MMO on the market doesn't just implement a FFA pVP Full loot server. Even WoW. It would quiet the opposition and, if the server had low population, you simply charge a lower monthly fee for just access to that server to encourage people to give it a try. It wouldn't be perfect, but at least the PKers would have less to complain about.
A new company would destroy this game what a stupid idea.
Correct. You know, I still don't understand why every MMO on the market doesn't just implement a FFA pVP Full loot server. Even WoW. It would quiet the opposition and, if the server had low population, you simply charge a lower monthly fee for just access to that server to encourage people to give it a try. It wouldn't be perfect, but at least the PKers would have less to complain about.
Every company doesn't have a FFA PvP full loot server for a good reason, given the option to do aught else, MOST gamers choose the less intense "consensual" route.
Leaving the FFA servers with full loot empty..
Actually they made a new update in mIRC saying patch was done and servers will be up soon for us to break it again lol
exact words from Brannoc....
Correct. You know, I still don't understand why every MMO on the market doesn't just implement a FFA pVP Full loot server. Even WoW. It would quiet the opposition and, if the server had low population, you simply charge a lower monthly fee for just access to that server to encourage people to give it a try. It wouldn't be perfect, but at least the PKers would have less to complain about.
Every company doesn't have a FFA PvP full loot server for a good reason, given the option to do aught else, MOST gamers choose the less intense "consensual" route.
Leaving the FFA servers with full loot empty..
Hence why I suggested offering incentives, like a lower monthly fee. $10 instead of $15, that sort of thing.
If a big company would take over.. you would get a new Trammel/Feluca situation
Brannoc just posted in the IRC Chat.
Patch is in the final stage. Which is the test to make sure its working. Then the server will be up. Might be better to join the IRC then to speculate on a forum which has no offical capacity for DF what so ever.
I think Adventurine is doing that themselves, aren't they? With the launch being so bad, the pre-order "fiasco", and the exploits that are, apparently, running rampant, Adventurine is destroying their own game.
Correct. You know, I still don't understand why every MMO on the market doesn't just implement a FFA pVP Full loot server. Even WoW. It would quiet the opposition and, if the server had low population, you simply charge a lower monthly fee for just access to that server to encourage people to give it a try. It wouldn't be perfect, but at least the PKers would have less to complain about.
I am sorry tho, but why should PK'ers pay less subscription fee then the other gamers? Just because their FFA PVP Full loot server has no high population?
You are already basically admitting here that there is no big demand for FFA PVP full loot. Hence why the other MMO's don't bother to put the extra development time in such ruleset.
Even if WoW had a full loot system, it would not be much fun.
The classes aren't balanced enough and too many cookie cutter builds.
Skill based system makes for the best PvP, not class based. UO and Shadowbane were both excellent sandbox MMO's w/ PvP. Many consider those to be the best PvP implementations in a game to date, both were skill based.
Correct. You know, I still don't understand why every MMO on the market doesn't just implement a FFA pVP Full loot server. Even WoW. It would quiet the opposition and, if the server had low population, you simply charge a lower monthly fee for just access to that server to encourage people to give it a try. It wouldn't be perfect, but at least the PKers would have less to complain about.
I am sorry tho, but why should PK'ers pay less subscription fee then the other gamers? Just because their FFA PVP Full loot server has no high population?
You are already basically admitting here that there is no big demand for FFA PVP full loot. Hence why the other MMO's don't bother to put the extra development time in such ruleset.
I don't know, maybe to shape the future of MMORPGs? I am, of course, still operating under the assumption that ideology trumps greed. I know it's a leap but one I have to have faith in.
As for the lesser fee, it's a marketing strategy. When string beans aren't moving quick enough you slash some prices and put them on an endcap. Same deal.
It's funny how you regard as 'great' two games that are no longer existant as p2p games due the develoing companies going bankrupt...
Correct. You know, I still don't understand why every MMO on the market doesn't just implement a FFA pVP Full loot server. Even WoW. It would quiet the opposition and, if the server had low population, you simply charge a lower monthly fee for just access to that server to encourage people to give it a try. It wouldn't be perfect, but at least the PKers would have less to complain about.
You win post of the night. +10
I honestly will never pay to play another game that doesnt offer risk vs reward.
WoW, SWG, EQ2, AoC, VG, lord of rings. These games are all fail.
If i could die right now and have one final wish, i would wish that all game makers make MMO's like the original Ultima Online before the reputation patch (hence, long before trammel).
The patch just entered the testing phase, it is completed though. Brannoc is updating via Darkfall IRC and he said theres no ETA on the completition.
By the way, it's 10 am in Athens, Greece. I honestly doubt they're going to bed anytime soon.
It's an "indie" company not a corporation. They have limited resources, but everyone expects them to perform at a much higher level, because everyone is used to that - it became industry standard. It will take time.
A huge company would make this game "just another". If AV have a vision, let them be original and try something else, than just thrown in a clone.
WoW can't be vercome - it is popular for a reason and a new market product will not go in guns blazing. WoW built up their custoemr base, it wasn't that big from the start, but it was one of the better games at that time (you cna argue, but it was offered gameplay to a wider selection of players).
1 server so far means it will be populated and people who enjoy the game will play (like in EVE you either love it or hate it), so automatically those who are playing are happy and thats all thats needed. It's impossible to satsify everyone, but you can specify a specific target market.
I personally don't know wheter I will enjoy the game after 2 months, whether the bugs will be gone, whether the community will be at elast "acceptable", but nonetheless I play because I'm bored with everything that exists now.
Well said Faided!!!
Correct. You know, I still don't understand why every MMO on the market doesn't just implement a FFA pVP Full loot server. Even WoW. It would quiet the opposition and, if the server had low population, you simply charge a lower monthly fee for just access to that server to encourage people to give it a try. It wouldn't be perfect, but at least the PKers would have less to complain about.
I am sorry tho, but why should PK'ers pay less subscription fee then the other gamers? Just because their FFA PVP Full loot server has no high population?
You are already basically admitting here that there is no big demand for FFA PVP full loot. Hence why the other MMO's don't bother to put the extra development time in such ruleset.
I don't know, maybe to shape the future of MMORPGs? I am, of course, still operating under the assumption that ideology trumps greed. I know it's a leap but one I have to have faith in.
As for the lesser fee, it's a marketing strategy. When string beans aren't moving quick enough you slash some prices and put them on an endcap. Same deal.
A lesser fee is no marketing strategy, that is faillure.
EVE Online is the only western MMO with FFA PVP (half loot lol) that has become a success.
But that is because it offers a big safe zone so it can cater to more players.
Fact is even, that most of their playerbase don't even venture in 0.0 space, but having fun in Empire space itself.
I love PVP myself. I love risk vs reward gameplay. But just admit it. FFA PVP with full loot hardcore mode (aka no safezones) has not a viable market.
Most people still play games for fun. There aren't that many gamers out there, with a fetish hunger for a game where they spend 99% of their time staring that the resurection screen and/or running around naked.
If Darkfall had the proper funding it could overcome cancer. True story.
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Correct. You know, I still don't understand why every MMO on the market doesn't just implement a FFA pVP Full loot server. Even WoW. It would quiet the opposition and, if the server had low population, you simply charge a lower monthly fee for just access to that server to encourage people to give it a try. It wouldn't be perfect, but at least the PKers would have less to complain about.
I am sorry tho, but why should PK'ers pay less subscription fee then the other gamers? Just because their FFA PVP Full loot server has no high population?
You are already basically admitting here that there is no big demand for FFA PVP full loot. Hence why the other MMO's don't bother to put the extra development time in such ruleset.
I don't know, maybe to shape the future of MMORPGs? I am, of course, still operating under the assumption that ideology trumps greed. I know it's a leap but one I have to have faith in.
As for the lesser fee, it's a marketing strategy. When string beans aren't moving quick enough you slash some prices and put them on an endcap. Same deal.
A lesser fee is no marketing strategy, that is faillure.
EVE Online is the only western MMO with FFA PVP (half loot lol) that has become a success.
But that is because it offers a big safe zone so it can cater to more players.
Fact is even, that most of their playerbase don't even venture in 0.0 space, but having fun in Empire space itself.
I love PVP myself. I love risk vs reward gameplay. But just admit it. FFA PVP with full loot hardcore mode (aka no safezones) has not a viable market.
Most people still play games for fun. There aren't that many gamers out there, with a fetish hunger for a game where they spend 99% of their time staring that the resurection screen and/or running around naked.
Actually, I tend to think it has a very viable market. I just haven't seen it implemented correctly anywhere (including EVE) since the turn of the century. The one thing I fear is people using DF as an example, especially in its current state. Let's see how DF, MO, and Earthrise do altogether before we judge the market.
There is no market for FFA full loot PvP; the main income for MMO games comes from working individuals and not teenagers. And most working individuals enjoy a more laid-back approach to gaming, because they see it as a way to relax and not as a way to confirm their ego.
He give an eta or final stage mean another 4 hours?
Sorry, just haven't had a great experience yet...I know I was stupid to stay up thinking we might have heard something 4 hours ago on an ETA lol
Sorry he did not give an ETA that I saw. He ended it with was after we have tested the patch the servers will be open again.
There is no market for FFA full loot PvP; the main income for MMO games comes from working individuals and not teenagers. And most working individuals enjoy a more laid-back approach to gaming, because they see it as a way to relax and not as a way to confirm their ego.
Actually, the complete opposite. The older crowd is the much more hardcore crowd at this stage. It's the kiddies (and their parent's money) that dislike competition.