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Darkfall vs Warhammer? Which better PvP game?

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  • DrazmicDrazmic Member Posts: 181
    Originally posted by Galliente


    Yes because daggers should have the same range as a polearm. DFO doesn't limit what you use or do. You don't have to pick a certain play style. Just right now people took videos of melee because magic is hella long to get skilled up in.

     

    Enlighten me.

    Why would anyone play with anything other than max range weapon, when you can then freely stay out of touching range of your opponent? Where's the skill in that?

     

    That's the joy of holding more than one weapon. You can switch! got a guy in cloth casting at you? get close and speed attack with daggers. Got a guy with a 1h mace attacking? toss that shield up and hit him back with a 1h. see a guy using his 1h/daggers? USE 2H!

  • GallienteGalliente Member Posts: 44
    Originally posted by Drazmic

    Originally posted by Galliente


    Yes because daggers should have the same range as a polearm. DFO doesn't limit what you use or do. You don't have to pick a certain play style. Just right now people took videos of melee because magic is hella long to get skilled up in.

     

    Enlighten me.

    Why would anyone play with anything other than max range weapon, when you can then freely stay out of touching range of your opponent? Where's the skill in that?

     

    That's the joy of holding more than one weapon. You can switch! got a guy in cloth casting at you? get close and speed attack with daggers. Got a guy with a 1h mace attacking? toss that shield up and hit him back with a 1h. see a guy using his 1h/daggers? USE 2H!

     

    Why not 2h and stay out of range of other melee?

  • DrazmicDrazmic Member Posts: 181
    Originally posted by Galliente

    Originally posted by Drazmic

    Originally posted by Galliente


    Yes because daggers should have the same range as a polearm. DFO doesn't limit what you use or do. You don't have to pick a certain play style. Just right now people took videos of melee because magic is hella long to get skilled up in.

     

    Enlighten me.

    Why would anyone play with anything other than max range weapon, when you can then freely stay out of touching range of your opponent? Where's the skill in that?

     

    That's the joy of holding more than one weapon. You can switch! got a guy in cloth casting at you? get close and speed attack with daggers. Got a guy with a 1h mace attacking? toss that shield up and hit him back with a 1h. see a guy using his 1h/daggers? USE 2H!

     

    Why not 2h and stay out of range of other melee?

    Did you not read anything I typed? Plus, 2H are slower so if you miss the 1H user has more times to hit you.

  • APEistAPEist Member UncommonPosts: 409
    Originally posted by Galliente


    So how do you all rationalize that 90% of DF PvP videos is everyone looking the same swinging two handers or polearms jumping around looking like idiots?
    The only video I've seen that shows intelligent behavior as a player is someoene who criticizes DF.

     

    Honestly, most of the people making those vids and participating in those vids are noobs... but some are not, and the only reason it seems like they are just moving and swinging is because you yourself aren't playing it.  The player has things in mind that a viewer doesn't.  

    The player is keeping track of where his enemies are moving... not just the one he is targeting, but the others in his vicinity as well... situational awareness is HUGE.  You make all your GvG combat decisions in respect to your situational awareness.

     

    _______________________________________________
    Games looking forward to: Fallen Earth, Mortal Online

    The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq.

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767

    I'd say  Warhammer is a little bit better at the moment; mostly because you can actually play it.

     

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • SeytanSeytan Member Posts: 653
    Originally posted by Galliente

    Originally posted by Drazmic

    Originally posted by Galliente


    So how do you all rationalize that 90% of DF PvP videos is everyone looking the same swinging two handers or polearms jumping around looking like idiots?
    The only video I've seen that shows intelligent behavior as a player is someoene who criticizes DF.

    You must have missed out on a couple videos.

     

    Nope, not really. I guess you're refering to the 10%-ish (horribly made up, of course, but the proportions seem to vaguely hold) videos that show ... er ... oh yeah, how extremely balanced it is that every other weapon besides two handers and polearms had less of a swing radius and shorter range so it is completely useless when a polearm opponent simply stays out of your range.

    And the atrocious animations (can you call them animations, even) that will haunt me in my dreams. And I have seen may things in the internet. Didn't think anything could do that to me anymore. I feel violated after seeing those videos.

    LOLZZZZZzzz! Your second paragraph was outstanding. Very funny stuff.

     

  • darnsmalldarnsmall Member Posts: 14
    Originally posted by ShuttleXpC


    I didn't just blindly vote here, I'll give you some main reasons why War's PvP is better:
    1) Everyone isnt' wearing the same damn armor using the same damn weapons clicking the left mouse button over and over for a kill.
    2) War's PvP is more skill based, in Darkfall you simply see or get 3-4 people to gank a single person then try to revel in the glory.
    When Darkfall adds some more skill to actually killing people, we can all gather here comparing the two. Until then, that 50% Darkfall has are either 1) fanboys, or 2) People who haven't played both.

    first impressions are that you're right...its just click left mouse button over and over

    I just hope this opens up into a more skillful system as the game progresses.

    I really loved the combat system in Might and Magic: Dark Messiah and Die By The Sword. I'd love to see this in an MMO one day and thought there may be a very pared down version of this in DF....I hope it more than just point and left click. Even the combat from Mount&Blade would be cool in an MMO

  • SeytanSeytan Member Posts: 653
    Originally posted by APEist

    Originally posted by Bruticus_XI

    Originally posted by Byggin


    No comparison Warhammer has no pvp.

    Warhammer has RvR. Sorry if running around spamming the left mouse button is more your style, I prefer the "oh so easymode" skill system where you have to pay attention to position, cooldowns, what kind of damage so it is not mitigated, etc., etc.

    Yeah skill based ftw! God forbid you use your brain while fighting.

     

    So, you are implying you don't have to pay attention to position in Darkfall?  Position means more in Darkfall than it has in any other game to date.  Holding the high ground is a huge advantage.  If you had played the game and participated is any GvG, you would know this.

    Are you saying that Darkfall doesn't have specials with cooldowns?  Most spells after the initial two you are given have cooldowns you need to manage, not to mention all of the melee specials.  Hell, even one of the initial two spells has a cooldown (heal)... almost forgot.

    Are you saying you don't have to pay attention to the kind of damage your enemy is doing in comparison to what kind of protection you are wearing?  That's funny, because I remember getting deathly afraid in a big fight I participated in when 3 guys with warhammers (bludgeoning damage, btw) started pounding on me and doing big damage despite my full suit of plate armor.  My protection vs. axes and swords was much greater (9.4) than my 6.9 vs. bludgeoning.  Once people are fully specced and are using their preferred magic spells, secondary protections are gonna be hugely important.

    And finally, don't rationalize Darkfall's combat as "spamming the left mouse button."  That is as valid as stating that WAR and WoW's combat is "mashing your hotkeys."  You need to know when to swing, you need to aim where you swing, you need to consider your range, you need to consider your oponents range, you need to consider stamina, and you need to consider where to move during your attack.



     

    Fail, every MMO that has pvp/rvr combat and has combat styles that are linked in turn to a potential combo or chain require just what you assert means so much more in DF. Hell positionals are critical to sucess in just about every MMO I played except for AO. All I remember doing there was shooting people with my Agents super duper 30 M ranged lazer rifle. The aircar fights were fun though. LOL too funny, who are you trying to spoon feed here?

  • cosycosy Member UncommonPosts: 3,228

     



    Originally posted by Galliente

     

    WAR has limited amounts of targets?





    in war you cant kill guild members or anyone from your faction  

     

    PVP means you can attack* any player anywhere

     



    *you can be killed by guard or punished when you attack a player but you still came make "suicide" kill

    BestSigEver :P
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