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Well as I have been sitting here for a day or two I thought I would ask a question about the game to provide something different from the rest of the posts lately.
First off I'm wondering what are the starting stats for each race. I herd dwarves get 25 wisdom which allows them to make potions sooner ect.
The other question I was wondering is we know each race gets a special weapon or whatever they can only craft. Do we know what the special items craft able are for each race?
Comments
Weapons
Bow elf
2hsword human
polearm alfar
daggers wolf people
2h hammer dwarf
2h axe ork
Mounts
Cat mount elf
horse human
dragon rapor thing alfar
pig orc
some ram or somthign dwarf
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Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
EKSA
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Alfar Mahirim Ork Dwarf Human Mirdain
STR 15 20 25 20 20 17
VIT 15 20 20 25 20 15
DEX 20 20 20 15 20 25
QUICK 20 25 15 17 20 20
INT 25 20 15 15 20 20
WIS 20 15 15 25 20 20
total 115 120 110 117 120 117
#maxd 1 1 1 2 0 1
#lows 2 1 3 2 0 1
Crafting - http://dawn-online.net/ScreenShots/Darkfall/darkfallWeapons.jpg
Elves get 25 dexterity I think.
Mirdain = elves, which is all covered in my post. The dex is right.
NP, you did awesome work. I just posted after the fact.
Seems humans get the best bonus. I would think they all panned out the same but they don't.
Thanks for the info.
indeed thank you kindly
Now that the game is up might be harder to get a reply heh but i was also wondering if you hapen to know the minamums for each type of crafting far as stats go.
For example can an elf work on armoring or weaponsmithing.
Like say alchemy needs 25 wisdom and boyer needs 25 dex ?