It could mean a new IP though because he says that no new IPs are coming soon...I don't know about you but I don't think the new MMO is considered in the coming soon timeframe...I think it is probably a ways off and that it could very well still be a new IP. I also find it useless to speculate even though its fun because all of us could be completely wrong and they could be making an MMO out of someone else's IP for all we know...
I am still hoping for a Starcarft MMO. Range/cover/stealth mechanics for combat, space ship battles, sci-fi settings. That can be a huge fun game if done right.
I highly doubt that those planets seen in that Uldar video is a hint at all. Its part of the Titan lore. Titans were metallic giants that traveled across the cosmos bringing order to worlds. So far there are 3 known ancient Titan cities in Azeroth: Uldaman, Uldar and Uldum (probably going to be an instance in the future).
Having read as much information that I can dig up about Blizzard and new MMO, I whole heartly belive that their next MMO is going to be based on StarCraft. That would make totally sence too.
The timeline between SC2 and a new SC-MMO could bevery simmilar to world of warcraft too. First Warcraft 3 to establish and iron out some lore, then a MMO follow up. I belive that they will do this with StarCraft. First StarCraft 2 and then a StarCraft MMO.
This means that Blizzard will have two great MMOs. One fantasy based and one sci-fi based.
It makes no sence at all that they would make a MMORPG based on a new and unestablished IP. One of the succescriterias of Wow was that people knew the warcraftuniverse from the previous warcraft games.
If there has ever been a hint. That has to be when Samwise asked people at BlizzCon if they wanted a starcraft MMO:
(just look at those other Blizz Guys at the stage there cheering when Samwise mentions both World of Starcraft and Universe of starcraft and actually ask how many here would like to play world of starcraft).
I highly doubt that those planets seen in that Uldar video is a hint at all. Its part of the Titan lore. Titans were metallic giants that traveled across the cosmos bringing order to worlds. So far there are 3 known ancient Titan cities in Azeroth: Uldaman, Uldar and Uldum (probably going to be an instance in the future). Having read as much information that I can dig up about Blizzard and new MMO, I whole heartly belive that their next MMO is going to be based on StarCraft. That would make totally sence too. The timeline between SC2 and a new SC-MMO could bevery simmilar to world of warcraft too. First Warcraft 3 to establish and iron out some lore, then a MMO follow up. I belive that they will do this with StarCraft. First StarCraft 2 and then a StarCraft MMO. This means that Blizzard will have two great MMOs. One fantasy based and one sci-fi based. It makes no sence at all that they would make a MMORPG based on a new and unestablished IP. One of the succescriterias of Wow was that people knew the warcraftuniverse from the previous warcraft games. If there has ever been a hint. That has to be when Samwise asked people at BlizzCon if they wanted a starcraft MMO: (just look at those other Blizz Guys at the stage there cheering when Samwise mentions both World of Starcraft and Universe of starcraft and actually ask how many here would like to play world of starcraft).
To this day it cracks me up that alot of people think WoW had its success because of the warcraft lore. Seriously you actually think this game has 10 mill subs or w/e because of the Warcraft lore??? look at lord of the rings, its lore has MUCH MUCH more fans than warcraft and its much older too and it didn't have that success... and I can promise you that if that game was actually better than WoW it would now have WoW's subscribers.
On the subject, even if it's World of Starcraft... it's not going to be wow with a starcraft skin ( that would have been so easy for them)...this mmorpg is going to be something special... my opinion that whatever the lore is it's going to be somekind of a sandbox action mmo.
World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.
To this day it cracks me up that alot of people think WoW had its success because of the warcraft lore. Seriously you actually think this game has 10 mill subs or w/e because of the Warcraft lore??? look at lord of the rings, its lore has MUCH MUCH more fans than warcraft and its much older too and it didn't have that success... and I can promise you that if that game was actually better than WoW it would now have WoW's subscribers.
I agree
Blizzard success has more to do with their reputation to make good games, than lore
I highly doubt that those planets seen in that Uldar video is a hint at all. Its part of the Titan lore. Titans were metallic giants that traveled across the cosmos bringing order to worlds. So far there are 3 known ancient Titan cities in Azeroth: Uldaman, Uldar and Uldum (probably going to be an instance in the future). Having read as much information that I can dig up about Blizzard and new MMO, I whole heartly belive that their next MMO is going to be based on StarCraft. That would make totally sence too. The timeline between SC2 and a new SC-MMO could bevery simmilar to world of warcraft too. First Warcraft 3 to establish and iron out some lore, then a MMO follow up. I belive that they will do this with StarCraft. First StarCraft 2 and then a StarCraft MMO. This means that Blizzard will have two great MMOs. One fantasy based and one sci-fi based. It makes no sence at all that they would make a MMORPG based on a new and unestablished IP. One of the succescriterias of Wow was that people knew the warcraftuniverse from the previous warcraft games. If there has ever been a hint. That has to be when Samwise asked people at BlizzCon if they wanted a starcraft MMO: (just look at those other Blizz Guys at the stage there cheering when Samwise mentions both World of Starcraft and Universe of starcraft and actually ask how many here would like to play world of starcraft).
To this day it cracks me up that alot of people think WoW had its success because of the warcraft lore. Seriously you actually think this game has 10 mill subs or w/e because of the Warcraft lore??? look at lord of the rings, its lore has MUCH MUCH more fans than warcraft and its much older too and it didn't have that success... and I can promise you that if that game was actually better than WoW it would now have WoW's subscribers.
On the subject, even if it's World of Starcraft... it's not going to be wow with a starcraft skin ( that would have been so easy for them)...this mmorpg is going to be something special... my opinion that whatever the lore is it's going to be somekind of a sandbox action mmo.
You read it all wrong.
I said nothing about Lore being the successfactor and Yes, I very well know Tolkien. Has been reading all his books and stuff since the early 1980s.
What I said is that it was that people knew Warcraft and that that universe was already established in the computergaming world that helped a lot. It has been one of Blizzards IP for years and also very succesfull and that is something that really helps establish a new game.
No doubt that a universe of starcraft would have a much broader public and fanbase to establish a new mmorpg upon, than say a totally unknown world or univere of something that no one has seen before, even if it was blizzard that made it. Such a product would no doubt sell and Blizzard is a rock solid brand with only good games and successes behind itself. But actually having established some products helps sell new products in that series as long as they are good.
It has also been proved time after time in MMORPGs that knows IPs as Starwars, Lord of the rings, Conan, even if they are successfull as books or films does not neccesarily mean they will be successfull as an MMORPG, more or less the oposite actually.
Wow succes is a combination of severel things but keys in my opinion are: Warcraft already being established as an gaming IP, Blizzards reputation (very important too!) and the game itself (Easy to get into, colorfull, runs smoothly on all systems and Polished! )
Depth of lore or not. What I wrote was that poular game brands are usually having a better chance of being successfull than products based on things that have not been a computergame before. No doubt that if there came an MMORPG based on Never Winter Nights, that would be a much stronger product then a MMORPG based on say Narnia even if Narnia is a loved book and also now a highly popular movie. This has nothing to do with lore but because something that are already in gamers hearts appeals to gamers.
What I meant about lore is that Blizzard builds a foundatioin for storylinnes in World of Warcraft with Warcraft 2 and I am sure they will do the same with Starcraft. A online worlds, lore or not. Just feels deeper and more real if people can say that: yes I know this place, I have heard that story and so on.
A successfull MMORPG needs a good foundation and good lore after all it is a ROLEPLAYING game and there is nothing better than build it upon games that are already there and have lots of things established already.
While I really doubt it. A mmorpg based on Diablo would have many of those strenghts too. That you already knew tristram from their previous games, and walking there and maybe meeting Cain the elder again would make you feel as if this was something that felt familiar.
I dont think that Blizzard is going to make a sandbox game. Sandbox, while loved by many, are just too narrow for the broad public and that is one of Blizzards strenghst. They make what the majority of the players want and that is not a sandbox style game.
I admit, that I loved the sandbox that SWG was. But no matter how much I and my friends loved it, that kind of game is for specialy interested people, and if Wow had been a sandbox. It would not have broke the 1 million mark.
They are makin so damn much money on wow as it is ,why fix whats not broke,i wouldnt hold your breath on their next mmo they prolly toss out 2 more expansions for wow within the next 3-4 years,So too them on abuisness approach they arnt gonna invest un needed resouces on another game till wow's consumer base start droppin like crazy.
It could be a hint but you guys forget... Blizz already stated that their new MMOG would be based in a new IP and not in one that Blizzard already made game on. There goes the neighborhood
Blizzard? New IP? Impossible. Hell, they're still ripping off bits of Warhammer lore for Warcraft to this day. I am quite confident they will continue the "safe, simplistic, easy money" approach to everything.
Warhammer's lore is fantasy for tweens, anyway. What's the big deal? So now there are two incredibly similar, simplistic fantasy settings. Zoh noes.
They made a good game, despite the "lore." I know I ignored the lore while playing it. But I still had fun. And I'm sure if they make a StarCraft MMORPG (Or some other setting they've made before) they'll make it a solid, fun MMORPG. (Although I really don't want to try a StarCraft MMORPG)
lol warhammers lore is not at all for tweens. its much more mature and violent than warcraft. and i believe that lore is a really big part of a game it can be the hook that draws you int. i would suggest reading some of the warhammer (or 40k) lore and then coming back
While the new MMO could be sci-fi, remember the following:
A lot of people like WOW, a fantasy-based MMO.
A lot of people who have played WOW are tiring of WOW, but not necessarily tiring of fantasy-based MMO's; they just want a new world to run around in.
A lot of people who might leave WOW will gladly look at whatever new MMO Blizzard provides, especially if it is fantasy-based.
Blizzard has indicated the above point and stated they might as well capture their own churning base rather than watch players leave for other games. Producing a new MMO in a completely different genre (i.e., sci-fi instead of fantasy) does not necessarily accomplish this. Producing a new fantasy MMO does accomplish this.
Not everyone is into Sci-Fi. A lot, if not most MMO players, are into fantasy.
None of us will know for certain what Blizz is cooking up, but my guess is it will be a new fantasy MMO based upon an original IP. Not WOW2, but similar to a WOW2.
Comments
You're hopeless, just read the article or admit you were wrong.
It explicitly says it's something new like the above posters said. Someone explain it, I can't be bothered with this today.
It could mean a new IP though because he says that no new IPs are coming soon...I don't know about you but I don't think the new MMO is considered in the coming soon timeframe...I think it is probably a ways off and that it could very well still be a new IP. I also find it useless to speculate even though its fun because all of us could be completely wrong and they could be making an MMO out of someone else's IP for all we know...
I am still hoping for a Starcarft MMO. Range/cover/stealth mechanics for combat, space ship battles, sci-fi settings. That can be a huge fun game if done right.
why not they copied everything else from Games Workshop.
I highly doubt that those planets seen in that Uldar video is a hint at all. Its part of the Titan lore. Titans were metallic giants that traveled across the cosmos bringing order to worlds. So far there are 3 known ancient Titan cities in Azeroth: Uldaman, Uldar and Uldum (probably going to be an instance in the future).
Having read as much information that I can dig up about Blizzard and new MMO, I whole heartly belive that their next MMO is going to be based on StarCraft. That would make totally sence too.
The timeline between SC2 and a new SC-MMO could bevery simmilar to world of warcraft too. First Warcraft 3 to establish and iron out some lore, then a MMO follow up. I belive that they will do this with StarCraft. First StarCraft 2 and then a StarCraft MMO.
This means that Blizzard will have two great MMOs. One fantasy based and one sci-fi based.
It makes no sence at all that they would make a MMORPG based on a new and unestablished IP. One of the succescriterias of Wow was that people knew the warcraftuniverse from the previous warcraft games.
If there has ever been a hint. That has to be when Samwise asked people at BlizzCon if they wanted a starcraft MMO:
(just look at those other Blizz Guys at the stage there cheering when Samwise mentions both World of Starcraft and Universe of starcraft and actually ask how many here would like to play world of starcraft).
To this day it cracks me up that alot of people think WoW had its success because of the warcraft lore. Seriously you actually think this game has 10 mill subs or w/e because of the Warcraft lore??? look at lord of the rings, its lore has MUCH MUCH more fans than warcraft and its much older too and it didn't have that success... and I can promise you that if that game was actually better than WoW it would now have WoW's subscribers.
On the subject, even if it's World of Starcraft... it's not going to be wow with a starcraft skin ( that would have been so easy for them)...this mmorpg is going to be something special... my opinion that whatever the lore is it's going to be somekind of a sandbox action mmo.
World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.
I agree
Blizzard success has more to do with their reputation to make good games, than lore
ve3d.ign.com/articles/news/44698/Blizzard-On-Sales-StarCraft-II-Beta-Quality-New-MMO
The original StarCraft has sold more than 11 million copies worldwide
EQ2 fan sites
To this day it cracks me up that alot of people think WoW had its success because of the warcraft lore. Seriously you actually think this game has 10 mill subs or w/e because of the Warcraft lore??? look at lord of the rings, its lore has MUCH MUCH more fans than warcraft and its much older too and it didn't have that success... and I can promise you that if that game was actually better than WoW it would now have WoW's subscribers.
On the subject, even if it's World of Starcraft... it's not going to be wow with a starcraft skin ( that would have been so easy for them)...this mmorpg is going to be something special... my opinion that whatever the lore is it's going to be somekind of a sandbox action mmo.
You read it all wrong.
I said nothing about Lore being the successfactor and Yes, I very well know Tolkien. Has been reading all his books and stuff since the early 1980s.
What I said is that it was that people knew Warcraft and that that universe was already established in the computergaming world that helped a lot. It has been one of Blizzards IP for years and also very succesfull and that is something that really helps establish a new game.
No doubt that a universe of starcraft would have a much broader public and fanbase to establish a new mmorpg upon, than say a totally unknown world or univere of something that no one has seen before, even if it was blizzard that made it. Such a product would no doubt sell and Blizzard is a rock solid brand with only good games and successes behind itself. But actually having established some products helps sell new products in that series as long as they are good.
It has also been proved time after time in MMORPGs that knows IPs as Starwars, Lord of the rings, Conan, even if they are successfull as books or films does not neccesarily mean they will be successfull as an MMORPG, more or less the oposite actually.
Wow succes is a combination of severel things but keys in my opinion are: Warcraft already being established as an gaming IP, Blizzards reputation (very important too!) and the game itself (Easy to get into, colorfull, runs smoothly on all systems and Polished! )
Depth of lore or not. What I wrote was that poular game brands are usually having a better chance of being successfull than products based on things that have not been a computergame before. No doubt that if there came an MMORPG based on Never Winter Nights, that would be a much stronger product then a MMORPG based on say Narnia even if Narnia is a loved book and also now a highly popular movie. This has nothing to do with lore but because something that are already in gamers hearts appeals to gamers.
What I meant about lore is that Blizzard builds a foundatioin for storylinnes in World of Warcraft with Warcraft 2 and I am sure they will do the same with Starcraft. A online worlds, lore or not. Just feels deeper and more real if people can say that: yes I know this place, I have heard that story and so on.
A successfull MMORPG needs a good foundation and good lore after all it is a ROLEPLAYING game and there is nothing better than build it upon games that are already there and have lots of things established already.
While I really doubt it. A mmorpg based on Diablo would have many of those strenghts too. That you already knew tristram from their previous games, and walking there and maybe meeting Cain the elder again would make you feel as if this was something that felt familiar.
I dont think that Blizzard is going to make a sandbox game. Sandbox, while loved by many, are just too narrow for the broad public and that is one of Blizzards strenghst. They make what the majority of the players want and that is not a sandbox style game.
I admit, that I loved the sandbox that SWG was. But no matter how much I and my friends loved it, that kind of game is for specialy interested people, and if Wow had been a sandbox. It would not have broke the 1 million mark.
http://captaindraenei.ytmnd.com/
Where ya been? WoW 1 is already a space MMIO.
They are makin so damn much money on wow as it is ,why fix whats not broke,i wouldnt hold your breath on their next mmo they prolly toss out 2 more expansions for wow within the next 3-4 years,So too them on abuisness approach they arnt gonna invest un needed resouces on another game till wow's consumer base start droppin like crazy.
Blizzard? New IP? Impossible. Hell, they're still ripping off bits of Warhammer lore for Warcraft to this day. I am quite confident they will continue the "safe, simplistic, easy money" approach to everything.
Warhammer's lore is fantasy for tweens, anyway. What's the big deal? So now there are two incredibly similar, simplistic fantasy settings. Zoh noes.
They made a good game, despite the "lore." I know I ignored the lore while playing it. But I still had fun. And I'm sure if they make a StarCraft MMORPG (Or some other setting they've made before) they'll make it a solid, fun MMORPG. (Although I really don't want to try a StarCraft MMORPG)
lol warhammers lore is not at all for tweens. its much more mature and violent than warcraft. and i believe that lore is a really big part of a game it can be the hook that draws you int. i would suggest reading some of the warhammer (or 40k) lore and then coming back
WoW's lore is responsible for exactly .000000001% of its popularity.
Blizzard reputation for making quality games is responsible for .000001%.
Blizzards ABILITY to make quality games that have a broad appeal to many gamers and system specs is responsible for 99%.
While the new MMO could be sci-fi, remember the following:
A lot of people like WOW, a fantasy-based MMO.
A lot of people who have played WOW are tiring of WOW, but not necessarily tiring of fantasy-based MMO's; they just want a new world to run around in.
A lot of people who might leave WOW will gladly look at whatever new MMO Blizzard provides, especially if it is fantasy-based.
Blizzard has indicated the above point and stated they might as well capture their own churning base rather than watch players leave for other games. Producing a new MMO in a completely different genre (i.e., sci-fi instead of fantasy) does not necessarily accomplish this. Producing a new fantasy MMO does accomplish this.
Not everyone is into Sci-Fi. A lot, if not most MMO players, are into fantasy.
None of us will know for certain what Blizz is cooking up, but my guess is it will be a new fantasy MMO based upon an original IP. Not WOW2, but similar to a WOW2.