It is all in the number of accounts that they open up at a time. For all we know it could be 1-10 accounts or it could be 10-1000, though I am more inclined to believe the lesser.
It's a Jeep thing. . . _______ |___| \_______/ = |||||| = |X| \*........*/ |X| |X|_________|X| You wouldn't understand
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
A small indie production in a church hall wouldnt charge broadway prices ?
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
You forgot to mention the director getting up on stage before the show to proclaim what people are about to see is better then any play/opera/movie that has ever been created. He then goes on to say that anyone who thinks this is not the case is obviously a hack wannabe that is attempting to derail his "vision". You then wait for days while the directer keeps coming out saying the show will start "soon" and that they have made a cast addition which will make the show 100 times better... Finally when the curtains look to part the ushers come in to escort all but a handful of people out as the theater "capacity" has to be limited for best viewing....
You forgot to add this last part... Now you analogy is complete.
People would be much more accepting of AV had our history with Tasos been amiable.
-Atziluth-
- Never underestimate the predictability of stupidity.
i'm seriously starting to get heavily pissed off at their sorry excuse of a billing system having to fcking sit staring at the monitor day after day to have a CHANCE of not getting a service unavailable account page
if i dont get in tomorrow ima just wait till their billing service is up 24/7 their current service is really starting to make me not even buy it anymore probably tomorrow ill just say F this and renew one of my old accounts in some other mmorpg
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
A small indie production in a church hall wouldnt charge broadway prices ?
You are absolutley right to a degree. In Boston there are many small performances that charge quite a bit because they need to recoup whatever money they used as well as pay the performers because many times they get the shaft.
If you look at this group, as far as I know, this is what they are working on. They are going to need to recoup their investment and pay people. And it seems that they are sticking to the industry standard amount.
Now, you are not wrong in your assessment that if a player pays standard going rate they should get something of quality.
It's my thought that what players are getting for the money is a game that is just different from most of what is out there.
I don't know if in the end they can really pull this off. But it seems that a huge fan following and some semblance of support might get other companies thinking that they could make different types of games and perhaps be able to make money off of them.
Still, it's a lot for the Dark fall people to ask as they are asking for total trust regardless of what happens. My thought is that only the most dedicated will be able to keep up with the project.
i do hope it's successful though.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
I cannot stop myself... Are you high or just plain retarded? People want to play, everything you said was irrelevant. And guess what? Companies NORMALLY want as many people as possible to play their game so they can do what the point of their company is, to make money. I am not saying it is a scam, but with their business model it sure seems like something isn't adding up.
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
I cannot stop myself... Are you high or just plain retarded? People want to play, everything you said was irrelevant. And guess what? Companies NORMALLY want as many people as possible to play their game so they can do what the point of their company is, to make money. I am not saying it is a scam, but with their business model it sure seems like something isn't adding up.
Well, if people really want to play they might find an easier time while waiting by considering Sovrath's well put analogy, because facts are not irrelevant.
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
I cannot stop myself... Are you high or just plain retarded? People want to play, everything you said was irrelevant. And guess what? Companies NORMALLY want as many people as possible to play their game so they can do what the point of their company is, to make money. I am not saying it is a scam, but with their business model it sure seems like something isn't adding up.
What then? I bought a copy, I'm playing, it's fun, I see plenty of people, and apart from a few hoops to get it installed an running, it is more stable than WAR was for me at launch.
I dare say adventurine would like nothing more than 100 servers and 2million subs, but they simply do not have the financial backing to provide this. So they are having to take it slow.
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
You forgot to mention the director getting up on stage before the show to proclaim what people are about to see is better then any play/opera/movie that has ever been created. He then goes on to say that anyone who thinks this is not the case is obviously a hack wannabe that is attempting to derail his "vision". You then wait for days while the directer keeps coming out saying the show will start "soon" and that they have made a cast addition which will make the show 100 times better... Finally when the curtains look to part the ushers come in to escort all but a handful of people out as the theater "capacity" has to be limited for best viewing....
You forgot to add this last part... Now you analogy is complete.
People would be much more accepting of AV had our history with Tasos been amiable.
Absolutely. Sovrath, I think we can all find it in our hearts to support Indy developers by not criticizing their every rookie mistake, and by giving them some leniency. We are not all willing to give Aventurine a break, simply because they (mainly Tasos) brought it upon themselves. What happens when you're arrogant, blame most of your problems on something else and do not take responsibility, and promise the best game since sliced bread to inadvertantly spawn a legion of rabid fanbot followers? You get this.
People may really like the game, or at least think it's acceptable, but they're fed up with Aventurine. Other people may feel the opposite, though I haven't sensed that vibe here too much - mainly people think the game is alright, but they don't want to deal with the company. It's good that, apparently, they have pride in their product, like every company should. There's a fine line between saying, "This is what we have, how can we improve it?" and, "This is what we have, if you don't like it you're a carebear noob so fuck off."
This is easy to figure out. First is there more than 1 server that is constantly up atm? I think last I heard they still only have one working server. If this is the case most likely they ban 3-5 hackers and then open up the billing for 3-5 new people to buy accounts. This is why it is only up for like 5 minutes.
Also just wait a few months. I garuntee you that this game will not cost $49 for very long. Although at how ignorant Tasos is and how he likes to brag it wouldn't surprise me if they kept that price for even up to a year until they go bankrupt.
I honestly don't know why (whoever paid for this game) is willing to pay the same price for a game that other top companies charge. Most games of lesser quality don't charge the same price as the company standard. It's just weird and I doubt this game goes over the 20-30k user fanbase ever.
What AV did with limiting the number of games they sale is the single smartest thing ANY company has ever done in the history of MMO releases.
I am not a fan of the game, I haven't even considered buying yet, so save the fanboy comments.
Just think what killed most AAA $100mil titiles that failed in the last years. What did everyone accuse Vanguard, AoC, WAR for?
Releasing a half finished or outright crap game and trying to sell as many boxes before people realise right?
AoC (that i very much like, and play, and was in beta for 6months) : 1million copies by month 2 (or there abouts) then droped to 100k subs or so
WAR: same more or less
Can anyone ever say this for AV and Darkfall? You people are practically bashing them for not selling you the game. The exact opposite of what happened in all of the other recent big games.
I say GG Aventurine for releasing the first SOLD OUT mmo
What AV did with limiting the number of games they sale is the single smartest thing ANY company has ever done in the history of MMO releases. I am not a fan of the game, I haven't even considered buying yet, so save the fanboy comments. Just think what killed most AAA $100mil titiles that failed in the last years. What did everyone accuse Vanguard, AoC, WAR for? Releasing a half finished or outright crap game and trying to sell as many boxes before people realise right? AoC (that i very much like, and play, and was in beta for 6months) : 1million copies by month 2 (or there abouts) then droped to 100k subs or so WAR: same more or less Can anyone ever say this for AV and Darkfall? You people are practically bashing them for not selling you the game. The exact opposite of what happened in all of the other recent big games. I say GG Aventurine for releasing the first SOLD OUT mmo
Don't be surprised here. Vaportrolls (the haters of today were the vaportrolls of yesterday) just want to throw shit at the company.
If my idea to IP Ban those vaportrolls year ago and exclude them from the launch all would have been a lot better..like whats beeing done with hooligans on important soccer matches NOT let them participate and hiunder them even with putting them in jail..something like that would have been nice here too.. so people who love the game don't get disturbed by shitheads..
-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
Originally posted by DarthRaiden Don't be surprised here. Vaportrolls (the haters of today were the vaportrolls of yesterday) just want to throw shit at the company. If my idea to IP Ban those vaportrolls year ago and exclude them from the launch all would have been a lot better..like whats beeing done with hooligans on important soccer matches NOT let them participate and hiunder them even with putting them in jail..something like that would have been nice here too.. so people who love the game don't get disturbed by shitheads..
Yea.... because physically hurting people, causing unrest at a public event, and possibly killing each other is exactly like being justifiably critical of a video game (or more specifically, Tasos).
DarthRaiden, are you insane?
"There is as yet insufficient data for a meaningful answer."
well perhabs im just lazy or stupid but i completly fail to find out where or even how to buy this game, someone able to help me out here? are the people behind this game to cheap to produce the nessesary cd/dvd for stores like normal standard or? and did they fuck up/underestimate the expected hard preasure from online selling the 1st month? ARE THEY REALLY THAT STUPID after all the years they spend on making tis sjit, and why don't they learn from all the previusly experiences other mmo publishers made the last 12-13yrs !!!! there can be no excuse for dis.....
Originally posted by DarthRaiden Don't be surprised here. Vaportrolls (the haters of today were the vaportrolls of yesterday) just want to throw shit at the company. If my idea to IP Ban those vaportrolls year ago and exclude them from the launch all would have been a lot better..like whats beeing done with hooligans on important soccer matches NOT let them participate and hiunder them even with putting them in jail..something like that would have been nice here too.. so people who love the game don't get disturbed by shitheads..
Yea.... because physically hurting people, causing unrest at a public event, and possibly killing each other is exactly like being justifiably critical of a video game (or more specifically, Tasos).
DarthRaiden, are you insane?
If I'm not mistaken, and I don't think I am, Darth was one of a few people a little while back supporting the idea of censoring anyone who has a negative opinion about anything to do with DF.
I suppose a perfect world for him would be one where only pro-DF posts are ever allowed.
So... that's really not at all out of character for him.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
Sov, nice ta see you here
Though I typically agree with you on most everything else, I have to say your thoughts here, while agreeable in concept, sorta fall short of the whole picture.
As one or two other people mentioned elsewhere in this thread, people are supportive of the idea of an indie company creating something unique in the MMO market. There's a common ground shared by both fans and skeptics in that both want DF to do well because they'd like to play it.
The rift occurs in how people choose to show that support.
The "fanboy" side believes that in order to be a "fan", you have to support everything they say and do 100%. You then have to spin like a top and make excuses for them when things don't pan out, calling anyone who expresses doubt or criticism as a "troll" or "hater". Playing the "but they're just an indie company" card is also part of that.
On the other side, you have people who are interested in the game, but follow what they see, read and hear with a more critical eye. They don't take everything verbatim and call things into question when they seem off. And they've been right many times. These people realize that you can like the idea about something and still be critical of its execution; something the "fanboy" side seems to have trouble understanding.
Lineage 2 and NCSoft is a common-ground with us and I think you'd agree that while Lineage 2 is a great game, NC Soft does a horrible job at managing it. Imagine every time you voice a criticsm of NCSoft... or even of L2 itself... you're immediately labeled a "troll" and "hater"? Would seem, ridiculous wouldn't it?
It's really no different here.
That said...
The reason people give AV and Tasos so much crap is because, well, he/they asked for it. He's made many big statements about DF over time that simply have not come to pass, or he ultimately went back on. He's insulted those who've questioned what he's said, and generally maintained a very arrogant and unprofessional attitude much of the time (something the fanboys absolutely praise him for). The claims he made, and the more rabid fans have touted as gospel (because Tasos said so) were not those of someone trying to set expectations reasonable for an indie company.
Between that and the normal industry rates they're charging for the game, it's pretty disingenuous to then turn around and say "well, they're only an indie company so you have to cut them slack".
No, we don't.
Tasos and co. should have thought before running their mouths and making the myriad statements they've made over time.
You reap what you sow. If you don't want to set unrealistic expectations placed upon you, don't make unrealistic claims.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Comments
It is all in the number of accounts that they open up at a time. For all we know it could be 1-10 accounts or it could be 10-1000, though I am more inclined to believe the lesser.
_______
|___|
\_______/
= |||||| =
|X| \*........*/ |X|
|X|_________|X|
You wouldn't understand
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
A small indie production in a church hall wouldnt charge broadway prices ?
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
You forgot to mention the director getting up on stage before the show to proclaim what people are about to see is better then any play/opera/movie that has ever been created. He then goes on to say that anyone who thinks this is not the case is obviously a hack wannabe that is attempting to derail his "vision". You then wait for days while the directer keeps coming out saying the show will start "soon" and that they have made a cast addition which will make the show 100 times better... Finally when the curtains look to part the ushers come in to escort all but a handful of people out as the theater "capacity" has to be limited for best viewing....
You forgot to add this last part... Now you analogy is complete.
People would be much more accepting of AV had our history with Tasos been amiable.
-Atziluth-
- Never underestimate the predictability of stupidity.
13 minutes??? are you high???
that was 5minutes TOPS and i mean TOPS!!!!
i'm seriously starting to get heavily pissed off at their sorry excuse of a billing system having to fcking sit staring at the monitor day after day to have a CHANCE of not getting a service unavailable account page
if i dont get in tomorrow ima just wait till their billing service is up 24/7 their current service is really starting to make me not even buy it anymore probably tomorrow ill just say F this and renew one of my old accounts in some other mmorpg
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
A small indie production in a church hall wouldnt charge broadway prices ?
You are absolutley right to a degree. In Boston there are many small performances that charge quite a bit because they need to recoup whatever money they used as well as pay the performers because many times they get the shaft.
If you look at this group, as far as I know, this is what they are working on. They are going to need to recoup their investment and pay people. And it seems that they are sticking to the industry standard amount.
Now, you are not wrong in your assessment that if a player pays standard going rate they should get something of quality.
It's my thought that what players are getting for the money is a game that is just different from most of what is out there.
I don't know if in the end they can really pull this off. But it seems that a huge fan following and some semblance of support might get other companies thinking that they could make different types of games and perhaps be able to make money off of them.
Still, it's a lot for the Dark fall people to ask as they are asking for total trust regardless of what happens. My thought is that only the most dedicated will be able to keep up with the project.
i do hope it's successful though.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
I cannot stop myself... Are you high or just plain retarded? People want to play, everything you said was irrelevant. And guess what? Companies NORMALLY want as many people as possible to play their game so they can do what the point of their company is, to make money. I am not saying it is a scam, but with their business model it sure seems like something isn't adding up.
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
I cannot stop myself... Are you high or just plain retarded? People want to play, everything you said was irrelevant. And guess what? Companies NORMALLY want as many people as possible to play their game so they can do what the point of their company is, to make money. I am not saying it is a scam, but with their business model it sure seems like something isn't adding up.
Well, if people really want to play they might find an easier time while waiting by considering Sovrath's well put analogy, because facts are not irrelevant.
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
I cannot stop myself... Are you high or just plain retarded? People want to play, everything you said was irrelevant. And guess what? Companies NORMALLY want as many people as possible to play their game so they can do what the point of their company is, to make money. I am not saying it is a scam, but with their business model it sure seems like something isn't adding up.
What then? I bought a copy, I'm playing, it's fun, I see plenty of people, and apart from a few hoops to get it installed an running, it is more stable than WAR was for me at launch.
I dare say adventurine would like nothing more than 100 servers and 2million subs, but they simply do not have the financial backing to provide this. So they are having to take it slow.
I got a copy too but I think the servers are down.
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
You forgot to mention the director getting up on stage before the show to proclaim what people are about to see is better then any play/opera/movie that has ever been created. He then goes on to say that anyone who thinks this is not the case is obviously a hack wannabe that is attempting to derail his "vision". You then wait for days while the directer keeps coming out saying the show will start "soon" and that they have made a cast addition which will make the show 100 times better... Finally when the curtains look to part the ushers come in to escort all but a handful of people out as the theater "capacity" has to be limited for best viewing....
You forgot to add this last part... Now you analogy is complete.
People would be much more accepting of AV had our history with Tasos been amiable.
Absolutely. Sovrath, I think we can all find it in our hearts to support Indy developers by not criticizing their every rookie mistake, and by giving them some leniency. We are not all willing to give Aventurine a break, simply because they (mainly Tasos) brought it upon themselves. What happens when you're arrogant, blame most of your problems on something else and do not take responsibility, and promise the best game since sliced bread to inadvertantly spawn a legion of rabid fanbot followers? You get this.
People may really like the game, or at least think it's acceptable, but they're fed up with Aventurine. Other people may feel the opposite, though I haven't sensed that vibe here too much - mainly people think the game is alright, but they don't want to deal with the company. It's good that, apparently, they have pride in their product, like every company should. There's a fine line between saying, "This is what we have, how can we improve it?" and, "This is what we have, if you don't like it you're a carebear noob so fuck off."
Nice to hear some of you guys got a copy.
Please keep us posted.
About 5 guildies gets in every day, so i would think about 500-1000 released every day... but dunno really
This is easy to figure out. First is there more than 1 server that is constantly up atm? I think last I heard they still only have one working server. If this is the case most likely they ban 3-5 hackers and then open up the billing for 3-5 new people to buy accounts. This is why it is only up for like 5 minutes.
Also just wait a few months. I garuntee you that this game will not cost $49 for very long. Although at how ignorant Tasos is and how he likes to brag it wouldn't surprise me if they kept that price for even up to a year until they go bankrupt.
I honestly don't know why (whoever paid for this game) is willing to pay the same price for a game that other top companies charge. Most games of lesser quality don't charge the same price as the company standard. It's just weird and I doubt this game goes over the 20-30k user fanbase ever.
Is there more than 1 server yet? Otherwise I find that highly unlikely.
I got a copy : )
Finally back in action.
i got a copy tooo! damn server down!
What AV did with limiting the number of games they sale is the single smartest thing ANY company has ever done in the history of MMO releases.
I am not a fan of the game, I haven't even considered buying yet, so save the fanboy comments.
Just think what killed most AAA $100mil titiles that failed in the last years. What did everyone accuse Vanguard, AoC, WAR for?
Releasing a half finished or outright crap game and trying to sell as many boxes before people realise right?
AoC (that i very much like, and play, and was in beta for 6months) : 1million copies by month 2 (or there abouts) then droped to 100k subs or so
WAR: same more or less
Can anyone ever say this for AV and Darkfall? You people are practically bashing them for not selling you the game. The exact opposite of what happened in all of the other recent big games.
I say GG Aventurine for releasing the first SOLD OUT mmo
Is there more than 1 server yet? Otherwise I find that highly unlikely.
Only one server, Tasos confirmed it that 4 digit number gets in everyday.
Don't be surprised here. Vaportrolls (the haters of today were the vaportrolls of yesterday) just want to throw shit at the company.
If my idea to IP Ban those vaportrolls year ago and exclude them from the launch all would have been a lot better..like whats beeing done with hooligans on important soccer matches NOT let them participate and hiunder them even with putting them in jail..something like that would have been nice here too.. so people who love the game don't get disturbed by shitheads..
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
This is true.
MMO migrant.
Yea.... because physically hurting people, causing unrest at a public event, and possibly killing each other is exactly like being justifiably critical of a video game (or more specifically, Tasos).
DarthRaiden, are you insane?
"There is as yet insufficient data for a meaningful answer."
well perhabs im just lazy or stupid but i completly fail to find out where or even how to buy this game, someone able to help me out here?
are the people behind this game to cheap to produce the nessesary cd/dvd for stores like normal standard or? and did they fuck up/underestimate the expected hard preasure from online selling the 1st month?
ARE THEY REALLY THAT STUPID after all the years they spend on making tis sjit, and why don't they learn from all the previusly experiences other mmo publishers made the last 12-13yrs !!!!
there can be no excuse for dis.....
World Of Warcraft ?
if you play you must be GaY
Yea.... because physically hurting people, causing unrest at a public event, and possibly killing each other is exactly like being justifiably critical of a video game (or more specifically, Tasos).
DarthRaiden, are you insane?
If I'm not mistaken, and I don't think I am, Darth was one of a few people a little while back supporting the idea of censoring anyone who has a negative opinion about anything to do with DF.
I suppose a perfect world for him would be one where only pro-DF posts are ever allowed.
So... that's really not at all out of character for him.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Well, disregarding a bit of the communication issues (among other things) I think players want this to be everything that a large or well funded company can offer. They want great graphics, great customer support, great everything.
They are not going into this with the right mind set. Small Indy developer. This is how they want/need/have to/decided to, do it.
And since there are so many people still willing to be a part of this, it just is going to be a wait.
Is this a good thing? Well no, but players need to understand what they are getting into, regardless of the price that is being placed on the service.
It's almost like going to a small indy play production. You aren't going to get to notch sets or the ability to buy tickets online or maybe even a great venue. What you will get when all is said and done is a performance of a piece that you wouldn't find on a professional stage.
There might be rough performances here and there but it will be unique. And it could even be sold out. However, the performance might only be able to run for a limited amount of time so it's first come first served.
Sov, nice ta see you here
Though I typically agree with you on most everything else, I have to say your thoughts here, while agreeable in concept, sorta fall short of the whole picture.
As one or two other people mentioned elsewhere in this thread, people are supportive of the idea of an indie company creating something unique in the MMO market. There's a common ground shared by both fans and skeptics in that both want DF to do well because they'd like to play it.
The rift occurs in how people choose to show that support.
The "fanboy" side believes that in order to be a "fan", you have to support everything they say and do 100%. You then have to spin like a top and make excuses for them when things don't pan out, calling anyone who expresses doubt or criticism as a "troll" or "hater". Playing the "but they're just an indie company" card is also part of that.
On the other side, you have people who are interested in the game, but follow what they see, read and hear with a more critical eye. They don't take everything verbatim and call things into question when they seem off. And they've been right many times. These people realize that you can like the idea about something and still be critical of its execution; something the "fanboy" side seems to have trouble understanding.
Lineage 2 and NCSoft is a common-ground with us and I think you'd agree that while Lineage 2 is a great game, NC Soft does a horrible job at managing it. Imagine every time you voice a criticsm of NCSoft... or even of L2 itself... you're immediately labeled a "troll" and "hater"? Would seem, ridiculous wouldn't it?
It's really no different here.
That said...
The reason people give AV and Tasos so much crap is because, well, he/they asked for it. He's made many big statements about DF over time that simply have not come to pass, or he ultimately went back on. He's insulted those who've questioned what he's said, and generally maintained a very arrogant and unprofessional attitude much of the time (something the fanboys absolutely praise him for). The claims he made, and the more rabid fans have touted as gospel (because Tasos said so) were not those of someone trying to set expectations reasonable for an indie company.
Between that and the normal industry rates they're charging for the game, it's pretty disingenuous to then turn around and say "well, they're only an indie company so you have to cut them slack".
No, we don't.
Tasos and co. should have thought before running their mouths and making the myriad statements they've made over time.
You reap what you sow. If you don't want to set unrealistic expectations placed upon you, don't make unrealistic claims.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops