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They listened to their whiners that PUG'd too much in DAoC. You then end up with Warhammer Online , idiot ,simple dumbed down RVR.
I hope Mythic realises this and goes back to making decent RVR(pvp) games,...Warhammer Online is not a decent RVR game..
Comments
im sure ti will get better sooner or later jsut people wanted it to release so badly that they dident get to perfect it like they wanted just give it some time and it will get better
TBH they were unlucky.Or lets say that they didnt manage to implement the ideas they had very well in the game.Before beta,when i heard about Public Quests and Sieging the Capital City of another faction,i expected the game to be uber pwnage. But after i played even in the beta and release i realised that in the end Public Quest is not something i like in the way they implemented it(I now see it as a feature,as a complete waste of time on their part). And sieging the capital is not what it could be.You are wasting to much time killing NPC's and knocking down doors and doing quests,when the true focus should be on PvPing.
In the end i believe that Mythic tried to make a game that has some identities with wow so people can feel like they allready know the game and implement some of the ideas that they had.They failed to do so but i cheer for their effort.I played WO 5 months but i dont believe the game has anything more to offer to me.I was dissapointed with patch 1.2
Im not the reroll guy so the new classes are no interest to me.Bug fixes dont really add content to the game.A new scenario to a ORvR oriented game woohoo.2 PvE lairs woooohoooo.The only good thing about new patch was some revamb of crafting and some small changes in T4 domination.
Reason #54: "Listened too much to whiners that PUGGed in DAOC."
Added to the official list of "Excuses For Warhammer Shortcomings". Thanks for your entry.
"TO MICHAEL!"
#55. "People Wanted Mythic To Release Warhammer So Badly So They Did, Even Though It Wasn't Ready."
Added.
"TO MICHAEL!"