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when will major MMO devs break the "Just like WoW but better" formulae?

kishekishe Member UncommonPosts: 2,012

I'm tired of all mainstream MMO companies concentrating on creating rehashed WoW clones with rehashed storylines. Only small companies tries to use creativity at all but it's almost more of an rule than exception that they run out of money half way through development and go under within few months from release (if they release at all)

 

Well, I hope the corporations wake up soon with games like WAR and AoC not doing well because of playerbase being tired of WoW-clones

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Comments

  • TorikTorik Member UncommonPosts: 2,342

    The problem is that the games that come out are actually "just like WoW but worse".  If a company really could come up with a game "just like WoW but better" then it would be a hit.  Lord of the Rings is very similar to WoW but because they improved on certain areas of WoW they have a solid following.

    People might try ot accuse WoW of not being innovative but they miss the fact that WoW's innovation was on the 'gameplay experience side' of things.  WoW gave us a new overall 'gameplay experience' while playing a MMORPG.  MMO developers have think on the macro level rather than focus on individual mechanics or systems.   If a game has interesting mechanics but provides a sucky gameplay experience it will fail. 

     

  • darkjoydarkjoy Member Posts: 39

    As long as wow is the cow that gives most of milk,

     

    other companies will always copy and paste to get the most money with lowest of work and investments, worlds financials are low so cheap money is the best way to keep up a company! great ideas arent welcome cause they could fail (see darkfall) and lead to make the company go nuts

  • EronakisEronakis Member UncommonPosts: 2,249

    Honestly I think it's more of the publishers hindering thse aspects more so than the devolopers. Remember the publishers are the ones who loan the money so the devs can make the game.

  • JosherJosher Member Posts: 2,818

    No one wants something JUST like WOW but better.  Like other said, match the experience WOW gave me, but better.  Don't give me something like WOW in a different skin that plays like garbage.  So far its been just a cobled mess of WOW parts with a new, uglier skin.  They might look better technically, but they sure as hell don't play better and aren't as much fun.  They'll have to do something different enough from WOW that would make it more fun to play.  Jst like WOW was different enough from DAOC and EQ to make it "better", the next big hit will have to do the same.

     

     

  • kakarotragekakarotrage Member Posts: 280
    Originally posted by Josher


    No one wants something JUST like WOW but better.  Like other said, match the experience WOW gave me, but better.  Don't give me something like WOW in a different skin that plays like garbage.  So far its been just a cobled mess of WOW parts with a new, uglier skin.  They might look better technically, but they sure as hell don't play better and aren't as much fun.  They'll have to do something different enough from WOW that would make it more fun to play.  Jst like WOW was different enough from DAOC and EQ to make it "better", the next big hit will have to do the same.
     
     



     

    tru dat.

    World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

  • JGMIIIJGMIII Member Posts: 1,282

    What game is trying to be like wow?

    EQ2 came out before WoW, Lotro is nothing like WoW, WAR is DAoC lite, Vanguard is trying to be a Eq1 type of game.

    I don't see these wow clones anywhere.

    If anything WoW is the clone.

    WoW is a Lite version of EQ thats added features of rival games for the passed four years.

    WoW added in instanced pvp due to rival games having it, Added in arenas as a direct slap in the face to guild wars, Wintergrasp and city sieges taken from WAR and Achievements to battle the Lorebook from Lotro and ToK from WAR.

    Every time blizzard sees a cool feature in a up and coming MMO they scramble and add it to their game before the new game releases.

    Seems like the only clone is wow tbh.

    Playing: EvE, Ryzom

  • Unicorns_PwnUnicorns_Pwn Member Posts: 427
    Originally posted by Eronakis


    Honestly I think it's more of the publishers hindering thse aspects more so than the devolopers. Remember the publishers are the ones who loan the money so the devs can make the game.

     

    ^THIS. Just remove the "I think" part that statement and you have the truth. If you do look at the games taht tend to get a lot of shit but at least try and break the mold you will notice they arent being shoveled money and timeframes via a large publisher. What is so hard to understand about this simple concept?

  • andmillerandmiller Member Posts: 374

    When someone releases a quality product that has high subscription numbers.  Then everyone in development will copy that game.  It's all cyclical, and its in every genre.  I don't see why MMOs would be different.  You can look at any genre and see whole groups of games that copy one successful product, or that share tons of common gameplay elements between the genre.

  • Unicorns_PwnUnicorns_Pwn Member Posts: 427
    Originally posted by andmiller


    When someone releases a quality product that has high subscription numbers.  Then everyone in development will copy that game.  It's all cyclical, and its in every genre.  I don't see why MMOs would be different.  You can look at any genre and see whole groups of games that copy one successful product, or that share tons of common gameplay elements between the genre.

     

    Which all falls back down to the argument that it is all put into action by publishers who want a piece of the pie. They don't give 2 shits about originality, depth or quality as long as it brings them a profit.

     

    At the same time we can't just go on infinitely changing things up for the element of change sake. I dont drive my car to work with a triangle steering wheel on  rectangular tires just to be original. WOOT I just made yet another lame car analogy in relation to video games.

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Josher


    No one wants something JUST like WOW but better.  Like other said, match the experience WOW gave me, but better.  Don't give me something like WOW in a different skin that plays like garbage.  So far its been just a cobled mess of WOW parts with a new, uglier skin.  They might look better technically, but they sure as hell don't play better and aren't as much fun.  They'll have to do something different enough from WOW that would make it more fun to play.  Jst like WOW was different enough from DAOC and EQ to make it "better", the next big hit will have to do the same.
     
     

     

    You don't want something different you want WoW 2.

    I see it all the time on these forums, a WoW player tries a game like WAR and bashes the game because it doesn't have WoWs CS type combat or WoWs raid system. These people only want a better version of WoW.

    WAR is different and not just WoW in a ugly skin, Lotro, EQ2 and vanguard are different they just don't Feel like Wow 2.0 so X-wow players say the games suck.

    WAR has auto-face combat and slower casts and swing timers, its graphics are more of a stylized version of DAoC so wow players instantly call it shit.

    Same thing with Lotro, the game doesnt have normal WoW pvp so it suxs and the combat is more slow paced so lotro just blows lol.

    Vaguard has a more open game world, better crafting and better classes overall yet since it isnt wow part 2 those players will say its boring.

    Ever read a WoW players review of a game like Ryzom? holy crap its full of win. Because a player can't jump and strafe around someone like a FPS kiddie the whole game sucks lol.

     

    WoW players need to stick to WoW and once their bored leave the genre because you dont really like MMOs anyway.

     

    Playing: EvE, Ryzom

  • Unicorns_PwnUnicorns_Pwn Member Posts: 427
    Originally posted by Vinterkrig


    games will continue to suck until devs ignore everything that is WoW

     

    Yes, because the devs are the ones throwing down their money to rehash WoW.

     

    I don't know whether to /facepalm or /headdesk first at that comment you made.

  • QuizzicalQuizzical Member LegendaryPosts: 25,519

    It will happen as soon as you're willing to accept a game that isn't a "WoW-clone" as being a major MMO. 

  • ElsaboltsElsabolts Member RarePosts: 3,476

    When Blizzard launches a new mmo

    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • risenbonesrisenbones Member Posts: 194

    It probably won't happen until a few conditions are met.

    First an indiependant company is going to have to cobble together something different that has all the core elements of what the devs promised working well together in a sensible way.

    This indiependent is going to have to have a fairly decent launch probably by sneaking under the hype radar.  Once launch happens and things cool down then there should be much hype as the company throws open the doors to Joe public.  Sort of look at it as the opposite of what Adventurine did with Darkfall.  When that happens expect a big publisher or 3 to stick their heads up and start looking to aquire the property and or find someone else they can throw money at to make something similar.

    Thirdly we are going to have to stop expecting someone to do in 3-5 years what took Blizzard 11 years.  As in WOW as it is now has taken well over a decade to be developed and polished.  Alot of the stuff we complain about MMO's now and quit was pretty much how WOW was launched.  WoW didn't start getting decent until around 12 or so months after launch.

    The lesser of two evils is still evil.

    There is nothing more dangerous than a true believer.

  • LeodiousLeodious Member UncommonPosts: 773


    Originally posted by JGMIII
    Originally posted by Josher No one wants something JUST like WOW but better.  Like other said, match the experience WOW gave me, but better.  Don't give me something like WOW in a different skin that plays like garbage.  So far its been just a cobled mess of WOW parts with a new, uglier skin.  They might look better technically, but they sure as hell don't play better and aren't as much fun.  They'll have to do something different enough from WOW that would make it more fun to play.  Jst like WOW was different enough from DAOC and EQ to make it "better", the next big hit will have to do the same.
     
     
     
    You don't want something different you want WoW 2.
    I see it all the time on these forums, a WoW player tries a game like WAR and bashes the game because it doesn't have WoWs CS type combat or WoWs raid system. These people only want a better version of WoW.
    WAR is different and not just WoW in a ugly skin, Lotro, EQ2 and vanguard are different they just don't Feel like Wow 2.0 so X-wow players say the games suck.
    WAR has auto-face combat and slower casts and swing timers, its graphics are more of a stylized version of DAoC so wow players instantly call it shit.
    Same thing with Lotro, the game doesnt have normal WoW pvp so it suxs and the combat is more slow paced so lotro just blows lol.
    Vaguard has a more open game world, better crafting and better classes overall yet since it isnt wow part 2 those players will say its boring.
    Ever read a WoW players review of a game like Ryzom? holy crap its full of win. Because a player can't jump and strafe around someone like a FPS kiddie the whole game sucks lol.
     
    WoW players need to stick to WoW and once their bored leave the genre because you dont really like MMOs anyway.
     


    I don't think you understood a single thing Josher said.

    We don't want something like WoW. We want something *as good as* WoW. WoW wins the day because of polish, balance, and smooth, intuitive gameplay. There are games that don't copy concepts from WoW, but they lack polish, and are not as much fun to play.

    I would like to see a game that has a level of quality on par with WoW that uses concepts similar to EVE and (yes) Darkfall (not that the concepts in Darkfall were anything new). I like skill points as a progression mechanism, and ffa pvp if it is done well. But for these things to be fun for me, I would need a game that can match or come close to the level of polish that WoW has. Other games just fall short.

    I don't dislike WAR because it has different concepts. I like innovation in a game. I like the ideas that WAR used to create the game. I do not have fun playing WAR. It isn't because the ideas are bad; many of the ideas are better than those used in WoW.

    To use your example of Ryzom (you may have guessed from my saying I liked skill points that I have tried Ryzom out), the concepts are perfect. In short, that is exactly what I want in a MMO. The skill system, the idea that I can do anything or go anywhere, the largely player-controlled lore (the fact that there is no metal!), and especially the Ryzom Ring are all concepts that are very well-conceived and, for the most part, well executed (again from a concept level).

    However, Ryzom is not fun for me. Not for reasons that you might normally hear someone that enjoys WoW saying, such as the world largely devoid of NPCs asking you to do stupid things for stupid reasons. I like that the lore is not thrust upon you by people that NEVER MOVE. But it isn't enough for me. The engine is clunky. There are little things in the combat that annoy me. I HATE trying to turn around quickly. It is difficult to put my finger on the specific things that turn me off to the game, even though, conceptually, it is my perfect game, but I can say it all comes down to polish. Ryzom doesn't have it. And this is not necessarily any developers fault. Ryzom was done by a small company and they didn't have the manpower that Blizzard has to make sure everything is "just so."

    But try as I might, little things that get under my skin turn me away. And I have tried to love Ryzom many times. I just can't. It might be a bad thing, but the level of polish in WoW has spoiled people (especially those that never played the good old stuff like EQ or DAOC). It is incredibly rare that I find typos (this is a MAJOR pet peeve) or see things that do not work correctly. There were problems with such things when WoW first release, but some problems like that are unavoidable. But the sheer quality is what gets me, and many other people, to stay with WoW. It is NOT because I love the ideas. I did get into WoW because of Warcraft lore, and I hate what the "New Blizzard" has done with it. I don't like the war PvP is implemented. I don't like the importance of gear. There are many things I don't like about WoW, but the robust quality keeps me coming back time and again. You simply will not find a game (with the possible exception of EVE) that has such a high level of polish and does what it intends so exactly.

    I hope this has helped to clarify this comparison with WoW. Many people I have spoken to feel this way about WoW, and crave innovation. But we need a quality game. If we are going to be paying money each month, we want to see a product that reflects a high level of professionalism and attention to detail.

    "There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."

    — John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by JGMIII


    What game is trying to be like wow?
    EQ2 came out before WoW, Lotro is nothing like WoW, WAR is DAoC lite, Vanguard is trying to be a Eq1 type of game.
    I don't see these wow clones anywhere.
    If anything WoW is the clone.
    WoW is a Lite version of EQ thats added features of rival games for the passed four years.
    WoW added in instanced pvp due to rival games having it, Added in arenas as a direct slap in the face to guild wars, Wintergrasp and city sieges taken from WAR and Achievements to battle the Lorebook from Lotro and ToK from WAR.
    Every time blizzard sees a cool feature in a up and coming MMO they scramble and add it to their game before the new game releases.
    Seems like the only clone is wow tbh.



     

    After all these years I am still puzzeld by those who call every other MMO a WOW-clone. It's like these people have nothing else on their mind then WOW which could explain why so many see WOW everywhere. But then again I also feel it's people limited playstyle which must result in them always playing the same way, perhaps thats also a reason why people see WOW in everything.

    I played WAR and apart from it looks and even that is very different from WOW I never saw anything that reminded me of WOW, and please calling AoC a WOW-clone, something I really don't get. PErhaps most have only played WOW and are unaware that WOW itself is the biggest clone, a succesfull at it no doubt, but still the biggest clone game ever made.

  • risenbonesrisenbones Member Posts: 194

    The problem is though the very nature of the MMO.  You are not going to get a just released MMO with the same level of polish as WOW.  Not now not until they stop working on WOW.  The game you start developing now is 11 years or so behind in terms of development time and as you spend time developing your new game WOW has that same year to smooth the edges some more.

    Calling something a failure within 6 months after release doesn't help foster competition with WOW especially if they are trying something different.  If it's different enough the only things they realy have to go on is what the devs feel they can do to improve because no-one has tried it before.

    Lets take WAR as an example.  People are calling it a failure because it only has 300k subs.  But it released with about the same amount of content as WOW had close to BC.  They have already added more content to bring it up to probably the same level as WOW just after BC.  Now they seem to be looking at streamlining and smoothing the rough edges to get the gameplay/feel up to the level of content a process that will possibly take a fair while.  For all intents and purposes they are moving quicker than Blizzard ever did.  Will it be quick enough to hit that magic spot where gameplay and feel match WOW before the plug is pulled?  Only time will tell really.

    The lesser of two evils is still evil.

    There is nothing more dangerous than a true believer.

  • JosherJosher Member Posts: 2,818
    Originally posted by Leodious


     

    Originally posted by JGMIII


    Originally posted by Josher
     
    No one wants something JUST like WOW but better.  Like other said, match the experience WOW gave me, but better.  Don't give me something like WOW in a different skin that plays like garbage.  So far its been just a cobled mess of WOW parts with a new, uglier skin.  They might look better technically, but they sure as hell don't play better and aren't as much fun.  They'll have to do something different enough from WOW that would make it more fun to play.  Jst like WOW was different enough from DAOC and EQ to make it "better", the next big hit will have to do the same.

     

     



     

    You don't want something different you want WoW 2.

    I see it all the time on these forums, a WoW player tries a game like WAR and bashes the game because it doesn't have WoWs CS type combat or WoWs raid system. These people only want a better version of WoW.

    WAR is different and not just WoW in a ugly skin, Lotro, EQ2 and vanguard are different they just don't Feel like Wow 2.0 so X-wow players say the games suck.

    WAR has auto-face combat and slower casts and swing timers, its graphics are more of a stylized version of DAoC so wow players instantly call it shit.

    Same thing with Lotro, the game doesnt have normal WoW pvp so it suxs and the combat is more slow paced so lotro just blows lol.

    Vaguard has a more open game world, better crafting and better classes overall yet since it isnt wow part 2 those players will say its boring.

    Ever read a WoW players review of a game like Ryzom? holy crap its full of win. Because a player can't jump and strafe around someone like a FPS kiddie the whole game sucks lol.

     

    WoW players need to stick to WoW and once their bored leave the genre because you dont really like MMOs anyway.

     

     



    I don't think you understood a single thing Josher said.

    We don't want something like WoW. We want something *as good as* WoW. WoW wins the day because of polish, balance, and smooth, intuitive gameplay. There are games that don't copy concepts from WoW, but they lack polish, and are not as much fun to play...



     

    Exactly.  I won't play WOW2.  I'm done with WOW or anything similar to it.  But I will play a Starcraft themed MMO.  I will NOT play a Starcraft MMO that is just like WOW but with different lore and races with the same exact quests system, ect.   I might try it, but I won't get far.  I don't think you even read what I wrote JGMIII.  Thanks Leo for pointing out the obvious that WOW haters just don't understand.

    For exampe since you brought it up JGMIIII...

    I didn't dislike WAR because it wasn't  just like WOW.  I ended up quiting in 3 or 4 months because the combat model SUCKED due to cast lag and a buggy UI.  I quit because I couldn't participate in a city raid and when I did it ALWAYS crashed.   I quit because I couldn't upgrade my gear because I couldn't win enough dice roles against 80+ other people.   And when I did, I won the same damn peice of gear I already had.  I quit because the PvE was lackluster compared to WOW.  A bad copy of it all.  The dungeons were not just different.  They just weren't all that imaginative for the most part!  The boss encounters stunk though.   They were simple tank&spank, 5+ yr old concepts that never should've made it into the game.   None of it was better in any way, shape or form. 

    The PvP wasn't better either due to the unresponsive UI and highly annoying cast lag.  The concept was better for sure, but the execution was terrible.  Wintergrasp makes WAR's city raids look pathetic.  Its hardly comparible.  I quit because I couldn't kill ANYONE with my Zealot.  I found it incredibly stupid that I had to rely on others to do the killing and I played with my guild a lot.   It has nothing to do with WOW.   Its just NOT fun having zero chance at doing enough damage to kill anyone without a few people hitting him at the same time.  I quit because Mythic TOLD ME thats NOT how the game would work.  They said I wouldn't be shoved into a specific role.  They said NO HEALBOTS and a Zealot was the pure definition of a healbot.  Considering how poor and boring the PvE became I had no interest in rolling another class and doing it all over again.  Even then, regardless of class, I still wouldn't be able to advance my character at all due to the biorked reward system. 

    I didn't quit because WAR looked different than WOW.  The world certainly was not as well developed though.  It wasn't really a world at all.  It was just a bunch of maps tied together.  No sense of a continent or real landmass.  It wasn't even interesting to explore and more linear than WOW.

    I didn't quit because it played different.   I quit because it didn't play as well in any way.  The public quests were a total bust.  The entire RvR concept was also a bust.  The battlegrounds just got boring.   The crafting stunk.  In theory, WAR had many features that could've been, SHOULD'VE been better than WOW.  They weren't better.  There are actually a few features from WAR, WOW should've had, like the dual targeting system and a couple others Blizzard has incoporated or plans to.  Good for them.  I dont' play games based on theories or potential.  I play them for what they are and WAR specificially was just a bad version of WOW.

    If I wanted to play a game just like WOW, I would just keep playing WOW.  But I'm bored with WOW.  No expansion will get me to play again.  I had my fun and now I'm done.  WOW was different from MMOs before it.  I played different.  It looked different.  It felt different and all in GOOD ways.  The next MMO I really enjoy will have to be BETTER than WOW.

    Speaking of Ryzome... being stuck to the ground and having lousy control doesn't mean its bad compared to WOW.  Its just bad as a game period!!!  If I'm playing an adventure game I better be able to leave my feet.  I don't judge games based on concepts.  I judge them based on how fun they are to play.  Ryzome was NOT fun at all.  If WOW never existed I still would've found it a bore.   What you can do doesn't mean anything if how you do it all isnt' fun. 

    Its such a shame that I must not like the genre anymore because I refuse to deal with crap;)  That includes game breaking bugs, lousy control, lousy animation, lousy art design, lousy UIs.  Lousy PvE.  Unbalanced PvP.  To be a true MMO fan, I guess you have to accept all the poop dropped on us back in the 90s and early 2000s.  If thats what enjoying the genre means, count me out.  I'll play other games and be quite happy, until of course Blizzard makes another MMO and redefines the genre once again, showing us all what FUN means.

  • BrianshoBriansho Member UncommonPosts: 3,586

    when will major MMO devs break the "Just like WoW but better" formulae?

    only when people stop paying them and stop complaining at the same time.

    Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  • IlvaldyrIlvaldyr Member CommonPosts: 2,142

    I also disagree with the current trend of labelling any non-sandbox fantasy game as a "wow-clone".

    It's no secret that there's very little in WoW that is either unique or innovative; with the possible exception of the humour.

    Blizzard's genius is in co-opting the innovations of other games, distilling them down to the base elements and repackaging/simplifying them to appeal to the broadest possible market .. and it works. The average player, i.e. (not one that plays 2 hours or 70 hours a week) doesn't look for exteme complexity in their gaming experience.

    WoW gives us that simpicity while still retaining a degree of challenge; especially with the achievements system containing optional trials such as "Kill all the bosses in a 10 man raid instance with a group of 8 players".

    To answer the OP's question; When they successfully achieve it.

    And that'll be a fun day to be an MMO gamer.

    image
    Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Josher

    Originally posted by Leodious


     

    Originally posted by JGMIII


    Originally posted by Josher
     
    No one wants something JUST like WOW but better.  Like other said, match the experience WOW gave me, but better.  Don't give me something like WOW in a different skin that plays like garbage.  So far its been just a cobled mess of WOW parts with a new, uglier skin.  They might look better technically, but they sure as hell don't play better and aren't as much fun.  They'll have to do something different enough from WOW that would make it more fun to play.  Jst like WOW was different enough from DAOC and EQ to make it "better", the next big hit will have to do the same.

     

     

     
     

    You don't want something different you want WoW 2.

    I see it all the time on these forums, a WoW player tries a game like WAR and bashes the game because it doesn't have WoWs CS type combat or WoWs raid system. These people only want a better version of WoW.

    WAR is different and not just WoW in a ugly skin, Lotro, EQ2 and vanguard are different they just don't Feel like Wow 2.0 so X-wow players say the games suck.

    WAR has auto-face combat and slower casts and swing timers, its graphics are more of a stylized version of DAoC so wow players instantly call it shit.

    Same thing with Lotro, the game doesnt have normal WoW pvp so it suxs and the combat is more slow paced so lotro just blows lol.

    Vaguard has a more open game world, better crafting and better classes overall yet since it isnt wow part 2 those players will say its boring.

    Ever read a WoW players review of a game like Ryzom? holy crap its full of win. Because a player can't jump and strafe around someone like a FPS kiddie the whole game sucks lol.

     

    WoW players need to stick to WoW and once their bored leave the genre because you dont really like MMOs anyway.

     

     



    I don't think you understood a single thing Josher said.

    We don't want something like WoW. We want something *as good as* WoW. WoW wins the day because of polish, balance, and smooth, intuitive gameplay. There are games that don't copy concepts from WoW, but they lack polish, and are not as much fun to play...



     

    Exactly.  I won't play WOW2.  I'm done with WOW or anything similar to it.  But I will play a Starcraft themed MMO.  I will NOT play a Starcraft MMO that is just like WOW but with different lore and races with the same exact quests system, ect.   I might try it, but I won't get far.  I don't think you even read what I wrote JGMIII.  Thanks Leo for pointing out the obvious that WOW haters just don't understand.

    For exampe since you brought it up JGMIIII...

    I didn't dislike WAR because it wasn't  just like WOW.  I ended up quiting in 3 or 4 months because the combat model SUCKED due to cast lag and a buggy UI.  I quit because I couldn't participate in a city raid and when I did it ALWAYS crashed.   I quit because I couldn't upgrade my gear because I couldn't win enough dice roles against 80+ other people.   And when I did, I won the same damn peice of gear I already had.  I quit because the PvE was lackluster compared to WOW.  A bad copy of it all.  The dungeons were not just different.  They just weren't all that imaginative for the most part!  The boss encounters stunk though.   They were simple tank&spank, 5+ yr old concepts that never should've made it into the game.   None of it was better in any way, shape or form. 

    The PvP wasn't better either due to the unresponsive UI and highly annoying cast lag.  The concept was better for sure, but the execution was terrible.  Wintergrasp makes WAR's city raids look pathetic.  Its hardly comparible.  I quit because I couldn't kill ANYONE with my Zealot.  I found it incredibly stupid that I had to rely on others to do the killing and I played with my guild a lot.   It has nothing to do with WOW.   Its just NOT fun having zero chance at doing enough damage to kill anyone without a few people hitting him at the same time.  I quit because Mythic TOLD ME thats NOT how the game would work.  They said I wouldn't be shoved into a specific role.  They said NO HEALBOTS and a Zealot was the pure definition of a healbot.  Considering how poor and boring the PvE became I had no interest in rolling another class and doing it all over again.  Even then, regardless of class, I still wouldn't be able to advance my character at all due to the biorked reward system. 

    I didn't quit because WAR looked different than WOW.  The world certainly was not as well developed though.  It wasn't really a world at all.  It was just a bunch of maps tied together.  No sense of a continent or real landmass.  It wasn't even interesting to explore and more linear than WOW.

    I didn't quit because it played different.   I quit because it didn't play as well in any way.  The public quests were a total bust.  The entire RvR concept was also a bust.  The battlegrounds just got boring.   The crafting stunk.  In theory, WAR had many features that could've been, SHOULD'VE been better than WOW.  They weren't better.  There are actually a few features from WAR, WOW should've had, like the dual targeting system and a couple others Blizzard has incoporated or plans to.  Good for them.  I dont' play games based on theories or potential.  I play them for what they are and WAR specificially was just a bad version of WOW.

    If I wanted to play a game just like WOW, I would just keep playing WOW.  But I'm bored with WOW.  No expansion will get me to play again.  I had my fun and now I'm done.  WOW was different from MMOs before it.  I played different.  It looked different.  It felt different and all in GOOD ways.  The next MMO I really enjoy will have to be BETTER than WOW.

    Speaking of Ryzome... being stuck to the ground and having lousy control doesn't mean its bad compared to WOW.  Its just bad as a game period!!!  If I'm playing an adventure game I better be able to leave my feet.  I don't judge games based on concepts.  I judge them based on how fun they are to play.  Ryzome was NOT fun at all.  If WOW never existed I still would've found it a bore.   What you can do doesn't mean anything if how you do it all isnt' fun. 

    Its such a shame that I must not like the genre anymore because I refuse to deal with crap;)  That includes game breaking bugs, lousy control, lousy animation, lousy art design, lousy UIs.  Lousy PvE.  Unbalanced PvP.  To be a true MMO fan, I guess you have to accept all the poop dropped on us back in the 90s and early 2000s.  If thats what enjoying the genre means, count me out.  I'll play other games and be quite happy, until of course Blizzard makes another MMO and redefines the genre once again, showing us all what FUN means.



    See all that red? thats you comparing WAR to WoW and not being happy because its different or in your mind not as good.

    Different does not equal bad.

    Also it wasn't Mythics fault you rolled a healer, this is a group pvp game after all. shit I run away when melee gets in my face on my Sorc should i bitch and cry to mythic that their shoe horning me in a roll because I can't kill that guy 1v1. Also if you couldn't atleast kill tanks 1v1 with a ZT your just a terrible player and should have rerolled. in WAR your playing a class with clear disadvantages that needs to be suplemented by other classes not some OP "I can do it all" class from WoW.

    On your Ryzom comments its clear you're the exact type of person I was talking about "Ryzom suxs cause I cant jump".   Ever read the lore? there's a reason you can't jump lol.

     

     

     

     

     

    Playing: EvE, Ryzom

  • TorikTorik Member UncommonPosts: 2,342
    Originally posted by JGMIII


    Different does not equal bad.
     

     

    Different does not equal good, either.  Different is just different.  You need to use other criteria to determine whether something is bad or good.  I don't it Indian food not because it is 'differnet' but because when I ate it, my stomach revolted.

  • LeodiousLeodious Member UncommonPosts: 773


    Originally posted by JGMIII
    Originally posted by Josher
    Originally posted by Leodious  

    Originally posted by JGMIII

    Originally posted by Josher
     
    No one wants something JUST like WOW but better.  Like other said, match the experience WOW gave me, but better.  Don't give me something like WOW in a different skin that plays like garbage.  So far its been just a cobled mess of WOW parts with a new, uglier skin.  They might look better technically, but they sure as hell don't play better and aren't as much fun.  They'll have to do something different enough from WOW that would make it more fun to play.  Jst like WOW was different enough from DAOC and EQ to make it "better", the next big hit will have to do the same.
     
      
     
    You don't want something different you want WoW 2.
    I see it all the time on these forums, a WoW player tries a game like WAR and bashes the game because it doesn't have WoWs CS type combat or WoWs raid system. These people only want a better version of WoW.
    WAR is different and not just WoW in a ugly skin, Lotro, EQ2 and vanguard are different they just don't Feel like Wow 2.0 so X-wow players say the games suck.
    WAR has auto-face combat and slower casts and swing timers, its graphics are more of a stylized version of DAoC so wow players instantly call it shit.
    Same thing with Lotro, the game doesnt have normal WoW pvp so it suxs and the combat is more slow paced so lotro just blows lol.
    Vaguard has a more open game world, better crafting and better classes overall yet since it isnt wow part 2 those players will say its boring.
    Ever read a WoW players review of a game like Ryzom? holy crap its full of win. Because a player can't jump and strafe around someone like a FPS kiddie the whole game sucks lol.
     
    WoW players need to stick to WoW and once their bored leave the genre because you dont really like MMOs anyway.
     


     

    I don't think you understood a single thing Josher said.
    We don't want something like WoW. We want something *as good as* WoW. WoW wins the day because of polish, balance, and smooth, intuitive gameplay. There are games that don't copy concepts from WoW, but they lack polish, and are not as much fun to play...


     
    Exactly.  I won't play WOW2.  I'm done with WOW or anything similar to it.  But I will play a Starcraft themed MMO.  I will NOT play a Starcraft MMO that is just like WOW but with different lore and races with the same exact quests system, ect.   I might try it, but I won't get far.  I don't think you even read what I wrote JGMIII.  Thanks Leo for pointing out the obvious that WOW haters just don't understand.
    For exampe since you brought it up JGMIIII...
    I didn't dislike WAR because it wasn't  just like WOW.  I ended up quiting in 3 or 4 months because the combat model SUCKED due to cast lag and a buggy UI.  I quit because I couldn't participate in a city raid and when I did it ALWAYS crashed.   I quit because I couldn't upgrade my gear because I couldn't win enough dice roles against 80+ other people.   And when I did, I won the same damn peice of gear I already had.  I quit because the PvE was lackluster compared to WOW.  A bad copy of it all.  The dungeons were not just different.  They just weren't all that imaginative for the most part!  The boss encounters stunk though.   They were simple tank&spank, 5+ yr old concepts that never should've made it into the game.   None of it was better in any way, shape or form. 
    The PvP wasn't better either due to the unresponsive UI and highly annoying cast lag.  The concept was better for sure, but the execution was terrible.  Wintergrasp makes WAR's city raids look pathetic.  Its hardly comparible.  I quit because I couldn't kill ANYONE with my Zealot.  I found it incredibly stupid that I had to rely on others to do the killing and I played with my guild a lot.   It has nothing to do with WOW.   Its just NOT fun having zero chance at doing enough damage to kill anyone without a few people hitting him at the same time.  I quit because Mythic TOLD ME thats NOT how the game would work.  They said I wouldn't be shoved into a specific role.  They said NO HEALBOTS and a Zealot was the pure definition of a healbot.  Considering how poor and boring the PvE became I had no interest in rolling another class and doing it all over again.  Even then, regardless of class, I still wouldn't be able to advance my character at all due to the biorked reward system. 
    I didn't quit because WAR looked different than WOW.  The world certainly was not as well developed though.  It wasn't really a world at all.  It was just a bunch of maps tied together.  No sense of a continent or real landmass.  It wasn't even interesting to explore and more linear than WOW.
    I didn't quit because it played different.   I quit because it didn't play as well in any way.  The public quests were a total bust.  The entire RvR concept was also a bust.  The battlegrounds just got boring.   The crafting stunk.  In theory, WAR had many features that could've been, SHOULD'VE been better than WOW.  They weren't better.  There are actually a few features from WAR, WOW should've had, like the dual targeting system and a couple others Blizzard has incoporated or plans to.  Good for them.  I dont' play games based on theories or potential.  I play them for what they are and WAR specificially was just a bad version of WOW.
    If I wanted to play a game just like WOW, I would just keep playing WOW.  But I'm bored with WOW.  No expansion will get me to play again.  I had my fun and now I'm done.  WOW was different from MMOs before it.  I played different.  It looked different.  It felt different and all in GOOD ways.  The next MMO I really enjoy will have to be BETTER than WOW.
    Speaking of Ryzome... being stuck to the ground and having lousy control doesn't mean its bad compared to WOW.  Its just bad as a game period!!!  If I'm playing an adventure game I better be able to leave my feet.  I don't judge games based on concepts.  I judge them based on how fun they are to play.  Ryzome was NOT fun at all.  If WOW never existed I still would've found it a bore.   What you can do doesn't mean anything if how you do it all isnt' fun. 
    Its such a shame that I must not like the genre anymore because I refuse to deal with crap;)  That includes game breaking bugs, lousy control, lousy animation, lousy art design, lousy UIs.  Lousy PvE.  Unbalanced PvP.  To be a true MMO fan, I guess you have to accept all the poop dropped on us back in the 90s and early 2000s.  If thats what enjoying the genre means, count me out.  I'll play other games and be quite happy, until of course Blizzard makes another MMO and redefines the genre once again, showing us all what FUN means.


    See all that red? thats you comparing WAR to WoW and not being happy because its different or in your mind not as good.
    Different does not equal bad.
    Also it wasn't Mythics fault you rolled a healer, this is a group pvp game after all. shit I run away when melee gets in my face on my Sorc should i bitch and cry to mythic that their shoe horning me in a roll because I can't kill that guy 1v1. Also if you couldn't atleast kill tanks 1v1 with a ZT your just a terrible player and should have rerolled. in WAR your playing a class with clear disadvantages that needs to be suplemented by other classes not some OP "I can do it all" class from WoW.
    On your Ryzom comments its clear you're the exact type of person I was talking about "Ryzom suxs cause I cant jump".   Ever read the lore? there's a reason you can't jump lol.
     
     
     



    Again, you are assuming things about people that you should not assume. That and you are making him out to be stupid, which he clearly is not. Do not mock people in these forums. He is not stupid because he thinks you should be able to jump. You should be able to jump. Jumping is a big part of fighting most of the time. If your feet can't leave the ground, you can't fight well in most things. And like we have said, it is not only jumping. The entire control system and engine in Ryzom is clunky. I am hoping they will work on fixing it with the new people running it. Even if they don't add jumping, I'd like to be able to turn around without getting pissed off.

    And don't pull the lore card. Almost all the lore in Ryzom was made after the fact. That is in the lore precisely because you could not jump. Not the other way round. Ryzom is the perfect example of what we are trying to convey to you, and more broadly to people in the MMO community that complain when people compare games to WoW. It isn't that we want Ryzom to have classes, or battleground, or pre-made spells for us. Ryzom's ideas are perfect, at least in my mind, but their execution is terrible. It just is not fun to be in the world. Which is sad, because the ideas are just lovely.


    Josher said it best as:


    What you can do doesn't mean anything if how you do it all isnt' fun.

    "There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."

    — John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by kishe


    I'm tired of all mainstream MMO companies concentrating on creating rehashed WoW clones with rehashed storylines. Only small companies tries to use creativity at all but it's almost more of an rule than exception that they run out of money half way through development and go under within few months from release (if they release at all)
     
    Well, I hope the corporations wake up soon with games like WAR and AoC not doing well because of playerbase being tired of WoW-clones

     

    Whenever you describe a game on this forum that you would like that's not like WoW, all you get in response is , that will fail, no one will play it. It has to be solo friendly, or I wont' play. But don't make it like WoW. WTF?!!

    image

  • KordeshKordesh Member Posts: 1,715
    Originally posted by Ihmotepp

    Originally posted by kishe


    I'm tired of all mainstream MMO companies concentrating on creating rehashed WoW clones with rehashed storylines. Only small companies tries to use creativity at all but it's almost more of an rule than exception that they run out of money half way through development and go under within few months from release (if they release at all)
     
    Well, I hope the corporations wake up soon with games like WAR and AoC not doing well because of playerbase being tired of WoW-clones

     

    Whenever you describe a game on this forum that you would like that's not like WoW, all you get in response is , that will fail, no one will play it. It has to be solo friendly, or I wont' play. But don't make it like WoW. WTF?!!

    Most of the people making those claims are currently playing WoW, which would explain much. 

    Sadly, the days of MMOs being different and having their own story and world are gone. Nobody wants to make virtual worlds anymore, they make virtual themeparks and pander to every last little beg and bitch on the forums to keep customers inevitibly turning even games with their own identity into WoW clones over time as the WoWboys complain until they have their way

    Bans a perma, but so are sigs in necro posts.

    EAT ME MMORPG.com!

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