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Darkfall: Alliances and War (Article)

Paragus1Paragus1 Member UncommonPosts: 1,741

I just published a new article that delves into the current situation in the game regarding guild alliances and my own person experience with the conquest system over the weekend.  Please keep the trolling to a minimum.

You can find it HERE.

Thanks.

«13

Comments

  • MrbloodworthMrbloodworth Member Posts: 5,615

     

    You know, if you can get past the zealot like fan base, lack of features, litany of lies from the developers, tremendous amount of smack talk about other games and dated graphics.

     



    That looks like fun.

     

     

    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Mrbloodworth

    You know, if you can get past the zealot like fan base, lack of features, litany of lies from the developers, tremendous amount of smack talk about other games and dated graphics.
     
    That looks like fun.
     
     However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     


    I don't think there's any need to hold back here Blood. Let us know how you really feel about the game. ^^

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Lol.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • nethervoidnethervoid Member UncommonPosts: 533

    Wow that was an awesome read man.  And the no need to lock mechanics really add to the fight.  This is what shadowbane was missing TBH.

    I think I've made up my mind.  I'm going to give it a try, even though gates and NPC towers in player cities are not in.  If they don't fix it, oh well.  It takes me an hour and a half to make 60 bucks.  lol

    I really hope these guys are like the EVE team and they just keep making it better and better, cause TBH EVE wasn't much to look at when it first came out, but it's really blossomed since.

    nethervoid - Est. '97
    [UO|EQ|SB|SWG|PS|HZ|EVE|NWN|WoW|VG|DF|AQW|DN|SWTOR|Dofus|SotA|BDO|AO|NW|LA] - Currently Playing EQ1
    20k+ subs YouTube Gaming channel



  • phrankphrank Member Posts: 238
    Originally posted by nethervoid


      It takes me an hour and a half to make 60 bucks.  lol
     



     

    Agree with your LOL.

    People making 80K / year tend to not throw their money away on crap.

  • nethervoidnethervoid Member UncommonPosts: 533
    Originally posted by phrank

    Originally posted by nethervoid


      It takes me an hour and a half to make 60 bucks.  lol
     



     

    Agree with your LOL.

    People making 80K / year tend to not throw their money away on crap.

     

    Don't be jealous, man.  You can make phat lootz too, just like me!

    nethervoid - Est. '97
    [UO|EQ|SB|SWG|PS|HZ|EVE|NWN|WoW|VG|DF|AQW|DN|SWTOR|Dofus|SotA|BDO|AO|NW|LA] - Currently Playing EQ1
    20k+ subs YouTube Gaming channel



  • Paragus1Paragus1 Member UncommonPosts: 1,741
    Originally posted by nethervoid


    Wow that was an awesome read man.  And the no need to lock mechanics really add to the fight.  This is what shadowbane was missing TBH.
    I think I've made up my mind.  I'm going to give it a try, even though gates and NPC towers in player cities are not in.  If they don't fix it, oh well.  It takes me an hour and a half to make 60 bucks.  lol
    I really hope these guys are like the EVE team and they just keep making it better and better, cause TBH EVE wasn't much to look at when it first came out, but it's really blossomed since.

     

    The gate thing is a personal annoyance I have, and I am sure many others will agree.   Towers I am torn on because of the fact that so many people always seem to show up as it is to a siege, that I sometimes wonder if the towers would be bad.  I guess it all depends on the mechanics involved. 

  • dunesw64dunesw64 Member Posts: 150
    Originally posted by nethervoid

    Originally posted by phrank

    Originally posted by nethervoid


      It takes me an hour and a half to make 60 bucks.  lol
     



     

    Agree with your LOL.

    People making 80K / year tend to not throw their money away on crap.

     

    Don't be jealous, man.  You can make phat lootz too, just like me!

     

    I can ask your mom for money too? Saweet!

  • robertbrobertb Member UncommonPosts: 684
    Originally posted by Mrbloodworth 
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Having lost a significant amount of ISK based hardware due to server issues caused by blobs in another game and finally seeing, a number of years after release of that game, an improvment in the ability of the game servers to actually handle these types of loads, to an extent, I find your comment meaningless...

  • robertbrobertb Member UncommonPosts: 684
    Originally posted by Paragus1

    Originally posted by nethervoid


    Wow that was an awesome read man.  And the no need to lock mechanics really add to the fight.  This is what shadowbane was missing TBH.
    I think I've made up my mind.  I'm going to give it a try, even though gates and NPC towers in player cities are not in.  If they don't fix it, oh well.  It takes me an hour and a half to make 60 bucks.  lol
    I really hope these guys are like the EVE team and they just keep making it better and better, cause TBH EVE wasn't much to look at when it first came out, but it's really blossomed since.

     

    The gate thing is a personal annoyance I have, and I am sure many others will agree.   Towers I am torn on because of the fact that so many people always seem to show up as it is to a siege, that I sometimes wonder if the towers would be bad.  I guess it all depends on the mechanics involved. 

     

    +1

     

    AV please add the gates. (It is difficult to carebear in the city when anybody can simply run in and gank you, lol....).

     

    Seriously, they really do need to finish the gatehouses.

  • dummenumsedummenumse Member Posts: 81
    Originally posted by Mrbloodworth


     
    You know, if you can get past the zealot like fan base, lack of features, litany of lies from the developers, tremendous amount of smack talk about other games and dated graphics.
     


    That looks like fun.
     
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Lalalalala. Do you even reflect upon good aspects of the game, ever? such a troll you are. Shame on you.

     

    Nice review Paragus. Though the siege was bugged I must say it may well have pursuaded me to buy the game.

     

    Large scale warfare and clan politics like what is described here really kicks ass. 

    If you want to hire Machete to kill the bad guys, you better make damn sure the bad guy isnt you!

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by dummenumse

    Originally posted by Mrbloodworth


     
    You know, if you can get past the zealot like fan base, lack of features, litany of lies from the developers, tremendous amount of smack talk about other games and dated graphics.
     


    That looks like fun.
     
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Lalalalala. Do you even reflect upon good aspects of the game, ever? such a troll you are. Shame on you.

     

    it would apear that I just did, but keep those fingers in your ear, ok?

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by robertb

    Originally posted by Mrbloodworth 
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Having lost a significant amount of ISK based hardware due to server issues caused by blobs in another game and finally seeing, a number of years after release of that game, an improvment in the ability of the game servers to actually handle these types of loads, to an extent, I find your comment meaningless...

     

     

     

    Uh... that’s completely different than making this boneheaded rule with such a reality of online gaming that you just pointed out. It would probably help if you could not just log out of combat when things go bad, you know the reason this rule is in place. It’s a band aid rule to fix an amateur design issue (solved years ago) that does nothing but cause more issue, in this case impacting hundreds of other users (AKA: the forfeit of the entire battle and endeavor).

    Like I said, Clown shoes.

     

    It’s not that hard to understand.

     

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • nethervoidnethervoid Member UncommonPosts: 533
    Originally posted by Mrbloodworth

    Originally posted by robertb

    Originally posted by Mrbloodworth 
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Having lost a significant amount of ISK based hardware due to server issues caused by blobs in another game and finally seeing, a number of years after release of that game, an improvment in the ability of the game servers to actually handle these types of loads, to an extent, I find your comment meaningless...

     

     

     

    Uh... that’s completely different than making this boneheaded rule with such a reality of online gaming that you just pointed out. It would probably help if you could not just log out of combat when things go bad, you know the reason this rule is in place. It’s a band aid rule to fix an amateur design issue (solved years ago) that does nothing but cause more issue, in this case impacting hundreds of other users (AKA: the forfeit of the entire battle and endeavor).

    Like I said, Clown shoes.

     

    It’s not that hard to understand.

     

     

    A fix is being worked on, just like many fixes were worked on and implemented in EVE.  I agree it should have been fixed in beta, but hey money runs out.  Indie companies don't have very deep pockets.  vOv

    My guess is the shard will just drop to the ground if someone DCs.

    nethervoid - Est. '97
    [UO|EQ|SB|SWG|PS|HZ|EVE|NWN|WoW|VG|DF|AQW|DN|SWTOR|Dofus|SotA|BDO|AO|NW|LA] - Currently Playing EQ1
    20k+ subs YouTube Gaming channel



  • RuynRuyn Member Posts: 1,052
    Originally posted by Mrbloodworth

    Originally posted by robertb

    Originally posted by Mrbloodworth 
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Having lost a significant amount of ISK based hardware due to server issues caused by blobs in another game and finally seeing, a number of years after release of that game, an improvment in the ability of the game servers to actually handle these types of loads, to an extent, I find your comment meaningless...

     

     

     

    Uh... that’s completely different than making this boneheaded rule with such a reality of online gaming that you just pointed out. It would probably help if you could not just log out of combat when things go bad, you know the reason this rule is in place. It’s a band aid rule to fix an amateur design issue (solved years ago) that does nothing but cause more issue, in this case impacting hundreds of other users (AKA: the forfeit of the entire battle and endeavor).

    Like I said, Clown shoes.

     

    It’s not that hard to understand.

     

     

     

    I'm playing this game and having the time of my life.  I would rather play this game and deal with the occasional disconnects on large scale battles, knowing it will get better vs playing any other game on the market.  What MMO are you currently playing that is better than this one?  There is no doubt about it that this game is the best game on the market.  If you disagree, name the MMO that is better.  Oh and the MMO you name must have all of these in the same package:

    Big, non-instanced world

    FFA PVP, full loot

    skill based

    Build your own city

    City Sieges

    See a mountain, climb it

    Lack of tab targeting, FPS like combat

     

    You won't be able to name one because there is no other.  These combine to make for a truely epic experience.  I've been involved in a few 200-300 battles and have never disconnected.  Enemies sprawled across the plains as far as the eye could see.   These are breathtaking experiences.  They also are not meaningless, since you can lose your armour, which makes a difference and have consequences (losing or gaining a new city or hamlet).  The only game I see even close to Darkfall is Eve, but that is science fiction based and I prefer the fantasy setting.

    Darkfall has a solid core from which to grow.  All the other current MMO's are made of straw.

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by nethervoid

    Originally posted by Mrbloodworth

    Originally posted by robertb

    Originally posted by Mrbloodworth 
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Having lost a significant amount of ISK based hardware due to server issues caused by blobs in another game and finally seeing, a number of years after release of that game, an improvment in the ability of the game servers to actually handle these types of loads, to an extent, I find your comment meaningless...

     

     

     

    Uh... that’s completely different than making this boneheaded rule with such a reality of online gaming that you just pointed out. It would probably help if you could not just log out of combat when things go bad, you know the reason this rule is in place. It’s a band aid rule to fix an amateur design issue (solved years ago) that does nothing but cause more issue, in this case impacting hundreds of other users (AKA: the forfeit of the entire battle and endeavor).

    Like I said, Clown shoes.

     

    It’s not that hard to understand.

     

     

    A fix is being worked on, just like many fixes were worked on and implemented in EVE.  I agree it should have been fixed in beta, but hey money runs out.  Indie companies don't have very deep pockets.  vOv

    My guess is the shard will just drop to the ground if someone DCs.

     

    But all of this was tested and ready to go with a quality level that surpasses AAA MMO houses in 2003.

     

     

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by Ruyn

    Originally posted by Mrbloodworth

    Originally posted by robertb

    Originally posted by Mrbloodworth 
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Having lost a significant amount of ISK based hardware due to server issues caused by blobs in another game and finally seeing, a number of years after release of that game, an improvment in the ability of the game servers to actually handle these types of loads, to an extent, I find your comment meaningless...

     

     

     

    Uh... that’s completely different than making this boneheaded rule with such a reality of online gaming that you just pointed out. It would probably help if you could not just log out of combat when things go bad, you know the reason this rule is in place. It’s a band aid rule to fix an amateur design issue (solved years ago) that does nothing but cause more issue, in this case impacting hundreds of other users (AKA: the forfeit of the entire battle and endeavor).

    Like I said, Clown shoes.

     

    It’s not that hard to understand.

     

     

     

    I'm playing this game and having the time of my life.  I would rather play this game and deal with the occasional disconnects on large scale battles, knowing it will get better vs playing any other game on the market.  What MMO are you currently playing that is better than this one?  There is no doubt about it that this game is the best game on the market.  If you disagree, name the MMO that is better.  Oh and the MMO you name must have all of these in the same package:

    Big, non-instanced world

    FFA PVP, full loot

    skill based

    Build your own city

    City Sieges

    See a mountain, climb it

    Lack of tab targeting, FPS like combat

     

    You won't be able to name one because there is no other.  These combine to make for a truely epic experience.  I've been involved in a few 200-300 battles and have never disconnected.  Enemies sprawled across the plains as far as the eye could see.   These are breathtaking experiences.  They also are not meaningless, since you can lose your armour, which makes a difference and have consequences (losing or gaining a new city or hamlet).  The only game I see even close to Darkfall is Eve, but that is science fiction based and I prefer the fantasy setting.

    Darkfall has a solid core from which to grow.  All the other current MMO's are made of straw.

     

     

    I hope one day, you will see how pointless your post was to the current topic. I said nothing about better games or anything of the like. I will not get into subjective banter with you, thanks. But, i see that your MMO experience is limited.

     

    I am discussing a current game mechanic, get with the program.

    Enjoy your game bay all means.

     

    EDIT:It also seems that you did not read what happened, you are thinking i'm talking about random player disconnecting, I'm not. I am talking about something largely more impact full.

     

     

     

     

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • nethervoidnethervoid Member UncommonPosts: 533
    Originally posted by Mrbloodworth

    Originally posted by nethervoid

    Originally posted by Mrbloodworth

    Originally posted by robertb

    Originally posted by Mrbloodworth 
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Having lost a significant amount of ISK based hardware due to server issues caused by blobs in another game and finally seeing, a number of years after release of that game, an improvment in the ability of the game servers to actually handle these types of loads, to an extent, I find your comment meaningless...

     

     

     

    Uh... that’s completely different than making this boneheaded rule with such a reality of online gaming that you just pointed out. It would probably help if you could not just log out of combat when things go bad, you know the reason this rule is in place. It’s a band aid rule to fix an amateur design issue (solved years ago) that does nothing but cause more issue, in this case impacting hundreds of other users (AKA: the forfeit of the entire battle and endeavor).

    Like I said, Clown shoes.

     

    It’s not that hard to understand.

     

     

    A fix is being worked on, just like many fixes were worked on and implemented in EVE.  I agree it should have been fixed in beta, but hey money runs out.  Indie companies don't have very deep pockets.  vOv

    My guess is the shard will just drop to the ground if someone DCs.

     

    But all of this was tested and ready to go with a quality level that surpasses AAA MMO houses in 2003.

     

     

     

    This is pretty much industry standard for game launches now, unfortunately.  lol  Even WoW beta users said it wasn't ready for launch.  Hell, I can't think of a launch in which beta users said it WAS ready!  If you can find one, it must be the exception, huh?

    Again this does not make it right, but it's just the way the industry is.  I really don't think we can change it.  Best thing to do if you aren't sure about the game or think it lacks currently is just wait to buy.  See if it improves.  It might take years, like EVE, but them's the breaks.

    The next game you wait for will probably do the exact same thing as the previous 5 games, release early with half the features they talked about to generate buzz.  By now it should be expected.  Can't understand how people are surprised anymore.  It's been happening for years.

    nethervoid - Est. '97
    [UO|EQ|SB|SWG|PS|HZ|EVE|NWN|WoW|VG|DF|AQW|DN|SWTOR|Dofus|SotA|BDO|AO|NW|LA] - Currently Playing EQ1
    20k+ subs YouTube Gaming channel



  • RuynRuyn Member Posts: 1,052
    Originally posted by Mrbloodworth

    Originally posted by Ruyn

    Originally posted by Mrbloodworth

    Originally posted by robertb

    Originally posted by Mrbloodworth 
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Having lost a significant amount of ISK based hardware due to server issues caused by blobs in another game and finally seeing, a number of years after release of that game, an improvment in the ability of the game servers to actually handle these types of loads, to an extent, I find your comment meaningless...

     

     

     

    Uh... that’s completely different than making this boneheaded rule with such a reality of online gaming that you just pointed out. It would probably help if you could not just log out of combat when things go bad, you know the reason this rule is in place. It’s a band aid rule to fix an amateur design issue (solved years ago) that does nothing but cause more issue, in this case impacting hundreds of other users (AKA: the forfeit of the entire battle and endeavor).

    Like I said, Clown shoes.

     

    It’s not that hard to understand.

     

     

     

    I'm playing this game and having the time of my life.  I would rather play this game and deal with the occasional disconnects on large scale battles, knowing it will get better vs playing any other game on the market.  What MMO are you currently playing that is better than this one?  There is no doubt about it that this game is the best game on the market.  If you disagree, name the MMO that is better.  Oh and the MMO you name must have all of these in the same package:

    Big, non-instanced world

    FFA PVP, full loot

    skill based

    Build your own city

    City Sieges

    See a mountain, climb it

    Lack of tab targeting, FPS like combat

     

    You won't be able to name one because there is no other.  These combine to make for a truely epic experience.  I've been involved in a few 200-300 battles and have never disconnected.  Enemies sprawled across the plains as far as the eye could see.   These are breathtaking experiences.  They also are not meaningless, since you can lose your armour, which makes a difference and have consequences (losing or gaining a new city or hamlet).  The only game I see even close to Darkfall is Eve, but that is science fiction based and I prefer the fantasy setting.

    Darkfall has a solid core from which to grow.  All the other current MMO's are made of straw.

     

     

    I hope one day, you will see how pointless your post was to the current topic. I said nothing about better games or anything of the like. I will not get into subjective banter with you, thanks. But, i see that your MMO experience is limited.

     

    I am discussing a current game mechanic, get with the program.

    Enjoy your game bay all means.

     

     

     

     

     

    Figured as much.  You got nothing.  You just come to nit-pick for nit picking sake.

    Edit:  Saw your edit.  I know exactly what this post is about.  I was in one of the alliances involved in the attack.  I made it to the alliance city but had to go.  It was very frustrating.

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by nethervoid

    Originally posted by Mrbloodworth

    Originally posted by nethervoid

    Originally posted by Mrbloodworth

    Originally posted by robertb

    Originally posted by Mrbloodworth 
     
    However, the disconnect is clown shoes amateur hour that's seems to be quite the norm for this group. Good thing they are testing this now in beta.
     

     

    Having lost a significant amount of ISK based hardware due to server issues caused by blobs in another game and finally seeing, a number of years after release of that game, an improvment in the ability of the game servers to actually handle these types of loads, to an extent, I find your comment meaningless...

     

     

     

    Uh... that’s completely different than making this boneheaded rule with such a reality of online gaming that you just pointed out. It would probably help if you could not just log out of combat when things go bad, you know the reason this rule is in place. It’s a band aid rule to fix an amateur design issue (solved years ago) that does nothing but cause more issue, in this case impacting hundreds of other users (AKA: the forfeit of the entire battle and endeavor).

    Like I said, Clown shoes.

     

    It’s not that hard to understand.

     

     

    A fix is being worked on, just like many fixes were worked on and implemented in EVE.  I agree it should have been fixed in beta, but hey money runs out.  Indie companies don't have very deep pockets.  vOv

    My guess is the shard will just drop to the ground if someone DCs.

     

    But all of this was tested and ready to go with a quality level that surpasses AAA MMO houses in 2003.

     

     

     

    This is pretty much industry standard for game launches now, unfortunately.  lol  Even WoW beta users said it wasn't ready for launch.  Hell, I can't think of a launch in which beta users said it WAS ready!  If you can find one, it must be the exception, huh?

    Again this does not make it right, but it's just the way the industry is.  I really don't think we can change it.  Best thing to do if you aren't sure about the game or think it lacks currently is just wait to buy.  See if it improves.  It might take years, like EVE, but them's the breaks.

    The next game you wait for will probably do the exact same thing as the previous 5 games, release early with half the features they talked about to generate buzz.  By now it should be expected.  Can't understand how people are surprised anymore.  It's been happening for years.



    Ok, there is a huge difference between having some features missing at launch and having 9/10 of the advertised features and being in development for 8+ years not in in any shape or form. Considering that thoes other games that came up slightly incomplete have, at launch, have 500 times the features of darkfall.

    Perspective please.

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by Ruyn


    I hope one day, you will see how pointless your post was to the current topic. I said nothing about better games or anything of the like. I will not get into subjective banter with you, thanks. But, i see that your MMO experience is limited.
     
    I am discussing a current game mechanic, get with the program.
    Enjoy your game bay all means.
      

    Figured as much.  You got nothing.  You just come to nit-pick for nit picking sake.

     

     

    OH NOZ i did not answer an unrelated to current discussion and pointless challenge that had ridiculous rules and requirements added!

     

    What ever shall i do!

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • nethervoidnethervoid Member UncommonPosts: 533
    Originally posted by Mrbloodworth





    Ok, there is a huge difference between having some features missing at launch and having 9/10 of the advertised features and being in development for 8+ years not in in any shape or form.

    Perspective please.

     

    It's all relative.  Every game does it.  Some more.  Some less.  That AV is an indie company should tell people ahead of time there will be more cuts before release than average.

    nethervoid - Est. '97
    [UO|EQ|SB|SWG|PS|HZ|EVE|NWN|WoW|VG|DF|AQW|DN|SWTOR|Dofus|SotA|BDO|AO|NW|LA] - Currently Playing EQ1
    20k+ subs YouTube Gaming channel



  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by nethervoid

    Originally posted by Mrbloodworth





    Ok, there is a huge difference between having some features missing at launch and having 9/10 of the advertised features and being in development for 8+ years not in in any shape or form.

    Perspective please.

     

    It's all relative.  Every game does it.  Some more.  Some less.  That AV is an indie company should tell people ahead of time there will be more cuts before release than average.

    Of course, however the banter (From the developers) of the years attempted to paint a different story, now didn't it. Darkfall is a good lesson to any indi house as what NOT to do when making such an endeavor.

    Reap what you sow.

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • Vince_GVince_G Member Posts: 85
    Originally posted by Mrbloodworth

    Originally posted by nethervoid

    Originally posted by Mrbloodworth





    Ok, there is a huge difference between having some features missing at launch and having 9/10 of the advertised features and being in development for 8+ years not in in any shape or form.

    Perspective please.

     

    It's all relative.  Every game does it.  Some more.  Some less.  That AV is an indie company should tell people ahead of time there will be more cuts before release than average.

    Of course, however the banter (From the developers) of the years attempted to paint a different story, now didn't it. Darkfall is a good lesson to any indi house as what NOT to do when making such an endeavor.

    Reap what you sow.

     

    It seems to me that the only meaningless banter in this thread is you. I can tell your one of those people that loves the sound of his own voice and is probably the loudest person in a ventrilo channel. Judging from your profile and that sad list of games you have played, like anyone cares, I find it humorous that your not in a guild.  Can we get back on topic now?

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by Vince_G

    Originally posted by Mrbloodworth

    Originally posted by nethervoid

    Originally posted by Mrbloodworth





    Ok, there is a huge difference between having some features missing at launch and having 9/10 of the advertised features and being in development for 8+ years not in in any shape or form.

    Perspective please.

     

    It's all relative.  Every game does it.  Some more.  Some less.  That AV is an indie company should tell people ahead of time there will be more cuts before release than average.

    Of course, however the banter (From the developers) of the years attempted to paint a different story, now didn't it. Darkfall is a good lesson to any indi house as what NOT to do when making such an endeavor.

    Reap what you sow.

     

    It seems to me that the only meaningless banter in this thread is you. I can tell your one of those people that loves the sound of his own voice and is probably the loudest person in a ventrilo channel. Judging from your profile and that sad list of games you have played, like anyone cares, I find it humorous that your not in a guild.  Can we get back on topic now?

    Yes, because I put everything about my life into my MMORPG.com profile. As far as meaningless banter... Show me. Looks like i have posted rational, truthful viewpoints and information. All you have done is some sad attempt to flame me.

    I have been on topic since my first post.

     

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

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