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Will this game have things to do other than PVP?

ghoul31ghoul31 Member Posts: 1,955

Darkfall promised a complete game, with a very rich PVE world with tons of dungeons. They also promised a deep, intersting crafting and gathering system. They promised a deep skill sytem with hundreds of skills. But Darfkall just turned out to be just about PVP and thats it.

Do you think Mortal online will turn out the same way? These companies are all focusing on PVP. They are forgetting that PVP, PVE , crafting, building, exploring, are all mixed togrther. And they all need to be done correctly.

 

 

 

Comments

  • DarkPonyDarkPony Member Posts: 5,566

    "Build your own house, or set up a guild to build a keep. With enough power, violence or diplomacy, you and your allies will be able to rule an entire nation."

    "Choose from many different races and professions. You decide your own style of playing and whether to focus on PvP or PvE, both sharing the same game world. Devote your life to crafting, combat, magic or trading. Discover new skills, tools and resources. Or be the first to explore new areas to put your name on the map."

    http://www.mortalonline.com/overview

    "Do you want to walk the dangerous path of thieves and assassins? Or would you choose the path of the honorable, using law and strength to prevent the murderers from ruling the world?

    Choose to be a lone wolf or hermit by finding a secluded place to build your house for storage or studies. Or form a guild with others that desire a keep and eventually a fortress.

    Steal from or slay whoever you want and loot their items, but prepare for the aftermath and watch out for the long arm of the law.

    Devote your life to a crafting profession and become famous for your reliable quality goods. Discover new formulas and recipes and explore the lands to find unique tools and resources.

    Choose to believe in one of the Gods and watch its power grow. Fight heretics and burn their temples to rob their Gods of power. Or start a new cult: with enough believers your God might be powerful enough to enter the Pantheon.

    Explore the world to discover new places and name them. Venture into ancient caves and temples to find the buried history of the world, including its forgotten knowledge, spells and items. New resources are to be found everywhere in flora, fauna and minerals".

    www.mortalonline.com/feature/live-free-world

     

    So, yeah, the fancy promises are there, and like with any other game pre-launch, we have yet to see how things will pan out.

    We can say two things about this I guess:

    1. game A failing to deliver doesn't mean game B will be the same

    2. most companies will do their best to hype their games as much as possible prelaunch and will use deliciously flavoured texts on their sites, which might or might not be completely true to reality :)

  • ApraxisApraxis Member UncommonPosts: 1,518

    Why you even ask Ghoul. And why i even respond? You know as much as everyone else. We can just hope that they do it, but thats it. Only the Beta will tell if everything else is worthwhile or not. Or if everything is in the game, functional, and fun or not.

     

    So as always. just lets wait and see. ;)

     

    Or to give a more apposite answer: "The weather is fine today"

  • DarkPonyDarkPony Member Posts: 5,566
    Originally posted by Apraxis


    Why you even ask Ghoul. And why i even respond? You know as much as everyone else. We can just hope that they do it, but thats it. Only the Beta will tell if everything else is worthwhile or not. Or if everything is in the game, functional, and fun or not.
     
    So as always. just lets wait and see. ;)

     

    Aye you are right. But still ... it is pretty obvious that apart from offering a realistic experience, MO is set out to be a game which offers a lot of freedom by offering us a choice in many things. In that regard it could very well turn out to be a little EVE like; where you'll find dedicated traders, pve'ers, miners, industrialists and pirates / bounty hunters. With each role offering a complete game on it's own. That concept, of the game supporting dedicated roles, rather than just 'alternative past times' like the 'professions' in many other games, sounds awesome to me and I hope it doesn't turn out to be just wishfull thinking :)

  • ApraxisApraxis Member UncommonPosts: 1,518

    You are right DarkPony. It is in the concept. But Ghoul didnt ask about what the concept of the game says. He knows the concept very well. Basicly he just said:

    "Will the concept hold true?" or in other words.. "How will be the weather tomorrow?"

  • ghoul31ghoul31 Member Posts: 1,955
    Originally posted by Apraxis


    Why you even ask Ghoul. And why i even respond? You know as much as everyone else. We can just hope that they do it, but thats it. Only the Beta will tell if everything else is worthwhile or not. Or if everything is in the game, functional, and fun or not.
     
    So as always. just lets wait and see. ;)
     
    Or to give a more apposite answer: "The weather is fine today"



     

    We can still make educated guesses. Since they are using FPS style compbat, I think that will be their focus. I think crafting and the other things won't get done properly.

    Just look at Warhammer Online. The crafting is a joke, and the the PVE is boring. This seems to be the way MMORPGS are headed these days.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by ghoul31

    Darkfall promised a complete game, with a very rich PVE world with tons of dungeons. They also promised a deep, intersting crafting and gathering system. They promised a deep skill sytem with hundreds of skills. But Darfkall just turned out to be just about PVP and thats it.

    Do you think Mortal online will turn out the same way? These companies are all focusing on PVP. They are forgetting that PVP, PVE , crafting, building, exploring, are all mixed togrther. And they all need to be done correctly.
     
     



    I do, Ghoul.

    Because even though every MMO game is made by completely different companies with completely different presidents, completely different gamestyles, completely different art direction, completely different resources, and completely different employees with completely different skill levels of programming and expertise... they are secretly controlled by one man, the head of the Illuminati who controls all the world economies.


    I agree with your fears, Ghoul. Mortal Online will be just like all the others and we shouldn't expect anything different at all except a fixed 1st person view.

    Now will you stop asking this asinine question of yours on every forum in the free world?

  • ApraxisApraxis Member UncommonPosts: 1,518
    Originally posted by ghoul31

    Originally posted by Apraxis


    Why you even ask Ghoul. And why i even respond? You know as much as everyone else. We can just hope that they do it, but thats it. Only the Beta will tell if everything else is worthwhile or not. Or if everything is in the game, functional, and fun or not.
     
    So as always. just lets wait and see. ;)
     
    Or to give a more apposite answer: "The weather is fine today"



     

    We can still make educated guesses. Since they are using FPS style compbat, I think that will be their focus. I think crafting and the other things won't get done properly.

    Just look at Warhammer Online. The crafting is a joke, and the the PVE is boring. This seems to be the way MMORPGS are headed these days.

    Of course we can talk about it, but should we? Looks like tomorrow the weather is going to be just fine.

     

  • ghoul31ghoul31 Member Posts: 1,955
    Originally posted by popinjay


     
     


    I do, Ghoul.
     
    Because even though every MMO game is made by completely different companies with completely different presidents, completely different gamestyles, completely different art direction, completely different resources, and completely different employees with completely different skill levels of programming and expertise... they are secretly controlled by one man, the head of the Illuminati who controls all the world economies.
     
     


    I agree with your fears, Ghoul. Mortal Online will be just like all the others and we shouldn't expect anything different at all except a fixed 1st person view.
     
     
     
     
    Now will you stop asking this asinine question of yours on every forum in the free world?
     
     
     



     

    you have some serious anger management  issues

     

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by ghoul31

    you have some serious anger management  issues



    Sorry you thought that was "angry". I'll put a smiley on it for you. :)

    But speaking of issues, how many times are you going to keep asking people who don't have any say on how Mortal Online is made why they think it will fail like all the others? You keep trying to drive this point home for some reason, pointing at why this game will fail, to people who are interested in the game. They cannot give you any different reasons on why the game won't fail, other than they believe it won't because there are no guarantees in the MMO world. But you keep insisting on some. No company can deliver what you are asking for: the perfect balance of PvP, PvE, crafting, questing, economy... and I'm at a loss trying to figure out why you keep insisting that someone go make one, like it's THAT easy, lol.

    Your questions belong more on the General Discussions about MMOs in general, not inside forums to particular sites. Your first post question is somewhat better than your usual ones, but you still keep asking things no one here can persuade you on.


    You already have your mind made up it will fail, because in your estimation its promising the same stuff like "other games" that fail, insinuating this will follow down the same path.


    You are just a bundle of sunshine, ghoul. :)

  • ghoul31ghoul31 Member Posts: 1,955

     These forums are for discussing games. That is what i am doing. If my posts bother you so much then don't read them.

  • PapadamPapadam Member Posts: 2,102

    It seems to me like they are making a very deeps lore to the world (which makes it different to a certain game) and that gives me hope that the game will offer something more than just running around killing eachother :)

    If WoW = The Beatles
    and WAR = Led Zeppelin
    Then LotrO = Pink Floyd

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by ghoul31

     These forums are for discussing games. That is what i am doing. If my posts bother you so much then don't read them.


    You seem to be constantly dicussing theories of games actually than the actual games themselves... there's a place on this site for that too and that's okay to discuss as well. :)

  • gatherisgatheris Member UncommonPosts: 1,016

    my only real question is - what is this "core" game

    seems like that doesn't bode well for release for me

    Gods & Heroes was going to be a "core" game release too (not that it actually released of course) - but there really wasn't much interest in that

    i would like some concrete info on what this core game is - at least i would know to ignore MO or not depending on what the plan is

     

    image

  • Die_ScreamDie_Scream Member Posts: 1,785
    Originally posted by gatheris


    my only real question is - what is this "core" game
    seems like that doesn't bode well for release for me
    Gods & Heroes was going to be a "core" game release too (not that it actually released of course) - but there really wasn't much interest in that
    i would like some concrete info on what this core game is - at least i would know to ignore MO or not depending on what the plan is
     

     

    Read the forums (official). If you were burned like everyone else on DF/DnL/AoC/ and other terrible games, you'll love the dev interaction and friendly community at the MO boards.

     

  • thinktank001thinktank001 Member UncommonPosts: 2,144
    Originally posted by ghoul31


    Darkfall promised a complete game, with a very rich PVE world with tons of dungeons. They also promised a deep, intersting crafting and gathering system. They promised a deep skill sytem with hundreds of skills. But Darfkall just turned out to be just about PVP and thats it.
    Do you think Mortal online will turn out the same way? These companies are all focusing on PVP. They are forgetting that PVP, PVE , crafting, building, exploring, are all mixed togrther. And they all need to be done correctly.
     
     
     



     

     

    I'm a bit skeptical now with the latest video showing only combat.  However, I'm not going to throw in the towel until I can see Beta videos and leaks from players.  

  • TorgrimTorgrim Member CommonPosts: 2,088
    Originally posted by thinktank001

    Originally posted by ghoul31


    Darkfall promised a complete game, with a very rich PVE world with tons of dungeons. They also promised a deep, intersting crafting and gathering system. They promised a deep skill sytem with hundreds of skills. But Darfkall just turned out to be just about PVP and thats it.
    Do you think Mortal online will turn out the same way? These companies are all focusing on PVP. They are forgetting that PVP, PVE , crafting, building, exploring, are all mixed togrther. And they all need to be done correctly.
     
     
     



     

     

    I'm a bit skeptical now with the latest video showing only combat.  However, I'm not going to throw in the towel until I can see Beta videos and leaks from players.  



     

    Well the community voted by majority on poll that has been going for some time now, that's why they showed us combat in this first beta footage.

    Ohter beta footage will be released down the road with different aspect of the game such as magic, crafting ect, you can't expect them to show all thier cards on the first footage.

    If it's not broken, you are not innovating.

  • altairzqaltairzq Member Posts: 3,811

    It's cheaper to make PVP than PVE, this is why we are seeing so many PVP games lately. The guys at Star Vault seem to be very serious about how they are developing this game so I have no reason so far to doubt they won't give what they promise. But we will have to wait and see. As always.

  • GaladournGaladourn Member RarePosts: 1,813

    The concern is valid; coming from DF Beta, I can say I won't be touching any similar game with a 10-foot stick.

     

    Starvault has one big advantage on their side, and that is using existing technology. Which means that they need less time to create the engine (adapt in this case) and have much more time to add content and get the design right.

     

    Since we are into theorycraft, I can say that my belief is that unless you pose some limitations on gameplay, thus balancing every game aspect (PvE, PvP, crafting, gathering, etc), a PvP-only game will quickly devolve into a PvP gankfest. So I trust they (Starvault) will have come up with some ways of balancing everything else.

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