LOL you guys... I'm sure this is an april fools thread..... I dont play LOTRO but from what I hear MoM was a HUGE success and I think book 7 introduced many fixes.. not more bugs.. and the poster is brand new... an alt.
Did you guys think this was serious?
It was the same thing with TBC for Wow, it brought a lot of players but many say that it killed Wow for them. A big expansion changes the game and while it usually attracts a lot of new players some older don't like it and quit.
A MMO is a living thing and there is always some people that think that it moves in the wrong direction. But of course we do like different things and you can't keep everyone happy.
Most MMO's die after they release a bad expansion pack. Moria doesn't seem to have been well thought out. The instances were full of exploits. Book 7 was full of weak content (only took a day to complete all the new quests). The server problems and buggy software has gotten worse with each release. Sadly as much as I love the game, it is looking like it's time to start looking for something new.
Yes, expansion of the year, game of the year and developer of the year all adds up to 'a bad expansion pack' .
And....'only took a day to complete'.
Does that mean 24 game hours spread over a week or does that mean you sat at the comp from 6 am to midnight and finished all the new quests. And if its the latter, why the hell would you do that? First, LoTRO is obviously designed as a casual 1 to 3 hours a day game, as for content pacing. Second, it shows a problem with your addictive behavior, and not a problem with the expansion. And Third, how long exactly do you think it would take to develop enough content that someone who was playing 6am to midnight would never run out of quests? Do you realistically think that lotro can afford a staff of 30,000 writers/developers?
*IF it is a April fools joke- let's just say I'm explaining the joke........
Well, I'll say this. I am in one of the bigger kins on my server and people are leaving left, right and center right now. Many prominent members have announced that they wont be renewing and it's mostly down to MoM/Lorien. Some are the Hunters who are super pissed off about the nerf as well but the general consensus seems to be that the new content is crap and that the game has tons of bugs and problems (which was never an issue with Turbine until now).
I'm staying for now, but if all the people I play with leave, I will be leaving as well.
Huge LOTR fan (the films). I bought LOTR On-line on day 1, got to lvl 17 and quit, it just felt too safe and lacking atmosphere, this was due to the lack of PvP. The game was crying out for Orcs and wraiths (player controlled) to be wandering around trying to kill you.
Anyway a year later I tried it again and as before I quit after 4 days, same reason, lack of atmosphere. Middle Earth should be dangerous and unpredictable and you can only have that if you allow other humans to play the part of the enemy.
My first time in Stranglethorn vale in WOW was one of the best MMO experiences I have had, it was so full of atmosphere, the jungle, the animals but most of all the Alliance players that would appear from behind trees and bushes and attack you. It was awesome which is why I played WOW for 4 years.
MOM made me look back at LOTR and I am chatting to my m8 on TS as I write this asking if he fancies another go at it. We both agreed that it's pointless as we know we will leave after a day or two exploration when once again we feel totally safe and secure in a world that should be totally dangerous.
I want to like this game but without other players trying to 'Gank' me it's just too boring.
All I seem to be getting out of the posts in this thread is that different people have different preferences - not that a game is good or bad, or that it has somehow been "killed" by an expansion. People tend to take their own subjective preferences, turn those opinions into statements of fact, convert those statements of fact into hyperbole, and then post them on here for them to turn into troll fests. Everything that's posted on this site has to be taken with a grain of salt.
If one looks at most of the press the game is getting, MoM appears to be what most would call a success. It may be that some people are leaving, but there are just as many, if not more, who are coming into the game for the first time and enjoying it. Are there bugs? Sure. Just take a look at the AI pathing bug that Turbine seems to have created and not yet fixed. Is that "killing" the game for everyone? Probably not.
As to the issue of it being "expensive", I for one am glad that Turbine offered a lifetime subscription offer, which essentially converted LoTRO into an F2P game for me after a point, and I'm saving a heck of a lot of money over other P2P games. Not everyone may have the money to plop a few hundred down up front, but it's not a bad deal for those who know they enjoy the game and are planning on playing it for a few years.
Most MMO's die after they release a bad expansion pack. Moria doesn't seem to have been well thought out. The instances were full of exploits. Book 7 was full of weak content (only took a day to complete all the new quests). The server problems and buggy software has gotten worse with each release. Sadly as much as I love the game, it is looking like it's time to start looking for something new.
Bugs have been experienced as they are with most mmos upon expansion/updates it has infact been worse than I'm used to from Turbine but not game breaking.I also don't think that MMO was a bad expansion when you watch the films moria is one of the first settings you see so it makes sense to include it when they did and though it is not my favorite zone it isn't bad to me not to mention all the other content such as the elven zone after and before which were included I think during and directly after the expansion. I don't think Moria is a bad expansion by any stretch though the zone itself could have offered a bit more fun as usual turbine has outdone themselves and most of the rest of the industry.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
that's right not all the people can afford to play this kind of game it's a great game yes but the players now are getting intelligent and they don't want to expend alot of money in game more!! because the expenses now are getting higher for food and anything that you are going to buy now!!
that's why i've said this kind of things i love the game but if they want to make the players play this game more they also must fix the problem fast!!! this is only a oppinion of a player!!!
1. Exploitable instances that allowed players to obtain raid required gear much faster than should have been possible. Turbine took their sweet time fixing these exploits. Several months after the expansion in book 7 did they finally fix the exploits. Too little too late. 2. The new MoM Raid, A Squid in a single room. This was a step down from previous raid content that involved huge dungeons with multiple bosses. The new Raid is now gated. Previous raid content could be accessed by anyone. Now players must grind instances for radiance gear in order to partake in the new Raid zone - room. This is a departure from Pre-MoM where anyone could basically partake in a Rift or Helegrod Raid. 3. Legendary Item System: this was advertised as unique, powerful weapons that would grow with the player. What the players got was an endless grind of trash legendary weapons that you level up, deconstruct, and grind again.
I am someone who started playing LotRO shortly after launch, quit a couple times, and finally came back this February after having read great reviews about MoM. Now that I have finally gotten a character up to where he could experience the new content, I'm simply blown away.
Moria is an amazing expansion. I enjoyed Eregion quite a bit, but was still champing at the bit to be able to get into the mines proper. From the moment I entered, my feeling was one of awe and amazement. As I've continued to explore, I've only been more impressed. Not only are the various environments within Moria stunning, but they're also quite diverse. What's more, the developers have worked extremely hard to stay true to the books. I've been able to trace the exact route that the Fellowship would have taken through the mines, with every location being done with great accuracy -- but also with a vision that exceeds even what had been in my mind's eye as I was reading the novel. For anyone who really loves the books, Mines of Moria is a great experience. In truth, I prefer the game's rendition of the mines over Peter Jackson's movie version.
As for the legendary item system, I have been enjoying it as well. There is a lot of chance to it, yes. And you certainly do go through a ton of items as you deconstruct them for components. But there's also quite a bit of skill to the system. If anything, I think that many of the complaints from people stem from a lack of understanding. I can see how it would be easy for someone to constantly be replacing his items with the newer drops and never actually getting anything up to higher levels. Someone who makes an effort, though, and thinks things through carefully can build really useful and powerful items. It takes time and effort, but that's what makes the system worthwhile. It doesn't just give everyone an uber item. Unfortunately, too many people have been trained by certain "entitlement" games to feel like they automatically deserve the best of the best just because they happen to have gotten to a specific level and can research the most current Flavor of the Month. Those are exactly the sorts of players who will loathe the LI system. But that doesn't make it a bad system. Not at all.
We'll see how I feel about things once I've emerged from Moria and experienced Lothlorien. But from where I stand right now, Mines of Moria is one of the best expansions I've seen in any game. It's not perfect. But it's certainly fun and impressive.
1. Exploitable instances that allowed players to obtain raid required gear much faster than should have been possible. Turbine took their sweet time fixing these exploits. Several months after the expansion in book 7 did they finally fix the exploits. Too little too late. 2. The new MoM Raid, A Squid in a single room. This was a step down from previous raid content that involved huge dungeons with multiple bosses. The new Raid is now gated. Previous raid content could be accessed by anyone. Now players must grind instances for radiance gear in order to partake in the new Raid zone - room. This is a departure from Pre-MoM where anyone could basically partake in a Rift or Helegrod Raid. 3. Legendary Item System: this was advertised as unique, powerful weapons that would grow with the player. What the players got was an endless grind of trash legendary weapons that you level up, deconstruct, and grind again.
I couldnt say it better.
You would be just as wrong as him if you did.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
Most MMO's die after they release a bad expansion pack. Moria doesn't seem to have been well thought out. The instances were full of exploits. Book 7 was full of weak content (only took a day to complete all the new quests). The server problems and buggy software has gotten worse with each release. Sadly as much as I love the game, it is looking like it's time to start looking for something new.
wasn't a bad expansion...what a useless thread....
If it wasn't for the Moria expansion, I wouldn't have returned to the game after a 1 year break. And now that I'm back, I can't quite figure out why I left.
Most MMO's die after they release a bad expansion pack. Moria doesn't seem to have been well thought out. The instances were full of exploits. Book 7 was full of weak content (only took a day to complete all the new quests). The server problems and buggy software has gotten worse with each release. Sadly as much as I love the game, it is looking like it's time to start looking for something new.
Most MMO's die after they release a bad expansion pack. Moria doesn't seem to have been well thought out. The instances were full of exploits. Book 7 was full of weak content (only took a day to complete all the new quests). The server problems and buggy software has gotten worse with each release. Sadly as much as I love the game, it is looking like it's time to start looking for something new.
Most MMO's die after they release a bad expansion pack. Moria doesn't seem to have been well thought out. The instances were full of exploits. Book 7 was full of weak content (only took a day to complete all the new quests). The server problems and buggy software has gotten worse with each release. Sadly as much as I love the game, it is looking like it's time to start looking for something new.
No LOTRO died way before that
Rofl no it didnt. it is not dead now so how could it be dead then?
yeah I agree that the expansion was quite bad but lotro still has a lot of future potential.
Most MMO's die after they release a bad expansion pack. Moria doesn't seem to have been well thought out. The instances were full of exploits. Book 7 was full of weak content (only took a day to complete all the new quests). The server problems and buggy software has gotten worse with each release. Sadly as much as I love the game, it is looking like it's time to start looking for something new.
No LOTRO died way before that
Rofl no it didnt. it is not dead now so how could it be dead then?
yeah I agree that the expansion was quite bad but lotro still has a lot of future potential.
I've heard a theory floated about a second shooter on a grassy knoll...but again who can say what really killed LOTRO.
It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.
Most MMO's die after they release a bad expansion pack. Moria doesn't seem to have been well thought out. The instances were full of exploits. Book 7 was full of weak content (only took a day to complete all the new quests). The server problems and buggy software has gotten worse with each release. Sadly as much as I love the game, it is looking like it's time to start looking for something new.
Pretty much every MMORPG expansion comes out with bugs and exploits, which have been fixed. Book 7 had some pretty strong content, including the region of Lorien. As for the expansion, Moria was huge and very nice. There were tons of quests and additions. It was top rated on many sites, and far from bad.
As for it actually dieing, it's growing daily. I know of 10 people who have come back, one new player I've recruited, and none who have left.
____________________________ Telthalion Rohircil - Guardian - Elemandir - Lord of The Rings Online --- == RIP == Torey - Commando - Orion - Tabula Rasa == RIP == --- Jordaniel Torey - Navy Megathron, Active Armor Tank - Tranquility - EVE Online --- Torey Scott - Rifleman - Fallen Earth ____________________________
"I know not with what weapons World War III will be fought, but I know World War IV will be fought with sticks and stones." - Albert Einstein
Turbine's clunky combat mechanics killed LOTRO for me long before Moria came out. As did the lack luster classes and the plethora of solo quests that suddenly become group required in the last stages.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
Comments
yes the game is quite great and i really enjoy Lotro
but the problem is i dont have budget now to continue my game .. sad
It was the same thing with TBC for Wow, it brought a lot of players but many say that it killed Wow for them. A big expansion changes the game and while it usually attracts a lot of new players some older don't like it and quit.
A MMO is a living thing and there is always some people that think that it moves in the wrong direction. But of course we do like different things and you can't keep everyone happy.
Yes, expansion of the year, game of the year and developer of the year all adds up to 'a bad expansion pack' .
And....'only took a day to complete'.
Does that mean 24 game hours spread over a week or does that mean you sat at the comp from 6 am to midnight and finished all the new quests. And if its the latter, why the hell would you do that? First, LoTRO is obviously designed as a casual 1 to 3 hours a day game, as for content pacing. Second, it shows a problem with your addictive behavior, and not a problem with the expansion. And Third, how long exactly do you think it would take to develop enough content that someone who was playing 6am to midnight would never run out of quests? Do you realistically think that lotro can afford a staff of 30,000 writers/developers?
*IF it is a April fools joke- let's just say I'm explaining the joke........
Well, I'll say this. I am in one of the bigger kins on my server and people are leaving left, right and center right now. Many prominent members have announced that they wont be renewing and it's mostly down to MoM/Lorien. Some are the Hunters who are super pissed off about the nerf as well but the general consensus seems to be that the new content is crap and that the game has tons of bugs and problems (which was never an issue with Turbine until now).
I'm staying for now, but if all the people I play with leave, I will be leaving as well.
S
Huge LOTR fan (the films). I bought LOTR On-line on day 1, got to lvl 17 and quit, it just felt too safe and lacking atmosphere, this was due to the lack of PvP. The game was crying out for Orcs and wraiths (player controlled) to be wandering around trying to kill you.
Anyway a year later I tried it again and as before I quit after 4 days, same reason, lack of atmosphere. Middle Earth should be dangerous and unpredictable and you can only have that if you allow other humans to play the part of the enemy.
My first time in Stranglethorn vale in WOW was one of the best MMO experiences I have had, it was so full of atmosphere, the jungle, the animals but most of all the Alliance players that would appear from behind trees and bushes and attack you. It was awesome which is why I played WOW for 4 years.
MOM made me look back at LOTR and I am chatting to my m8 on TS as I write this asking if he fancies another go at it. We both agreed that it's pointless as we know we will leave after a day or two exploration when once again we feel totally safe and secure in a world that should be totally dangerous.
I want to like this game but without other players trying to 'Gank' me it's just too boring.
is that your reasons?
me i stop playing because it's getting expesive and also a bit boring hayzzz!!!!!
All I seem to be getting out of the posts in this thread is that different people have different preferences - not that a game is good or bad, or that it has somehow been "killed" by an expansion. People tend to take their own subjective preferences, turn those opinions into statements of fact, convert those statements of fact into hyperbole, and then post them on here for them to turn into troll fests. Everything that's posted on this site has to be taken with a grain of salt.
If one looks at most of the press the game is getting, MoM appears to be what most would call a success. It may be that some people are leaving, but there are just as many, if not more, who are coming into the game for the first time and enjoying it. Are there bugs? Sure. Just take a look at the AI pathing bug that Turbine seems to have created and not yet fixed. Is that "killing" the game for everyone? Probably not.
As to the issue of it being "expensive", I for one am glad that Turbine offered a lifetime subscription offer, which essentially converted LoTRO into an F2P game for me after a point, and I'm saving a heck of a lot of money over other P2P games. Not everyone may have the money to plop a few hundred down up front, but it's not a bad deal for those who know they enjoy the game and are planning on playing it for a few years.
Bugs have been experienced as they are with most mmos upon expansion/updates it has infact been worse than I'm used to from Turbine but not game breaking.I also don't think that MMO was a bad expansion when you watch the films moria is one of the first settings you see so it makes sense to include it when they did and though it is not my favorite zone it isn't bad to me not to mention all the other content such as the elven zone after and before which were included I think during and directly after the expansion.
I don't think Moria is a bad expansion by any stretch though the zone itself could have offered a bit more fun as usual turbine has outdone themselves and most of the rest of the industry.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
that's right not all the people can afford to play this kind of game it's a great game yes but the players now are getting intelligent and they don't want to expend alot of money in game more!! because the expenses now are getting higher for food and anything that you are going to buy now!!
that's why i've said this kind of things i love the game but if they want to make the players play this game more they also must fix the problem fast!!! this is only a oppinion of a player!!!
I couldnt say it better.
REALITY CHECK
I am someone who started playing LotRO shortly after launch, quit a couple times, and finally came back this February after having read great reviews about MoM. Now that I have finally gotten a character up to where he could experience the new content, I'm simply blown away.
Moria is an amazing expansion. I enjoyed Eregion quite a bit, but was still champing at the bit to be able to get into the mines proper. From the moment I entered, my feeling was one of awe and amazement. As I've continued to explore, I've only been more impressed. Not only are the various environments within Moria stunning, but they're also quite diverse. What's more, the developers have worked extremely hard to stay true to the books. I've been able to trace the exact route that the Fellowship would have taken through the mines, with every location being done with great accuracy -- but also with a vision that exceeds even what had been in my mind's eye as I was reading the novel. For anyone who really loves the books, Mines of Moria is a great experience. In truth, I prefer the game's rendition of the mines over Peter Jackson's movie version.
As for the legendary item system, I have been enjoying it as well. There is a lot of chance to it, yes. And you certainly do go through a ton of items as you deconstruct them for components. But there's also quite a bit of skill to the system. If anything, I think that many of the complaints from people stem from a lack of understanding. I can see how it would be easy for someone to constantly be replacing his items with the newer drops and never actually getting anything up to higher levels. Someone who makes an effort, though, and thinks things through carefully can build really useful and powerful items. It takes time and effort, but that's what makes the system worthwhile. It doesn't just give everyone an uber item. Unfortunately, too many people have been trained by certain "entitlement" games to feel like they automatically deserve the best of the best just because they happen to have gotten to a specific level and can research the most current Flavor of the Month. Those are exactly the sorts of players who will loathe the LI system. But that doesn't make it a bad system. Not at all.
We'll see how I feel about things once I've emerged from Moria and experienced Lothlorien. But from where I stand right now, Mines of Moria is one of the best expansions I've seen in any game. It's not perfect. But it's certainly fun and impressive.
I couldnt say it better.
You would be just as wrong as him if you did.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
wasn't a bad expansion...what a useless thread....
If it wasn't for the Moria expansion, I wouldn't have returned to the game after a 1 year break. And now that I'm back, I can't quite figure out why I left.
Troll is teh trolling. zzzzz
Says teh troll with one post... zzzz *facepalm*
i also stop playing it but i will surely and glady goona try it once again!!
hey guys i didnt play the game for 2 weeks now and i am happy that i do play for 10 hours straight !!
i notice that theres a slight changes in the gaem what is it guys cant figure it out!!
No LOTRO died way before that
The investigation is still ongoing. They have other suspects in the case but no firm leads as of yet. Check back here for further updates.
It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.
No LOTRO died way before that
Rofl no it didnt. it is not dead now so how could it be dead then?
yeah I agree that the expansion was quite bad but lotro still has a lot of future potential.
Aion Quests Guide
No LOTRO died way before that
Rofl no it didnt. it is not dead now so how could it be dead then?
yeah I agree that the expansion was quite bad but lotro still has a lot of future potential.
I've heard a theory floated about a second shooter on a grassy knoll...but again who can say what really killed LOTRO.
It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.
lotro is pretty good atm.
other wow fanbois and other forum trolls can rip and play f2p garbage.
Pretty much every MMORPG expansion comes out with bugs and exploits, which have been fixed. Book 7 had some pretty strong content, including the region of Lorien. As for the expansion, Moria was huge and very nice. There were tons of quests and additions. It was top rated on many sites, and far from bad.
As for it actually dieing, it's growing daily. I know of 10 people who have come back, one new player I've recruited, and none who have left.
____________________________
Telthalion Rohircil - Guardian - Elemandir - Lord of The Rings Online
---
== RIP == Torey - Commando - Orion - Tabula Rasa == RIP ==
---
Jordaniel Torey - Navy Megathron, Active Armor Tank - Tranquility - EVE Online
---
Torey Scott - Rifleman - Fallen Earth
____________________________
"I know not with what weapons World War III will be fought, but I know World War IV will be fought with sticks and stones." - Albert Einstein
Turbine's clunky combat mechanics killed LOTRO for me long before Moria came out. As did the lack luster classes and the plethora of solo quests that suddenly become group required in the last stages.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal