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Question for those still playing Darkfall and enoying it

EnigmaEnigma Member UncommonPosts: 11,384

Ok, first of all this isn't meant to be troll bait or a flame fest thread. I am hoping that people who cannot stand the game would not attack those who responds to this thread as to why they still love DF.

Ok to the questions and reflections

Why do you still play Darkfall and enjoy it? Literally, almost everywhere I frequent that is MMO-centric, I here the same resounding comments:

1.  There is almost no content in the game that is in relation to the game itself; if you content if has to be player-driven. EvE and pre CU SWG was player driven but there was (is) also content in the game that can pursue that is not 100% player driven.

2. What do you do when there is little people near the area you are at?  Its a rather large world and when there is no players then the logic would confirm there is no content.

3.  Doesn't PvP 100% of the time ultimately get boring? There's very little lore in this game. There is Lore but NOTHING compared to rival mmorpgs. I would assume its like paying monthly to play Call of Duty over and over but the only difference is you can customize your appearence.

4. Do  you really think Aventurine i s doing a great job to keep you interested. If so, how?

 

People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

«1

Comments

  • cosycosy Member UncommonPosts: 3,228
    Originally posted by Enigma


    Ok, first of all this isn't meant to be troll bait or a flame fest thread. I am hoping that people who cannot stand the game would not attack those who responds to this thread as to why they still love DF.
    Ok to the questions and reflections
    Why do you still play Darkfall and enjoy it? Literally, almost everywhere I frequent that is MMO-centric, I here the same resounding comments:
    1.  There is almost no content in the game that is in relation to the game itself; if you content if has to be player-driven. EvE and pre CU SWG was player driven but there was (is) also content in the game that can pursue that is not 100% player driven.
    sir this is not a question
    2. What do you do when there is little people near the area you are at? 
    @ player city is action all the time
    3.  Doesn't PvP 100% of the time ultimately get boring?
    NO
    There's very little lore in this game. There is Lore but NOTHING compared to rival mmorpgs. I would assume its like paying monthly to play Call of Duty over and over but the only difference is you can customize your appearence.
    this is  not a question sir
    4. Do  you really think Aventurine i s doing a great job to keep you interested. If so, how?
    AV dont make anything to keep me interested my enemys do that
     

     you dont make question you make question + statement

     

    BestSigEver :P
    image

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by cosy


     you dont make question you make question + statement
     



     

     

    Ok to the questions and reflections

     

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • PatchDayPatchDay Member Posts: 1,641

    1. There is plenty of content for sandbox gamers. It's all player driven. Where do people think you need NPCs to have fun? Really NPCs shouldnt be needed at all for an MMORPG populated with thousands of players. That was one thing Second Life got right. All player created content I saw. No npcs. Just all player driven. Same with Darkfall and its ilk. And yes EVE has missions but you can AFK them all the way up to Level 4 (mining same). If that is PVE content to you.... I've been playing EVE for yrs as well for player content

    Obviously you not play EVE

    2. I'm not sure I see players everyone I've been so far. It's a big world however players tend to swarm resources (mobs, minerals, clan terriority)

    3. I wish I could pvp 100% of the time. Most of the time in these games I end up having to bottom feed on NPCs here and there. hope to change my stars here and just loot other players for what I need shortly

    4. I still havent been ingame long enough to worry about what AV s doing. Just make sure game is stable for me. Continue to let in new blood. Still so much for me to do and explore. I am loving this combat system. I am not asking for anything atm I am content

  • MastaRyuMastaRyu Member Posts: 21
    Originally posted by Enigma


    Ok, first of all this isn't meant to be troll bait or a flame fest thread. I am hoping that people who cannot stand the game would not attack those who responds to this thread as to why they still love DF.
    Ok to the questions and reflections
    Why do you still play Darkfall and enjoy it? Literally, almost everywhere I frequent that is MMO-centric, I here the same resounding comments:
    1.  There is almost no content in the game that is in relation to the game itself; if you content if has to be player-driven. EvE and pre CU SWG was player driven but there was (is) also content in the game that can pursue that is not 100% player driven.
    In an MMORPG, I play the game for the people, not the static NPCs.  Unless, they start making really smart AI and NPCs that act alive and or are played by real GMs, there aren't many incentives to interact with NPCs in the world.  I agree that this game is unfinished in regards to NPCs, but I'm fine with it, because interactions with real players is where it's at.
    2. What do you do when there is little people near the area you are at?  Its a rather large world and when there is no players then the logic would confirm there is no content.
    This is a ridiculously unfair question.  There are A LOT of people running around, especially near towns and cities.  Where did you get facts from?  The fact that there is only one server at the moment actually keeps the population very lively, as the subrscription base is not spreaded across multiple realms.
    3.  Doesn't PvP 100% of the time ultimately get boring? There's very little lore in this game. There is Lore but NOTHING compared to rival mmorpgs. I would assume its like paying monthly to play Call of Duty over and over but the only difference is you can customize your appearence.
    No it's not like paying monthly to play Call of Duty. First of all COD is a freakin shooting game.  Matches in COD are sessions and you start over when games are won and lost.  In an MMORPG, battles are not sessions, they're persistent.  You can have unfair battles, even battles, small skirmishes, and they can erupt anytime.  Then there is the politics, something COD doesn't have. Of course, you're in a beautiful world, and the you can go exploring on your own.  Las time I check COD doesn't have open-ended exlorable environments.  Yes, the PVP is fun because you're free to do whatever you want.
    4. Do  you really think Aventurine i s doing a great job to keep you interested. If so, how?
    Uh...I think so.  Why else are people playing.  Look, the truth is this game is a gargantuan HASSLE to deal with due to the poor company support and horrific launch.  However, what does that say about the game when players are dying to play it despite the bad service and support.  It means people are ENJOYING it and are interested.  For me personally, the game world and mechanics are quite different from the crop of current fantasy MMOs out now.  EVE doesn't interest me, cuz I don't like spaceships and sci-fi in my MMOs. I'm into old school fantasy.  When it comes to that, the current crop of MMORPGs out now don't really offer what I want.


     
    In the end, I could've just sum it up and be jerk and say "Cuz it's fun". Which would be not unreasonable.
     

     

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by PatchDay


    1. There is plenty of content for sandbox gamers. It's all player driven. Where do people think you need NPCs to have fun? Really NPCs shouldnt be needed at all for an MMORPG populated with thousands of players. That was one thing Second Life got right. All player created content I saw. No npcs. Just all player driven. Same with Darkfall and its ilk. And yes EVE has missions but you can AFK them all the way up to Level 4 (mining same). If that is PVE content to you.... I've been playing EVE for yrs as well for player content
    Obviously you not play EVE
    I was a forum moderator on the official EVE website from 2003-2006 and was a member of their ingame GM Polaris program from 2003-2006. I've played EVE since alpha stage. I think i know a "little bit" about EVE.
     



     

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • asdarasdar Member UncommonPosts: 662

    It's based on a persistent PvP world. If you don't find that fun the game might not be for you. Personally I find PvP to be constantly changing because you never know what the other guy will do. NPC's it gets pretty predictable, you just have to figure out the NPC's programmed trick to counter it.

    It's not completely devoid of PvE either, there are places to see and dungeons to explore.

    I think that PVE content is by far the easier of the many things that need adding to darkfall.

    Asdar

  • NiimNiim Member Posts: 46
    Originally posted by Enigma

    Originally posted by PatchDay


    1. There is plenty of content for sandbox gamers. It's all player driven. Where do people think you need NPCs to have fun? Really NPCs shouldnt be needed at all for an MMORPG populated with thousands of players. That was one thing Second Life got right. All player created content I saw. No npcs. Just all player driven. Same with Darkfall and its ilk. And yes EVE has missions but you can AFK them all the way up to Level 4 (mining same). If that is PVE content to you.... I've been playing EVE for yrs as well for player content
    Obviously you not play EVE
    I was a forum moderator on the official EVE website from 2003-2006 and was a member of their ingame GM Polaris program from 2003-2006. I've played EVE since alpha stage. I think i know a "little bit" about EVE.
     



     

    lol... Hey Enigma... didn't you use to be a moderator on these boards too? I started to read these forum back in 2004, and I slightly recall you being a moderator on mmorpg.com... maybe I'm wrong...  I remember you from EvE though... sorry for the Offtopic.

    Now Playing: LotRO:MoM Waiting for: Earthrise, The Warhammer 40k mmo
    Collecting dust on my shelf: Ultima Online, EverQuest, Dark Age of Camelot, Shadowbane, Lineage II, SWG, EQ2, D&D Online, Vanguard:SoH, Tabula Rasa, PoTBS, AoC, WAR

  • cosycosy Member UncommonPosts: 3,228
    Originally posted by Enigma

    I was a forum moderator on the official EVE website from 2003-2006 and was a member of their ingame GM Polaris program from 2003-2006. I've played EVE since alpha stage. I think i know a "little bit" about EVE.
     

    then can i say i was god until a moment ago and bring no proof ?

    BestSigEver :P
    image

  • paulp146paulp146 Member UncommonPosts: 36

    Darkfall is like teh best game evar , since it was released i have not washed , but i am pwning noobs every day so it makes up for it.

    another good thing is ive lost about 10 stone , i was about 25 before finding darkfall .

    if you see me in game be afraid im called serigot painbringer , fear me noobs.

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Enigma

    Originally posted by PatchDay


    1. There is plenty of content for sandbox gamers. It's all player driven. Where do people think you need NPCs to have fun? Really NPCs shouldnt be needed at all for an MMORPG populated with thousands of players. That was one thing Second Life got right. All player created content I saw. No npcs. Just all player driven. Same with Darkfall and its ilk. And yes EVE has missions but you can AFK them all the way up to Level 4 (mining same). If that is PVE content to you.... I've been playing EVE for yrs as well for player content
    Obviously you not play EVE
    I was a forum moderator on the official EVE website from 2003-2006 and was a member of their ingame GM Polaris program from 2003-2006. I've played EVE since alpha stage. I think i know a "little bit" about EVE.
     



     

     

    grr, how come no one tells me anything so I dont make myself look bad

     

    I am curious though what PVE content you think EVE has besides AFK activites. I used to even AFK rat in 0.0 but now I'm in a hotspot so I gotta watch my local window while I'm AFK :(

    I think DF can easily surpass EVE if it hasn;t already. Just make people fight the same rat over and over and over plus put in like 20 repeatable missions :)

     

    You don't seem like an eVE player too me something sounds fishy. cosy is right I kinda need proof or a demonstration of knowledge of the game mechanics

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by Niim

    Originally posted by Enigma

    Originally posted by PatchDay


    1. There is plenty of content for sandbox gamers. It's all player driven. Where do people think you need NPCs to have fun? Really NPCs shouldnt be needed at all for an MMORPG populated with thousands of players. That was one thing Second Life got right. All player created content I saw. No npcs. Just all player driven. Same with Darkfall and its ilk. And yes EVE has missions but you can AFK them all the way up to Level 4 (mining same). If that is PVE content to you.... I've been playing EVE for yrs as well for player content
    Obviously you not play EVE
    I was a forum moderator on the official EVE website from 2003-2006 and was a member of their ingame GM Polaris program from 2003-2006. I've played EVE since alpha stage. I think i know a "little bit" about EVE.
     



     

    lol... Hey Enigma... didn't you use to be a moderator on these boards too? I started to read these forum back in 2004, and I slightly recall you being a moderator on mmorpg.com... maybe I'm wrong...  I remember you from EvE though... sorry for the Offtopic.



     

    Yeah I was a mod here too from 2003 to 2006 as well. Did some reviews and interviews that are still lingering around this site somewhere lol. One was a review right after the horrible SWG NGE upgrade.

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by cosy

    Originally posted by Enigma

    I was a forum moderator on the official EVE website from 2003-2006 and was a member of their ingame GM Polaris program from 2003-2006. I've played EVE since alpha stage. I think i know a "little bit" about EVE.
     

    then can i say i was god until a moment ago and bring no proof ?



     

    sorry, i dont screenshots of myself as an ingame vol GM or a forum moderator. I dont kiss my own ass. If you want proof take the time to look above the post you originally posted. One member remember me as an EVE mod.  Besides stop thread hijacking. I want to see what fans think of the game, etc. No need to twist the thread's direction to something else.

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • damian7damian7 Member Posts: 4,449
    Originally posted by MastaRyu

    Originally posted by Enigma


    Ok, first of all this isn't meant to be troll bait or a flame fest thread. I am hoping that people who cannot stand the game would not attack those who responds to this thread as to why they still love DF.
    Ok to the questions and reflections
    Why do you still play Darkfall and enjoy it? Literally, almost everywhere I frequent that is MMO-centric, I here the same resounding comments:
    1.  There is almost no content in the game that is in relation to the game itself; if you content if has to be player-driven. EvE and pre CU SWG was player driven but there was (is) also content in the game that can pursue that is not 100% player driven.
    In an MMORPG, I play the game for the people, not the static NPCs.  Unless, they start making really smart AI and NPCs that act alive and or are played by real GMs, there aren't many incentives to interact with NPCs in the world.  I agree that this game is unfinished in regards to NPCs, but I'm fine with it, because interactions with real players is where it's at.
    2. What do you do when there is little people near the area you are at?  Its a rather large world and when there is no players then the logic would confirm there is no content.
    This is a ridiculously unfair question.  There are A LOT of people running around, especially near towns and cities.  Where did you get facts from?  The fact that there is only one server at the moment actually keeps the population very lively, as the subrscription base is not spreaded across multiple realms.
    3.  Doesn't PvP 100% of the time ultimately get boring? There's very little lore in this game. There is Lore but NOTHING compared to rival mmorpgs. I would assume its like paying monthly to play Call of Duty over and over but the only difference is you can customize your appearence.
    No it's not like paying monthly to play Call of Duty. First of all COD is a freakin shooting game.  Matches in COD are sessions and you start over when games are won and lost.  In an MMORPG, battles are not sessions, they're persistent.  You can have unfair battles, even battles, small skirmishes, and they can erupt anytime.  Then there is the politics, something COD doesn't have. Of course, you're in a beautiful world, and the you can go exploring on your own.  Las time I check COD doesn't have open-ended exlorable environments.  Yes, the PVP is fun because you're free to do whatever you want.
    4. Do  you really think Aventurine i s doing a great job to keep you interested. If so, how?
    Uh...I think so.  Why else are people playing.  Look, the truth is this game is a gargantuan HASSLE to deal with due to the poor company support and horrific launch.  However, what does that say about the game when players are dying to play it despite the bad service and support.  It means people are ENJOYING it and are interested.  For me personally, the game world and mechanics are quite different from the crop of current fantasy MMOs out now.  EVE doesn't interest me, cuz I don't like spaceships and sci-fi in my MMOs. I'm into old school fantasy.  When it comes to that, the current crop of MMORPGs out now don't really offer what I want.


     
    In the end, I could've just sum it up and be jerk and say "Cuz it's fun". Which would be not unreasonable.
     

     

     

    to the highlighted red portion --- what does it say?  that there's a few hundred thousand people that will try most any new mmo on the market, just to try it... and if you have a grand total of maybe 15 or 20 thousand that have tried it (or tried and already quit, hence the selling of new copies to play), you still have a few hundred thousand that haven't tried the game, and just want to try it.

    that's what it says.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by PatchDay

    Originally posted by Enigma

    Originally posted by PatchDay


    1. There is plenty of content for sandbox gamers. It's all player driven. Where do people think you need NPCs to have fun? Really NPCs shouldnt be needed at all for an MMORPG populated with thousands of players. That was one thing Second Life got right. All player created content I saw. No npcs. Just all player driven. Same with Darkfall and its ilk. And yes EVE has missions but you can AFK them all the way up to Level 4 (mining same). If that is PVE content to you.... I've been playing EVE for yrs as well for player content
    Obviously you not play EVE
    I was a forum moderator on the official EVE website from 2003-2006 and was a member of their ingame GM Polaris program from 2003-2006. I've played EVE since alpha stage. I think i know a "little bit" about EVE.
     



     

     

    I am curious though what PVE content you think EVE has besides AFK activites. I used to even AFK rat in 0.0 but now I'm in a hotspot so I gotta watch my local window while I'm AFK :(

    I think DF can easily surpass EVE if it hasn;t already. Just make people fight the same rat over and over and over plus put in like 20 repeatable missions :)

    You haven't played EVE at all if you think the game is fighting NPC pirates over and over.  Also, I heavily doubt DF will easily surpass EVE.  The way CCP handles their business ethics is enough to prove that DF will never surpass EVE.  CCP actually updates their sites, you can purchase the game and get into it without hitting refresh on the digital store to get in (yes, even when EVE first came out you didn't have to jump thru the hoops DF makes you do).  It took 4 years to CCP to develop EVE.  It took ...well...you know how long it took DF.  CCP actually have a round table of developers who are PR contacts before they had hired Pann back in the day. And none of them BSed their consumers.

    You can fight other players in EVE as well. You can hold them for ransom or you can force them to give you money in return of not podding you.  You can also set up bounties against other pirates. Famous pirates and players can make a name for themselves in EVE where they will actually show up in various missions under various "quest" goals. There aren't 20 repeatable missions. You have about 11 different styles of missions and probably about 20K different missions for each style. These are used to get the new player started out with the isk they need to purchase a better ship without having to mine veldspar for the first 3 days.

    Or if you dont want to be a pirate you can play the market in the game or be an economists or a corporate executive or a lonewolf.

    You can cominate entire star clusters and have have multiple starbases and gathering points. CEO of CCP stated  if you took your ship from one end of the starmap and set a course for the other end of the star map (staying on the same axis) if you take you 88 real life years to do it. So  you have a vast amount of space to control.  You can also set beacons in dead space where no one can find you unless they have the exact coordinates.  Trust me, EVE isn't just about killing rats with 20 repeatable quests.

     

    You don't seem like an eVE player too me something sounds fishy. cosy is right I kinda need proof or a demonstration of knowledge of the game mechanics

    lol, you need a demonstration of the game mechanics for me to prove i was a forum moderator over there? Didn't you read the post above Cosy where he remembers me on the forum boards? Also, what point is their to discuss the game mechanics? Any noon can go to eve website and look at the tutorial. That will prove nothing. Also, like I stated earlier I didn't take screenshots of myself in game or in the boards. There was no purpose of it. I don't kiss my own ass. Sorry.  I worked under Wrangler and Pann. Pann is no longer there but if you must or if you will die without knowing, email Wrangler. >.<



     

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • natuxatunatuxatu Member UncommonPosts: 1,364

    What is says to me, is that people still aren't ready to accept the fact that it didn't live up to the hype.

    Never underestimate the power of denial.

    (Doesn't mean those that had high hopes should give up hope on the game... but they should admit that it did not go as intended.)

    image

  • SortranSortran Member Posts: 148
    Originally posted by cosy

    Originally posted by Enigma

    I was a forum moderator on the official EVE website from 2003-2006 and was a member of their ingame GM Polaris program from 2003-2006. I've played EVE since alpha stage. I think i know a "little bit" about EVE.
     

    then can i say i was god until a moment ago and bring no proof ?

    and you wonder why your not well thought of.

    Playing: Not much actively.
    Games played: to many to list, been playing MMO's since 2001
    --------------------------

  • DarkfalrocksDarkfalrocks Member Posts: 38

    This thread isn't really about me, since I no longer can say I like the game.  The game is alright, just gets really old really fast.

    After playing it I realize all future MMO's must have these things in which Darkfall offers:

    No levels, skill based:  This is so good.  You can play with any guildy all the time.

    No invisible walls:  I had a great time climbing shit and exploring.  Seeing that huge mountain in the distance and being able to climb it was a lot of fun.  You never feel like your funneled to a certain area.

    No instances:  Can't stress this enough.  Yes Darkfall has a dungeon instance, but it's shared with anyone who enters.  Nothing like bumping into people in the real world.  Not these silly battleground instances that take people out of the world.  WARHAMMER is the worst example of this.  Nothing like getting a bunch of your buddies and heading out in a random direction and causing havoc.

    FFA:  This is a must.  Nothing like being able to kill anyone you want.  Someone steals your loot, kill him.  Someone talks smack, kill him.  Someone in your way, kill him.  Someone looks at you the wrong way, kill him.

    Full loot:  Nothing like the fear of losing everything.  It makes you a better player, that is if you want to keep your stuff.  You pay attention to your surroundings.  You listen for nearby enemies.

    So what's wrong with Darkfall since I love all of these features?  Well the siege mechanics for one.  You put thousands of man hours into the construction of your city and there are no gates.  People can siege you at anytime they want.  Walls are easily breached.  The other thing is the memory leaks crashing when large groups gather.  Having half your force mass disconnect at critical moments is harsh when you put everything on the line.  Darkfall has a solid core from which to grow, but it is still very rough.  Bareboned if you will.

     

  • Hammertime1Hammertime1 Member Posts: 619

    100% PvP does not get boring.

    Ever.

    Listening to the carebear crying when me and my friends catch them solo and strip'em clean - it's priceless!! :)

     

     

  • outcastkoutcastk Member Posts: 5
    Originally posted by Enigma


    Ok, first of all this isn't meant to be troll bait or a flame fest thread. I am hoping that people who cannot stand the game would not attack those who responds to this thread as to why they still love DF.
    Ok to the questions and reflections
    Why do you still play Darkfall and enjoy it? Literally, almost everywhere I frequent that is MMO-centric, I here the same resounding comments:
    1.  There is almost no content in the game that is in relation to the game itself; if you content if has to be player-driven. EvE and pre CU SWG was player driven but there was (is) also content in the game that can pursue that is not 100% player driven.
    The player-driven content is what really fuels an MMORPG for me. It fits the genre well. I don't mind the lack of developer-provided content, so much, as long as there is the freedom for players to create it just by playing. 
    2. What do you do when there is little people near the area you are at?  Its a rather large world and when there is no players then the logic would confirm there is no content.
    What, like dwarves? Or alfar?
    Kidding. As a solo harvester and crafter, I take advantage of it. And, although I haven't traveled Agon as much as others, I haven't seen a shortage of other players, even in the wilds. Usually they're in the form of a group of mounted enemies chasing me down, or the lone lost enemy.
    3.  Doesn't PvP 100% of the time ultimately get boring? There's very little lore in this game. There is Lore but NOTHING compared to rival mmorpgs. I would assume its like paying monthly to play Call of Duty over and over but the only difference is you can customize your appearence.
    I don't PvP all the time so I couldn't say. My guess would be that it's situational. Some PvPers are having the time of their gaming life right now, and others are probably getting bored of it. I'd say things like the limited cities/hamlets to conquer or guild politics help to keep it enjoyable longer.
    4. Do  you really think Aventurine i s doing a great job to keep you interested. If so, how?
    On one hand, I have to say yes. I think they're doing well enough when it comes to being an indy company pushing such a niche product. There are some things I'd prefer they do with the game, like local banking or a better alignment system, but I still enjoy the game. Normally, games today have a hard enough time keeping me through the free month, and Darkfall has already done that.


    On the other hand, you have to wonder how well they'd be keeping me if they had competition from a major developer. Right now there aren't many options for these types of risky games.

     

    I'm going to add that Darkfall kind of ruined most other MMORPGs for me. I've immensely enjoyed the freedom, risk, and reward offered. It has required me to play smarter, not harder, which is a big plus over other games.

    The game and company are not perfect. But in my opinion, it is definately another step in the right direction (or maybe a step returning to the right direction) for lively MMORPGs.

  • EnigmaEnigma Member UncommonPosts: 11,384

    For those who actually answered my questions and comments, thank you for your responses.

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • daarcodaarco Member UncommonPosts: 4,276

    WARNING----lots of grammar and spelling errors. Its late and im at work.

    I like this thread.

    And the reason why i play Darkfall.

    Ever since my first MMO (SWG) i asked around for similar gameplay, but with FFAPvP and full loot. I tryed many MMOs and read up on everyone else. When i come to DF, i liked everything i saw. That was a many years ago. Vapor rumors and hatred made me think some other company would do something greater. But no.

    But to answer your questions.

    No content! Every other player is content + the world itself. DF is not build as a WoW clone- with quests instead of content. Here you have a big living world.

    Not many players around me. There are always many many people around you, but i guess you mean guildies or friends online.  Most often if im "alone" i craft, trade, gather information (rumors, gossip) or find people to spar with. But right now i have never seen a deserted town.

    Boring PvP! No! You must understand, Darkfal is a sandbox with FFAPvP. It is not FFAPvP and sandbox. You will never know what will happen when you login. Every fight is uniqe. You dont know were, who, why, when and if mobs will help you or if mounts will be involved. Im more conserned that people should think regular themepark PvE is boring! And the lore issue. Just because you dont get all the lore in the login screen does not mean there is none. The world is full of ruins and old statues, castles and old creatures. All conected to the lore. Remember that Aventurine is based in Greece. They told us how much all old ruins there inspired them on thier lore in Darkfall. So, you need to explore the world by yourself. Why have the mahiriam old Elf ruins scattered all over thier land?? Who lighten the tourches at nightfall in some ruins??

    Aventurine doing a great job! Yes, i think so. With the game itself. Sales and PR and they look like fucking retards. But we get a few patches every week. GM talk to us ingame if there is a problem. And every problem is solved within the hour. None of that is on any forum. Only ingame.

     

    And i have to ask you Enigma. You have played EVE for long time. So from my point of view, you should have really easy to understand a different game! How come DF sounds so "awkward" for you?

  • MastaRyuMastaRyu Member Posts: 21
    Originally posted by damian7

    Originally posted by MastaRyu

    Originally posted by Enigma


    Ok, first of all this isn't meant to be troll bait or a flame fest thread. I am hoping that people who cannot stand the game would not attack those who responds to this thread as to why they still love DF.
    Ok to the questions and reflections
    Why do you still play Darkfall and enjoy it? Literally, almost everywhere I frequent that is MMO-centric, I here the same resounding comments:
    1.  There is almost no content in the game that is in relation to the game itself; if you content if has to be player-driven. EvE and pre CU SWG was player driven but there was (is) also content in the game that can pursue that is not 100% player driven.
    In an MMORPG, I play the game for the people, not the static NPCs.  Unless, they start making really smart AI and NPCs that act alive and or are played by real GMs, there aren't many incentives to interact with NPCs in the world.  I agree that this game is unfinished in regards to NPCs, but I'm fine with it, because interactions with real players is where it's at.
    2. What do you do when there is little people near the area you are at?  Its a rather large world and when there is no players then the logic would confirm there is no content.
    This is a ridiculously unfair question.  There are A LOT of people running around, especially near towns and cities.  Where did you get facts from?  The fact that there is only one server at the moment actually keeps the population very lively, as the subrscription base is not spreaded across multiple realms.
    3.  Doesn't PvP 100% of the time ultimately get boring? There's very little lore in this game. There is Lore but NOTHING compared to rival mmorpgs. I would assume its like paying monthly to play Call of Duty over and over but the only difference is you can customize your appearence.
    No it's not like paying monthly to play Call of Duty. First of all COD is a freakin shooting game.  Matches in COD are sessions and you start over when games are won and lost.  In an MMORPG, battles are not sessions, they're persistent.  You can have unfair battles, even battles, small skirmishes, and they can erupt anytime.  Then there is the politics, something COD doesn't have. Of course, you're in a beautiful world, and the you can go exploring on your own.  Las time I check COD doesn't have open-ended exlorable environments.  Yes, the PVP is fun because you're free to do whatever you want.
    4. Do  you really think Aventurine i s doing a great job to keep you interested. If so, how?
    Uh...I think so.  Why else are people playing.  Look, the truth is this game is a gargantuan HASSLE to deal with due to the poor company support and horrific launch.  However, what does that say about the game when players are dying to play it despite the bad service and support.  It means people are ENJOYING it and are interested.  For me personally, the game world and mechanics are quite different from the crop of current fantasy MMOs out now.  EVE doesn't interest me, cuz I don't like spaceships and sci-fi in my MMOs. I'm into old school fantasy.  When it comes to that, the current crop of MMORPGs out now don't really offer what I want.


     
    In the end, I could've just sum it up and be jerk and say "Cuz it's fun". Which would be not unreasonable.
     

     

     

    to the highlighted red portion --- what does it say?  that there's a few hundred thousand people that will try most any new mmo on the market, just to try it... and if you have a grand total of maybe 15 or 20 thousand that have tried it (or tried and already quit, hence the selling of new copies to play), you still have a few hundred thousand that haven't tried the game, and just want to try it.

    that's what it says.

    Lol, I find it funny when you say that Darkfall players would have tried any new MMO on the market.  I haven't played  AOC or LOTRO or Eve.  If we're so desperate, we would have played those games also.  Obviously this is just my experience, but to lump 15k people in one category is just plain idiotic, no offense.

  • KatrarKatrar Member Posts: 168
    Originally posted by Enigma

    Originally posted by PatchDay


    1. There is plenty of content for sandbox gamers. It's all player driven. Where do people think you need NPCs to have fun? Really NPCs shouldnt be needed at all for an MMORPG populated with thousands of players. That was one thing Second Life got right. All player created content I saw. No npcs. Just all player driven. Same with Darkfall and its ilk. And yes EVE has missions but you can AFK them all the way up to Level 4 (mining same). If that is PVE content to you.... I've been playing EVE for yrs as well for player content
    Obviously you not play EVE
    I was a forum moderator on the official EVE website from 2003-2006 and was a member of their ingame GM Polaris program from 2003-2006. I've played EVE since alpha stage. I think i know a "little bit" about EVE.
     


      Don't worry about patchday too much, Enigma. He's a brigade commander in the fanboy army.

  • robertbrobertb Member UncommonPosts: 684
    Originally posted by Enigma


    Ok, first of all this isn't meant to be troll bait or a flame fest thread. I am hoping that people who cannot stand the game would not attack those who responds to this thread as to why they still love DF.
    Ok to the questions and reflections
    Why do you still play Darkfall and enjoy it? Literally, almost everywhere I frequent that is MMO-centric, I here the same resounding comments:
    1.  There is almost no content in the game that is in relation to the game itself; if you content if has to be player-driven. EvE and pre CU SWG was player driven but there was (is) also content in the game that can pursue that is not 100% player driven.
    One does not need NPC's or Dev created backstory to generate content in a sandbox. Even when such is available it is, at most, secondary. To say that "there is almost no content in the game that is in relation to the game itself", kinda misses the point of the game, as it currently stands. 
    Currently there is a lot of "content" being developed, not only by the devs, but, more importantly, by the players, themselves. 
    2. What do you do when there is little people near the area you are at?  Its a rather large world and when there is no players then the logic would confirm there is no content.
    The world is not that big and wherever there are points of interest, you will find "content", lol...
    3.  Doesn't PvP 100% of the time ultimately get boring? There's very little lore in this game. There is Lore but NOTHING compared to rival mmorpgs. I would assume its like paying monthly to play Call of Duty over and over but the only difference is you can customize your appearence.
    This question really doesn't make any sense, relative to the game itself, so I am not sure how to answer it. 
    4. Do  you really think Aventurine i s doing a great job to keep you interested. If so, how?
     AV created a great sandbox. There are many players having a great time playing in it. Regarding the future, as we have witnessed what CCP has been able to add to EO over the years, one can only assume that, given the time and the success of the game, AV will likely be able to do the same for DFO.

     

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by Hammertime1


    100% PvP does not get boring.
    Ever.
    Listening to the carebear crying when me and my friends catch them solo and strip'em clean - it's priceless!! :)
     
     

    All players are different gamers and not all players like 100% PvP in their MMO, this doesnt make them carebear, but apparently in your eyes it does. I have played some FFA MMO's and still alot of them don't hold a candle to the EvE Online system, UO however ruled in its day.. DF seems to be fun, but from what I have been hearing from guildmates, well it still need some help in many areas of the game.

    But, dont get me wrong, I like my dose of PvP in MMORPG's, but I still want more than just PvP in any MMO. If I wanted full PvP 24 / 7 days a week, I just simply load up my favorite FPS game and get my fix. But to have an option and have a different experience everytime I load up the same game, well thats priceless to me 

    Old school UO, nothing will compare to this system, if I heard DF was the new Ultima Online, well, you would have a kick ass mmorpg then. Alot of the new MMORPG's are just simply crap and dumb downed mmorpgs compared to earlier mmo's anyways.

     ** Sorry Enigma, I didnt mean to de-rail from your topic.

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