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Why does SOE not launch a classic server? It would surley make money and be easy to do right?

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Comments

  • SandboxSandbox Member UncommonPosts: 295

    Nice post, there are a lot of baits, sorry options, to discuss there. 

    But do you seriously believe the exec's of SOE and LA skipped both the original game and the Combat Revamp and forced the CU on us just for whining on a game forum?

    Why do we not have pre-cu back then, with all the whining we do here?

     

  • ObeeObee Member Posts: 1,550
    Originally posted by Trubaduren


    It was the constant whining on the fourm that made the CU. People seem to forget that. SWG forums during pre-cu was one big cry fest. OH NOES, IMBA THAT, IMBA THAT, BROKEN THAT. Even though it was true, making the CU was pretty much a stupid misstake. Even though i enjoyed CU some months before the NGE...sticking with CU could really have made the game great.
     
    I'm sure most of us would try out the classic servers, if they were to happend. But it woulden't be the same really, once screwd over, always screwd. It's like  leting someone rape you for 5 years straight, then the rapist give you the opportunity to rape him.  Do you really wanna go there?

     

    The CU wasn't a response to anything.  It was pushed live over the objections of around 85% of the playerbase (as shown in the launchpad poll that was quickly tossed down the memory hole by SOE).  The CU was slapped together in two weeks and shoved out the door (the way it was handled caused a couple members of the dev team to leave SOE, at least one of which is working on TOR).

    On the other hand, the CURB was intended to address many of the issues the players and developers agreed needed to be addressed.  The CURB was developed with input by the playerbase and was intended to enhance the combat system, not overhaul it.  The CU was developed by seemingly slapping together random aspecs of WoW's combat system without regard to the existing systems of SWG's core game.  The CU broke many aspects of the game, and by the time the NGE came along, there were still things broken by the CU that had yet to be fixed (many of the major things were fixed by that time).

    The CU was the death knell for SWG.  It was a huge red flag that the developers did not understand the game, nor did they care what the playerbase wanted.  The mentality that created the CU was the same mentality that concieved the NGE. 

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