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Games with New(Old) Directions

RhenkarRhenkar Member UncommonPosts: 68

I find it quite funny in my own way the way that people in the Resident Evil circle seem to dislike and/or hate RE4/5.  I myself actually like RE4 a great deal (haven't played RE5 because I have a nice new quadcore comp, so screw new consoles for now ;) ).  And while I enjoyed the previous REs I couldn't stand the controls or terrible camera angles.

Yet when Capcom abandoned them with RE4 and 5  everyone is crying about "oh, it was so great in the 'old' days."    Although I have to say, if bad controls and terrible camera angles = horror...then lol.

This is funny, because I used to, admittedly, get all high strung on various chat rooms and forums about the state of RPGs going downhill since the (in)famous "glory" days of yore.  With older Might and Magics, the older Final Fantasys, etc etc. 

It's funny now, being older as I am, to see people getting all uppity about RE, and similar games, not being what "they should be".

The same with MMOs, really.  With games like Everquest being total, and admitted, ripoffs of Diku MUDs I find it funny to hear MMO players crying about this or that.  How they aren't "as good as they could be" or not "implimenting this or that". 

I guess that's just the cycle of life.  To see people reminisce over things they once enjoyed and wish they were how they used to be.  Like there is something stopping them from enjoying that which once was.  Sometimes there is, sometimes it's themselves limiting...well....themselves.

I do find it quite nice to see things like GTA (moreso SA than GTA4) being more rpg oriented then fans going "wtf is this rpg shit?!? this is supposed to be GTA!!"  Yet I'm like, wait what??  They call "x" game an rpg these days? WTF?  So I'm glad when games like GTA or such adopt RPG principles and people cry about it, yet I enjoy it.  Kinda like, "well they ruined my 'such and such game' so I'm happy with this!"

Strange that there would be such a crossover from genres, but there it is. 

I think, ultimately, most games will have to goto a sort of semi-rpg bent because of how people perceive themselves as well as their own egos.  They like to create their own look, clothing, have a story behind them.  This fulfills certain inherint desires within the psyche that people tend to gravitate towards. 

It is strange, on one hand, that some rpg developers have decided to abandon their base to try and cater to the masses, but not too entirely "non"-understandable.  Afterall, like I pointed out above, those in contrast have switched sides, if you will, and have pleased quite a lot of people in the process.

Anyhow, I feel that is a good basis for a discussion on such a matter...

Thoughts?

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"Hero of Time! Face me!"

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