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I need some help Ive been doing a small written Project and I would like to know whats the best guild/clan system you have ever encountered. List how organized and how it improved guild relation also did it have something new to it for example Warhammers leveling thing where it grew with the success or failure of a guild.
Edit: Also list some New idea you came up with involving Guild systems.
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Atlantica Online has a pretty deep system. Guilds can control towns, and build them up. There are randomly generated guild quests (nothing deep or great, mind you, but something). There are guild instances, and guilds can join together into a "nation" and there are special instances for those.
It's got some features that come in handy, like if the leader doesn't log in for a certain time, he can be impeached. And it's got that leveling thing (you can't go down levels, just up, as characters gain experience, so does the guild). And there's guild crafting.
R.I.P. City of Heroes and my 17 characters there