Am I missing something?, I resubbed and created a character i noticed it doesnt show u what skills ur getting on char creation screen. when i logged in i only see 56k skills, wheres the rest. last i remember u started wit like 800k
You now train skills at 200% (I think, might be 300%) until 1.6 million SP is attained in order to let you specialize your stats sepparately from your skills.
You now train skills at 200% (I think, might be 300%) until 1.6 million SP is attained in order to let you specialize your stats sepparately from your skills.
okay so this seems pretty lame, it sounds like your saying that it takes about the same time to get to 1.6 M sp as but b4, but it takes longer to get to 800K unlike b4 when it was instant. I mean i would much rather have my first 800K instantly than to have 1.6M in in a somewhat shorter amount of time.
The new system allows you to be more focused early on with the skills want instead of a lot of skillpoints in skills you don't want early on. This allows you to specialize better early and be more usefull and involved in group activities.
Bah ! what is the point ? u still cant deal with 50 millions SP characters... getting more focused in a tree that will still take 6 month to have a chance to do something in a fight or mining gang, what is the difference between 6 months and 6 months and 2 days?
Bah ! what is the point ? u still cant deal with 50 millions SP characters... getting more focused in a tree that will still take 6 month to have a chance to do something in a fight or mining gang, what is the difference between 6 months and 6 months and 2 days?
How ? Very easy. Learn how the game works and figure out how to beat your opponent. Just because one person may have 50 mil sps, only a portion of those skillpoints are used in whatever ship you are flying at the time. On top of that the huge portion of SPs that the older players have is in level 5 skills which are a great many SPs with marginal benefit in terms of performance boost.
Just as an example since I have the numbers in front of me.
Small Artillery Specialization. I have mine at level 4 counting for 135,769 skill points total. At level 5 this skill would be 768,000 skill points. So you got an extra 632,000 sps there. Small Artillery Specialization gives an increase of 2% per level to tech 2 small artillery damage. So as you see going from 4 to 5 is a lot of skillpoints and training time for such a small boost in performance. Now take into account the fact that if I am not flying a ship with tech 2 small artillery fitted those 768,000 sps are doing absolutely nothing for me whatsoever.
A 2nd example and shows the difference even better. I have the medium arty and ac specialization skills at 4 as well. Again these skills are only 2% more damage per level. going from level 4 to 5 however is an extra 1 million sps and are rank 8 skills so to get to level 5 were looking at about a month depending on attributes and implants at the time.
That's 2 skills there that would be an extra 1.62 million sps if trained from level 4 to 5. I have 165 total skill, many players have many more. These skills that would nothing for me if I jumped into a missile boat which I do often. 2 skills out of my 165 could account for 1.6 million sps. How many more skills can account for such high sp numbers and remain a relatively small increase in performance ? I would think someone with say 200-300 skilll would lose many sps into things they use very rarely.
As another quick example I have 3 million points in drones skills. Depending on which drone type I am using most of those sps are dead in a fight. and if I happen to be flying a ship with little to zero drone space then there's 3mil sps not doing a damn thing in the fight again.
Just think about that for a minute and let it really sink in. Thats 3/4 of a million sp in that one single skill that is only good for one type of gun in the game.
Do I need to go any further proving that older players with more sps are not that much more powerful in a specialized role compared to a new player that specialized in the same role early on. The only advantage older players have in terms of skillpoints is simply diversity and flexability to change ships and fly them well when needed.
nother quick question off thread topic, what are PLEXs going for in isk?
Think I saw some for 200mill. What a great little scheme they got going with those. You look at other companys that try to double dipp their players for some extra cash and they see red eyes in thier players. Not CCP, they got little greedy monkeys in game that make ISK buying and selling these so everyones stays happy.
nother quick question off thread topic, what are PLEXs going for in isk?
Think I saw some for 200mill. What a great little scheme they got going with those. You look at other companys that try to double dipp their players for some extra cash and they see red eyes in thier players. Not CCP, they got little greedy monkeys in game that make ISK buying and selling these so everyones stays happy.
Oooooooorrrrrr the other possibility. Since players would just buy isk like in every other mmo anyways and just feed the hacking account stealers. This way CCP keeps control over the value of isk to real money and keeps the hacking account thiefs out.
I'm sure that thought never crossed your mind once though. Too busy on your troll to think right ?
When subs start to decline or enough folks complain about the skill training they being CCP will dume down the training time or give you say all skill set lvl 1's if you buy a 3 year subscription. Or like I and some others would like lvling skill sets and a new pve only server. Im sure what ever poses the best income will likely done.
" Life Liberty and the Pursuit of Those Who Would Threaten It " MAGA
I would also be inclined to go along with purchase of skill sets for real money at CCP that might level the playing field some but long time players would holler long and loud.
" Life Liberty and the Pursuit of Those Who Would Threaten It " MAGA
When subs start to decline or enough folks complain about the skill training they being CCP will dume down the training time or give you say all skill set lvl 1's if you buy a 3 year subscription. Or like I and some others would like lvling skill sets and a new pve only server. Im sure what ever poses the best income will likely done.
The key word of everything you just said is "When"
You do know that Eve is the only game other than WoW to actually go up in subscription numbers after release right ? CCP is doing somethign right and why change that ? They have great success with a product they are proud to work on and play, not every game company is out to rip all your money from your pockets.
I would also be inclined to go along with purchase of skill sets for real money at CCP that might level the playing field some but long time players would holler long and loud.
LoL, You can already do that. Use your money to buy plexs for isk, then use that money to buy a character. There you go, no leveling and you are now caught up to me in skillpoints or hell buy one that has more than me.
Now go fit out whatever expensive big ship with all the toys you want and let me know your in game name and I will come find you. I'll guarantee you will still lose badly.
Its just easier to do what you do though right Elsa ?
When subs start to decline or enough folks complain about the skill training they being CCP will dume down the training time or give you say all skill set lvl 1's if you buy a 3 year subscription. Or like I and some others would like lvling skill sets and a new pve only server. Im sure what ever poses the best income will likely done.
The never ending quest (for a PVE server) continues. Well, you're not likely to see radical alterations to the gameplay model until the day comes that subs start to decline at a major rate.
JGE's release could very well trigger such a decline and then perhaps CCP will go out on a limb and make such changes. I'm hoping not, but they wouldn't be the first company (talking to you, Mythic) to fall to this siren's call.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
You now train skills at 200% (I think, might be 300%) until 1.6 million SP is attained in order to let you specialize your stats sepparately from your skills.
okay so this seems pretty lame, it sounds like your saying that it takes about the same time to get to 1.6 M sp as but b4, but it takes longer to get to 800K unlike b4 when it was instant. I mean i would much rather have my first 800K instantly than to have 1.6M in in a somewhat shorter amount of time.
Back on track... I thought this a couple of weeks ago when I came back and to be honest it confused the hell out of me. But when you get in game you'll see the new tutorial you'll see it gives you plenty more options. I did all 3 basic tutorials and got loads of skill books and extra ships before moving on to the Epic quest line.
I would also be inclined to go along with purchase of skill sets for real money at CCP that might level the playing field some but long time players would holler long and loud.
LoL, You can already do that. Use your money to buy plexs for isk, then use that money to buy a character. There you go, no leveling and you are now caught up to me in skillpoints or hell buy one that has more than me.
Now go fit out whatever expensive big ship with all the toys you want and let me know your in game name and I will come find you. I'll guarantee you will still lose badly.
Its just easier to do what you do though right Elsa ?
Hey Lord when we me up we could talk about what were training right now im 6d, 0h, 20m, 36s from finishing up Electronics Upgrades V. Then on to the next one and you ?
" Life Liberty and the Pursuit of Those Who Would Threaten It " MAGA
Right now im finishing up torpedoes 5, just over 5 days left to go.
Don't really know what I wanna train next. Was thinking maybe heavy drones 5 but then I don't fly any ships that can use heavy drones anyways so that would be a waste of time at the moment. Or maybe I will give in to the FOTM and train up for Amarr ships.
Just ignore Elsabolts, he trolls every thread he posts in.
As for the skill training, you start with less skillpoints, but, as has been said, you gain double SP until you get to 1.6M. This allows you to specialize quicker, which, IMO, is better than starting off with a crapload of middling skills you won't use for a long time. Specialization is what's important in EvE, raw skill totals are pretty much irrelevent after a few core skills get trained up to a decent level, which doesn't take long at all.
You now train skills at 200% (I think, might be 300%) until 1.6 million SP is attained in order to let you specialize your stats sepparately from your skills.
okay so this seems pretty lame, it sounds like your saying that it takes about the same time to get to 1.6 M sp as but b4, but it takes longer to get to 800K unlike b4 when it was instant. I mean i would much rather have my first 800K instantly than to have 1.6M in in a somewhat shorter amount of time.
Back on track... I thought this a couple of weeks ago when I came back and to be honest it confused the hell out of me. But when you get in game you'll see the new tutorial you'll see it gives you plenty more options. I did all 3 basic tutorials and got loads of skill books and extra ships before moving on to the Epic quest line.
same here, after i went through some runs, i realized it isnt so bad. it seems the specialization is nicer to have than the instant 800k. Im also loving the hell outta this skill queue
on another note, what 3 basic tutorials are u refering to? and i have always had trouble understanding how u know whether an agent is T1, 2, or 3 and epic and so on?
To find out the quality of agent check the info tab on the agent and there will be 3 numbers, one for level, another for quality and another for effective quality.
What these numbers mean is this. Level is just that, the level of the agent, the levels range from 1 - 5, 1 being lowest level with easy missions and 5 having the hardest missions. The quality is how good the agent is and this affects a couple of things like how much they payout and how much rep and loyalty points you get and a couple of other things as well I believe. It has been a while since I have done much agent mission stuff so some of my info may be a little dated, im sure someone can correct me if I am wrong hehe. Anyways the effective quality is the quality of the agent after your skills are taken into account and of course this affects your payouts and rewards. Also a higher level but lower quality agent is better than lower level higher quality agent.
Level 1 missions are meant o be done with a frigate or a destroyer, level 2 destroyers and cruisers, level 3 cruisers and battlecruisers, level 4s battlecruisers and battleships and level 5s are meant to be done by a group though some people in certain ships with high skillpoints can solo level 5s. The problem though is that the time needed to solo 1 level 5 is so long that you can make more money loyalty points and rep over the same period of time.
THe hype on JGE is very small out of all the people I know maybe one or two actually know JGE is coming and most just plan to get rid of an alt account and use that cash to "Try" Jge.
I'll look into my crystal ball right now and say JGE will have next to no effect on the Eve population.
Imo JGE shouldnt be looking at the Eve population it should be worried about keeping its old population from JG classic because BP might be taking all of their old players.
Comments
You now train skills at 200% (I think, might be 300%) until 1.6 million SP is attained in order to let you specialize your stats sepparately from your skills.
- Theguruofreason
You also get most if not all of the basic skills you need doing the tutorial missions.
okay so this seems pretty lame, it sounds like your saying that it takes about the same time to get to 1.6 M sp as but b4, but it takes longer to get to 800K unlike b4 when it was instant. I mean i would much rather have my first 800K instantly than to have 1.6M in in a somewhat shorter amount of time.
The new system allows you to be more focused early on with the skills want instead of a lot of skillpoints in skills you don't want early on. This allows you to specialize better early and be more usefull and involved in group activities.
Bah ! what is the point ? u still cant deal with 50 millions SP characters... getting more focused in a tree that will still take 6 month to have a chance to do something in a fight or mining gang, what is the difference between 6 months and 6 months and 2 days?
How ? Very easy. Learn how the game works and figure out how to beat your opponent. Just because one person may have 50 mil sps, only a portion of those skillpoints are used in whatever ship you are flying at the time. On top of that the huge portion of SPs that the older players have is in level 5 skills which are a great many SPs with marginal benefit in terms of performance boost.
Just as an example since I have the numbers in front of me.
Small Artillery Specialization. I have mine at level 4 counting for 135,769 skill points total. At level 5 this skill would be 768,000 skill points. So you got an extra 632,000 sps there. Small Artillery Specialization gives an increase of 2% per level to tech 2 small artillery damage. So as you see going from 4 to 5 is a lot of skillpoints and training time for such a small boost in performance. Now take into account the fact that if I am not flying a ship with tech 2 small artillery fitted those 768,000 sps are doing absolutely nothing for me whatsoever.
A 2nd example and shows the difference even better. I have the medium arty and ac specialization skills at 4 as well. Again these skills are only 2% more damage per level. going from level 4 to 5 however is an extra 1 million sps and are rank 8 skills so to get to level 5 were looking at about a month depending on attributes and implants at the time.
That's 2 skills there that would be an extra 1.62 million sps if trained from level 4 to 5. I have 165 total skill, many players have many more. These skills that would nothing for me if I jumped into a missile boat which I do often. 2 skills out of my 165 could account for 1.6 million sps. How many more skills can account for such high sp numbers and remain a relatively small increase in performance ? I would think someone with say 200-300 skilll would lose many sps into things they use very rarely.
As another quick example I have 3 million points in drones skills. Depending on which drone type I am using most of those sps are dead in a fight. and if I happen to be flying a ship with little to zero drone space then there's 3mil sps not doing a damn thing in the fight again.
Just think about that for a minute and let it really sink in. Thats 3/4 of a million sp in that one single skill that is only good for one type of gun in the game.
Do I need to go any further proving that older players with more sps are not that much more powerful in a specialized role compared to a new player that specialized in the same role early on. The only advantage older players have in terms of skillpoints is simply diversity and flexability to change ships and fly them well when needed.
nother quick question off thread topic, what are PLEXs going for in isk?
around 300-310 mill
Think I saw some for 200mill. What a great little scheme they got going with those. You look at other companys that try to double dipp their players for some extra cash and they see red eyes in thier players. Not CCP, they got little greedy monkeys in game that make ISK buying and selling these so everyones stays happy.
PLEX and GTCs are a way of getting other players to pay your subscription in exchange for ISK.
Ignore troll above, PLEX go for around the 300 mark, obviously never played the game and just wants to talk shit.
Think I saw some for 200mill. What a great little scheme they got going with those. You look at other companys that try to double dipp their players for some extra cash and they see red eyes in thier players. Not CCP, they got little greedy monkeys in game that make ISK buying and selling these so everyones stays happy.
Oooooooorrrrrr the other possibility. Since players would just buy isk like in every other mmo anyways and just feed the hacking account stealers. This way CCP keeps control over the value of isk to real money and keeps the hacking account thiefs out.
I'm sure that thought never crossed your mind once though. Too busy on your troll to think right ?
When subs start to decline or enough folks complain about the skill training they being CCP will dume down the training time or give you say all skill set lvl 1's if you buy a 3 year subscription. Or like I and some others would like lvling skill sets and a new pve only server. Im sure what ever poses the best income will likely done.
MAGA
I would also be inclined to go along with purchase of skill sets for real money at CCP that might level the playing field some but long time players would holler long and loud.
MAGA
The key word of everything you just said is "When"
You do know that Eve is the only game other than WoW to actually go up in subscription numbers after release right ? CCP is doing somethign right and why change that ? They have great success with a product they are proud to work on and play, not every game company is out to rip all your money from your pockets.
LoL, You can already do that. Use your money to buy plexs for isk, then use that money to buy a character. There you go, no leveling and you are now caught up to me in skillpoints or hell buy one that has more than me.
Now go fit out whatever expensive big ship with all the toys you want and let me know your in game name and I will come find you. I'll guarantee you will still lose badly.
Its just easier to do what you do though right Elsa ?
The never ending quest (for a PVE server) continues. Well, you're not likely to see radical alterations to the gameplay model until the day comes that subs start to decline at a major rate.
JGE's release could very well trigger such a decline and then perhaps CCP will go out on a limb and make such changes. I'm hoping not, but they wouldn't be the first company (talking to you, Mythic) to fall to this siren's call.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
okay so this seems pretty lame, it sounds like your saying that it takes about the same time to get to 1.6 M sp as but b4, but it takes longer to get to 800K unlike b4 when it was instant. I mean i would much rather have my first 800K instantly than to have 1.6M in in a somewhat shorter amount of time.
Back on track... I thought this a couple of weeks ago when I came back and to be honest it confused the hell out of me. But when you get in game you'll see the new tutorial you'll see it gives you plenty more options. I did all 3 basic tutorials and got loads of skill books and extra ships before moving on to the Epic quest line.
LoL, You can already do that. Use your money to buy plexs for isk, then use that money to buy a character. There you go, no leveling and you are now caught up to me in skillpoints or hell buy one that has more than me.
Now go fit out whatever expensive big ship with all the toys you want and let me know your in game name and I will come find you. I'll guarantee you will still lose badly.
Its just easier to do what you do though right Elsa ?
Hey Lord when we me up we could talk about what were training right now im 6d, 0h, 20m, 36s from finishing up Electronics Upgrades V. Then on to the next one and you ?
MAGA
Right now im finishing up torpedoes 5, just over 5 days left to go.
Don't really know what I wanna train next. Was thinking maybe heavy drones 5 but then I don't fly any ships that can use heavy drones anyways so that would be a waste of time at the moment. Or maybe I will give in to the FOTM and train up for Amarr ships.
Just ignore Elsabolts, he trolls every thread he posts in.
As for the skill training, you start with less skillpoints, but, as has been said, you gain double SP until you get to 1.6M. This allows you to specialize quicker, which, IMO, is better than starting off with a crapload of middling skills you won't use for a long time. Specialization is what's important in EvE, raw skill totals are pretty much irrelevent after a few core skills get trained up to a decent level, which doesn't take long at all.
recon V ... 26 days left for my uber curse.
Ive got some more im gonna do to max out my Hyperion i fly. Then i will finish up Dreadnaught skills and hope to have enough isk to fit out one.
MAGA
okay so this seems pretty lame, it sounds like your saying that it takes about the same time to get to 1.6 M sp as but b4, but it takes longer to get to 800K unlike b4 when it was instant. I mean i would much rather have my first 800K instantly than to have 1.6M in in a somewhat shorter amount of time.
Back on track... I thought this a couple of weeks ago when I came back and to be honest it confused the hell out of me. But when you get in game you'll see the new tutorial you'll see it gives you plenty more options. I did all 3 basic tutorials and got loads of skill books and extra ships before moving on to the Epic quest line.
same here, after i went through some runs, i realized it isnt so bad. it seems the specialization is nicer to have than the instant 800k. Im also loving the hell outta this skill queue
on another note, what 3 basic tutorials are u refering to? and i have always had trouble understanding how u know whether an agent is T1, 2, or 3 and epic and so on?
To find out the quality of agent check the info tab on the agent and there will be 3 numbers, one for level, another for quality and another for effective quality.
What these numbers mean is this. Level is just that, the level of the agent, the levels range from 1 - 5, 1 being lowest level with easy missions and 5 having the hardest missions. The quality is how good the agent is and this affects a couple of things like how much they payout and how much rep and loyalty points you get and a couple of other things as well I believe. It has been a while since I have done much agent mission stuff so some of my info may be a little dated, im sure someone can correct me if I am wrong hehe. Anyways the effective quality is the quality of the agent after your skills are taken into account and of course this affects your payouts and rewards. Also a higher level but lower quality agent is better than lower level higher quality agent.
Level 1 missions are meant o be done with a frigate or a destroyer, level 2 destroyers and cruisers, level 3 cruisers and battlecruisers, level 4s battlecruisers and battleships and level 5s are meant to be done by a group though some people in certain ships with high skillpoints can solo level 5s. The problem though is that the time needed to solo 1 level 5 is so long that you can make more money loyalty points and rep over the same period of time.
THe hype on JGE is very small out of all the people I know maybe one or two actually know JGE is coming and most just plan to get rid of an alt account and use that cash to "Try" Jge.
I'll look into my crystal ball right now and say JGE will have next to no effect on the Eve population.
Imo JGE shouldnt be looking at the Eve population it should be worried about keeping its old population from JG classic because BP might be taking all of their old players.
Edit: Damn it forgot to quote!!!
Playing: EvE, Ryzom