Sow how's the combat sytem? Is it EQ style or something new? Is it just target, autoattack and press buttons on your hotbar to kill stuff or is there some kind of other twist, like the real time combat in spellborn for example?
well kinda of hard to describe. i remember with my templar I had to target and attack my target but it wasnt simple as just autoattacking, as depending on what spell/combo i used dictated how fast the mob went down, such as defense debuff, a stun, then certain times id get hit depending on the combo i used would start a reactive/counter spell/combo such as a shield stun and then id finish him or her off with specific combo/spell. ALso had taunts, for mobs if im in a group, to grab aggro. i wouldnt call it auto attack button mash, but its also not deep either, its in the middle id say. you do have to use some thought/tactics into your fighting.
Neat.
And I think I read somewhere that the game wasn't going to be a massive x amount of months to reach max level grind.
This might a game worth checking out, even though I'm not a big fan of the anime look.
Sow how's the combat sytem? Is it EQ style or something new? Is it just target, autoattack and press buttons on your hotbar to kill stuff or is there some kind of other twist, like the real time combat in spellborn for example?
well kinda of hard to describe. i remember with my templar I had to target and attack my target but it wasnt simple as just autoattacking, as depending on what spell/combo i used dictated how fast the mob went down, such as defense debuff, a stun, then certain times id get hit depending on the combo i used would start a reactive/counter spell/combo such as a shield stun and then id finish him or her off with specific combo/spell. ALso had taunts, for mobs if im in a group, to grab aggro. i wouldnt call it auto attack button mash, but its also not deep either, its in the middle id say. you do have to use some thought/tactics into your fighting.
Neat.
And I think I read somewhere that the game wasn't going to be a massive x amount of months to reach max level grind.
This might a game worth checking out, even though I'm not a big fan of the anime look.
Thank you for the fast answer mate.
Cheers!
i made lvl 15 in about 2-3 days, and i was taking my time frankly. the quests give u pretty decent xp, as well as the mobs. so if you sat for a good amount of hours, u can make easily lvl 10-20 in a day or 2 tops maybe less. its definitely not grindy. not to mention there are some string/chain quests that involve a small story, so it has some interesting reads. and its not really linear as certain quests will lead off, and break off or branch off to certain areas.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Sorry, but I refuse to buy into the hype. I'm not a "hater," but EVERY Korean MMO has the same flaws: they're grindfests, their stories/lore are always ridiculous and catered to emo teenagers,and their graphics are identical, with men always looking like women and women looking like supermodels.
Sorry, but I refuse to buy into the hype. I'm not a "hater," but EVERY Korean MMO has the same flaws: they're grindfests, their stories/lore are always ridiculous and catered to emo teenagers,and their graphics are identical, with men always looking like women and women looking like supermodels. Sorry, but I pass on Aion.
Well your loss if you want but it is not even close to a grind fest.
Sorry, but I refuse to buy into the hype. I'm not a "hater," but EVERY Korean MMO has the same flaws: they're grindfests, their stories/lore are always ridiculous and catered to emo teenagers,and their graphics are identical, with men always looking like women and women looking like supermodels. Sorry, but I pass on Aion.
Sorry, but I refuse to buy into the hype. I'm not a "hater," but EVERY Korean MMO has the same flaws: they're grindfests, their stories/lore are always ridiculous and catered to emo teenagers,and their graphics are identical, with men always looking like women and women looking like supermodels. Sorry, but I pass on Aion.
I went through your past 5 or 6 posts to see what you *do* like and it seems to have a generalization-based ardent dislike for everything. Hoping you find something eventually that suits you.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
This was really refreshing to read!! I've been peering at Aion in the corner of one eye for awhile now.. I'm playing LOTRO right now and enjoying it, so I'm not in desperate need of a new game, but I think I will definately try out Aion when it launches here... Thanks for the article,, getting more excited because it sounds like this game is gonna have some uniqueness to it!! FINALLY!!
Ok the only thing that I question Aion on is how long it will take mmo vets to say they are bored when they have completed endgame because Aion other than flight and nice graphics really doesn't bring a ton of newness to mmos. Aion needs to bring something new to the table, needs to have a good community and it really needs to be fun for players to stay interested for the long haul.
Ok the only thing that I question Aion on is how long it will take mmo vets to say they are bored when they have completed endgame because Aion other than flight and nice graphics really doesn't bring a ton of newness to mmos.
Good point. That's exactly why WOW failed.
Is it that you haven't read any of the responses here, or you just don't accept them?
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
Great link, Sgt! Shows off the character customization and also shows that it's not easy to make a good Angelina Jolie clone no matter how many people try.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
Sorry, but I refuse to buy into the hype. I'm not a "hater," but EVERY Korean MMO has the same flaws: they're grindfests, their stories/lore are always ridiculous and catered to emo teenagers,and their graphics are identical, with men always looking like women and women looking like supermodels. Sorry, but I pass on Aion.
Making choices and forming opinions without any facts or experiance is generally a great idea!
Yes lets base everything off of wild speculation and heresay!
I mean what is logic anyway...
Aion is a great and unique game, I reached level 10 in Lineage 2 before I got horribly bored, Aion has kept my attention for quite a bit longer and I still can't wait for the NA relase.
Saying that all Korean Grinder games are the same sounds almost racist. I just don't see why people can't just form opinions about things without bringing race into it, yes the game is from Korea, no its not a grindfest.
I was wondering how does this game compares to The Chonicles Of Spellborn?
Can't say play wise but both these games bring many of the same game quailities but i hear TCoS doesn't have the customability that Aion has.
Spellborn is all about being able to customize your character. The only thing lacking is character creation, the rest of the game is geared towards players being in control and unique. You won't find as many cookie-cutter builds and skilldecks around, at all.
I thought the character customization in TCoS was pretty good. The reason being that it allowed a wide range of customization of the aspects of your character that peopel will actually see and recognize (armor, body style, colors, etc) as opposed to just face which few people, even the player himself, ever see.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
So much praise for flight mechanics that are already old. Perfect World has the ability for players to fly, with no timers on flight, aerial combat, and no restrictions on where you can fly. These "reviewers" need to start coming up with better reasons than "you can fly" for AION.
The customization? Sorry, Perfect World has them beat there as well.
A lot of the same issues keep coming up in this thread, and instead of Tricia "Seridove" Bennon doing a detailed write up about the true differences between Aion and L2 they choose to center in on the "pretty" factor for the most part.
L2 downfalls
The Grind- Come on, who wants to spend 2 weeks grinding out 10% of a level just to screw up one pull and lose all your work.
The Economy- We can all admit the prices in L2 were pretty nuts, i mean having to spend part of your paycheck just to advance in the game just to have the chance to break the item.... harsh..
Character Customization- (Covered by Tricia "Seridove" Bennon in the article)
Graphics- (Again covered by Tricia "Seridove" Bennon)
Restrictive movement ( See graphics)
Class Balance issues - Some classes that are much better then others in there respective field, some classes that are soo boring but soo needed you only play them as alts/duel boxing.
Buffs- Ok lets admit it, in L2 the one who had the buffs was the one who won the fight 90% of the time buffs were amazingly huge.
Crafting- Rarely do we see 1 race pigeon-holed into being the crafters, more over rarely do we see crafting being so useless at the same time.
Where Aion learns from Lineage 2
The Grind - The leveling curve in this game can be compared to many to that of world of warcraft, it is not difficult to level at all. Some levels might seem tougher then others, and sometimes you might run through quests faster then you had hoped.... happens in any game at release doesn't it? Between the cut-scenes, the Quests and Missions (yes, they are different) and the HUGE amount of XP that group related quests give you.... this game takes the Grind out of Korean games....
The Economy- Well most people on here will talk with a limited scope of detail on that subject. Going purely off COB and C-Live i can tell you i have had the ability to keep myself well geared (greens atleast) at all times often having to be bought from the AH and still had the funs to pay for all my skills and support crafting.
Gear Customization- The ability to not only take the appearence of any gear you like and transfer the stats of your existing gear. But to dye your armor as you see fit, as well as the ability to socket your armor with "Gems" known as Manastones and Godstones. With the only TRUE risk being the dice roll you take as you put in multiple stones into one piece of gear. If you fail a stone insertion you will lose all previous stones inside the object, the risk is worth it and is also much more acceptable then the Loss of the gear like in L2.
Class Balance- Still a subject that needs to be further looked into. What we can say so far is that all classes are enjoyable to play, are very useful to themselves and the groups they will find them self in. And there is not a class you will find yourself needing but dreading to play or having to duel box.
Buffs- The class balance issue brings us right down to buffs, and the Chanter the source of all the "real" buffs in the game. The Chanter recieves many buffs, 2 of them much like the Cleric are priest related and bonuses to hitpoints and defenses of any person they choose to cast them on, those buffs last 1 hour. The chanter also recieves self damage oriented weapon buffs (much like those of Warcraft's shaman), he also receives Mantras Aura esk buffs that can buff just about any combination of stats in the game with the addition of Mana HoT and Health HoT Mantras (again much like World of Warcraft's Shaman (i.e totems)). The Mantras work much like Paladin from WoW, and have a certain distance to them, tho it's so far been confirmed that you can have 2 mantras up at a time.
Death Penalty- Much like Lineage 2 there will be some Penalty for your death, tho it will not be nearly as harsh. The current Penalty for death in Aion is xp loss that is cureable by "healing" your soul at the npc. The Experience loss is a Set 5% at current tho there is no level loss upon death. So, death is much like many of our current MMO's a walk back to where we were, and some money pissed away.
Crafting- Aion does a good job of putting in a crafting system that is both easy to use and functional. Whether your making multiple potions at once instead of one at a time, a book for your Sorcerer to help your magic damage and accuracy, or simply armor or weapons for you and your friends to help level and PvP.
I don't think anyone said it was the first MMO with flight, rather that it was done well. That doesn't mean Perfect World wasn't done well, just that Aion's was.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
So much praise for flight mechanics that are already old. Perfect World has the ability for players to fly, with no timers on flight, aerial combat, and no restrictions on where you can fly. These "reviewers" need to start coming up with better reasons than "you can fly" for AION. The customization? Sorry, Perfect World has them beat there as well. And Perfect World is free. So, what makes AION worth paying for?
its all about the quality of the game aswell, there are many wow f2p clones out there but none have put a dent in wow...it may have features that are in Aion but it is not done well at all. i did not enjoy perfect world
I don't think anyone said it was the first MMO with flight, rather that it was done well. That doesn't mean Perfect World wasn't done well, just that Aion's was.
My point is the writers' 2 main points of interest were flight and customization , both already done by PW and subpar to PW if the description is accurate. So what did this writer put in the article that sets AION apart? What is AION doing that hasn't been done? That's my question.
I don't think anyone said it was the first MMO with flight, rather that it was done well. That doesn't mean Perfect World wasn't done well, just that Aion's was.
My point is the writers' 2 main points of interest were flight and customization , both already done by PW and subpar to PW if the description is accurate. So what did this writer put in the article that sets AION apart? What is AION doing that hasn't been done? That's my question.
There's plenty of other articles around that address your question, as well as an entire section of forums full of people asking the same thing as you. This article wasn't an overview or complete review, just stating it wasn't just a new Lineage. I don't recall them saying it wasn't the next PW or anything, just addressing the issue that the topic states.
And if you haven't played, how can you state anything is subpar? The flight time and everything is part of the mechanics, not a restriction to the game. It fits into the story, and I don't think it's an issue. Plus, higher level your flight time in Abyss really shouldn't be too much of an overall issue like it is early on.
So much praise for flight mechanics that are already old. Perfect World has the ability for players to fly, with no timers on flight, aerial combat, and no restrictions on where you can fly. These "reviewers" need to start coming up with better reasons than "you can fly" for AION. The customization? Sorry, Perfect World has them beat there as well. And Perfect World is free. So, what makes AION worth paying for?
its all about the quality of the game aswell, there are many wow f2p clones out there but none have put a dent in wow...it may have features that are in Aion but it is not done well at all. i did not enjoy perfect world
Okay, so you don't like PW. But let's focus on the mechanics. Timed flight with area restrictions is better than free flight anywhere at any time?
How are the mechanics not done well in PW, and how are they done better in AION?
So much praise for flight mechanics that are already old. Perfect World has the ability for players to fly, with no timers on flight, aerial combat, and no restrictions on where you can fly. These "reviewers" need to start coming up with better reasons than "you can fly" for AION. The customization? Sorry, Perfect World has them beat there as well. And Perfect World is free. So, what makes AION worth paying for?
its all about the quality of the game aswell, there are many wow f2p clones out there but none have put a dent in wow...it may have features that are in Aion but it is not done well at all. i did not enjoy perfect world
Okay, so you don't like PW. But let's focus on the mechanics. Timed flight with area restrictions is better than free flight anywhere at any time?
How are the mechanics not done well in PW, and how are they done better in AION?
The flight experience is POLISHED. The restriction is set in place for lore reasons. If you want to fly 24/7, go play PW. This game isn't build around that concept. Flight is intended as a strategic element, not an end-all or way to travel quickly. Go watch some actual PVP videos in Abyss and see how it works instead of making empty assumptions that derail the thread while you state random facts and questions the OP was never intended to answer or address. I have a FAQ posted up, read it.
Does PW offer massive RVR while maintaining good performance and introduce PvPvE? No? Well, those are what the gameplay focuses on later, not flying all day.
Comments
well kinda of hard to describe. i remember with my templar I had to target and attack my target but it wasnt simple as just autoattacking, as depending on what spell/combo i used dictated how fast the mob went down, such as defense debuff, a stun, then certain times id get hit depending on the combo i used would start a reactive/counter spell/combo such as a shield stun and then id finish him or her off with specific combo/spell. ALso had taunts, for mobs if im in a group, to grab aggro. i wouldnt call it auto attack button mash, but its also not deep either, its in the middle id say. you do have to use some thought/tactics into your fighting.
Neat.
And I think I read somewhere that the game wasn't going to be a massive x amount of months to reach max level grind.
This might a game worth checking out, even though I'm not a big fan of the anime look.
Thank you for the fast answer mate.
Cheers!
well kinda of hard to describe. i remember with my templar I had to target and attack my target but it wasnt simple as just autoattacking, as depending on what spell/combo i used dictated how fast the mob went down, such as defense debuff, a stun, then certain times id get hit depending on the combo i used would start a reactive/counter spell/combo such as a shield stun and then id finish him or her off with specific combo/spell. ALso had taunts, for mobs if im in a group, to grab aggro. i wouldnt call it auto attack button mash, but its also not deep either, its in the middle id say. you do have to use some thought/tactics into your fighting.
Neat.
And I think I read somewhere that the game wasn't going to be a massive x amount of months to reach max level grind.
This might a game worth checking out, even though I'm not a big fan of the anime look.
Thank you for the fast answer mate.
Cheers!
i made lvl 15 in about 2-3 days, and i was taking my time frankly. the quests give u pretty decent xp, as well as the mobs. so if you sat for a good amount of hours, u can make easily lvl 10-20 in a day or 2 tops maybe less. its definitely not grindy. not to mention there are some string/chain quests that involve a small story, so it has some interesting reads. and its not really linear as certain quests will lead off, and break off or branch off to certain areas.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Sorry, but I refuse to buy into the hype. I'm not a "hater," but EVERY Korean MMO has the same flaws: they're grindfests, their stories/lore are always ridiculous and catered to emo teenagers,and their graphics are identical, with men always looking like women and women looking like supermodels.
Sorry, but I pass on Aion.
Well your loss if you want but it is not even close to a grind fest.
http://forum.mmosite.com/topics/245/200811/10/206,1.html
so can i say EVERY western mmorpg is like wow?
anyway your loss,
March on! - Lets Invade Pekopon
I went through your past 5 or 6 posts to see what you *do* like and it seems to have a generalization-based ardent dislike for everything. Hoping you find something eventually that suits you.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
This was really refreshing to read!! I've been peering at Aion in the corner of one eye for awhile now.. I'm playing LOTRO right now and enjoying it, so I'm not in desperate need of a new game, but I think I will definately try out Aion when it launches here... Thanks for the article,, getting more excited because it sounds like this game is gonna have some uniqueness to it!! FINALLY!!
Doesnt seem like much new to me...other then maybe flying at an early level. I'm sure its still the same old MMORPG style game we're all used to.
*taps foot* Still waiting on a company to come out with something we havent seen before... I aint getting any younger. LOL
"I play Tera for the gameplay"
Ok the only thing that I question Aion on is how long it will take mmo vets to say they are bored when they have completed endgame because Aion other than flight and nice graphics really doesn't bring a ton of newness to mmos. Aion needs to bring something new to the table, needs to have a good community and it really needs to be fun for players to stay interested for the long haul.
Good point. That's exactly why WOW failed.
Is it that you haven't read any of the responses here, or you just don't accept them?
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
Great link, Sgt! Shows off the character customization and also shows that it's not easy to make a good Angelina Jolie clone no matter how many people try.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
Making choices and forming opinions without any facts or experiance is generally a great idea!
Yes lets base everything off of wild speculation and heresay!
I mean what is logic anyway...
Aion is a great and unique game, I reached level 10 in Lineage 2 before I got horribly bored, Aion has kept my attention for quite a bit longer and I still can't wait for the NA relase.
Saying that all Korean Grinder games are the same sounds almost racist. I just don't see why people can't just form opinions about things without bringing race into it, yes the game is from Korea, no its not a grindfest.
I was wondering how does this game compares to The Chonicles Of Spellborn?
Can't say play wise but both these games bring many of the same game quailities but i hear TCoS doesn't have the customability that Aion has.
Two totallly and completely opposite titles. Just watching some general gameplay videos will show you the differences.
Spellborn is a niche game, and was created as so. Aion has more commercial flare, of course, and both offer completely different gameplay elements.
Can't say play wise but both these games bring many of the same game quailities but i hear TCoS doesn't have the customability that Aion has.
Spellborn is all about being able to customize your character. The only thing lacking is character creation, the rest of the game is geared towards players being in control and unique. You won't find as many cookie-cutter builds and skilldecks around, at all.
I thought the character customization in TCoS was pretty good. The reason being that it allowed a wide range of customization of the aspects of your character that peopel will actually see and recognize (armor, body style, colors, etc) as opposed to just face which few people, even the player himself, ever see.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
So much praise for flight mechanics that are already old. Perfect World has the ability for players to fly, with no timers on flight, aerial combat, and no restrictions on where you can fly. These "reviewers" need to start coming up with better reasons than "you can fly" for AION.
The customization? Sorry, Perfect World has them beat there as well.
And Perfect World is free.
So, what makes AION worth paying for?
A lot of the same issues keep coming up in this thread, and instead of Tricia "Seridove" Bennon doing a detailed write up about the true differences between Aion and L2 they choose to center in on the "pretty" factor for the most part.
L2 downfalls
The Grind- Come on, who wants to spend 2 weeks grinding out 10% of a level just to screw up one pull and lose all your work.
The Economy- We can all admit the prices in L2 were pretty nuts, i mean having to spend part of your paycheck just to advance in the game just to have the chance to break the item.... harsh..
Character Customization- (Covered by Tricia "Seridove" Bennon in the article)
Graphics- (Again covered by Tricia "Seridove" Bennon)
Restrictive movement ( See graphics)
Class Balance issues - Some classes that are much better then others in there respective field, some classes that are soo boring but soo needed you only play them as alts/duel boxing.
Buffs- Ok lets admit it, in L2 the one who had the buffs was the one who won the fight 90% of the time buffs were amazingly huge.
Crafting- Rarely do we see 1 race pigeon-holed into being the crafters, more over rarely do we see crafting being so useless at the same time.
Where Aion learns from Lineage 2
The Grind - The leveling curve in this game can be compared to many to that of world of warcraft, it is not difficult to level at all. Some levels might seem tougher then others, and sometimes you might run through quests faster then you had hoped.... happens in any game at release doesn't it? Between the cut-scenes, the Quests and Missions (yes, they are different) and the HUGE amount of XP that group related quests give you.... this game takes the Grind out of Korean games....
The Economy- Well most people on here will talk with a limited scope of detail on that subject. Going purely off COB and C-Live i can tell you i have had the ability to keep myself well geared (greens atleast) at all times often having to be bought from the AH and still had the funs to pay for all my skills and support crafting.
Gear Customization- The ability to not only take the appearence of any gear you like and transfer the stats of your existing gear. But to dye your armor as you see fit, as well as the ability to socket your armor with "Gems" known as Manastones and Godstones. With the only TRUE risk being the dice roll you take as you put in multiple stones into one piece of gear. If you fail a stone insertion you will lose all previous stones inside the object, the risk is worth it and is also much more acceptable then the Loss of the gear like in L2.
Class Balance- Still a subject that needs to be further looked into. What we can say so far is that all classes are enjoyable to play, are very useful to themselves and the groups they will find them self in. And there is not a class you will find yourself needing but dreading to play or having to duel box.
Buffs- The class balance issue brings us right down to buffs, and the Chanter the source of all the "real" buffs in the game. The Chanter recieves many buffs, 2 of them much like the Cleric are priest related and bonuses to hitpoints and defenses of any person they choose to cast them on, those buffs last 1 hour. The chanter also recieves self damage oriented weapon buffs (much like those of Warcraft's shaman), he also receives Mantras Aura esk buffs that can buff just about any combination of stats in the game with the addition of Mana HoT and Health HoT Mantras (again much like World of Warcraft's Shaman (i.e totems)). The Mantras work much like Paladin from WoW, and have a certain distance to them, tho it's so far been confirmed that you can have 2 mantras up at a time.
Death Penalty- Much like Lineage 2 there will be some Penalty for your death, tho it will not be nearly as harsh. The current Penalty for death in Aion is xp loss that is cureable by "healing" your soul at the npc. The Experience loss is a Set 5% at current tho there is no level loss upon death. So, death is much like many of our current MMO's a walk back to where we were, and some money pissed away.
Crafting- Aion does a good job of putting in a crafting system that is both easy to use and functional. Whether your making multiple potions at once instead of one at a time, a book for your Sorcerer to help your magic damage and accuracy, or simply armor or weapons for you and your friends to help level and PvP.
I don't think anyone said it was the first MMO with flight, rather that it was done well. That doesn't mean Perfect World wasn't done well, just that Aion's was.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
its all about the quality of the game aswell, there are many wow f2p clones out there but none have put a dent in wow...it may have features that are in Aion but it is not done well at all. i did not enjoy perfect world
March on! - Lets Invade Pekopon
My point is the writers' 2 main points of interest were flight and customization , both already done by PW and subpar to PW if the description is accurate. So what did this writer put in the article that sets AION apart? What is AION doing that hasn't been done? That's my question.
My point is the writers' 2 main points of interest were flight and customization , both already done by PW and subpar to PW if the description is accurate. So what did this writer put in the article that sets AION apart? What is AION doing that hasn't been done? That's my question.
There's plenty of other articles around that address your question, as well as an entire section of forums full of people asking the same thing as you. This article wasn't an overview or complete review, just stating it wasn't just a new Lineage. I don't recall them saying it wasn't the next PW or anything, just addressing the issue that the topic states.
And if you haven't played, how can you state anything is subpar? The flight time and everything is part of the mechanics, not a restriction to the game. It fits into the story, and I don't think it's an issue. Plus, higher level your flight time in Abyss really shouldn't be too much of an overall issue like it is early on.
its all about the quality of the game aswell, there are many wow f2p clones out there but none have put a dent in wow...it may have features that are in Aion but it is not done well at all. i did not enjoy perfect world
Okay, so you don't like PW. But let's focus on the mechanics. Timed flight with area restrictions is better than free flight anywhere at any time?
How are the mechanics not done well in PW, and how are they done better in AION?
its all about the quality of the game aswell, there are many wow f2p clones out there but none have put a dent in wow...it may have features that are in Aion but it is not done well at all. i did not enjoy perfect world
Okay, so you don't like PW. But let's focus on the mechanics. Timed flight with area restrictions is better than free flight anywhere at any time?
How are the mechanics not done well in PW, and how are they done better in AION?
The flight experience is POLISHED. The restriction is set in place for lore reasons. If you want to fly 24/7, go play PW. This game isn't build around that concept. Flight is intended as a strategic element, not an end-all or way to travel quickly. Go watch some actual PVP videos in Abyss and see how it works instead of making empty assumptions that derail the thread while you state random facts and questions the OP was never intended to answer or address. I have a FAQ posted up, read it.
Does PW offer massive RVR while maintaining good performance and introduce PvPvE? No? Well, those are what the gameplay focuses on later, not flying all day.