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My attempt to understand why most of you are DF-haters.

2

Comments

  • CentCuseCentCuse Member Posts: 26

    Please keep your replies clean. Do not flame eachother. The original poster is trying to have a discussion with users who don't like Darkfall. Keep on topic.

  • AkulasAkulas Member RarePosts: 3,029

    Good game, bad company. My main reason is cause I get banned for saying random things in the forum so hows it going to get any different in the game. Like for example giving feedback to the game and if it isn't what the developers want to hear then you get banned. And the community sucks too. Get called a carebear for chain ganking newbies and jumping in at the last minute which is what a carebear is lol but it gets used as an insult all the time when it isn't really. Chicken would be a more accurate term then carebear. Since I like what the DF community calls carebear style of play eg: restricted pking, non full loot etc.But it's just a game of it's own really. Great concept it just needs to be ran by better people and have a better community.

    This isn't a signature, you just think it is.

  • oddjobs74oddjobs74 Member Posts: 526
    Originally posted by wyrdaskolir

    Originally posted by oddjobs74



     

    They already banned 213 peope for cheating,  and Im sure macroing falls in that category, if you, the 6 remaining players keep of with that, you are gonna be a lot easier to catch now...

     

    You obviously don't know the rules. Exploiting and hacking do not = macros. You get banned after multiple warnings for macroing while hacking gets you banned right away.



     

    ergo macroing is not allowed because it gives you an advantage which in essence  DOES = cheating. Otherwise there would be no need for warnings. It is eventually a banable offense. I was simply warning you and the other 5 guys who did not get banned to be carefull thats all.

  • mackdawg19mackdawg19 Member UncommonPosts: 842

    This is a genralization question. You could insert any game into the phrase and get the same response's. If I had to guess why people could hate this game, I would have to gravitate towards the forums and it's community. Or possibly the way the company portrays itself. Either way, the game is just an OK game. I have tried it and don't see anything to hate about it. Sure there are things that don't seam fun, but I take games for what they are, just a game. If I don't enjoy my time in it, I move on.

  • FariicFariic Member Posts: 1,546
    Originally posted by xzyax

    Originally posted by wyrdaskolir


     What's so wrong with Darkfall that makes you come and insult/degrade the game? I want to understand the reasons why there's so many haters when the game is not so bad IMO. I've played it for 1.5 months so far and I still have the same excitement that I had when I started.



     

    Two links with quite a bit of reading for you to do. 

    Once you've completely read through both links... come back and we can discuss why some of us feel that the current DarkFall falls a bit "Flat", especially with Tasos leading the team. 

     

    www.scribd.com/doc/9082373/Darkfall-Interviews

     

    www.mmorpg.com/discussion2.cfm/thread/205888/page/1

    (Post #29 is especially important).

    Nonsense. 

    Tasos doesn't lie!

     

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by Fariic

    Originally posted by xzyax

    Originally posted by wyrdaskolir


     What's so wrong with Darkfall that makes you come and insult/degrade the game? I want to understand the reasons why there's so many haters when the game is not so bad IMO. I've played it for 1.5 months so far and I still have the same excitement that I had when I started.



     

    Two links with quite a bit of reading for you to do. 

    Once you've completely read through both links... come back and we can discuss why some of us feel that the current DarkFall falls a bit "Flat", especially with Tasos leading the team. 

     

    www.scribd.com/doc/9082373/Darkfall-Interviews

     

    www.mmorpg.com/discussion2.cfm/thread/205888/page/1

    (Post #29 is especially important).

    Nonsense. 

    Tasos doesn't lie!

     



     

    Heh... yeah we used to hear that a lot before Beta. 

    Funny thing is that even most fans of the game now openly admit that Tasos is a complete tool.  I have no idea why Aventurine still thinks he is an asset.  Well, at least they got the first 3 letters correct. 

  • FariicFariic Member Posts: 1,546

    Nevulus posted this in another thread. 

    Darkfall online IS NOT the game they advertised. 

    A better question is, Why don't some people get this?

    People have every right to be upset with this game and the company behind it.  Av blatanly misleads consumers.

    ---------------------------------------------------------------

    Originally posted by Nevulus

    AoC launch was smooth server-wise. The unfinished content post 40 is what ruined it for most and the LIES the company stated about not using many instances then end up using nothing but instances. Yet it was a successful launch. Keyword being lies, something AV did ALOT of to its consumer-base, hence why there are so many angry haters of the game. People don't like being lied to.

    LoTRO, one of the best launches I ever played in. Enough said, doesn't mean I liked the game, but it was successful.

    TCoS. Small indie company whose MMO was so polished and great it was picked up by 3 BIG distributors, one of them being Acclaim. See? Small indie companies can do it too.

     

    DF was under development for 8-9 years, why can all these other companies do it under less time then they did? Rhetorical question.

     

     

    You want facts saying its broken?

    Tasos assured everyone that there are no client crashes anymore, yet when people start posting on the DF forums about still experiencing crashes, the threads got closed and customer support continued ignoring more claims of client crashes: forums.darkfallonline.com/showthread.php. Of course the fanboys screamed at people and said GET A NEW COMPUTER. weeks later AV admits to more client crashes on their behalf and address some of them in the may 1 patch: forums.darkfallonline.com/showthread.php. So first they deny the claims, next they admit to it quietly.

     

    More customer support complaints and anger over the massive hacking/exploiting on a site that doesn't even deal in gaming: www.dslreports.com/forum/r22180009-Darkfall-Drama-is-their-customer-support-that-bad. In this thread has a VERY detailed lsit of ALL THe broken features, in case u missed it because you are a fanboy and refuse to admit to facts i will paste them in this SAME thread

     

    More darkfall wall hacks: www.metacafe.com/watch/2682141/darkfall_hacks_the_darkfall_hacks_wallhack/ If I can find a trajectory mod hack video I'll make sure to post it, because they are in-game

     

    More hacks that are still common, wait for the next wave of hackers to get banned and the store will open again: www.youtube.com/watch. Yeah that's a flying ship. The link discussing this popular hack: forums.darkfallonline.com/showthread.php

     

    Old war exploit: forums.darkfallonline.com/showthread.php Now the reason I linked this eventhough they finally fixed it is that this was being screamed about during the brief closed beta. The devs did nothing about it. This is a common exploit that no game under development for 8-9 years shouldve been suspectible too.

     

    And another link from the Goons blogging about common exploits still going on such as declaring war on your own alliance to avoid others from declaring war on you, and the good old "jiggling ethernet cord" so as to avoid being ganked. Another simple common MMO exploit that should've been dealt with a long time ago.

     

    Link from a respectable non-biased review blog: www.keenandgraev.com in case u disagree with Eurogamer's review.

     

    Simple facts. Shall I go on?

     



     

    Wait, you still want more facts? Let's reprint the list of Promises made by AV and what really happened when the paid beta launched. This excerpt was from their original website, since then they reworded alot of their site after being threatened for false advertisement (rumor from the forums themselves, don't know how true that is)



    "Interact with over ten thousand simultaneous players and shape the world."

    -I think its not quite to the point of having that many online AT THE SAMETIME. Getting there, but not quite there yet. Large sieges still crash.



    "Darkfall is currently in the final stages of internal beta testing. This means that the game is being tested in-house in preparation for public playtesting."

    -It was released almost 2 months ago.



    "Besides being huge, the world features hundreds of islands you could discover and make your secret base on."

    -Making 'bases' requires places in world being there, assigned for making cities and hamlets. There's a lot of islands, but only a bit over a dozen places to put bases, and most (if not all) are long since gone.

    "There are no safe zones in Darkfall unless the players themselves create them or seek them out. There is no area where a player cannot be attacked by another player."

    -You may attack anyone, anywhere, but if its in guard tower range, you're going to die if you hit more than once, and don't run away. The guard towers make very effective safe zones. Generally only found near NPC cities.

    "A player in a city full of his clanmates and further guarded by NPC guards is as safe as he can be, but he is still vulnerable to a sudden enemy raid."

    -There are no NPC guards, only towers. As long as they hide behind an object to prevent very long range attacks, they are safe. Enemies cannot raid, due to towers, and towers hit unlimited numbers of people (I've seen them hit >15 people at once)

    "No. Darkfall is seamless and will not have zones and zone loading, as seen in other MMORPGs. There will be a short loading pause when entering dungeons and structures."

    -Yes, there's loading screens entering dungeons, and after death. There's hitching in places where loading occurs otherwise.

    "Our random spawns are dynamic. Clear out a spawn and it will not reappear in the same place. If you spend enough time killing a species, its presence in that area will thin out and eventually the species will migrate to a different area. "

    -Everything has its set places to spawn, and really don't wander very far. No matter how many times things are killed, they keep coming back.

    "With a no gore setting you will have no gore whatsoever, whereas with full options you could watch a perfectly timed and powerful swing of a sword take someone?s head clean off their shoulders."

    -There's only blood decals and a generic red 'poof' as the spatter effect. Nothing more. No decapitations, no limb separation, no actual splattering. The present "decapitation" is instant, non-revivable death. However, no separation of limbs or parts occurs.

    "Expect realistic weather effects, such as rain, snow, wind blowing in the trees, wind blowing in the grass on the ground, thunder and lightning."

    -There is presently no weather effect, all grass is standard 2 or 4 poly static grass objects. There's some variation, but they are static.

    "A dynamic in-game map is available."

    -There are three maps. The standard minimap, the standard world map, and the journal map. All locations that are 'marked' are marked on the mini and world map. The issue is, the world map is not zoomable, and with the size of the world, it really jumbles everything togethor. The journal map is zoomable, but can not be marked, and doesn't track anything. They way they work is like using a sketch of the globe to mark location on, when you have an atlas next to you that you can't write in. If they'd combine these, it would make for a powerful, feature filled map, but they haven't, at least yet.



    "Your character will start his/her adventure near his/her racial capital, with little more than a name, some basic equipment, and a neutral alignment. "

    -There is positive, and negative alignment. This includes +0 and -0. There is no neutral. Everyone starts +10 alignment (blue), and a newbie 1h sword.

    "Changing your alignment towards good is a challenging and difficult process. "

    -Only if you're not in a clan that accepts people of enemy races. These clans kill internally, over and over, to raise their alignment very quickly and easily. Those aren't in these clans simply find places where red or enemy players respawn, and repeatedly kill afk players for basically the same reason. There's no limit to the alignment you can receive from killing the same player again in any period of time. A max negative alignment player can easily become a max positive alignment character in a matter of an hour or two, less with many enemy-race clan mates.

    "If you want to learn to use the sword for example, you pick up the swordsmanship skill by learning it from an NPC or from another player"

    -Can't teach players skills, only learned from NPC trainers.

    "That being said - There is an option available to follow a class system: the Prestige classes described below."

    -No one has found ANYTHING about prestige classes anywhere in game. A GM confirmed they are not in yet. I'll go ahead and skip everything else on the page that has to do with them.

    "There are many ways you may customize your character to give him a unique look."

    -All plate on a race looks the same as all other plate on that race, same for all types. You can mix'n'match types, but everything that looks one way on the race looks the same on every other player of that race.

    "Does each race have unique properties? Yes they do. We?ll speak more about these at a later date. "

    -Only difference is really hit box size. Larger races are easier to hit, and have difficulty interacting with things on the ground, and that's it for gameplay differences.

    "Your character is capable of swimming, if he learns how to swim."

    -Everyone starts with swimming, and can swim from the moment they enter the world.

    "We have trade skills such as farming, setting snares and hunting animals"

    -No farming, no trapping, no snares, no 'small game' of any type. There's some bears and such, but no small game.

    "Therefore eating is in the game, and players that enjoy farming, setting traps, baking, cooking, fishing, hunting, etc. can sell their wares"

    -Farming is out, trapping is out, baking isn't present, there's no hunting... there is cooking though.

    "Players will be able to set up houses of various sizes and design, ranging from small cottages to huge castles and citadels."

    -No player housing whatsoever. There's clan cities and hamlets, with predefined buildings in predefined places, and that's it.

    "Can I design my own house? Yes you can."

    -No you can't, as there is no 'my own house"

    "If you are wearing heavy armor, you will run and swim slightly slower than if you are wearing no armor at all."

    -No, armor does not affect running or swimming in any way. You swim the same speed, and have the same stamina loss for swimming in full plate armor with two spare sets in your backpack as you do naked.

     

    "We currently have about 300 skills and 200 spells designed on paper, but we are hoping to get at least 500 skills and 500 spells in there before retail."

    -I think the final tally was about 200 skills and 200 spells at retail launch. Many do not work at all, some do the exact same thing as others, with just a different name.

    "Some skills and spells can be learned from other players."

    -Cannot teach other players anything. Confirmed by a GM, who went on to say this wasn't ever intended.

    "In addition there are some special spells that do not fit directly into any school of magic, such as racial specialty spells, and Prestige class specialty spells."

    -No racial abilities in game, nor prestige classes.

    "There are some special skills and spells that can only be learned by specific Prestige class characters."

    -See above.

    "Yes, however, your casting time will increase significantly if you are wearing heavy armor."

    -I have observed no difference, perhaps due to armored casting, however there are other who say there is an observed difference. The change to actual damage or healing is notable.

    "There is also a slightly increased chance of making a mistake while casting a spell if you are wearing heavy armor."

    -You cannot fail a spell.

     

    "Is it possible to repair items? It is possible, with the proper skills and tools, up to a point. Eventually an item will be destroyed after being repaired several times."

    -Can only repair seige weaponry, boats, and buildings. You can NOT repair armor, weapons, or tools.

    "You will be able to make almost every item found in the world like weapons, tools, armor, clothing, food, containers, furniture, jewelry etc."

    -No furniture in game. There are several chain armor pieces that can not be made by smiths, ancient armor can't be made by smiths, and I'm sure there's many more like this.

     

    "Remember that human NPC hirelings, such as guards and vendors, will not tolerate Orks and Alfar players, and may attack them on sight, even though they are in the same Clan."

    -Vendors will not touch anyone, ever, clan or not, enemy or not, in a player hamlet or city.

    "There will most certainly be Clans in Darkfall with players from all races. We predict that this will be small evil Clans, which will set up their Clan headquarters in remote locations, and not get involved in city conquest or empire building, since it will be almost impossible for these Clans to recruit NPC hirelings to help defend their cities and to run their shops."

    -There are no penalties, only benefits for ARAC (All Race All Class) clans, and almost all of the 'successful' clans are ARACs. It is very difficult for non-ARACs to compete. The vast majority of clan owned locations are owned by multi-race-alliance guilds, and almost all cities are owned by these clans.

    "You will find all the information you need on the political map, including who controls the different city states/kingdoms/fiefs, their laws and who they kill on sight."

    -The politcal map is not in the game.

     

    "We have developed a pretty sophisticated trading system that brings buyers and sellers together easily, and it will work in, but also out of the game."

    -You send a message to your race, or race alliance stating you have something via chat. They send a PM, you meet up, and trade-window it. That's the whole trade system.

    "You can have pets and NPC hirelings in Darkfall, ranging from tamed animals and monsters, to summoned skeletons, charmed animals and monsters, hired NPC merchants, hired NPC guards, etc. "

    -You can have a mount. Clans can build (not quite hire, its build) merchants for clan cities and hamlets. None are advanced enough to even find out if there's summoning, but none have found any way to have any other type of player-owned/controlled npc.

    "NPC hirelings can follow you around and fight with you, they can carry your loot, they can perform skills and spells to aid you, etc. NPC hirelings can do pretty much everything that player friends can do."

    Nope, they stand in their predefined place to stand, once built, inside clan cities and hamlets.

    "They can be a vendor in your shop that you have set up, they can mine for minerals in a mine, they can go out into the forest and chop wood for you, or stand on the banks of a river fishing for you all day."

    This whole line did not make it anywhere near the game, no shops, no npc hire-able collectors.. you an hire players to do this though...

     

    "you may have to rely on magical items, potions or scrolls"

    -Magical (enchanted) items made it, potions made it, there are no scrolls.

    "However, if you’re intelligent, persistent and skillful you could be very successful playing the lone wolf character."

    -Other than starting area npc's, there's very very few things that can be killed (at least yet) by a solo player, even with the skills aquired by macroers.

    "Yes you can fight wherever you want. There are no safe zones."

    -Within guard tower range is safe. You may get up to 3 or 4 attacks in on a player before you're killed by the towers. You'll respawn with no health or mana, and then will be able to get in, at most, 1 more shot before the person you're attacking is at full health again.

    "It is possible to push players and monsters out of the way"

    -No, you cannot push players. They may stand around you and box you, so that you cannot move. The only viable movement of others is through knockback, or seize, weapon skills which move players, or a few spells with similar effects. All of these methods count as attacks against the players.

     

    "What camera view is used in Darkfall? More on this soon"

    -First person for magic or unarmed interaction, third person fixed camera for melee, third person free camera for resting or mounted.

    "How do I tell my NPC hirelings what to do"

    -You don't, the only hirelings are standard npc merchants that only stand in their predefined place, once built, in clan cities and hamlets.

     

    "If you would like to volunteer, you will be offered the opportunity to apply."

    -Nope, no applications. Just random people like myself, who go out of their way to try and help people who are legit, or report those who are breaking rules.

    "Does Darkfall have in-game bulletin boards? Yes it does."

    -Sort of, the launcher links back to the regular forum. I don't know if clans have one through their journal.

    "Is there a Darkfall Newsletter? There will be one as soon as the playtesting begins."

    -Playetesting came and went, retail launch came and went, and there's no newsletter.

     

    "We have designed a custom communications system for Darkfall which works whether your character is logged in the game or not."

    -Chat system only works in game.

    "profile that will look something like ?The Titanic Honorable Paladin Cornelius GoblinsBane // General of clan The Inner Circle - Grandmaster swordsman ? married to Mary of clan The Inner Circle.""

    -This indicates there's in game marriage, which there is not.

     

    "You can use the developer interaction message board on the official site and you can speak with the developers live during our upcoming developer chats."

    -There's no developer interaction board, very little indication that actual staff (and not volunteer moderaters) read the regular boards, and certainly no developer chats.

    "We will run polls regularly on the official Site. There will be even more methods to provide feedback in the future. "

    -Polls stopped before beta was over, and there was apparently only 1, asking for what race people want. The 'more methods' consist of posts, which devs do not at least appear to read, or to talk to a gm in game.

    "We will start having House of Commons style developer chats very soon and on a regular basis. "

    -These do not occur.

    "We will have regular news updates, screenshots, announcements, FAQ updates, downloads, and progress reports on the official Darkfall site. "

    -Most updates are from pre-playtest, which occured last last year. There are occasional news updates via the forums. No screenshots or downloads other than the game client have been made available.

     

    "every time an alfar casts a spell the results vary slightly"

    -All spells, regardless of race, fluctuate only within standard game dice rolls.

     

    "Only mahirim mastersmiths can make Ghost Claws, a weapon which is made using an extremely rare resource called moonstone."

    -The Mahirim special is a 1h sword, which doesn't require moonstone.

    "When standing erect, mahirim move with the same speed as members of the other races. However, when not engaged in combat, they can switch to all fours and run with the speed of a horse."

    -Mahirim ride mounts like everyone else, their mount is identical to the Orcs, and they can not use all fours.

     

    "Trade your hard earned items using Darkfall?s secure trade interface and in-game trade boards."

    -There are no trade boards, no truly secure trading

    "Darkfall places no restrictions on player interaction, so there are no developer imposed safe zones, no realms, factions, PvP zones"

    -There are guard tower enforced safe zones, three race-alliance factions, and everywhere outside guard towers is an open pvp zone.

    "Darkfalls Communication interface includes in-game message and trade boards, an IRC-style chat system, instant messaging, voice support, and even mobile phone SMS messaging."

    -No in game message boards, no trade boards, the only IRC style chat is the ability to use CTRL-K to set chat color (you cannot create channels, no channel ops, etc), no SMS capabilities.

     

    "Each race has a unique set of abilities"

    -All races have the same abilities

    "Repetitive monster encounters are a thing of the past"

    -Same monsters in the same places, copied frequently from area to area, along with kill X amount in Y minutes style quests

    "Watch trees and grass sway in the wind"

    -Grass no, but yes, TREES SWAY

    "Sail your ship through rough seas, then become hampered by fog as the waters calm. Struggle as your battlefield-bound army marches into a severe storm. In Darkfall, the weather is more than just window dressing. "

    -There's no weather

     

    "You can forget about point - click - and wait"

    -This is actually the harvesting system in a nutshell

    "there's much more to character development than, say, raising your riding or mining skill by mindlessly killing rats all day. Instead, you'll need to practice your skills if you want to get better at them"

    -Yes, and no. For raising the skill, using actively is just as effective as using a key-repeating keyboard over and over.

    "a hundred Prestige classes to further specialize in"

    -No prestige classes

    "Multiple safeguards protect you from cheats and exploits that would otherwise interfere with your gaming experience."

    -I'll be really quick here, they are rampant, people caught and reported for both are commonly seen (and reported) again and again, yet there are a few people who claim to have been banned for them.

     

    "In Darkfall, all items in the world can be made by the players."

    -Most yes, all, no

    "Darkfall?s crafting system is intuitive, non-repetitive, challenging, useful, fun - and profitable."

    -You click again and again and again, until the resource is empty that you're collecting, or you're out of materials if you're crafting.

    "you could invent and be the first to use a weapon as awesome as the"

    -Crafting follows predefined recipes to make predefined items

    "Bring your goods to market using Darkfall?s sophisticated and secure trading system, bringing buyers and sellers together easily whether they?re inside the game or not"

    -Only in game trading, trading is only performed with the predefined game channels, all transactions take place only through trade-window interactions

     

    "There are no safe zones in Darkfall. The only protection you can count on is your friends watching your back. "

    -Guard towers around all NPC cities, and wilderness banks prevent all non-clan-war combat in these areas.

     

    "Test your mettle in Darkfall's Arena Events"

    -No arena events, yet.

     

    "We are committed to delivering and maintaining a complete, stable, and balanced game"

    -Its still suffering from post-launch trauma, and I think they had stability issues they didn't anticipate. I expect good things down the road though.

    "a game that makes good on its promises"

    -Many many many game features outlined on the web page did not make final cut, as outlined here. Not to say they won't happen, just not yet.

    "with regular and free expansion-size updates, prompt and swift customer service, and superior value for our players."

    -Many people are ignoring that the game is in post-launch trauma, and slowly improving. Its getting there. Regarding customer service, asking gm's in game usually results in VERY fast responses.

     

  • 0theri0n0theri0n Member UncommonPosts: 114

    my eyes hurt from that last post, but i know now that i dont wanna try this game...lol

  • FariicFariic Member Posts: 1,546
    Originally posted by 0theri0n


    my eyes hurt from that last post, but i know now that i dont wanna try this game...lol



     

    Yeah,

    It looked a lot better when in the other thread he posted it in.  I forgot to link to it.

    I'm to tired to go through and fix all the stuff that should be in bold and correct the links.

    If anyone actually reads any of it, then they may get a better idea of why some people, myself included, are unhappy with the game.

    Myself,

    I typically move on when I don't like a game, but DFO is just so completely not what Av said it was that I'm pissed that they got my money.  People have a tendancy to cry false advertisement whenever an MMO doesn't meet there expectations.  Here we have an MMO that has/ is legittematly falsely advertising.

    I was an idiot to give them money.

    In that regard I've paid for the right to warn others about this horrible game, and the company behind it.

     

  • Spadez88Spadez88 Member Posts: 88

    I dont like players who act like there shit dont stink. An with the darkfall commmunity finding those kinda players seems like it only take a turn on the neck. I mean i posted a good amount of posts on there site and i read a good amount as well.  This is wehn i was trying to get into beta. An what i find the most of are players who think they are high and mighty becase they can master a tangled web of macros and faulty skill systems. But the worst is the high and mighty PvPer. The one kid who thinks becase he can kill and loot your body when you are ethier lvling or farming or AFK for 2 secs, makes him a better and smarter player. The game after all its faults might be amazeing and promiseing but its community sucks and untill i see a change of that i will never every pick this game up. An i played a few PvP based games and i enjoyed em but the main reason i wont play DF is the community. Hell if i wanna be treated like shit and made fun of i would just go down the mainstreet and start fliping every one the finger.

  • oddjobs74oddjobs74 Member Posts: 526

     

    Darkfall is supposed to be a sand box game. it is not . Instead, what they put out is a litter box game. This is evident by the turds in it. And I warn you guys a cat might bury you alive!

    It is also run like a litter box. Tasos comes in with the giant scoop and sifts out all of the really stinky turds when they ask questions about when a specific improvement may be made, or when they are caught cheating.

    And they are so far behind in terms of graphics and game play, it's not even Fresh step quality.

    This is undisputable..

  • oddjobs74oddjobs74 Member Posts: 526
    Originally posted by Wharg0ul


    you're wasting your time OP. This place is a fucking sewer thanks to the mods allowing trolls to run rampant, derail EVERY thread that is posted here, and generally coat every attempted discussion is a thick slime of regurgitated shit.
    This has been getting progressively worse over the last couple years, and trying to argue with these treasured members of the community here will only lead to YOU getting banned for some bogus reason.
    It is sad, since people come to this site to read about games before trying them, and due to the fact that almost every game's forum on this site is full of these cretins, it pretty much speaks ill for the future of the industry.

    You and your ilk are the trolls young man. And games like Darkfall and others speak ill of the future of the industry..... not opinions on a forum..

    This is undisputable.

  • OrthedosOrthedos Member Posts: 1,771

    The OP makes a bad mistake, I don't hate a game.  A game is just a toy, even if i make a mistake of buying a toy which I later feel not worth the money I do not need to hate it, just leave it alone or throw it away.

    DF is at best a game, at worst nothing.  I won't need to waste a moment of my emotion on it, unless it attracts me to play it.  As it stands, you need to pay me twice my current fat salary to have me log on.  Even then, I might not.

    DF is a good source of fun, to talk about as a soap opera, except that it is happening on earth.  After this fiasco over EG, AV is now a good source of laugh.  I begin to wonder, what kind of mentality DF player has.

    To declare war against some reviewer, ok that is absurd.  To declare war inside the game?  What will that do?  Why don't the DF community declare war against famine, hunger, poverty, illiteracy .... inside the game?  Now I begin to understand.  All the DF community have left in life is DF.  They do everything thru DF.  They go banking, paying utility bill, eat, pee, shit and .... what else? thru DF.

  • VyavaVyava Member Posts: 893
    Originally posted by wyrdaskolir


     What's so wrong with Darkfall that makes you come and insult/degrade the game? I want to understand the reasons why there's so many haters when the game is not so bad IMO. I've played it for 1.5 months so far and I still have the same excitement that I had when I started.



     

    I have stayed pretty much indifferent and not going to give Darkfall a chance, but I'll explain why for the OP's benefit.

    1. If a game is for sale then put it up for sale. If you cannot support selling the game to someone when they want to buy it then you need to work on your infrastucture ASAP.

    2. If a game is out of beta then at least update you webpage. If you are not going to let the world know the stage of development (or just don't care) then why should I care if it is released?

    3. Before I purchase something I need faith in the developer/publisher. My interactions with everyone releated to DF have not given me any confidence in them. NOTE: I buy independant released games frequently and that includes companies who have folded shortly after release. I can say I have had confidence in the developer or every game I have purchased including those developers who didn't survive. I cannot say that about DF.

  • oddjobs74oddjobs74 Member Posts: 526
    Originally posted by Wharg0ul

    Originally posted by oddjobs74

    Originally posted by Wharg0ul


    you're wasting your time OP. This place is a fucking sewer thanks to the mods allowing trolls to run rampant, derail EVERY thread that is posted here, and generally coat every attempted discussion is a thick slime of regurgitated shit.
    This has been getting progressively worse over the last couple years, and trying to argue with these treasured members of the community here will only lead to YOU getting banned for some bogus reason.
    It is sad, since people come to this site to read about games before trying them, and due to the fact that almost every game's forum on this site is full of these cretins, it pretty much speaks ill for the future of the industry.

    You and your ilk are the trolls young man. And games like Darkfall and others speak ill of the future of the industry..... not opinions on a forum..

    This is undisputable.



     

    wow, shit...it's been at LEAST 20 years since anyone's called me "young man"....the grey hairs usually stope them these days. Thanks for that.

    But you seem to be confused....see, I'm what's called a "fan" of the game. I play it, you see....this forum here, "Darkfall discussion" is for people like me.

    Unfortunately, people like me cannot actually USE this forum....we are not allowed to discuss the game, because of these people:

    And this is why this site is generally laughed at and thought to be a pile of by most of the gaming community.

    Eventually the  will be all that's left here, and they can all insult each other and enjoy a huge e-peen stroke together when someone finally pushes the handle and it all goes down the drain.



     

    Ok but yet you remain on this site, while its laughed at as crap.

    You remain on this site, while you fans have your own site where no one be anything less than an AV sycophant without getting banned.  So you could have the same e-peen circle jerk there, yet you guys continuously come here.

    The only reason you feel you cant  use this forum is because people with common sense outnumber you.

     

    This is undisputable.

  • oddjobs74oddjobs74 Member Posts: 526
    Originally posted by Vyava

    Originally posted by wyrdaskolir


     What's so wrong with Darkfall that makes you come and insult/degrade the game? I want to understand the reasons why there's so many haters when the game is not so bad IMO. I've played it for 1.5 months so far and I still have the same excitement that I had when I started.



     

    I have stayed pretty much indifferent and not going to give Darkfall a chance, but I'll explain why for the OP's benefit.

    1. If a game is for sale then put it up for sale. If you cannot support selling the game to someone when they want to buy it then you need to work on your infrastucture ASAP.

    2. If a game is out of beta then at least update you webpage. If you are not going to let the world know the stage of development (or just don't care) then why should I care if it is released?

    3. Before I purchase something I need faith in the developer/publisher. My interactions with everyone releated to DF have not given me any confidence in them. NOTE: I buy independant released games frequently and that includes companies who have folded shortly after release. I can say I have had confidence in the developer or every game I have purchased including those developers who didn't survive. I cannot say that about DF.



     

    Out of beta? ...My man they are in alpha still

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by oddjobs74

    Originally posted by Wharg0ul

    Originally posted by oddjobs74

    Originally posted by Wharg0ul


    you're wasting your time OP. This place is a fucking sewer thanks to the mods allowing trolls to run rampant, derail EVERY thread that is posted here, and generally coat every attempted discussion is a thick slime of regurgitated shit.
    This has been getting progressively worse over the last couple years, and trying to argue with these treasured members of the community here will only lead to YOU getting banned for some bogus reason.
    It is sad, since people come to this site to read about games before trying them, and due to the fact that almost every game's forum on this site is full of these cretins, it pretty much speaks ill for the future of the industry.

    You and your ilk are the trolls young man. And games like Darkfall and others speak ill of the future of the industry..... not opinions on a forum..

    This is undisputable.



     

    wow, shit...it's been at LEAST 20 years since anyone's called me "young man"....the grey hairs usually stope them these days. Thanks for that.

    But you seem to be confused....see, I'm what's called a "fan" of the game. I play it, you see....this forum here, "Darkfall discussion" is for people like me.

    Unfortunately, people like me cannot actually USE this forum....we are not allowed to discuss the game, because of these people:

    And this is why this site is generally laughed at and thought to be a pile of by most of the gaming community.

    Eventually the  will be all that's left here, and they can all insult each other and enjoy a huge e-peen stroke together when someone finally pushes the handle and it all goes down the drain.



     

    Ok but yet you remain on this site, while its laughed at as crap.

    You remain on this site, while you fans have your own site where no one be anything less than an AV sycophant without getting banned.  So you could have the same e-peen circle jerk there, yet you guys continuously come here.

    The only reason you feel you cant  use this forum is because people with common sense outnumber you.

     

    This is undisputable.



     

    The part a lot of players get confused about is that this site... mmorpg.com 

    Is NOT an official site for any one game. 

    The sub-forums (of which this is one) are for the discussion of ALL things related to that particular game.

    The mods do their best to enforce the rules as put forth in the Rules of Conduct to which each poster must agree when they join.

    Do they make mistakes... probably.

    Is this site perfect... definitely not.

    Is it anti-DarkFall... heh... not by a long-shot.

    In fact this site... mmorpg.com has more pro-DarkFall articles and postings than any other non-fan run site on the internet.

    I challenge anyone to find another non-fan site that has more Articles and Features and postive postings about DarkFall. 

     

    Seriously, if you are man enough to make the claim that this site... mmorpg.com is so Troll infested, and considered to be a pile of crap by the gaming community... then put your money where your mouth is.

    Show another non-fan site that has more pro-DarkFall Articles and Features. 

    I'll wait.   

  • AlienovrlordAlienovrlord Member Posts: 1,525

    For better or worse, a MMORPG and the company who makes it are linked.   Running a MMORPG is an ongoing service and a company providing that service is judged on how they act as a business.  

     Aventurine and Tasos represent the kind of practices that I do not want to see spread among MMORPG developers.   The latest absurb reaction to a poor review of their game is just the latest in a litany of unprofessionalism and shoddy treatment of the community.     We don't need more companies like AV and we certainly don't need more developers like Tasos.  

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by Alienovrlord


    ...
     We don't need more companies like AV and we certainly don't need more developers like Tasos.  



     

    I'll agree to that! 

     

    It's a shame that DarkFall was handled by such incompetents... it would have been interesting to see the results in the hands of... well pretty much anyone else. 

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by xzyax

    Originally posted by Alienovrlord


    ...
     We don't need more companies like AV and we certainly don't need more developers like Tasos.  



     

    I'll agree to that! 

     

    It's a shame that DarkFall was handled by such incompetents... it would have been interesting to see the results in the hands of... well pretty much anyone else. 



     

    If I have a say, I would never want Bush as president, or even as a human.  Nor the New Century America guys to be ever born.

    But that is not for me to say.

  • Anvil_TheoryAnvil_Theory Member Posts: 106
    Originally posted by wyrdaskolir


     What's so wrong with Darkfall that makes you come and insult/degrade the game? I want to understand the reasons why there's so many haters when the game is not so bad IMO. I've played it for 1.5 months so far and I still have the same excitement that I had when I started.



     

    Nothing!

    We are calling it as we see it. Darkfall is an unfinished product with an extremely silent Development team, that will not dicuss the issues plagueing this game. We have no vested interest in this game and after playing it, agreed with the vast majority of the beta testers and others who quit.

    Darkfall is a flop and not a good game. If you consider that an insult, then you must stand back and personally check yourself. Because we are unanomously agree that Darkfall is indeed a royal flop and has very little life left. If you don't care and are having fun, then don't take it personally.

    If you are enjoying the game, but cannot grasp why people don't like the game and cite reasons why the game is going to flop. Then, you are dilusional or just don't understand the underlying business model of how MMORPG work.

     

     

    Your excitment is other people jokes, because it obvious you never play CounterStrike or spent countless (mindless) hours on Knife fight servers... just mauling others as an escape from regular play. So, when you started playing Darkfall, the combat was new and exciting for you. For the majority (no matter what the take on it) was nothing other than glorified FPS knife fighting.

    Here:   YouTube  (now imagine 32 vs 32)

    Some impromptu knife fights that kick up all the time...  HERE

    That basically is the sub-set of almost everything (combat wise) in Darkfall. Specially when ranged combat in DFO is so ill thought out and rediculious.

     

     

    If you have never played 8 hourson a Knife fight server, then of coarse you going to think Darkfall's the cat's ass. To the rest of us, it's ho-hum, been there done that, next? It's like Tasos never knew about knife fighting and though his sh!t was revolutionary...  shows you how Stupid Tasos is.

     

  • OrthedosOrthedos Member Posts: 1,771

    Actually I think I will have more fun playing street fighter than DF.

    At least I can choose between ken or ryu or chunli, at least I have a few specials to choose from.  At least each special has its special effects that can counter another player's move.  At least ... its playable., its 1v1 fair fight, in which skills really counts, no hacking, no server crash, no monthly sub, no obnoxious leet talk, no gankers, no macroing ... no, you finish the list.

    In DF, as far as I can see, everyone just chase each other and spam LMB, and zerg.  When there is no one to zerg against, DF players macro afk and patrol message boards here to prevent anyone telling the truth about emperor's new cloth.

  • RoutverRoutver Member Posts: 383

    Fanboys and trolls are the two sides of the same coin, that was said here thousand times, in the truckload of similar "why hate" threads.

     

    And I thought 500 topics over a bag of tripe review was enough.

  • AnimusChaserAnimusChaser Member Posts: 91

    Hello Everybody,
     
    Please do not let this thread deteriorate into a flame war of monkeys throwing poop full of abuse at each other. Keep it on topic as much as possible.

    image
    Oh Noes Its The Forum Police

  • SeytanSeytan Member Posts: 653
    Originally posted by wyrdaskolir

    Originally posted by mklinic

    Originally posted by wyrdaskolir


     What's so wrong with Darkfall that makes you come and insult/degrade the game? I want to understand the reasons why there's so many haters when the game is not so bad IMO. I've played it for 1.5 months so far and I still have the same excitement that I had when I started.

     

    The problem is, this thread won't be an attempt to understand no matter how well intentioned it started. It will devolve into an argument about why sceptics are wrong. Perhaps that is part of the greater issue.

     

    Then let's try to stop this from being a war between fanboys and trollers.

    Then you need to get a clue and rephrase the question. Its almost as if you wish people to come to confession. Seriously...most of the people whom are critical of DF do so on the merits, or lack thereof, of the game. Frankly ive concluded many people who post here with these types of threads are either well intentioned, or simply trying to start a flame war.

     

    I will be as polite as possible, get rid of the "hater" phrase, and ask again.  As a aside I do conceed there are some folks who have played the game and think its dreck...others call it the second coming of baby jeebuz...thats what there forums are for, to discuss these games, but when you begin to qualify a group here by your own tinted lenses you lost, before you even began. Try again.....

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